Trial: Photoner Assault

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Trial: Photoner Assault
UIMapUnknown.png
Quest Type Divide Quests
Difficulty
Ultra Hard Level 91 and up
Quest Details
Location ARKS Ship
Single/Multi-Party UIMulti4Party.png Multi-Party Quests
Party Invitation Allowed
Ally Assistance Not Allowed
Conditions For Acceptance
Ultra Hard Main Class Level 85 and up, Sub Class Level 85 and up
Possess a Super Hard Difficulty Permit
Restrictions
Time Limit None
Damage Limit None
Ability Adjust None

Divide Quest is a Quest type that becomes available at 85/85 for non-Scion classes and 85 for Scion classes. Divide Quest is unique in that it comes with its own weekly point rewards that can be earned individually by each character. The step that is reached resets every week on Wednesday (Pacific Time).

Divide Quest is also unique in that each step is treated as a separate Arks mission even though drink effects will persist through all the steps. Due to this property, built up Focus gauges and normally one time a mission usage active and passive skills such as Dark Blast and Hero Will are reset and reusable with each step.

Trial: Photoner Assault

Steps

The quest consists of 35 steps, grouped into seven tiers of five steps each. The first four steps of each tier allow the party leader to choose from one of two routes - a points route which awards additional Divide Points on clearing, and a life route which awards additional lives on clearing. The eight available options in the first four steps of each tier are drawn randomly from a pool comprising of two of each of the four basic stage types - that is, two of each of Eradication Ops, Suppression Ops, Covert Ops, and Resupply Ops. The order of the first four steps is randomized each time the quest is accepted, and their pool is refreshed every 20 minutes (XX:00, XX:20, XX:40). The fifth step of each tier is always a Last Battle: The Final Objective.

Route

The party leader can choose between one of two routes. The Life Route awards 2 additional lives. The Points Route awards additional Divide Points based on the following table:

Step Set Points Route Bonus
1~5 7,500 pts
6~10 9,750 pts
11~15 15,750 pts
16~20 18,750 pts
21~25 30,000 pts
26~30 37,500 pts
31~35 48,750 pts
  • If you fail to achieve S-rank, the additional lives or points awarded will be reduced.
    • If you only achieve A-rank, you will only receive 1 life from life route, and 66.66% of the bonus points from points route
    • If you only achieve B-rank, you will only receive 1 life from life route, and 33.33% of the bonus points from points route
    • If you only achieve C-rank, you will not receive any bonuses from route.

Lives

  • The party begins with a set number of player lives to clear five steps, the amount depending on the tier (see step tiers table below for more information).
  • Each time a party member is incapacitated, a life will be deducted from the total.
  • If the number of lives reaches 0, the quest will immediately end in failure and all party members will be returned to the Gateway Ship.
  • Additional lives can be gained by clearing steps in the Life Route, and as a bonus reward from deactivating a virtual device in Search & Destroy stages.

Step Tiers

Each subsequent tier of five stages is more difficult, but offers greater rewards.

Step Set Enemy Attack Modifier Enemy Damage Reduction Enemy Bonus HP Enemy Level Divide Points Awarded Rare Drop Bonus Initial Player Lives
1~5 -- -- -- +0% +50% 10
6~10 +5% -- +15% -- +30% +100% 10
11~15 +20% -- +65% -- +110% +150% 5
16~20 +25% -- +80% -- +150% +200% 5
21~25 +50% +20% +130% -- +300% +250% 3
26~30 +65% +30% +145% -- +400% +300% 1
31~35 +65% +35% +160% +9 +550% +350% 1

Step Progression

In order to unlock the next tier of steps, you must achieve an overall S-rank on the final evaluation upon completing five steps. In order to meet this requirement, you must achieve at least three S-ranks and two A-ranks, or four S-ranks and one B-rank or better on individual steps. For example, SSSAA or SSSSB will allow you to proceed to the next tier, but SSSAB will not.

  • Step Progress is per character
  • Step Progress will not reset weekly.

Divide Points

The amount of divide points earned depends on the tier. After completing the Last Battle: The Final Objective, the party will receive a bonus reward box for every 25,000 points earned, up to a maximum of 20.

