Difference between revisions of "Portal:New Genesis/List of Augments"

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| style="text-align:center" | +10%
 
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| rowspan="3" | Increases damage, minimum damage, and damage resistance.<br>
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| rowspan="4" | Increases damage, minimum damage, and damage resistance.<br>
 
• [[Portal:New_Genesis/Augment_Capsule_Exchange_Shop|Exchangeable from the Item Lab]].<br>• "I" [[Portal:New_Genesis/Battledia_Quests#Battledia:_Yellow_.28Retem_Troopers.29|Available from Battledia: Yellow (Retem Troopers)]].
 
• [[Portal:New_Genesis/Augment_Capsule_Exchange_Shop|Exchangeable from the Item Lab]].<br>• "I" [[Portal:New_Genesis/Battledia_Quests#Battledia:_Yellow_.28Retem_Troopers.29|Available from Battledia: Yellow (Retem Troopers)]].
 
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Revision as of 10:14, 6 April 2022

Ability (NGS) Affix Augments (NGS) Ability (NGS) List of Augments (NGS) Ability (NGS) PSO2 Augment Conversion


Basic Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Stamina I HP +5 +10% +3 Increases Max HP.

• Obtain from Central Aelio Enemies.
• Obtain from Central Retem Enemies.
• Obtain from West Aelio Enemies.
• Obtain from West Retem Enemies.
• Obtain from Rwh Maqead Enemies.
• "II+" Exchangeable from the Item Lab.

II HP +10 +10% +4
III HP +15 +9% +5
Ability (NGS) Spirit I PP +3 +10% +2 Increases Max PP.

• Obtain from North Aelio Enemies.
• Obtain from North Retem Enemies.
• Obtain from South Aelio Enemies.
• Obtain from South Retem Enemies.
• Obtain from Rwh Maqead Enemies.
• "II+" Exchangeable from the Item Lab.

II PP +4 +10% +3
III PP +5 +9% +4
Ability (NGS) Might I Melee Weapon Potency +1.0% +10% +4 Increases the damage dealt by Melee weapons.

• Obtain from Exploration Regions.
• "II+" Exchangeable from the Item Lab.

II Melee Weapon Potency +1.5% +10% +5
III Melee Weapon Potency +2.0% +9% +6
Ability (NGS) Precision I Ranged Weapon Potency +1.0% +10% +4 Increases the damage dealt by Ranged weapons.

• Obtain from Exploration Regions.
• "II+" Exchangeable from the Item Lab.

II Ranged Weapon Potency +1.5% +10% +5
III Ranged Weapon Potency +2.0% +9% +6
Ability (NGS) Technique I Technique Weapon Potency +1.0% +10% +4 Increases the damage dealt by Technique weapons.

• Obtain from Exploration Regions.
• "II+" Exchangeable from the Item Lab.

II Technique Weapon Potency +1.5% +10% +5
III Technique Weapon Potency +2.0% +9% +6
Ability (NGS) Deftness I Potency Floor Increase +1.0% +10% +3 Increases the minimum possible damage dealt by attacks.

• Obtain from Central Aelio Enemies.
• Obtain from Central Retem Enemies.
• Obtain from West Aelio Enemies.
• Obtain from West Retem Enemies.
• "II+" Exchangeable from the Item Lab.

II Potency Floor Increase +1.5% +10% +4
III Potency Floor Increase +2.0% +9% +5
Ability (NGS) Guard I Damage Resistance +1.0% +10% +2 Increases damage resistance.

• Obtain from North Aelio Enemies.
• Obtain from North Retem Enemies.
• Obtain from South Aelio Enemies.
• Obtain from South Retem Enemies.
• "II+" Exchangeable from the Item Lab.

II Damage Resistance +1.5% +10% +3
III Damage Resistance +2.0% +9% +4
Ability (NGS) Mastery I Potency +0.5%
Potency Floor Increase +0.5%
Damage Resistance +0.5%
+10% +6 Increases damage, minimum damage, and damage resistance.

