Advance Quests

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Overview

Advance Quests are a special set of Quests that offers plentiful EXP and various drops. Although outclassed by other methods of EXP farms, these Quests were originally used as a primary source of efficient EXP gains.
From this point forward, Advance Quests will be abbreviated as AQ.

Advance Capsules

  • Advance Capsules are entry items used to participate in AQs.
    • There are 6 types of capsules, from A to F. VH difficulty requires one of A to C, and SH difficulty requires 10 of D to F before starting the Quest. Note that Advance Capsules cannot be traded.
    • The above number is the number required for each participating player. All players will pay one by one, but party leaders have to option to pay for everyone in the party.
    • The payment is done at the yellow gate in the Gateway Ship. Afterwards, prematurely exiting the Quest due to abandonment or disconnection will not give back the spent capsules.
  • Advance Capsules can be obtained via enemy drops during AQs, purchased from Item Shops, Astracite Exchange Shop, Casino Exchange Shop, or Battle Coin Exchange Shop.
    • Due to the Item Shop offering the capsules for high Meseta prices, it is not recommended to purchase them that way, and instead obtain them during AQs.

AQ Threat Level

  • Everytime an AQ is cleared, the Threat Level of the cleared Quest increases by +1. The enemy Lv, infected enemy spawn rate, and rare boss enemy spawn rate increases as Threat Level increases.
    • At high Threat Level, EXP and Rare Drop Rates can be expected to increase due to infected enemies.
    • On SH difficulty, if the Threat Level is 10 or higher, the capsule drop rate will increase.
    • The current enemy level limit is 60 for VH and 80 for SH. The enemy Lv increases by 1 for every +2 Threat Level.
    • The current Threat Level limit is 50. Once the limit is reached, the Threat Level will not change from +50 until a weekly reset occurs.
    • The Threat Level is reset at the same time exactly one week after registering the moment when the Threat Level is raised.
    • The Threat Level is recorded separately for each Player Character, each Quest, and each difficulty level. Threat Level can be checked in the Quest Selection list.
      • In a party, the Threat Level of the AQ is based on the party leader's.
      • When the Quest is cleared, the Threat Level of the corresponding Quest for all participating players is increased by +1.

Raising the Threat Level

  • A system that allows you to start high Threat Level AQs from the beginning by paying an additional capsule in addition to the initial payment fee.
  • The party leader can pay 1 capsule per +1 Threat Level increase.
    • Only the Threat Level of the corresponding Quest for the party leader increases with this system. The Threat Level of the other participating players do not get the increase.

Features of AQ

  • Time Limit
    The time limit for all AQs is 1 hour. Joining the party will be closed when the gate opens. It is impossible to join back even if the player leaves the party from disconnection.
  • E-Trials
    There are fewer types of E-Trials than usual, and some are modified for AQs.
    • There is a chance for ARKS Clone to appear.
    • Parallel Areas have a chance to appear.
    • Certain Dark Falz enemies have a chance to appear.
  • Weather
    Can change frequently.
  • PSE (Photon Sensitive Effect)
    • Due to the large number of spawning enemies, PSE Bursts are more likely to occur.
    • Often recommended to have a full party of players to get the most efficiency out of a PSE Burst.
  • Item Drops
    • As part of AQs, all enemies can have a chance to drop Advance Capsules and Photon Boosters.
    • In addition, the Red Weapon Series in VH and Revolsio Weapon Series in SH can drop.

Enemies

  • Even in a 4 person party, there are plentiful spawns for enemies that compare to a 12 person area spawn.
  • The HP of all enemies that spawn in AQs are reduced by 30% compared to other Quests.
  • The spawn rate of rare enemies are considerably much higher for all enemies, including Mesetan and Tagamikazuchi. Rare Enemy Appearance Rate Up PSE also occurs in the whole area, further boosting the spawn rate.
  • Enemies will not spawn back at the same place they are defeated in.
  • Depending on the Quest, the Boss area enemy is randomly selected from two types. As an exception, only the Underground Shafts is fixed with Big Varder.
  • From +10 and above for SH, enemy Lv will become Lv71 and higher, resulting in much higher HP for them.
    • Drop rates for capsules are increased as well as Lv 17 Discs are able to drop.