The follow table shows the maximum divide point gain per tier assuming picking only one type of route and achieving the maximum score on each stage.

Step Set All Life Route Points All Points Route Points
1~5 50,000 pts 80,000 pts
6~10 65,000 pts 104,000 pts
11~15 105,000 pts 168,000 pts
16~20 125,000 pts 200,000 pts
21~25 200,000 pts 320,000 pts
26~30 250,000 pts 400,000 pts
31~35 325,000 pts 520,000 pts

Weekly Divide Point Rewards

Each week, you can acquire certain rewards by earning a certain amount of divide points on a character. These rewards can be earned by each character on an account, and resets along with the divide quest progress every week.

Point Milestone Reward
50,000 pts 8Tool Divide Medal x 50
150,000 pts Pass Weapon Transmutation Aux Pass x 30
250,000 pts Order Pure Photon x 10
Tool Ultimate Booster x 5
350,000 pts 10Tool Luminfragment Emel x 50
Ticket Triboost +100% x 2
450,000 pts 8Tool Divide Medal x 150
550,000 pts 13Tool Module - Exegul x 3
750,000 pts 13Tool Module - Mitra x 3
10Tool Rising Weapons Badge x 25
1,000,000 pts 13Tool Module - Varuna x 3
Ticket Triboost +100% x 4

Stages

There are five different types of stages in Divide Quest, detailed in the sections below. Each stage can further have up to three random effect modifiers that can be either positive or negative:

  • Positive Effects
    • Life Damage Disabled (becoming incapacitated does not result in loss of Lives)
    • Player Max HP +30%
    • Player Healing +30%
    • Player Movement Speed +60%
    • Player Max PP +60
    • Player PP Cost -20%
    • Enemy HP -20%
    • Enemy Attack -20% (Step 6+)
    • Invulnerable for 30s at the start of the stage
    • Dark Blast Gauge Rate Up (Step 6+)
    • Compound Technique Gauge Rate Up
    • Buildup Gauge Rate Up
  • Negative Effects
    • Player Max HP -20%
    • Player Healing -50% (Step 6+)
    • Player Attack -20%
    • Player Max PP -20
    • Player PP Cost +20%
    • Enemy HP +10% (Step 6+)
    • Enemy Attack +10% (Step 6+)
    • Dark Blast Gauge Rate Down (Step 6+)
    • Buildup Gauge Rate Down (Step 6+)

Suppression Ops

  • Objective: Defeat all bosses in time!
  • In this stage mode, the goal is to defeat boss enemy(s) using the power of enhanced attack PSE from slaying mobs that begin to spawn in.
  • Ranking is determined by how much damage you to do the boss enemy(s) within the time limit. You must deplete at least 75% of the boss enemy HP for S-rank.
  • There is a time limit of 4 minutes for this stage. Defeating the boss enemy(s) will immediately end the stage and cause the loot crystal to appear.
  • The first mob will spawn when there is 3:40 remaining.
  • The second set of mobs will spawn in exactly 65 seconds after the first mob dies. For example, if the first mob spawns with 3:40 remaining and it is killed with 3:20 left, the second set will spawn at 2:15 remaining.
  • After the second set of mobs spawn, an additional mob will spawn shortly after each mob is defeated (up to a maximum of 7).
Area Target Boss(es) Target Mobs
UIMapTundra.png
Naverius (Tundra)
Vangabear x2 or
Blizzard Banser & Blizzard Banshee or
Gorshraider
Dizolsaber
UIMapDesert.png
Lillipa (Desert)
Deos Gryphon or
Lafaga Ringahda or
Shutolmizer x2
Goldrahda
UIMapVolcanic.png
Amduskia (Volcanic Caves)
Descant Drahl or
Evilion Dragon or
Ignisimo Dragon
El Arda
UIMapCoast.png
Wopal (Coast)
Gazar Casadohra & Anfeduraad or
Brigantbran x2 or
Gratsi Meduna
Luda Sorcerer
UIMapNightfall.png
Harukotan (Nightfall Province)
Broll Brengam or
Viliga Zignind or
Oduna Zordata
Hyudo Azure
UIMapTokyo.png
Earth (Tokyo)
Rixes Gidor Snakeheli
UIMapWorldTree.png
Earth (World Tree)
Deus Anges Es Santrus
UIMapOmegaPlains.png
Omega (Cuento Plains)
Omega Hyunal or
Omega Angel or
Omega Appregina or
Omega Dranble
Omega Salamander
UIMapMothership.png
Corrupted Mothership
Apos Dorios AIS Exoda
UIMapUnknownOmega.png
 ???? (Remnants of a Parallel World)
Omega Masquerader Grants Sorcerer
  • Steps 31-35 have the following additional options possible for Conquest. These differ in that there are no additional mobs or PSE bonus.
Area Target Boss
UIMapCorruptCaves.png
Amduskia (Tainted Area)
Varuna
UIMapBattleshipInterior.png
Battleship (Interior)
Grave Exegul or
Gildina Exegul
UIMapMothershipShiva.png
Mothership Shiva (Space-Time Interstice)
Sodam, Primordial Darkness