Exchangeable from the Item Lab.
• "I" Available from Battledia: Yellow (Retem Troopers).

II Potency +1.0%
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+10% +8
III Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+9% +10
IV Potency +2.5%
Potency Floor Increase +2.5%
Damage Resistance +2.5%
+8% +?


Dualble Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Melra Dualble I Melee/Ranged Weapon Potency +0.75% +10% +4 Increases the damage dealt by Melee and Ranged weapons.

• Obtain from Exploration Regions.
• "II" Exchangeable from the Item Lab.

II Melee/Ranged Weapon Potency +1.25% +10% +5
III Melee/Ranged Weapon Potency +1.75% +9% +6
Ability (NGS) Meltech Dualble I Melee/Tech Weapon Potency +0.75% +10% +4 Increases the damage dealt by Melee and Technique weapons.

• Obtain from Exploration Regions.
• "II" Exchangeable from the Item Lab.

II Melee/Tech Weapon Potency +1.25% +10% +5
III Melee/Tech Weapon Potency +1.75% +9% +6
Ability (NGS) Ratech Dualble I Ranged/Tech Weapon Potency +0.75% +10% +4 Increases the damage dealt by Ranged and Technique weapons.

• Obtain from Exploration Regions.
• "II" Exchangeable from the Item Lab.

II Ranged/Tech Weapon Potency +1.25% +10% +5
III Ranged/Tech Weapon Potency +1.75% +9% +6

Ward Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Burn Ward I Burn Resistance +20.0% +10% +4 Increases Resistance To Burn Status Effect.

• Obtain from North Retem Enemies.
• Obtain from South Aelio Enemies.
• "II" Exchangeable from the Item Lab.

II Burn Resistance +25.0% +10% +5
III Burn Resistance +30.0% +9% +6
Ability (NGS) Freeze Ward I Freeze Resistance +20.0% +10% +4 Increases Resistence To Freeze Status Effect.

• Obtain from Central Aelio Enemies.
• Obtain from West Retem Enemies.
• "II" Exchangeable from the Item Lab.

II Freeze Resistance +25.0% +10% +5
III Freeze Resistance +30.0% +9% +6
Ability (NGS) Shock Ward I Shock Resistance +20.0% +10% +4 Increases Resistence To Shock Status Effect.

• Obtain from Central Aelio Enemies.
• Obtain from West Retem Enemies.
• "II" Exchangeable from the Item Lab.

II Shock Resistance +25.0% +10% +5
III Shock Resistance +30.0% +9% +6
Ability (NGS) Blind Ward I Blind Resistance +20.0% +10% +4 Increases Resistance To Blind Status Effect.

• Obtain from North Retem Enemies.
• Obtain from South Aelio Enemies.
• "II" Exchangeable from the Item Lab.

II Blind Resistance +25.0% +10% +5
III Blind Resistance +30.0% +9% +6
Ability (NGS) Panic Ward I Panic Resistance +20.0% +10% +4 Increases Resistance To Panic Status Effect.

• Obtain from North Aelio Enemies.
• Obtain from South Retem Enemies.
• "II" Exchangeable from the Item Lab.

II Panic Resistance +25.0% +10% +5
III Panic Resistance +30.0% +9% +6
Ability (NGS) Poison Ward I Poison Resistance +20.0% +10% +4 Increases Resistance To Poison Status Effect.

• Obtain from North Aelio Enemies.
• Obtain from South Retem Enemies.
• "II" Exchangeable from the Item Lab.

II Poison Resistance +25.0% +10% +5
III Poison Resistance +30.0% +9% +6
Ability (NGS) Pain Ward I Physical Down Resistance +20.0% +10% +4 Increases Resistance To Physical Down Status Effect.

• Obtain from Central Retem Enemies.
• Obtain from West Aelio Enemies.
• "II" Exchangeable from the Item Lab.

