Portal:New Genesis/Class

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Overview

Phantasy Star Online 2: New Genesis currently has a total of 6 classes, and each class possess unique skills.
Every Class in the game can be freely changed in the Shopping Plaza by going to the Class Counter Admin, Croche.
Skills can be acquired by spending the Skill Points that are obtained from clearing Cocoons and Towers that are found across Planet Halpha.

Skills in PSO2 refer to the supplementary effects that enhance the player’s own abilities, and are different from the so-called special moves and magic (in PSO2 these are called Photon Arts and Techniques respectively).

There are two types of skills:
Passive Skills, which will take effect at any time if learned.
Active Skills, which are activated manually by pressing the skill icon during combat.

If the active skill is interfered by an attack during the activation motion, it will not activate and will go into cooldown time.
Stance skills of the same class cannot be used together at the same time.

Class Skills

Skill Tree

The Skill Tree is a list of skills that can be learned for each class. The skills in the tree are arranged like a “tree diagram” with several branches.

  • You can learn skills by selecting the skill you want to learn from the "Skill Tree" confirmation screen at the class counter.
  • Some prerequisite skills are required to be learnt before you can learn a new skill. These points are denoted by the lines above the skill.
  • By adding a “Skill Tree” with the purchase of 500 AC, you can create a completely different skill build for the same class.
    Skill points that have already been acquired can be used separately for each added skill tree.
    However, you can only have one skill tree set per class, so the effects of the added skill trees cannot be obtained all at once.
    To select the skill tree, select “Change Class” - “Select Skill Tree”.
  • You can change the name of your skill trees by selecting “Learn Class Skills” at the class counter and selecting the “Change Skill Tree Name” button in the upper right part of the tree window.
    The maximum number of characters that can be entered for the tree name is 12 characters.
  • To reset the skill tree, you will need to do a “Skill Tree Reset” at the class counter. If you do not have enough points for a particular skill or have misallocated points, you can alternatively select another tree by purchasing “Add Skill Tree” at the class counter.
    Resetting the skill tree does not reduce or increase the total amount of skill points accumulated so far.

Types of Skills

  • Main Class Only Skill - Skills that are effective only when playing as the Main Class.

Class

Class List

Class Equippable Weapons
Normal Class
Hunter (NGS) Hunter (Hu) Sword (NGS) Sword Wired Lance (NGS) Wired Lance Partizan (NGS) Partisan
Fighter (NGS) Fighter (Fi) Daggers (NGS) Daggers Double Saber (NGS) Double Saber Knuckles (NGS) Knuckles
Ranger (NGS) Ranger (Ra) Launcher (NGS) Launcher Rifle (NGS) Rifle -
Gunner (NGS) Gunner (Gu) Twin Machineguns (NGS) Twin Machine Guns -
Force (NGS) Force (Fo) Rod (NGS) Rod Talis (NGS) Talis -
Techter (NGS) Techter (Te) Wand (NGS) Wand -

You can only choose Hunter, Fighter, Ranger, Gunner, Force, and Techter when creating a character, but you can choose and switch to all normal classes if you go to the class counter and talk to the Class Counter Admin, Croche.

Subclass

  • It cannot be set when creating a character; and can only be set by completing the following conditions.
  1. Complete the main Story Tasks to unlock Class Counter functionality.

Subclass Overview

  • Like Main Classes, you can freely switch to any of them, with the exception of the class that is currently set as Main Class.
  • You can use “Class Skills”, “Photon Arts”, “Pet PAs”, and “Techniques” that are used in subclasses.
    • There are some class skills (This skill can only be used with a Main Class) that exist for each class. For details, refer to the page of each class.
    • For skills that extend the invulnerability time of evasive actions, such as Sidestep Plus and Advanced Dive Roll, those with higher effects in Main Class and Subclass are given priority.
    • Stance skills of the same class cannot be used together, but stance skills of different classes can be used together.
    • Weapons can only be used by the Main Class. On the other hand, even if a weapon can be equipped in all classes, you cannot use Photon Arts or; Pet PAs unless the weapon is supported in the Main Class or Subclass.
      With the exception of some weapons that have Photon Arts or Techniques inherent in the weapon itself, any Photon Arts or Techniques set in the weapon can be used, regardless of class.