Eradication Ops

  • Objective: Defeat all enemies in time!
  • In this stage mode, the goal is to defeat 100 enemies with the aid of destroying enemies that have reduced HP and bombs attached to them.
  • Ranking is determined by the number of enemies defeated. Defeating 75 or more enemies achieves S-rank.
  • There is a time limit of 4 minutes for this stage.
  • Defeating all 100 enemies immediately ends the stage regardless of any time remaining. The loot crystal will then appear.
  • Bomb enemies with reduced HP will be surrounded by a ring. The ring will turn red when the enemy is on low HP.
    • Enemies with White rings are standard bomb enemies and will have their movement speed reduced for a short time after spawning (though teleporting is unaffected)
    • Enemies with Blue rings will inflict the FreezeFreeze status when they detonate, along with doing damage.
    • Enemies with Yellow rings will inflict Stun when they detonate, along with doing damage.
  • Bombs only affect enemies, players are immune to the explosions.
  • Each stage is split into two segments : the first 50 enemies, and the last 50 enemies. Each segment can be one of two variations for each given area - having a mix Luminmechs and either Falspawn or a enemies particular to the planet.
Area Enemy Type A Enemy Type B
UIMapTundra.png
Naverius (Tundra)
Sylvants Aquatic Falspawn
UIMapTunnels.png
Lillipa (Underground Shafts)
Automata Insectoid Falspawn
UIMapFloating.png
Amduskia (Floating Continent)
Draconians Falspawn
UIMapCoast.png
Wopal (Coast)
Oceanids Winged Falspawn
UIMapDaybreak.png
Harukotan (Daybreak Province)
Nightfallers Toy Falspawn
UIMapMadness.png
Omega (Es-Ars)
Supernaturals Falspawn
  • The various enemies are generally grouped into two types of spawns - mixed enemies, and bomb chains.
    • Mixed enemies include bomb enemies and enemies without bombs. The goal is to group the enemies together and kill the ones with a bomb to explode the ones that lack bombs
    • Bomb chains consist of a series of enemies with bombs that spawn one after the other. The goal is to kill the initial enemies while they are in the correct position to cause a cascading chain reaction of explosions.
      • Chains may behave inconsistently due to ping and/or server conditions - be ready to help the chain along by being in position to kill enemies later on down the chain as they appear.