II Physical Down Resistance +25.0% +10% +5
III Physical Down Resistance +30.0% +9% +6
Ability (NGS) Sovereign Ward I All Down Resistance +20.0% +10% +6 Increases Resistance To All Down Status Effect.

• "II+" Exchangeable from the Item Lab.

II All Down Resistance +25.0% +10% +8
III All Down Resistance +30.0% +9% +10

Soul Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Alts Soul I HP +5
Damage Resistance +1.0%
+9% +5 Obtain from ALTERS.
II HP +10
Damage Resistance +2.0%
+8% +7 Obtain from ALTERS.
Item Lab Capsule Exchange.
III HP +15
Damage Resistance +2.5%
+8% +9 Obtain from ALTERS.
Item Lab Capsule Exchange.
Ability (NGS) Dolz Soul I PP +5
Potency Floor Increase +1.0%
+9% +5 Obtain from DOLLS.
II PP +5
Potency Floor Increase +2.0%
+8% +6 Obtain from DOLLS.
Item Lab Capsule Exchange.
III PP +5
Potency Floor Increase +2.5%
+8% +7 Obtain from DOLLS.
Item Lab Capsule Exchange.
Ability (NGS) Forms Soul I Melee Weapon Potency +2.0% +9% +6 Obtain from FORMERS.
II Melee Weapon Potency +2.0%
Damage Resistance +2.0%
+8% +8 Obtain from FORMERS.
Item Lab Capsule Exchange.
III Melee Weapon Potency +2.0%
Damage Resistance +2.5%
+8% +9 Obtain from FORMERS.
Item Lab Capsule Exchange.
Ability (NGS) Forms Machini Soul I Ranged Weapon Potency +2.0% +9% +6 Obtain from Automata FORMERS.
II Ranged Weapon Potency +2.0%
Damage Resistance +2.0%
+8% +8 Obtain from Automata FORMERS.
Item Lab Capsule Exchange.
III Ranged Weapon Potency +2.0%
Damage Resistance +2.5%
+8% +9 Obtain from Automata FORMERS.
Item Lab Capsule Exchange.
Ability (NGS) Forms Sand Soul I Technique Weapon Potency +2.0% +9% +6 Obtain from Sand FORMERS.
II Technique Weapon Potency +2.0%
Damage Resistance +2.0%
+8% +8 Obtain from Sand FORMERS.
Item Lab Capsule Exchange.
III Technique Weapon Potency +2.0%
Damage Resistance +2.5%
+8% +9 Obtain from Sand FORMERS.
Item Lab Capsule Exchange.
Ability (NGS) Daityl Soul I PP +5
Melee Weapon Potency +1.0%
+9% +7 Obtain from Daityl Enemies.
II PP +5
Melee Weapon Potency +2.0%
+8% +8 Obtain from Daityl Enemies.
Item Lab Capsule Exchange.
III PP +5
Melee Weapon Potency +2.5%
+8% +10 Obtain from Daityl Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Pettas Soul I PP +5
Ranged Weapon Potency +1.0%
+9% +7 Obtain from Pettas Vera.
Obtain from Pettax Enemies (Lv. 15)
II PP +5
Ranged Weapon Potency +2.0%
+8% +8 Obtain from Pettas Vera.
Item Lab Capsule Exchange.
III PP +5
Ranged Weapon Potency +2.5%
+8% +10 Obtain from Pettas Vera.
Item Lab Capsule Exchange.
Ability (NGS) Nex Soul I PP +5
Technique Weapon Potency +1.0%
+9% +7 Obtain from Nex Enemies.
II PP +5
Technique Weapon Potency +2.0%
+8% +8 Obtain from Nex Enemies.
Item Lab Capsule Exchange.
III PP +5
Technique Weapon Potency +2.5%
+8% +10 Obtain from Nex Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Ragras Soul I HP +15
Ranged Weapon Potency +1.0%
+9% +7 Obtain from Destragras Enemies.
II HP +15
Ranged Weapon Potency +2.0%
+8% +8 Obtain from Destragras Enemies.
Item Lab Capsule Exchange.
III HP +15
Ranged Weapon Potency +2.5%
+8% +10 Obtain from Destragras Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Dust Soul I HP +15
Melee Weapon Potency +1.0%
+9% +7 Obtain from Dustyl Enemies.
II HP +15
Melee Weapon Potency +2.0%
+8% +8 Obtain from Dustyl Enemies.
Item Lab Capsule Exchange.
III HP +15
Melee Weapon Potency +2.5%
+8% +10 Obtain from Dustyl Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Renus Soul I HP +15
Technique Weapon Potency +1.0%
+9% +7 Obtain from Renus Enemies.
II HP +15
Technique Weapon Potency +2.0%
+8% +8 Obtain from Renus Enemies.
Item Lab Capsule Exchange.
III HP +15
Technique Weapon Potency +2.5%
+8% +10 Obtain from Renus Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Eradi Soul I HP +10
PP +4
Potency +1.25%
+9% +7 Obtain from Dark Falz Interception.
II HP +10
PP +4
Potency +1.75%
+8% +8 Obtain from Dark Falz Interception.
Item Lab Capsule Exchange.
III HP +10
PP +4
Potency +2.25%
+8% +10 Obtain from Dark Falz Interception.
Item Lab Capsule Exchange.

