New Genesis: List of Augments

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Revision as of 21:52, 17 June 2021 by EmperorDPengin (talk | contribs) (Changed Speical to "Special Augments" also added a small description to what they are. Griding Tooltip for new players)
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Ability (NGS) Affix Augments (NGS) Ability (NGS) List of Augments (NGS) Ability (NGS) PSO2 Augment Conversion


Basic Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Stamina I HP +5 +10% Increases Max HP.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab.

II HP +10 +10%
III HP +15 +9%
Ability (NGS) Spirit I PP +3 +10% Increases Max PP.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab

II PP +4 +10%
III PP +5 +9%
Ability (NGS) Might I Melee Weapon Potency +1.0% +10% Increases the damage dealt by Melee weapons.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab

II Melee Weapon Potency +1.5% +10%
III Melee Weapon Potency +2.0% +9%
Ability (NGS) Precision I Ranged Weapon Potency +1.0% +10% Increases the damage dealt by Ranged weapons.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab

II Ranged Weapon Potency +1.5% +10%
III Ranged Weapon Potency +2.0% +9%
Ability (NGS) Technique I Technique Weapon Potency +1.0% +10% Increases the damage dealt by Technique weapons.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab

II Technique Weapon Potency +1.5% +10%
III Technique Weapon Potency +2.0% +9%
Ability (NGS) Deftness I Potency Floor Increase +1.0% +10% Increases the minimum possible damage dealt by attacks.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab

II Potency Floor Increase +1.5% +10%
III Potency Floor Increase +2.0% +9%
Ability (NGS) Guard I Damage Resistance +1.0% +10% Increases damage resistance.

• Obtain From Exploration Regions.
• "II" Exchangeable In The Item Lab

II Damage Resistance +1.5% +10%
III Damage Resistance +2.0% +9%
Ability (NGS) Mastery I Potency +0.5%
Potency Floor Increase +0.5%
Damage Resistance +0.5%
+10% Increases damage, minimum damage, and damage resistance.

• Exchangeable In The Item Lab

II Potency +1.0%
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+10%
III Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+9%

Ward Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Burn I Burn Resistance +20.0% +10% Increases Resistance To Burn Status Effect.

• Obtain From South Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Burn Resistance +25.0% +10%
III Burn Resistance +30.0% +9%
Ability (NGS) Freeze I Freeze Resistance +20.0% +10% Increases Resistence To Freeze Status Effect.

• Obtain From Central Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Freeze Resistance +25.0% +10%
III Freeze Resistance +30.0% +9%
Ability (NGS) Shock I Shock Resistance +20.0% +10% Increases Resistence To Shock Status Effect.

• Obtain From Central Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Shock Resistance +25.0% +10%
III Shock Resistance +30.0% +9%
Ability (NGS) Blind I Blind Resistance +20.0% +10% Increases Resistance To Blind Status Effect.

• Obtain From South Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Blind Resistance +25.0% +10%
III Blind Resistance +30.0% +9%
Ability (NGS) Panic I Panic Resistance +20.0% +10% Increases Resistance To Panic Status Effect.

• Obtain From North Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Panic Resistance +25.0% +10%
III Panic Resistance +30.0% +9%
Ability (NGS) Poison I Poison Resistance +20.0% +10% Increases Resistance To Poison Status Effect.

• Obtain From North Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Poison Resistance +25.0% +10%
III Poison Resistance +30.0% +9%
Ability (NGS) Pain I Pain Resistance +20.0% +10% Increases Resistance To Pain Status Effect.

• Obtain From West Aelio Enemies.
• "II" Exchangeable In The Item Lab.

II Pain Resistance +25.0% +10%
III Pain Resistance +30.0% +9%
Ability (NGS) Sovereign I All Down Resistance +20.0% +10% Increases Resistance To All Down Status Effect.

• Exchangeable In The Item Lab.

II All Down Resistance +25.0% +10%
III All Down Resistance +30.0% +9%

Soul Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Forms Soul I Melee Weapon Potency +2.0% +9% Obtain from FORMERS.
II Melee Weapon Potency +2.0%
Damage Resistance +2.0%.
+8% Obtain from FORMERS.
Item Lab Capsule Exchange.
Ability (NGS) Alts Soul I HP +5
Damage Resistance +1.0%
+9% Obtain from ALTERS.
II HP +10
Damage Resistance +2.0%
+8% Obtain from ALTERS.
Item Lab Capsule Exchange.
Ability (NGS) Dolz Soul I PP +5
Potency Floor Increase +1.0%
+9% Obtain from DOLLS.
II PP +5
Potency Floor Increase +2.0%
+8% Obtain from DOLLS.
Item Lab Capsule Exchange.
Ability (NGS) Daityl Soul I PP +5
Melee Weapon Potency +1.0%
+8% Obtain from Daityl Enemies.
II PP +5
Melee Weapon Potency +2.0%
+7% Obtain from Daityl Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Pettas Soul I PP +5
Ranged Weapon Potency +1.0%
+8% Obtain from Pettas Enemies.
II PP +5
Ranged Weapon Potency +2.0%
+7% Obtain from Pettas Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Nex Soul I PP +5
Technique Weapon Potency +1.0%
+8% Obtain from Nex Enemies.
II PP +5
Technique Weapon Potency +2.0%
+7% Obtain from Nex Enemies.
Item Lab Capsule Exchange.