Covert Ops

  • Objective: Halt Virtual Devices and escape!
  • In this stage mode, the goal is to obtain points from crystals and defeating enemies and halt Virtual Devices, escaping via the designated exit Telepipe before the acid rain reaches a critical second level which deals 100 damage per tick that cannot be healed from other than with Dark Blast: Elder's Bloody Heal. Unique to Divide Quest, the crystals can also be collected by hitting them with any attack as well.
  • Ranking is determined by how many points you acquire. The maximum points that can be acquired is 10,000pts. S-rank is achieved at 7,500pts.
  • At the start of each quest, there will be a notification indicating what will award bonus points for the stage. Three types of enemies, or two types of enemies and crystals can be boosted. The enemy types and the points awarded for killing them are as follows:
Area Points (regular/boosted)
Small (75/375 pts) Medium (100/500 pts) Large (125/625 pts) Boss (1250/2500 pts)
UIMapForest.png
Naverius (Forest)
Nav Rappy
Udan
Grulf
Agnis
Za'udan
Dicahdr
Garongo
El Arda
Rockbear
UIMapDragon.png
Amduskia (Dragon Altar)
Sol Deegahla
Dagan
Sil Sadeenian
Pendran
Dirandahl
Sol Dirandahl
Predicahdr
Catredransa
UIMapMine.png
Lillipa (Abandoned Mine)
Kindidd Custom
Tyraluda
Jagd Balger
Batragun
Starkgun
Broondarl
Dingale
Luda Sorcerer
Dekor Maryuda
UIMapSeabed.png
Wopal (Seabed)
Tarobekko
Valadinan
Druahda
Sevanian
Falcabone
Dwe Solda
Vid Giros
Lanz Valehda
Orgbran
UIMapDaybreak.png
Harukotan (Daybreak Province)
Pajigeeri
Prata Picohda
Izaogal
Adaogal
Anshizagri
Bichda Rabitta
Mudr Toykatta
Rerangam Kodotta Idihta
UIMapBewitchedWoods.png
Omega (Bewitched Woods)
Omega Goblin
Goblin Bomber
Omega Wolf
Skull Soldier
Wolffoie
Omega Orc
Orc Cavalier
Foi Sorcerer
Flame Diamos
  • Five Virtual Devices appear every 2,500 points earned. There is a maximum of 20 Virtual Devices.
    • The first 5 Virtual Devices will appear when you reach 2,500 pts (B-rank)
    • 5 more Virtual Devices (10 total) will appear when you reach 5,000 pts (A-rank)
    • 5 more Virtual Devices (15 total) will appear when you reach 7,5000 pts (S-rank)
    • The remaining 5 Virtual Devices will appear when you reach max score (10,000 pts)
  • Halting a Virtual Device will provide the party with stackable buffs.
    • The buffs include Attack Up, Max HP Up, Max PP Up, PP Regeneration Up, or an extra life
    • Out of the 20 devices, 6 will give Attack Up, 5 will give Max HP Up, 4 will give Max PP Up, 4 will give PP regen, and 1 will give an extra life.
  • There is no time limit for the stage. However, there are increasing penalties the longer you stay:
    • After 3 minutes, it starts raining, doing 60 damage per tick and reducing all healing by 50%
    • After 4 minutes, the rain intensifies, doing 100 damage per tick and all healing is reduced to 1 HP restored, except for Dark Blast: Elder's Bloody Heal.
  • The stage ends when the party leader accesses the Telepipe at an exit tile, which causes the party to become invulnerable for approximately 10 seconds before the party is transported to the loot area.
  • At the loot area, aside from the loot crystal, there will be a number of boxes corresponding to the number of Virtual Devices halted (up to 20). The boxes may contain the following:
    • 8Order Divide Medal
    • 10Order Luminfragment Emel
    • 7Tool Lambda Grinder
    • 7Order Pure Photon
    • 7Order Diard
    • 12Order Ultimate Booster