Note Augments

Name Effect Success Rate BP Notes
Ability (NGS) Ael Note A HP +5
PP +3
+9% +5 Obtain from Central Aelio.
Ability (NGS) Ael Note B Melee Weapon Potency +1.0%
Ranged Weapon Potency +1.0%
+9% +4 Obtain from West Aelio.
Ability (NGS) Ael Note C Melee Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% +4 Obtain from South Aelio.
Ability (NGS) Ael Note D Ranged Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% +4 Obtain from North Aelio.
Ability (NGS) Ret Note A HP +10 +9% +5 Obtain from West Retem.
Ability (NGS) Ret Note B HP +5
Melee/Ranged Weapon Potency
+0.75%
+9% +4 Obtain from Central Retem.
Ability (NGS) Ret Note C HP +5
Melee/Tech Weapon Potency
+0.75%
+9% +4 Obtain from North Retem.
Ability (NGS) Ret Note D HP +5
Ranged/Tech Weapon Potency
+0.75%
+9% +4 Obtain from South Retem.
Ability (NGS) Magnus Note Melee Weapon Potency +1.5% +9% +5 Obtain from Mt. Magnus.
Ability (NGS) Lab Note Ranged Weapon Potency +1.5% +9% +5 Obtain from Vanford Laboratory Ruins.
Ability (NGS) Resola Note Technique Weapon Potency +1.5% +9% +5 Obtain from Resol Forest.
Ability (NGS) Alno Note HP +10, PP +3
Potency Floor Increase +2.0%
+9% +5 Obtain from Retem Alnothe.
Ability (NGS) Maqea Note Potency +1.25% +9% +5 Obtain from Rwh Maqead and Lower Level Maqead.

Domina Augments

Name Effect Success Rate BP Notes
Ability (NGS) Ael Domina HP +5
PP +3
Potency +1.5%
+9% +8 Item Lab Capsule Exchange.
Ability (NGS) Ret Domina HP +15
Potency +1.5%
+9% +10 Item Lab Capsule Exchange.

Secreta Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Alts Secreta I HP -10
Potency +1.0%
Potency Floor Increase +1.0%
Damage Resistance -1.5%
+9% +3 Obtain from Alters Enemies.
II HP -10
Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance -1.5%
+8% +4 Obtain from Alters Enemies.
Item Lab Capsule Exchange.
III HP -10
Potency +2.0%
Potency Floor Increase +2.0%
Damage Resistance -1.5%
+8% +5 Obtain from Alters Enemies.
Item Lab Capsule Exchange.

