New Genesis: Techter

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Techter is a returning class in Phantasy Star Online 2: New Genesis.
A class geared towards close and long range combat, that also supports other players through Techniques. With temporal ability enhancement and healing, they can stack any battle in their favor.

Class Weapon Overview

Techters have access to two unique weapons: Wand (NGS) Wands and Talis (NGS) Talises.

Wands

Wands are general purpose Technique casting weapons that can also be used as an melee weapon. Wands can be imbued with an element by casting a charged technique, which allows them to create Technique "explosions" called Photonic Fury when striking enemies with melee attacks that inflict additional damage and strike all enemies near the blast.

Using the Parry Weapon Action, you can block attacks and negate their damage when Guarding right before the attack hits you with a Perfect Guard. A Perfect Guard also allows you to move when successfully performed.

Talises

A Technique device equipped on the arm that allows Techter users to cast Techniques in different behaviors with Photon Art usage. The type of attack depends on the PA used.

Using the Talis Deploy Weapon Action, you can install a floating Talis that will attack nearby enemies, restoring PP.

Skill Tree Overview

Skills

UISkillShiftaDeband.png
Shifta/Deband
[Active Skill]
Increases damage dealt to enemies, and decreases damage taken by you and nearby characters for a set time.
Can only be used by a Main Class. Main Class
Prerequisite -
Effect Skill Level
1
Potency 105%
Damage Taken Decrease Rate 90%
Effect Duration 60s
Max Effect Duration 60s
Cooldown 15s
UISkillWeakElementAmplifier.png
Weak Element Amplifier
Increases your Photon Blast Gauge when your attack element matches your enemy's weakness.
Prerequisite -
Effect Skill Level
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
PB Gauge Fortification Main Class 110% 112% 113% 114% 115% 116% 117% 118% 119% 120% 121% 122% 123% 124% 125%
PB Gauge Fortification Sub Class 105% 107% 108% 109% 110% 111% 112% 113% 114% 115% 116% 117% 118% 119% 120%
UISkillAwakeAile.png
Awake Aile
Makes your Photon Blast Gauge charge easier when a boss enemy is nearby.
Prerequisite -
Effect Skill Level
1 2 3 4 5 6 7 8 9 10
PB Gauge Fortification Main Class 110% 113% 116% 118% 120% 121% 122% 123% 124% 125%
PB Gauge Fortification Sub Class 105% 108% 111% 113% 115% 116% 117% 118% 119% 120%
UISkillOveremphasis.png
Overemphasis
Recover PP and HP, as well as temporarily increase max PP for both yourself and other characters in your party.
Can only be used by a Main Class. Main Class
Prerequisite -
Effect Skill Level
1
Effect Duration 30s
Cooldown 300s
Max Stock 2 times
Added PP +50
UISkillRestaFieldTechter.png
Resta Field Techter
Increases the amount of health recovered when you use Restasigne, and also heals nearby characters.
Can only be used by a Main Class. Main Class
Prerequisite -
Effect Skill Level
1
Heal Potency Increase Rate 140%
UISkillSlowLandingCharge-Techter.png
Slow Landing Charge-Techter
Slows fall speed when charging Techniques and Photon Arts.
Can only be used with Techter weapons.
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillLongRangeAdvantageTe.png
Long Range Advantage Te
Increases PA damage to boss enemies that are not targetting you.
Main Class/Talises only. Main Class Talis (NGS)
Prerequisite -
Effect Skill Level
1
Potency 115%
UISkillUnitedTechniques.png
United Techniques: Techter
Enables use of Compound Techniques. Fill the Compound Technique Gauge by attacking, then use the gauge to deploy Compound Techniques.
Can be stocked up to 2 times.
Can only be used by a Main Class/Force and Techter Weapons. Main Class
Prerequisite -
Effect Skill Level
1
- -
UISkillFoieBrand.png
Foie Brand
When you hit an enemy with a Fire Technique a certain number of times, a Seal of Flame is engraved. When you hit with another Fire Technique, the seal explodes, both causing an additional attack and restoring PP.
Prerequisite -
Effect Skill Level
1
- -
UISkillBartaBlot.png
Barta Blot
When you hit an enemy with an uncharged Ice Technique, an Ice Sigil is engraved which can be enhanced up to two times depending on the number of hits. When you hit with a charged Ice Technique, the sigil explodes, causing additional damage depending on its enhancement stage.
Prerequisite -
Effect Skill Level
1
Number Required (Stage 1) 4 times
Number Required (Stage 2) 7 times
UISkillZonde-Clad.png
Zonde-Clad