Resupply Ops

  • Objective: Collect crystals and refill pods!
  • In this stage mode, the goal is to collect crystal points while defending towers that are attacked in waves. On solo, one can solely collect crystals once the solo boost kicks in as the mobs deal minimal damage while under the boost (however, minibosses are still able to do some damage to the tower on solo). Unique to divide quest, the crystals can also be collected by hitting them with any attack as well.
  • Dash panels are placed all over the map to assist players in moving around quickly.
  • There is a time limit of approximately 3:10 for this stage.
  • Ranking is determined by how many crystal points the party can collect within this time limit. Enemies attacking and damaging the towers/pods will reduce your crystal points.
  • Enemies will attack in 3 waves:
    • The first wave will spawn when there are 3 minutes remaining.
    • The second wave will spawn when there are 2 minutes remaining.
    • The final wave, including a miniboss, will spawn when there is 1 minute remaining. The amount of crystals appearing will also drastically increase.
  • The stage will immediately end once the maximum crystal points are achieved regardless of time remaining. All remaining enemies will despawn, the loot crystal will appear, and the party will be teleported to the loot crystal.
  • The available areas for supply stages are as follows:
Area Notes
UIMapRuins.png
Naverius (Ruins)
Terrain features tend to obstruct enemies from reaching the towers.
Miniboss is a Rockbear, which is rather harmless to the towers.
UIMapDesert.png
Lillipa (Desert)
Signoguns can do high damage to towers.
UIMapFloating.png
Amduskia (Floating Continent)
The crystals tend to blend in with the floor/background.
Terrain may obstruct enemies from reaching the towers.
UIMapFacility.png
Wopal (Floating Facility)
UIMapNightfall.png
Harukotan (Nightfall Province)
Very large open map.
Bonta Beaddas do high damage to towers.
More crystals appear im the narrower, forested segments.
UIMapEsArsCity.png
Omega (Es-Ars)
Relatively small map.
  • Habalsa can spawn in all areas, and can quickly do considerable damage to towers. Prioritize this enemy.

Last Battle: The Final Objective

  • Objective: Defeat the final target!
  • In this final stage mode, the goal is to deal damage to a randomly chosen boss(es) or designated boss(es) for the specific stage. This stage always appears at steps which are a multiple of 5, and are always considered Normal Route (neither Points nor Life Route).
  • Ranking is determined by how much damage you to do the boss(es) within the time limit. You must deplete at least 75% of the boss enemy HP for S-rank.
  • There is a time limit of 4 minutes for this stage. Defeating the boss(es) will immediately end the stage and transport you to the final loot area.
  • The boss for steps 5 and 10 is always Grave Exegul
  • The boss for step 15 is usually Grave Exegul but can rarely be its Ultralized variant Gildina Exegul or Varuna
  • The boss for step 20 is usually Gildina Exegul, but can rarely be Varuna or Shiva (Mitra Ver.)
  • The boss for step 25 is either Gildina Exegul, Varuna, or Shiva (Mitra Ver.)
  • The bosses for step 30 is always Varuna and Shiva (Mitra Ver.) together as a pair
  • The boss for step 35 is always Shiva, Goddess of Demise

Drop Info

Category Item Name Notes
Weapons
13 Gratis Series
Sword Gratis Zangulum

Wired Lance Gratis Gilminad
Partisan Gratis Jinraod
Daggers Gratis Jhikdrenn
Double Saber Gratis Zelvran
Knuckles Gratis Dissanga
Katana Gratis Bascht
Soaring Blades Gratis Cutoridave
Gunblade Gratis Granas
Rifle Gratis Shadok
Launcher Gratis Verata
Twin Machineguns Gratis Cafuil
Bow Gratis Visette
Rod Gratis Jewd
Talis Gratis Elno
Wand Gratis Runan
Jet Boots Gratis Carina

13 Detonation Series
Sword Detonation Rage

Double Saber Detonation Fel
Gunblade Detonationr Fuge
Launcher Detonation Slaughter
Wand Detonation Gore

Covert Ops: Omega
13 Claudium Series
Partisan Claudium Sarissa

Katana Claudium Graccio
Gunblade Claudium Elpida
Talis Claudium Cage
Jet Boots Claudium Cardis

Eradication Ops: Omega
13 Allure Series
Daggers Allure Angz

Gunblade Allure Lauv
Rifle Allure Cyros
Bow Allure Grens
Harmonizer Allure Venera

Resupply Ops: Omega
13 Xerraire Series
Wired Lance Xerraire Caprice

Knuckles Xerraire Kersch
Soaring Blades Xerraire Schulp
Gunblade Xerraire Petila
Twin Machineguns Xerraire Paxte
Rod Xerraire Lupier