Dread Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Dread Keeper I HP +10
PP +3
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+9% +7 Obtain from Dread Enemies.
II HP +15
PP +4
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+8% +7.5 Obtain from Dread Enemies.
Item Lab Capsule Exchange.
III HP +30
PP +7
Potency Floor Increase +2.0%
Damage Resistance +2.0%
+8% +10 Obtain from Dread Enemies.
Item Lab Capsule Exchange.

Gigas Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Gigas Might I HP +5
Melee Weapon Potency +1.5%
+9% +6 Obtain from Gigantix Enemies.
"II+" Exchangeable from the Item Lab.
II HP +10
Melee Weapon Potency +2.0%
+8% +8
III HP +15
Melee Weapon Potency +2.5%
+8% +10
Ability (NGS) Gigas Precision I HP +5
Ranged Weapon Potency +1.5%
+9% +6
II HP +10
Ranged Weapon Potency +2.0%
+8% +8
III HP +15
Ranged Weapon Potency +2.5%
+8% +10
Ability (NGS) Gigas Technique I HP +5
Technique Weapon Potency +1.5%
+9% +6
II HP +10
Technique Weapon Potency +2.0%
+8% +8
III HP +15
Technique Weapon Potency +2.5%
+8% +10

Tria Augments

Name Effect Success Rate BP Notes
Ability (NGS) Tria Staromel HP -5
Melee Weapon Potency +2.25%
+9% +? Obtain from Geometric Labyrinth.
Ability (NGS) Tria Starora HP -5
Ranged Weapon Potency +2.25%
+9% +? Obtain from Geometric Labyrinth.
Ability (NGS) Tria Starotech HP -5
Technique Weapon Potency +2.25%
+9% +? Obtain from Geometric Labyrinth.

Elemental Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Fire Exploit I Potency +2.5% against enemies weak to Fire (NGS) Fire. +9% +6 Seasonal Points Exchange Shop (Halloween Fiesta)
Halloween Fiesta Seasonal Enemies.
Ability (NGS) Ice Exploit I Potency +2.5% against enemies weak to Ice (NGS) Ice. +9% +6 Seasonal Points Exchange (Autumn Moon-Gazing)
Autumn Moon-Gazing Seasonal Enemies.
Ability (NGS) Light Exploit I Potency +2.5% against enemies weak to Light (NGS) Light. +9% +6 Seasonal Points Exchange (Spring '22)
Spring '22 Seasonal Enemies.
Ability (NGS) Lightning Exploit I Potency +2.5% against enemies weak to Lightning (NGS) Lightning. +9% +6 Seasonal Points Exchange (9th Anniversary)
PSO2 9th Anniversary Seasonal Enemies.
Ability (NGS) Wind Exploit I Potency +2.5% against enemies weak to Wind (NGS) Wind. +9% +6 Seasonal Points Exchange (Winter Event)
Winter Event Seasonal Enemies.

Fusia Augments

Name Effect Success Rate BP Notes
Ability (NGS) Megas Fusia Potency +1.0% +9% +4 Obtain from Megalotix Enemies.
Used to fuse together stronger Augments in the Item Lab.

Fused Augments

Augments that have been fused in the Item Lab using Megas Fusia. Uses prefixes like "Sta", "Spi", "Deft", and "Gua" for the respective stat it boosts. Fused Augments cannot be stacked or used in conjunction with their original respective Augment type.

Name Effect Success Rate BP Notes
Ability (NGS) Sta Might HP +15,
Melee Weapon Potency +2.0%
+9% +8 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Spi Might PP +5,
Melee Weapon Potency +2.0%
+9% +8
Ability (NGS) Deft Might Melee Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+9% +8
Ability (NGS) Gua Might Melee Weapon Potency +2.0%,
Damage Resistance +2.0%
+9% +8
Ability (NGS) Sta Precision HP +15,
Ranged Weapon Potency +2.0%
+9% +8 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Spi Precision PP +5,
Ranged Weapon Potency +2.0%
+9% +8
Ability (NGS) Deft Precision Ranged Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+9% +8
Ability (NGS) Gua Precision Ranged Weapon Potency +2.0%,
Damage Resistance +2.0%
+9% +8
Ability (NGS) Sta Technique HP +15,
Technique Weapon Potency +2.0%
+9% +8 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Spi Technique PP +5,
Technique Weapon Potency +2.0%
+9% +8
Ability (NGS) Deft Technique Technique Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+9% +8
Ability (NGS) Gua Technique Technique Weapon Potency +2.0%,
Damage Resistance +2.0%
+9% +8