Hitting an enemy with a number of uncharged Lightning Techniques will cause you to enter a high-voltage state. This state will strengthen the next charged Lightning Technique. After which you are returned to normal.
Prerequisite -
Effect Skill Level
1
Number Required 10 times
UISkillWandQuickElementChange.png
Wand Quick Element Change
The Technique explosion resulting from Wand Element Change will match the same element even when a Technique is not charged.
Can only be used with a Wand.
Prerequisite -
Effect Skill Level
1
- -
UISkillCompoundTechGaugeAmplifier.png
Compound Technique Gauge Amplifier TE
When you attack an enemy with an Elemental Weakness Technique or Photonic Fury, your Compound Technique Gauge builds.
Can only be used with Force weapons.
Prerequisite - United Techniques: Force Lv. 1
Effect Skill Level
1 2 3
Gauge Accumulation Rate 110% 120% 130%
UISkillZanGale.png
Zan Gale
Hitting an enemy with an uncharged Wind Technique will affix a vortex. Hitting that with a charged technique of the same element will activate the vortex, causing additional attacks. The type of attacks caused by the vortex change depending on which technique you hit with.
Prerequisite -
Effect Skill Level
1
- -
UISkillGrantsGlitter.png
Grants Glitter
Hitting an enemy multiple times with a Light Technique will cause you to temporarily be surrounded by a halo. While it is active, using light techniques will cause additional attacks depending on the technique. Activating another halo while one is already active will not cause the effect to stack, but will instead reset the effect duration of the already active one.
Prerequisite -
Effect Skill Level
1
- -
UISkillMegidSphere.png
Megid Sphere
When you hit an enemy with uncharged Dark Techniques, you can stock up to 3 dark orbs. Using a charged Dark Technique will consume all of the orbs and increase the power of that technique by an amount corresponding to how many were stocked.
Prerequisite -
Effect Skill Level
1
- -
UISkillShiftaDebandPartyShare.png
Shifta/Deband Party Share
Distant characters in your party will still receive the effect of Shifta/Deband when it is used.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Lv. 1
Effect Skill Level
1
- -
UISkillShiftaEffectAdvantage.png
Shifta Effect Advantage
Shifta/Deband will additionally increase damage to downed enemies.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Lv. 1
Effect Skill Level
1
Potency 105%
UISkillShiftaEffectAmplifier.png
Shifta Effect Amplifier
Shifta/Deband will additionally increase enemy Down Factor.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Lv. 1
Effect Skill Level
1
Phy. Down Factor Increase 105%
Elem. Down Factor Increase 105%
UISkillDebandPPRecoveryBoost.png
Deband PP Recovery Boost
Shifta/Deband will additionally increase natural PP recovery speed.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Lv. 1
Effect Skill Level
1
PP Recovery Rate 120%
UISkillDebandWardBadCondition.png
Deband Ward Bad Condition
Shifta/Deband will additionally increase status aliment resistance.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Lv. 1
Effect Skill Level
1
Status Aliment Accum. 85%
UISkillReverseBounty.png
Reverse Bounty
Confers Shifta/Deband to a revived ally.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Lv. 1
Effect Skill Level
1
- -
UISkillShiftaDebandExtension.png
Shifta/Deband Extension
Extends the effect duration of Shifta/Deband.
Can only be used by a Main Class. Main Class
Prerequisite - Shifta/Deband Party Share Lv. 1
Effect Skill Level
1
Effect Duration 180s
Max Effect Duration 180s
UISkillLongRangeShiftaDeband.png
Long Range Shifta Deband
Launches Shifta/Deband forward. Shares the same cooldown time with normal Shifta/Deband.
Can only be used with a Main Class. Main Class
Prerequisite - Shifta/Deband Party Share Lv. 1
Effect Skill Level
1
- -
UISkillTechterExtraField.png
Techter Extra Field
[Active Skill]
Grants support effects to you and nearby
characters when performing certain actions.
Photon Blast Gauge increases when Wand
Element Pursuit is activated. Also, when
Photon Blast is activated, additional attacks
temporarily occur after an attack lands.
Can only be used with a Main
Class/Techter weapon.
Main Class
Prerequisite - Shifta/Deband Party Share Lv. 1
Effect Skill Level
1
PB Gauge Increase Rate 2%
Adtl Atk Effect Duration 45 sec
Adtl Atk Effect No. 10
Max Sustained Atk No. 100
UISkillWandLovers.png
Wand Lovers
[Active Skill]
Adds the effect of attack deflection to Normal Attacks and negates knockback and launches for a set time.