Suppression Ops: Omega
14 Demonia Series
Sword Demonia Saber

Twin Machineguns Demonia Blaster
Talis Demonia Feather

14 Gabriel Series
Daggers Dagger of Gabriel

Jet Boots} Boots of Gabriel

Eradication Ops: Omega
14 Nike Series
Sword Nike Espadio

Wired Lance Nike Scycard
Partisan Nike Halberd
Daggers Nike Dilabrone
Double Saber Nike Helix
Knuckles Nike Weit
Katana Nike Jinran
Soaring Blades Nike Reaper
Gunblade Nike Gunsickle
Rifle Nike Laquesus
Launcher Nike Launcher
Twin Machineguns Nike Grauzam
Bow Nike Arcus
Rod Nike Soleil
Talis Nike Judix
Wand Nike Corsair
Jet Boots Nike Ignore

15 Puras Series
Sword Jen Puras

Wired Lance Curva Puras
Partisan Rau Puras
Daggers Dao Puras
Double Saber Prezza Puras
Knuckles Folza Puras
Katana Petra Puras
Soaring Blades Kalva Puras
Gunblade Vlade Puras
Rifle Carabiner Puras
Launcher Mole Puras
Twin Machineguns Wei Puras
Bow Arco Puras
Rod Mas Puras
Talis Puschke Puras
Wand Guwen Puras
Jet Boots Dino Puras
Harmonizer Van Puras

15 Adell Series
Sword Adell Lienea

Twin Machineguns Adell Crouve
Talis Adell Beige

15 Ceiroth Series
Katana Ceiroth Mizerri

Rifle Ceiroth Carbine
Rod Ceiroth Mose

15 Finble Series
Double Saber Finblegem

Soaring Blades Finbleat
Wand Finbleale

Steps 31-35 Area Drop
15 Shaval Series
Sword Shaval Ueber

Wand Shavalmelm

Omega Masquerader (Suppression Ops)
15 Oblisana Series
Sword Oblisana Wucht

Launcher Oblisana Fersa
Talis Oblisana Walze

Luminmechs Lv. 91+
15 Megalith Series
Partisan Megalith Glaive

Rod Megalith Rod

Grave Exegul
Double Saber15 Ultimate Chain

Katana15 Rengokuto Guren

15 Orgei Series
Soaring Blades Orgei Malice

Twin Machineguns Orgei Rancor

15 Obliance Series
Sword Obliance Wucht

Launcher Obliance Fersa
Talis Obliance Walze

Grave Exegul (Steps 31-35)
15 Obliance Series
Sword Obliance Wucht

Launcher Obliance Fersa
Talis Obliance Walze

Varuna
Wired Lance15 Accure Charis

Double Saber15 Ultimate Chain
Double Saber15 Rengokuto Rensa
Katana15 Rengokuto Guren
Soaring Blades15 Orgei Malice
Launcher15 Oblisana Fersa

15 Vortex Series
Katana Vortex Gezelle

Gunblade Vortex Lammour
Rifle Vortex Bide
Twin Machineguns Vortex Glass

Varuna (Steps 31-35)
15 Vortex Series
Katana Vortex Gezelle

Rifle Vortex Bide
Twin Machineguns Vortex Glass

Shiva (Mitra Version)
Gunblade15 Talon Schneider Shiva, Goddess of Demise (Step 35)
Sword15 Sealed Nodachi

Katana15 Vortex Gezelle
Soaring Blades15 World of Guardians
Twin Machineguns15 Obsidian Darkness
Wand15 Ark Sarpent

Sodam, Primordial Darkness (Steps 31-34)
Units
13 List
Back Unit13 Back / Naver Voss