Special Augments

Special Augments are mostly found in Silver and Golden Weapons, which drop from Silver and Golden Enemies. They are intended to be used for Grinding.

Name Lv Effect Success Rate BP Notes
Ability (NGS) Esperio I Increases EXP gained during Grinding by 400. N/A +0 2 Unit (NGS) Silver Primm Armor
2 Sword (NGS) Silver Primm Sword
II Increases EXP gained during Grinding by 450. N/A +0 3 Unit (NGS) Gold Primm Armor
3 Sword (NGS) Gold Primm Sword
Ability (NGS) Hi Perio I Increases EXP gained during Grinding by 5,000. N/A +0 2 Sword (NGS) N-EXP Weapon

Addi Augments

Addi Augments are unique augments that can only be obtained from AC Scratch Tickets, like the AC Select Support Items.

Name Effect Success Rate BP Notes
Ability (NGS) Addi Deftmel Melee Weapon Potency +2.5%
Potency Floor Increase +2.5%
+100% +10 ACAC Scratch Tickets: AC Select Support Items
Ability (NGS) Addi Deftra Ranged Weapon Potency +2.5%
Potency Floor Increase +2.5%
+100% +10
Ability (NGS) Addi Defttech Technique Weapon Potency +2.5%
Potency Floor Increase +2.5%
+100% +10
Ability (NGS) Addi Guamel Melee Weapon Potency +2.5%
Damage Resistance +2.5%
+100% +10 ACAC Scratch Tickets: AC Select Support Items
Ability (NGS) Addi Guara Ranged Weapon Potency +2.5%
Damage Resistance +2.5%
+100% +10
Ability (NGS) Addi Guatech Technique Weapon Potency +2.5%
Damage Resistance +2.5%
+100% +10
Ability (NGS) Addi Spimel PP +6
Melee Weapon Potency +2.5%
+100% +10 ACAC Scratch Tickets: AC Select Support Items
Ability (NGS) Addi Spira PP +6
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Spitech PP +6
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Stamel HP +20
Melee Weapon Potency +2.5%
+100% +10 ACAC Scratch Tickets: AC Select Support Items
Ability (NGS) Addi Stara HP +20
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Statech HP +20
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Staspimel HP +10
PP +3
Melee Weapon Potency +2.5%
+100% +10 ACAC Scratch Tickets: AC Select Support Items
Ability (NGS) Addi Staspira HP +10
PP +3
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Staspitech HP +10
PP +3
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Wardmel Melee Weapon Potency +2.5%
All Down Resistance +20.0%
+100% +10 ACAC Scratch Tickets: AC Select Support Items
Ability (NGS) Addi Wardra Ranged Weapon Potency +2.5%
All Down Resistance +20.0%
+100% +10
Ability (NGS) Addi Wardtech Technique Weapon Potency +2.5%
All Down Resistance +20.0%
+100% +10

S Type Augments

"S" type Augments cannot be stacked or used in conjunction with their original respective Augment type. For example, "Ability (NGS) C/Might III S" cannot be used alongside "Ability (NGS) C/Might III".

Name Lv Effect Success Rate BP Notes
Ability (NGS) Stamina S III HP +15 +100% +5 Increases Max HP.

• Obtain from (Bonus: MEL) Ultra Support Set.

Ability (NGS) Spirit S III PP +5 +100% +4 Increases Max PP.

• Obtain from (Bonus: RNG) Ultra Support Set.
• Obtain from (Bonus: TEC) Ultra Support Set.

