Difference between revisions of "Portal:New Genesis/Sword Photon Arts and Actions"

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(Sword PA and Actions fully complete)
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The Sword exclusively has '''Auto-Avenge''' after 1.5 seconds of reaching a charge state with a PA, and after 3 seconds, can '''Overcharge''', doubling its damage, and can stack with Avenger bonuses.
 
The Sword exclusively has '''Auto-Avenge''' after 1.5 seconds of reaching a charge state with a PA, and after 3 seconds, can '''Overcharge''', doubling its damage, and can stack with Avenger bonuses.
 
==Features of Sword==
 
==Features of Sword==
* '''Normal Attacks:''' Swing the sword 3 times to hit enemies in front of you. '''Sword Attack Extra''' adds the 4th swing and the high-damaging 5th swing if learned. '''Same Arts Skip''' and '''Another Arts Skip''' allows you to skip to the 3rd and 4th Normal Attacks, respectively.
+
=== Normal Attacks ===
** PP Recovery: In order of the 5 swings, restore 7 -> 7 -> 8 -> 15 -> 3 PP.
+
{| class="prettytable table-responsive-md"
*** 5th swing automatically Guards from all directions during its animation.
+
! style="width: 80px;text-align:center"| Icon
*** With '''Sword Attack Alternation''', using Normal Attack after an Avenger instead deals a high-damaging slash that provides invincibility.
+
! style="width: 100px;text-align:center"| Stat
* '''Weapon Action:''' Guard in front of you with the Sword. You can completely negate damage if you Guard before an attack hits you. If held, you will reduce incoming damage by 25% and consume 20 PP.  
+
! style="width: 90px;text-align:center"| NA1
** If learned, '''Sword Guard Counter''' automatically performs a counter, while '''Sword Guard Counter Plus''' allows you to follow up with an additional counter with Normal Attack. '''Omnidirectional Guard''' allows you to Guard from all directions.
+
! style="width: 90px;text-align:center"| NA2
*** PP Recovery: With SGC, restore 5 PP, with SGC+, restore 20 PP.
+
! style="width: 90px;text-align:center"| NA3
* '''Step Attack/Counter:''' Dodging an enemy's attack with Step greatly increases its damage.
+
! style="width: 90px;text-align:center"| NA4
** PP Recovery: Restores 9 PP without, and 15 PP with counter.
+
! style="width: 90px;text-align:center"| NA5
*** Though it is preferable to take advantage of Avenger, Step can be helpful for a Sword Hunter facing multi-hit attacks or grab attacks.
+
! style="width: 90px;text-align:center"| Alt.
* '''Dive/Dash Attacks:''' Nearly the same across all weapons. Hit enemies in front of you with Sword and restore 15 PP per enemy hit. Dive restores no PP and is mainly used to reach the ground faster.
+
|- style="text-align:center"
 