Arm Unit13 Arms / Naver Ut
Leg Unit13 Legs / Naver Ril

Eradication Ops Drop
Back Unit13 Back / Wing Sene

Arm Unit13 Arms / Wing Schier
Leg Unit13 Legs / Wing Var

Back Unit13 Back / Feuille Farah

Arm Unit13 Arms / Feuille Aneh
Leg Unit13 Legs / Feuille Niele

Back Unit13 Back / Eques Ful

Arm Unit13 Arms / Eques Ciz
Leg Unit13 Legs / Eques Grah

Resupply Ops Drop
Back Unit13 Back / Raven Mye

Arm Unit13 Arms / Raven Hill
Leg Unit13 Legs / Raven Stah

Back Unit13 Back / Jaeger Vil

Arm Unit13 Arms / Jaegar Nair
Leg Unit13 Legs / Jaeger Rei

Back Unit13 Back / Rest Weise

Arm Unit13 Arms / Rua Weise
Leg Unit13 Legs / Luli Weise

Back Unit13 Back / Sentious Aer

Arm Unit13 Arms / Sentious Ai
Leg Unit13 Legs / Sentious Oru

Covert Ops Drop
Back Unit13 Back / Sharp Riuve

Arm Unit13 Arms / Sharp Silue
Leg Unit13 Legs / Sharp Val

Back Unit13 Back / Close Parque

Arm Unit13 Arms / Close El
Leg Unit13 Legs / Close Li

Back Unit13 Back / Ronia Pound

Arm Unit13 Arms / Ronia Cim
Leg Unit13 Legs / Ronia Pol

Suppression Ops Drop
Back Unit13 Back / Dista Ran

Arm Unit13 Arms / Dista Gore
Leg Unit13 Legs / Dista Demi

Back Unit13 Back / Sauzan Delli

Arm Unit13 Arms / Sauzan Een
Leg Unit13 Legs / Sauzan Mell

Back Unit13 Back / Magika Culte

Arm Unit13 Arms / Magika Wil
Leg Unit13 Legs / Magika Mila

Back Unit13 Back / Diehl Mare

Arm Unit13 Arms / Diehl Cis
Leg Unit13 Legs / Diehl Nieh

Last Battle: The Final Objective Drop
Back Unit13 Back / Farnen Reo

Arm Unit13 Arms / Farnen Bhea
Leg Unit13 Legs / Farnen Schier

Back Unit13 Back / Rhodes Pia

Arm Unit13 Arms / Rhodes Pul
Leg Unit13 Legs / Rhodes Li

Back Unit13 Back / Fauma Palet

Arm Unit13 Arms / Fauma Lillube
Leg Unit13 Legs / Fauma Toinne

Unknown Drop Info
*Info Needed
Back Unit13 Back / Klauzdyne

Arm Unit13 Arms / Klauznum
Leg Unit13 Legs / Klauzment

Sodam, Primordial Darkness
Weapon Camos Weapon CamoPartisan * Adholm Claude

Weapon CamoLauncher * Adholm Dulke
Weapon CamoWand * Adholm Mariniere

Last Battle: The Final Objective Bonus Container
Weapon CamoWired Lance * Angus Glitter

Weapon CamoDouble Saber * Angus Scarlet
Weapon CamoTwin Machineguns * Angus Wyndia
Weapon CamoBow * Angus Vesper
Weapon CamoRod * Angus Neigea
Weapon CamoJet Boots * Angus Styx

Weapon CamoSword * Cursed Blade Enrei

Weapon CamoDaggers * Cursed Wind Enjou
Weapon CamoKatana * Cursed Cutter Kienga

Weapon CamoKnuckles * Aldit Napro

Weapon CamoSoaring Blades * Jupiter Cerevinos
Weapon CamoTalis * Iclusio Wasp

Weapon Camo13 * Concert Master

Weapon Camo13 * Oracle Squad Siegers
Weapon Camo13 * Areus M23
Weapon Camo13 * Quotz Karatto

No Step Required
Tokyo and World Tree Area
Other Order8 Divide Medal Steps 1-10: Accumulated Containers

Steps 1-20: Covert Ops Bonus Containers

Order10 Luminfragment Emel Steps 11-35: General Drop
Order13 Module - Shiva Steps 31-35 Limited Drop
Order13 Module - Mitra

Order13 Module - Varuna
Order13 Module - Exegul

Drops from the corresponding bosses when defeated
Will not drop if they are not defeated.
Tool7 Lambda Grinder x3

Order7 Pure Photon x2
Order7 Diard
Order12 Ultimate Booster
Order5 Plamnia x4
Order5 Plamdest x4
Order5 Plamgrimo x4