Can only be used with a Wand. Wand (NGS)
Prerequisite -
Effect Skill Level
1
Effect Duration 30s
Cooldown 90s
UISkillWandAttackExtra.png
Wand Attack Extra
Allows you to string up to 4 Normal Attacks.
Can only be used by Wands. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandElementChange.png
Wand Element Change
When you use a Charged Technique, it will add Photonic Fury to your melee attack. Your Photonic Fury will take on the element of that Technique.
Can only be used with a Wand. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandParryCounter.png
Wand Parry Counter
Successfully guarding with a Weapon Action and following it with a Normal Attack will unleash a counterattack.
Can only be used with a Wand. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillTalisBloomAfterPPGain.png
Talis Bloom After PP Gain
At the end of a Talis deployment triggered by a Photon Art, you recover PP based on the number of times a Technique was used while it was deployed.
Can only be used by a Main Class/Talis. Main Class Talis (NGS)
Prerequisite -
Effect Skill Level
1
PP Recovery Rate +4
Max PP Recovery +60
UISkillTalisBloomRevoke.png
Talis Bloom Revoke
Pressing and holding the Weapon Action button will cancel your Talis deployment by a Photon Art.
Can only be used with a Talis. Talis (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandLoversLineForce.png
Wand Lovers Line Force
The speed and potency of your normal attacks increases during Wand Lovers.
Can only be used with a Main Class/Wand. Main Class Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandGuardReflection.png
Wand Guard Reflection
Causes a Photonic Fury when you successfully guard with a Weapon Action etc..
Can only be used with a Wand. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandElementRevoke.png
Wand Element Revoke
Press and hold the Weapon Action button to revert elemental changes applied to Photonic Fury by Wand Element Change.
Can only be used with a Wand. Wand (NGS)
Prerequisite - Wand Element Change Lv. 1
Effect Skill Level
1
- -
UISkillWandParryCounterAdvanced.png
Wand Parry Counter Advanced
Adds a shockwave to Wand Parry Counters.
Prerequisite - Wand Parry Counter Lv. 1
Effect Skill Level
1
- -
UISkillTrickyCapacitor.png
Tricky Capacitor
[Active Skill]
Expend a gauge built up by attacks to fire a special long range attack.
Can only be used with a Talis. Talis (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillFloatingPillboxMultirock.png
Floating Pillbox Multirock
When Weapon Action is activated, attack multiple enemies intermittently for a set time by not performing a directional input.
Can only be used with a Talis. Talis (NGS)
Prerequisite - Photon Flare Lv. 1
Effect Skill Level
1
PP Recovery +15
UISkillWandArtsSkipAttack.png
Wand Arts Skip Attack
After using the same PA successively, your Normal Attack changes to its third step.
Can only be used by Wands. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandTechniqueSkipBeat.png
Wand Technique Skip Beat
Normal Attack changes to a powerful attack treated as third stage after performing a Charged Technique.
Can only be used with Wands. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillWandElementPursuit.png
Wand Element Pursuit
When you hit an enemy with Photonic Fury a certain number of times, activating Wand Element Revoke launches an additional attack. You will not be able to use Wand Element Revoke when this skill is unavailable for use.
Can only be used by Wands. Wand (NGS)
Prerequisite -
Effect Skill Level
1
- -
UISkillTalisSignMarking.png
Talis Sign Marking
Hitting an enemy several times with a Normal Attack or Weapon Action will mark the enemy. Increases damage done to marked enemies by Techniques when a Talis is deployed.
Can only be used with a Talis. Talis (NGS)
Prerequisite -
Effect Skill Level
1
Potency 105%
UISkillTrickyCapacitorGaugeAmplifier.png
Tricky Capacitor Gauge Amplifier
While your Talis is deployed due to a Photon Art, the level of your Tricky Capacitor gauge increases when you attack an enemy's elemental weak point with a Technique.
Can only be used by a Main Class/Talis. Main Class Talis (NGS)
Prerequisite - Tricky Capacitor Lv.1
Effect Skill Level
1
Gauge Accumulation Rate 250%
UISkillTrickyCapacitorBloomFlourish.png
Tricky Capacitor Bloom Flourish
While a Talis is deployed by a Photon Art, Tricky Capacitor's attack will change depending on the deployment state.
Can only be used with a Talis. Talis (NGS)
Prerequisite - Tricky Capacitor Lv.1
Effect Skill Level
1
- -