New Genesis: Braver

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Braver is a returning class in Phantasy Star Online 2: New Genesis.

Class Weapon Overview

Katana

The Katana is an agile weapon that is ideal for rapid attacks. Katana Photon Art Combos can be used to dish out a variety of attacks when the same PA is performed repeatedly.

Katana Mechanics

  • Katana Guard Counter Advanced: Adds a shockwave to the Counter when performing a Perfect Guard with Weapon Action.

Bow

The Bow is a ranged weapon that deals steady damage from afar! The Photon Arts change greatly depending on whether or not you charge the attack. Mix up charging your attacks to get the upper-hand in battle!

Bow Mechanics

  • Bow Elusion Plus: Using a Weapon Action while pressing the directional pad at just the right time after releasing a Photon Art will make you slide while attacking.

Skill Tree Overview

Skills

NGSUISkillBraveCombat.png
Brave Combat
[Active Skill]
Reduces PP consumption and increases attack PP recovery for a fixed time. Using the skill while activated will launch a powerful attack.
Can only be used with Braver weapons.
Prerequisite -
Effect Skill Level
1
PP Consumption 80%
PP Recovery 150%
Effect Duration 30s
Cooldown 120s
NGSUISkillRestaEffectAmplifier.png
Resta Effect Amplifier
Increases HP recovery amount when you use Restasigne.
Prerequisite -
Effect Skill Level
1 2 3 4 5
Heal Potency Increase Rate Main Class 110% 113% 116% 118% 120%
Heal Potency Increase Rate Sub Class 102% 104% 106% 108% 110%
NGSUISkillBreakfallHPGain.png
Breakfall HP Gain
Recovers HP when you break-fall a launch or knockback caused by an enemy attack.
Prerequisite -
Effect Skill Level
1 2 3 4 5
HP Recovery Rate Main Class 10% 12% 13% 14% 15%
HP Recovery Rate Sub Class 5% 6% 7% 8% 10%
NGSUISkillMightyGuard.png
Mighty Guard
Reduces damage taken and PP consumption when you guard with a Weapon Action.
Prerequisite -
Effect Skill Level
1
Damage Taken Rate 10%
PP Consumption 10
NGSUISkillBraveSpirit.png
Brave Spirit
Temporarily increases PP recovery when attacking as well as the potency of your normal attacks and counters when you perform a successful perfect guard with a weapon action.
Can only be used by a Main Class/Braver weapons. Main Class
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillBraveCombatCloseRange.png
Brave Combat Close Range
During Brave Combat, using a normal attack while locked on will cause you to move closer to enemies within a certain distance.
Can only be used with a Katana. Katana (NGS)
Prerequisite - Brave Combat Lv. 1
Effect Skill Level
1
- -
NGSUISkillBraveCombatArrowMates.png
Brave Combat Arrow Mates
During Brave Combat, adds resistance against launches and knockbacks caused by enemy attacks at a specific point when attacking with a Photon Art.
Can only be used with a Bow. Bow (NGS)
Prerequisite - Brave Combat Lv. 1
Effect Skill Level
1
- -
NGSUISkillKatanaPerfectGuardPPGain.png
Katana Perfect Guard PP Gain
Recovers PP when you successfully execute a perfect guard.
Can only be used by a Main Class/Katana. Main Class Katana (NGS)
Prerequisite -
Effect Skill Level
1
PP Recovery +20
NGSUISkillBowArtsComboPPSave.png
Bow Arts Combo PP Save
Chaining Photon Arts together reduces your PP consumption.
Can only be used by a Main Class/Bow. Main Class Bow (NGS)
Prerequisite -
Effect Skill Level
1
PP Consumption 85%
NGSUISkillBraveCombatShortCycle.png
Brave Combat Short Cycle
Shortens the effect duration of Brave Combat, but also shortens the cooldown time.
Prerequisite -
Effect Skill Level
1 2 3 4 5
Effect Duration 25s 23s 21s 18s 15s
Cooldown 100s 90s 80s 70s 60s
NGSUISkillBraveCombatFinalBonus.png
Brave Combat Final Bonus
When Brave Combat ends, you recover a certain amount of HP and PP according to your hit count while the skill was active.
Can only be used wby a Main Class or with Braver weapons. Main Class
Prerequisite -
Effect Skill Level
1 2 3 4 5
HP Recovery Rate/Hit 0.30% 0.30% 0.30% 0.30% 0.30%
HP Recovery Rate/Limit 6% 12% 18% 24% 30%
PP Recovery Rate/Hit 1% 1% 1% 1% 1%
PP Recovery Rate/Limit 20% 40% 60% 80% 100%
NGSUISkillKatanaGuardCounter.png
Katana Guard Counter
Automatically unleashes a counter when you successfully execute a Perfect Guard using a Weapon Action.
Can only be used with a Katana. Katana (NGS)
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillKatanaPAComboRetention.png
Katana PA Combo Retention
Using another Photon Art will not interrupt your Katana combo string.
Can only be used with a Katana. Katana (NGS)
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillBowElusionCounter.png
Bow Elusion Counter
When you successfully dodge using a Weapon Action, using a normal attack will unleash a counter.
Can only be used with a Bow. Bow (NGS)
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillTracerArrow.png
Tracer Arrow
Arrows released using normal attacks gain homing ability.
Can only be used with a Bow. Bow (NGS)
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillFinalBonusSurprise.png
Final Bonus Surprise
Doubles the number of Brave Combat Final Bonus hits when you attack a boss enemy during Brave Combat.
Can only be used by a Main Class/Braver weapons. Main Class
Prerequisite -
Effect Skill Level
1
- -
NGSUISkillKatanaGuardCounterAdvanced.png
Katana Guard Counter Advanced
Adds a shockwave to the Katana Guard Counter.
Prerequisite - Katana Guard Counter Lv.1
Effect Skill Level
1
- -
NGSUISkillFearlessAttitude.png
Fearless Attitude
Neutralizes enemy attacks to your front at a set time after releasing a Photon Art or normal attack, and automatically unleashes a counter.
Can only be used with a Katana. Katana (NGS)
Prerequisite - Katana Guard Counter Lv.1
Effect Skill Level
1
- -
NGSUISkillBowElusionPlus.png
Bow Elusion Plus
Using a Weapon Action while pressing the directional pad at just the right time after releasing a Photon Art will make you slide while attacking.
Can only be used with a Bow. Bow (NGS)
Prerequisite -
Effect Skill Level
1
- -