Ability (NGS) Might S III Melee Weapon Potency +2.0% +100% +6 Increases the damage dealt by Melee weapons.

• Obtain from (Bonus: MEL) Ultra Support Set.

Ability (NGS) Precision S III Ranged Weapon Potency +2.0% +100% +6 Increases the damage dealt by Ranged weapons.

• Obtain from (Bonus: RNG) Ultra Support Set.

Ability (NGS) Technique S III Technique Weapon Potency +2.0% +100% +6 Increases the damage dealt by Technique weapons.

• Obtain from (Bonus: TEC) Ultra Support Set.

Ability (NGS) Melra Dualble S III Melee/Ranged Weapon Potency +1.75% +100% +6 Increases the damage dealt by Melee and Ranged weapons.

• Obtain from (Bonus: MEL) B-Trigger Support Set.

Ability (NGS) Meltech Dualble S III Melee/Tech Weapon Potency +1.75% +100% +6 Increases the damage dealt by Melee and Technique weapons.

• Obtain from (Bonus: TEC) B-Trigger Support Set.

Ability (NGS) Ratech Dualble S III Ranged/Tech Weapon Potency +1.75% +100% +6 Increases the damage dealt by Ranged and Technique weapons.

• Obtain from (Bonus: RNG) B-Trigger Support Set.

Preset Skills

Preset Skills are a unique type of Augment that can randomly drop on equipment obtained by defeating enemies in battle. Unlike normal Augments, Preset Skills are determined when the equipment is dropped, do not take up normal slots, do not provide any BP, and come in "Levels" much like Potentials. Preset Skills are indicated by orange text on the equipment and a unique orange icon. Preset Skills on equipment can be transferred to another piece of equipment in the Item Lab, provided the two pieces of equipment are the same name.

Name Lv Effect Notes
Preset Ability (NGS) Fixa Attack Lv.1 Damage +2.0% Weapons Only
Lv.2 Damage +3.0%
Lv.3 Damage +4.0%
Lv.4 Damage +4.5%
Lv.5 Damage +5.0%
Preset Ability (NGS) Fixa Guard Lv.1 Damage Reduction +1.0% Armor Only
Lv.2 Damage Reduction +2.0%
Lv.3 Damage Reduction +3.0%
Lv.4 Damage Reduction +3.5%
Lv.5 Damage Reduction +4.0%
Preset Ability (NGS) Fixa Fatale Lv.1 Critical Hit Rate +5.0% Weapons Only
Lv.2 Critical Hit Rate +8.0%
Lv.3 Critical Hit Rate +10.0%
Lv.4 Critical Hit Rate +12.0%
Lv.5 Critical Hit Rate +13.0%
Preset Ability (NGS) Fixa Termina Lv.1 Critical Damage +6.0% Weapons Only
Lv.2 Critical Damage +9.0%
Lv.3 Critical Damage +12.0%
Lv.4 Critical Damage +14.0%
Lv.5 Critical Damage +15.0%
Preset Ability (NGS) Fixa Performa Lv.1 PP Cost Reduction +1.0% Armor Only
Lv.2 PP Cost Reduction +2.0%
Lv.3 PP Cost Reduction +3.0%
Lv.4 PP Cost Reduction +3.5%
Lv.5 PP Cost Reduction +4.0%
Preset Ability (NGS) Fixa Natura Lv.1 Natural PP Recovery +2.0% Armor Only
Lv.2 Natural PP Recovery +3.0%
Lv.3 Natural PP Recovery +4.0%
Lv.4 Natural PP Recovery +4.5%
Lv.5 Natural PP Recovery +5.0%
Preset Ability (NGS) Fixa Enthusia Lv.1 Active PP Recovery +2.0% Armors Only
Lv.2 Active PP Recovery +3.0%
Lv.3 Active PP Recovery +4.0%
Lv.4 Active PP Recovery +4.5%
Lv.5 Active PP Recovery +5.0%