Covert Ops Virtual Device Disabled Count Bonus Container

Order Divide Medal, Order Luminfragment Emel
1 Per Container at Steps 1-30, 2 at 31-35

Tool Lambda Grinder: Steps 1-20
Order Pure Photon: Steps 1-10
Order Diard: Steps 21-30
Order Ultimate Booster: Steps 21-30
Order Plamnia, Order Plamdest, Order Plamgrimo: Steps 31-35

Tool7 Lambda Grinder x5

Order7 Pure Photon x2
Order7 Diard
Order12 Ultimate Booster

Last Battle: The Final Objective Ranking Bonus

All Party Members will receive the same drops

Order15 Lumincrystal Grania
Order14 Chronos Eternistone

Order15 Founder's Amphirite
Order15 Key Rivalate

Augments Affix Shiva Glare

Affix Mitra Glare
Affix Varuna Glare
Affix Exegul Glare
Affix Might VI
Affix Precision VI
Affix Casting VI
Affix Stamina VI
Affix Spirit VI
Affix Mutation I
Affix Mutation II

Affix Fabula Soul Drop in Alternate Dimension: Omega Area
S-Grade Augment
(Weapons)
Drops in Steps 1-30
Pass10 Add S3: Lustrous Rainbow Eradication Ops Drop
Pass10 Add S4: Nullzone Bestowal

Pass10 Add S5: Sleight Incantation

Resupply Ops Drop
Pass10 Add S2: Rainbow Will

Pass10 Add S2: Moonleaf Song
Pass10 Add S3: Petalsea Song 2

Suppression Ops Drop
Pass10 Add S3: Rainbow Descent Last Battle: The Final Objective Drop
Pass10 Add S2: Rainbow Vitality

Pass10 Add S5: Amplified Restraint
Pass10 Add S5: Life V Adaptation

Unknown Drop Location
Drops in Steps 31-35
Pass10 Add S1: Comrade's Blessing 2 Resupply Ops Drop
Pass10 Add S1: Comrade's Blessing 2

Pass10 Add S1: Timeflow Will
Pass10 Add S1: Photon Balance 2
Pass10 Add S2: Perfect Descent 2
Pass10 Add S3: Petalsea Song 2

Suppression Ops Drop
Pass10 Add S1: Timeflow Will

Pass10 Add S2: Perfect Descent

Last Battle: The Final Objective Drop
S-Grade Augment
(Units)
Drops in Steps 1-30
S Grade Augment 6 S6: Shield of Carnage

S Grade Augment 6 S6: Shield of the Sentinel
S Grade Augment 7 S7: Fortified Attack
S Grade Augment 7 S7: Fortified Attack 2
S Grade Augment 8 S8: Fortified Life Vessel 2

May be granted to dropped units in Resupply Ops
Drops in Steps 31-35
Pass10 Add S6: Escalating Expanse

Pass10 Add S6: Rainbow Shield
Pass10 Add S7: Rainbow Adept

Suppression Ops Drop
Pass10 Add S6: Escalating Expanse

Pass10 Add S6: Rainbow Shield
Pass10 Add S7: Rainbow Adept
Pass10 Add S8: Rainbow Erode

Last Battle: The Final Objective Drop
S Grade Augment 8 S8: Fortified Photon V 2 May be granted to dropped units in Resupply Ops
S Grade Augment 7 S7: Fortified Attack 2

S Grade Augment 8 S8: Fortified Photon V 2

May be granted to dropped units in Suppression Ops
S Grade Augment 6 S6: Shield of the Sentinel

S Grade Augment 7 S7: Fortified Attack 2

May be granted to dropped units in Last Battle: The Final Objective
Quests
Main Quests Expeditions | Urgent Quests | Recommended Quests | Bonus Quests | Limited Time Quests
Sub Quests ARKS Quests | Time Attack Quests | Buster Quests | Endless Quests | Ridroid Quests
Divide Quests | Advance Quests | Extreme Quests | Ultimate Quests | Challenge Quests
Story Quests EPISODE 1 | EPISODE 2 | EPISODE 3 | EPISODE 4 | EPISODE 5 | EPISODE 6 |