+
| rowspan="2" | [[File:UINGSNormalAttackSword.png|link=]]
 +
| Potency || 135 || 145 || 135 || 160 || 500 || 480
 +
|- style="text-align:center"
 +
| PP Recovery || 7 || 7 || 8 || 15 || 3 || 15
 +
|}
 +
Swing the sword 3 times to hit enemies in front of you. '''Sword Attack Extra''' adds the 4th swing and the high-damaging 5th swing if learned. '''Same Arts Skip''' and '''Another Arts Skip''' allows you to skip to the 3rd and 4th Normal Attacks, respectively.
 +
* 5th swing autoguards from all directions during its animation.
 +
* With '''Sword Attack Alternation''', using Normal Attack after an Avenger instead deals a high-damaging slash that autoguards from all directions.
 +
=== Weapon Action ===
 +
{| class="prettytable table-responsive-md"
 +
! style="width: 80px;text-align:center"| Icon
 +
! style="width: 100px;text-align:center"| Stat
 +
! style="width: 90px;text-align:center"| SGC
 +
! style="width: 90px;text-align:center"| SGC+
 +
|- style="text-align:center"
 +
| rowspan="2" | [[File:UINGSWeaponActionSword.png|link=]]
 +
| Potency || 200 || 630
 +
|- style="text-align:center"
 +
| PP Recovery || 8 || 20
 +
|}
 +
Guard in front of you with the Sword. You can completely negate damage if you Guard before an attack hits you. If held, you will reduce incoming damage by 25% and consume 20 PP.  
 +
* If learned, '''Sword Guard Counter''' automatically performs a counter, while '''Sword Guard Counter Plus''' allows you to follow up with an additional counter if you press Normal Attack. '''Omnidirectional Guard''' allows you to guard from all directions.
 +
=== Universal Actions ===
 +
{| class="prettytable table-responsive-md"
 +
! style="width: 100px;| Action !! style="width: 80px;| Potency !! style="width: 100px;| PP Recovery
 +
|- style="text-align:center"
 +
| Step Attack || 180 || 9
 +
|- style="text-align:center"
 +
| Step Counter || 540 || 15
 +
|- style="text-align:center"
 +
| Dash Attack || 280 || 15
 +
|- style="text-align:center"
 +
| Dive Attack || 200 || 0
 +
|}
 +
* '''Step Attack/Counter:''' After a Step, press Normal Attack to perform a kick. If you dodge an enemy's attack with Step, the damage is tripled and you instead perform a diagonal slash.
 +
** Though it is preferable to take advantage of Avenger, Step can be helpful for a Sword Hunter facing multi-hit attacks or grab attacks.
 +
* '''Dash Attack:''' Perform a wide slash in front of you.
 +
* '''Dive Attack:''' Nearly the same across all weapons. Dive deals damage to nearby enemies and restores no PP, and is mainly used to reach the ground faster.
 +
=== Photon Blast ===
 +
Focus photons into your sword to greatly increase its size, and perform a cleave followed up with a horizontal slash that explodes shortly after.
 +
* You will remain still upon using the Photon Blast.
 +
* If you hit an enemy on the cleave, a hitstop effect will occur.
 +
* Relatively long start-up time compared to other Photon Blasts, so be wary if you are using this against an enemy that is not in a down or break state.
 +
* '''Power Notation: Measured in potency, deals 144 x 16 hits (cleave) + 960 (horizontal slash) + 1080 (explosion).'''
 
=Photon Arts=
 
=Photon Arts=
 
==Spiral Edge==
 
==Spiral Edge==
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|}
 
|}
 
</div>
 
</div>
* Performs two vertical slashes while moving upwards that can hit enemies above you and somewhat below you. Can be charged for 0.7 seconds to increase damage and amount of hits, causing a hitstop effect and "grinding" sound effect on initial hit.
+
* Performs two vertical slashes while moving upwards that can hit enemies above you and somewhat below you. Can be charged for 0.7 seconds to increase damage and amount of hits.
 +
** If you hit an enemy with the charged attack, a hitstop effect will occur.
 
* Provides super armor.
 
* Provides super armor.
* Can be canceled with Weapon Action at any time.
+
* Can be canceled at any time with Weapon Action.
 
** If charged and hitting an enemy, you cannot Guard for a moment the "grinding" effect occurs.
 
** If charged and hitting an enemy, you cannot Guard for a moment the "grinding" effect occurs.
 
*'''Power Notation: If uncharged, the first slash deals 22%, second 28% of noted power. If charged, the first slash deals 6% over 12 hits, and 28% for the second slash.'''
 
*'''Power Notation: If uncharged, the first slash deals 22%, second 28% of noted power. If charged, the first slash deals 6% over 12 hits, and 28% for the second slash.'''
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</div>
 
</div>
 
* Performs a spinning attack with the sword multiple times, hitting enemies around you. Can also hit enemies somewhat below you if you are in the air. Can be charged for 0.7 seconds to increase damage, and the amount of hits and spins.
 
* Performs a spinning attack with the sword multiple times, hitting enemies around you. Can also hit enemies somewhat below you if you are in the air. Can be charged for 0.7 seconds to increase damage, and the amount of hits and spins.
* You can move to the left or right while spinning if you are not locked-on an enemy, otherwise you spin towards them.
+
** You can move to the left or right while spinning if you are not locked-on an enemy, otherwise you spin towards them.
* If used initially on the ground and off a ledge, you will begin to fall once the last spin is performed.
+
** If used initially on the ground and off a ledge, you will begin to fall once the last spin is performed. This is not the case when used in the air.
** This is not the case when used in the air.
 