Note Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Ael Note A HP +5
PP +3
+9% Obtain from Central Aelio.
Ability (NGS) Ael Note B Melee Weapon Potency +1.0%
Ranged Weapon Potency +1.0%
+9% Obtain from West Aelio.
Ability (NGS) Ael Note C Melee Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% Obtain from South Aelio.
Ability (NGS) Ael Note D Ranged Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% Obtain from North Aelio.
Ability (NGS) Ael Domina HP +5
PP +3
Potency +1.5%
+9% Item Lab Capsule Exchange.
Ability (NGS) Magnus Note Melee Weapon Potency +1.5% +9% Obtain from Mt. Magnus.
Ability (NGS) Lab Note Ranged Weapon Potency +1.5% +9% Obtain from Vanford Laboratory Ruins.
Ability (NGS) Resola Note Technique Weapon Potency +1.5% +9% Obtain from Resol Forest.

Secreta Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Alts Secreta I HP -10
Potency +1.0%
Potency Floor Increase +1.0
Damage Resistance -1.0%
+8% Obtain from Alters Enemies.
II HP -10
Potency +1.5%
Potency Floor Increase +1.5
Damage Resistance -1.5%
+8% Obtain from Alters Enemies.
Item Lab Capsule Exchange.

Dread Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Dread Keeper I HP +10
PP +3
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+8% Obtain from Dread Enemies.
II HP +15
PP +4
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+7% Obtain from Dread Enemies.
Item Lab Capsule Exchange.


Gigas Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Gigas Might I HP +5
Melee Weapon Potency +1.5%
+8% Obtain from Gigantix Enemies.
II HP +10
Melee Weapon Potency +2.0%
+7%
Ability (NGS) Gigas Precision I HP +5
Ranged Weapon Potency +1.5%
+8%
II HP +10
Ranged Weapon Potency +2.0%
+7%
Ability (NGS) Gigas Casting I HP +5
Technique Weapon Potency +1.5%
+8%
II HP +10
Technique Weapon Potency +2.0%
+7%

Special Augments

Special Augments are only Found in Silver and Golden Weapons dropped from Silver and Golden Enemies. they are mostly used for Grinding

Special Ability Effect Drop
Ability (NGS) Esperio I Increases EXP gained during Grinding by 400. 2 Sword (NGS) Silver Primm Sword
Ability (NGS) Esperio II Increases EXP gained during Grinding by 450. 3 Sword (NGS) Gold Primm Sword

Preset Skills

Preset Skills are a unique type of Augment that can randomly drop on equipment obtained by defeating enemies in battle. Unlike normal Augments, Preset Skills are determined when the equipment is dropped, cannot be transferred or interacted with, do not take up normal slots, and come in "levels" much like Potentials. Preset Skills are indicated by orange text on the equipment and a unique orange icon.

Preset Skills Level Effect Drop
Preset Ability (NGS) Fixa Attack Lv. 1 Damage +2.0%
Lv. 2 Damage +3.0%
Lv. 3 Damage +4.0%
Lv. 4 Damage +4.5%
Lv. 5 Damage +5.0%
Preset Ability (NGS) Fixa Guard Lv. 1 Damage Reduction +1.0%
Lv. 2 Damage Reduction +2.0%
Lv. 3 Damage Reduction +3.0%
Lv. 4 Damage Reduction +3.5%
Lv. 5 Damage Reduction +4.0%
Preset Ability (NGS) Fixa Fatal Lv. 1 Critical Hit Rate +5.0%
Lv. 2 Critical Hit Rate +8.0%
Lv. 3 Critical Hit Rate +10%
Lv. 4 Critical Hit Rate +12%
Lv. 5 Critical Hit Rate +13%
Preset Ability (NGS) Fixa Termina Lv. 1 Critical Damage +6.0%
Lv. 2 Critical Damage +9.0%
Lv. 3 Critical Damage +12%
Lv. 4 Critical Damage +14%
Lv. 5 Critical Damage +15%
Preset Ability (NGS) Fixa Performa Lv. 1 PP Cost Reduction +1.0%
Lv. 2 PP Cost Reduction +2.0%
Lv. 3 PP Cost Reduction +3.0%
Lv. 4 PP Cost Reduction +3.5%
Lv. 5 PP Cost Reduction +4.0%
Preset Ability (NGS) Fixa Natura Lv. 1 Natural PP Recovery +2.0%
Lv. 2 Natural PP Recovery +3.0%
Lv. 3 Natural PP Recovery +4.0%
Lv. 4 Natural PP Recovery +4.5%
Lv. 5 Natural PP Recovery +5.0%
Preset Ability (NGS) Fixa Enthesia Lv. 1 Active PP Recovery +2.0%
Lv. 2 Active PP Recovery +3.0%
Lv. 3 Active PP Recovery +4.0%
Lv. 4 Active PP Recovery +4.5%
Lv. 5 Active PP Recovery +5.0%