Ranger is a returning class in Phantasy Star Online 2: New Genesis.

Class Weapon Overview

Rifle

A heavy-duty rifle loaded with bullets. Possesses a high rate of attack as well as extreme precision. Its Photon Arts augment its abilities, enabling it to adapt to many battlefield situations. The Sliding Shot Weapon Action performs an evasive slide forward, backwards, or to the sides while shooting at the same time. This allows the Ranger to keep their distance from an enemy to avoid damage as well as shoot at the same time.

Rifle Mechanics

  • Automatic Normal Fire(?): By holding down the Normal attack button, the Rifle will fire a continuous stream of bullets that restore PP when they hit an enemy. While firing in midair, you will slowly descend.
  • Rifle Distance Snipe(?): By staying a certain distance away from the target, Rifle attacks gain additional damage. Your lock-on cursor changes to a orange colour, and a shine effect is added to bullet impacts when this is active.
  • Blight Rounds: The "Blight Rounds" Active Skill is only usable on Rifles when unlocked.
  • Spread Shot: The "Spread Shot" Active Skill is only usable on Rifles when unlocked.

Skill Tree Overview

Blight Rounds Main Class Bad Condition Ward Bad Condition Reduction Slow Landing Attack-Ranger Slow Landing Charge-Ranger
Blight Rounds Reinforce Main Class Spread Shot Rifle Grenadier Sticky Bomb Quick Reload
Spread Shot Quick Getaway Slide Shot Advance Launcher Charge Grouping

Skills

Blight Rounds

[Active Skill] Fires a bullet that increases damage dealt to the hit part. Can only be used by a Main Class/Assault Rifle.

Icon Skill Name Prerequisite Effect Skill Level
1 2 3 4 5
NGSUISkillBlightRounds.png Blight Rounds None Damage Dealt 120%
Stocks 3
Duration 15s
Cooldown 30s 25s 20s 15s 10s

Bad Condition Ward

Makes you more resistant to status aliments.

Icon Skill Name Prerequisite Effect Skill Level
1 2 3 4 5 6 7 8 9 10
NGSUISkillBadConditionWard.png Bad Condition Ward None Status Aliment Accum. (Main) 75% 71% 67% 64% 61% 58% 56% 54% 52% 50%
Status Aliment Accum. (Sub) 95% 93% 91% 89% 87% 85% 83% 81% 78% 75%

Bad Condition Reduction

Reduces the effect duration of status aliments.

Icon Skill Name Prerequisite Effect Skill Level
1 2 3 4 5 6 7 8 9 10
NGSUISkillBadConditionReduction.png Bad Condition Reduction None Status Aliment Duration (Main) 50% 46% 44% 42% 40% 38% 36% 34% 32% 30%
Status Aliment Duration (Sub) 95% 90% 85% 80% 75% 70% 65% 60% 55% 50%

Slow Landing Attack-Ranger

Slows fall speed when performing a Normal Attack. Can only be used with Ranger weapons.

Icon Skill Name Prerequisite Effect Skill Level
1
NGSUISkillSlowLandingAttack-Ranger.png Slow Landing Attack-Ranger None N/A N/A

Slow Landing Charge-Ranger

Slows fall speed when charging a Photon Art. Can only be used with Ranger weapons.

Icon Skill Name Prerequisite Effect Skill Level
1
NGSUISkillSlowLandingCharge-Ranger.png Slow Landing Charge-Ranger None N/A N/A

Blight Rounds Reinforce

Parts hit by Blight Rounds that are hit a set number of times will take increased damage, and the effect duration of the skill will be extended. Can only be used with a Main Class.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillBlightRoundsReinforce.png Blight Rounds Reinforce Blight Rounds Lv. 1 Blight Rounds Enhanc. Rate 125%
Blight Rounds Time Extension 15s
Number Required 100 times

Spread Shot

[Active Skill] Expend a gauge built up by attacks to fire a special close range shotgun blast. Can only be used with an Assault Rifle.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillSpreadShot.png Spread Shot None Damage 60%

Rifle Grenadier

Press and hold the Weapon Action button to perform a grenade attack. Input a direction at the same time to throw the grenade, or input none to place the grenade at the current location.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillRifleGrenadier.png Rifle Grenadier Weak Bullet Lv. 1 Trap Potency 500%
Grenade Potency 400%
Cooldown 30s

Sticky Bomb Quick Reload

Shortens the cooldown time between Weapon Actions. Can only be used with a Launcher.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillStickyBombQuickReload.png Sticky Bomb Quick Reload None Cooldown 30s

Spread Shot Quick Getaway

Triggers an invulnerability period when you use Spread Shot. Inputting a direction will also extend the distance of the evasive action.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillSpreadShotQuickGetaway.png Spread Shot Quick Getaway Spread Shot Lv. 1 N/A N/A

Slide Shot Advance

Weapon Actions will trigger an invulnerability period. Can only be used with an Assault Rifle.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillSlideShotAdvance.png Slide Shot Advance None N/A N/A

Launcher Charge Grouping

Inputting a direction forward will improve the accuracy of fire when performing a Normal Attack while charged. Can only be used with a Launcher.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillLauncherChargeGrouping.png Launcher Charge Grouping None N/A N/A