Quest List

Quest Name Difficulty Required
Capsule
Boss Item Drops
Capsule Area Drop
UIMapForest.png
Advance Directive: Forest
VH Capsule A x1 Rock Bear
Fang Banser/Banshee
Capsule B Photon Booster
SH Capsule D x10 Capsule E
UIMapVolcanic.png
Advance Directive: Volcanic Caves
VH Capsule B x1 Catredran
Vol Dragon
Capsule C
SH Capsule E x10 Capsule F
UIMapDesert.png
Advance Directive: Desert
VH Capsule C x1 Transmizer
Zeshraider
Capsule A
SH Capsule F x10 Capsule D
UIMapTunnels.png
Advance Directive: Underground Shafts
VH Capsule A x1 Big Varder Capsule B
SH Capsule D x10 Capsule E
UIMapTundra.png
Advance Directive: Tundra
VH Capsule B x1 De Marmoth
Snow Banser/Banshee
Capsule C
SH Capsule E x10 Capsule F
UIMapFloating.png
Advance Directive: Floating Continent
VH Capsule C x1 Catredransa
Quartz Dragon
Capsule A
SH Capsule F x10 Capsule D
UIMapCity.png
Advance Directive: City Area
VH Capsule A x1 Gwanada
Dark Ragne
Capsule B
SH Capsule D x10 Capsule E
UIMapRuins.png
Advance Directive: Ruins
VH Capsule B x1 Wolguarda
Falz Hyunal
Capsule C
SH Capsule E x10 Capsule F
UIMapDragon.png
Advance Directive: Dragon Altar
VH Capsule C x1 Goron Zran
Dragon X
Capsule A
SH Capsule F x10 Capsule D
UIMapCoast.png
Advance Directive: Coast
VH Capsule A x1 Orgbran
Bar Lodos
Capsule B
SH Capsule D x10 Capsule E
UIMapMine.png
Advance Directive: Abandoned Mine
VH Capsule B x1 Varder Soma
Bryu Ringahda
Capsule C
SH Capsule E x10 Capsule F
UIMapSeabed.png
Advance Directive: Seabed
VH Capsule C x1 Dekor Maryuda
Biol Meduna
Capsule A
SH Capsule F x10 Capsule D
UIMapFacility.png
Advance Directive: Floating Facility
VH Capsule A x1 Nept Casadohra/Leomaduraad
Falz Dranble
Capsule B
SH Capsule D x10 Capsule E
UIMapNightfall.png
Advance Directive: Nightfall Province
VH Capsule B x1 Kodotta Idihta
Gwahl Jigmolde
Capsule C
SH Capsule E x10 Capsule F
UIMapDaybreak.png
Advance Directive: Daybreak Province
VH Capsule C x1 Anjadeurili
Gigur Gunnegam
Capsule A
SH Capsule F x10 Capsule D

Very Hard

Threat Level and Enemy Level

Threat Level Enemy Lv
+0 - +1 56
+2 - +3 57
+4 - +5 58
+6 - +7 59
+8 - +50 60

Red Weapons are an exclusive drop for AQ VH.
Unlike the drop conditions of other weapons, it can be dropped from any enemy.
However, the weapon type to drop depends on the area.

Required Capsule A B C
Weapon Name Forest Shafts City Coast Floating
Facility
Volcanic
Caves
Tundra Ruins Abandoned
Mines
Nightfall
Province
Desert Floating
Continent
Dragon
Altar
Seabed Daybreak
Province
Sword Red Sword UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Wired Lance Red Wired Lance UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Partisan Red Partisan UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Daggers Red Twin Daggers UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Double Saber Red Double Saber UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Knuckles Red Knuckles UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Katana Red Katana UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Soaring Blades Soaring Blades: Red UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Gunblade Red Gunblade UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Rifle Red Rifle UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Launcher Red Launcher UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Twin Machineguns Red Machine Guns UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Bow Photon Bow: Red UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Rod Red Rod UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Talis Red Talis UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Wand Red Wand UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Jet Boots Red Jet Boots UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Weapon Name Forest Shafts City Coast Floating
Facility
Volcanic
Caves
Tundra Ruins Abandoned
Mines
Nightfall
Province
Desert Floating
Continent
Dragon
Altar
Seabed Daybreak
Province
Required Capsule A B C

Super Hard

  • Capsules A, B, and C can be exchanged for D, E, and F at the Astracite Exchange Shop at a ratio of 10:1.
  • From Enemy Lv. 71 and higher (Threat Level 10+), enemy stats and drop items will be equivalent to XH difficulty and the capsule drop rate will increase.
  • Increased spawn rates of infected enemies for higher Threat Level.

Revolsio Weapons are an exclusive drop for AQ SH when the enemy level is 71+.
Unlike the drop conditions of other weapons, it can be dropped from any enemy.
However, the weapon type to drop depends on the area.

Required Capsule D E F
Weapon Name Forest Shafts City Coast Floating
Facility
Volcanic
Caves
Tundra Ruins Abandoned
Mines
Nightfall
Province
Desert Floating
Continent
Dragon
Altar
Seabed Daybreak
Province
Sword Sword Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Wired Lance Lance Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Partisan Spear Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Daggers Thrust Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Double Saber Storm Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Knuckles Spike Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Katana Saika Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Soaring Blades Blade Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Gunblade Gunblade Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Rifle Shot Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Launcher Cannon Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Twin Machineguns Bullet Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Bow Arch Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Rod Shaft Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Talis Card Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Wand Edge Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Jet Boots Shoes Revolsio UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png UICheckMarkIcon.png
Weapon Name Forest Shafts City Coast Floating
Facility
Volcanic
Caves
Tundra Ruins Abandoned
Mines
Nightfall
Province
Desert Floating
Continent
Dragon
Altar
Seabed Daybreak
Province
Required Capsule D E F
Quests
Main Quests Expeditions | Urgent Quests | Recommended Quests | Bonus Quests | Limited Time Quests
Sub Quests ARKS Quests | Time Attack Quests | Buster Quests | Endless Quests | Ridroid Quests
Divide Quests | Advance Quests | Extreme Quests | Ultimate Quests | Challenge Quests
Story Quests EPISODE 1 | EPISODE 2 | EPISODE 3 | EPISODE 4 | EPISODE 5 | EPISODE 6 |