 
* Provides super armor.
 
* Provides super armor.
 
* Can be canceled before the final hit/spin connects with Weapon Action.
 
* Can be canceled before the final hit/spin connects with Weapon Action.
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* Perform an initial slash that can chain with two more slashes that do not consume PP. Can be charged, and after 1.8 seconds, will automatically slash to leave lingering slashes that hit the enemy multiple times, increasing total damage. Each slash can be individually uncharged or charged.
 
* Perform an initial slash that can chain with two more slashes that do not consume PP. Can be charged, and after 1.8 seconds, will automatically slash to leave lingering slashes that hit the enemy multiple times, increasing total damage. Each slash can be individually uncharged or charged.
 
** As it automatically releases from a charged state, Calibur Streak '''does not utilize Auto-Avenger or Overcharge skills''' if they are unlocked.
 
** As it automatically releases from a charged state, Calibur Streak '''does not utilize Auto-Avenger or Overcharge skills''' if they are unlocked.
* If you are not locked-on, you can adjust the direction you are attacking in before each slash.
+
** If you are not locked-on, you can adjust the direction you are attacking in before each slash.
* If performed on the ground, your character will take a small step forward for each slash. This is not done if performed in the air.
+
** If performed on the ground, your character will take a small step forward for each slash. This is not done if performed in the air.
** You will stay in the air while this PA is performed.
 
 
* '''Same Arts Skip Attack - Hunter''', if unlocked, is triggered if Calibur Streak is preceded by another PA and is also on the 2nd or 3rd slash of Calibur Streak.
 
* '''Same Arts Skip Attack - Hunter''', if unlocked, is triggered if Calibur Streak is preceded by another PA and is also on the 2nd or 3rd slash of Calibur Streak.
 
* '''Does not provide super armor,''' unlike other Sword PAs.
 
* '''Does not provide super armor,''' unlike other Sword PAs.
* Can be canceled while charging with Weapon Action or Step, but not while performing the slashes.
+
* Can be canceled while charging with Step or Weapon Action.
 
* '''Power Notation: If uncharged, each slash deals 6.6%, 7%, and 10% of noted power, respectively. If charged, each slash deals 10 hits for 3.2%, 3.25%, and 3.55%, respectively.'''
 
* '''Power Notation: If uncharged, each slash deals 6.6%, 7%, and 10% of noted power, respectively. If charged, each slash deals 10 hits for 3.2%, 3.25%, and 3.55%, respectively.'''
 
<br>
 
<br>
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</div>
 
</div>
 
* Perform a single cleave downward. Can be charged for 0.7 seconds to increase damage and provide slightly more range to the PA. Uncharged performs a quick cleave, while charged performs a slow and lengthier cleave.
 
* Perform a single cleave downward. Can be charged for 0.7 seconds to increase damage and provide slightly more range to the PA. Uncharged performs a quick cleave, while charged performs a slow and lengthier cleave.
* You can slightly move to the left or right before the cleave.
+
** You can slightly move to the left or right before the cleave.
* If used in the air, you will slowly move downward.
+
** If used in the air, you will slowly move downward.
* Provides super armor.
+
* Provides super armor, and the cleave autoguards from all directions.
 
* Can be canceled before you cleave with Weapon Action.
 
* Can be canceled before you cleave with Weapon Action.
* When charged, the cleave will auto-Guard from all directions.
 
 
* '''Power Notation: If uncharged, deal 33% of noted power. If charged, deal 100%.'''
 
* '''Power Notation: If uncharged, deal 33% of noted power. If charged, deal 100%.'''
 
<br>
 
<br>
 +
= Reference =
 +
* [https://pso2ngs.swiki.jp/index.php?%E3%82%BD%E3%83%BC%E3%83%89%2F%E3%82%A2%E3%82%AF%E3%82%B7%E3%83%A7%E3%83%B3%E3%83%BBPA PSO2 NGS Japanese Swiki: Sword PAs and Actions]
 
{{NGS Navbox}}
 
{{NGS Navbox}}

Revision as of 21:01, 5 February 2023

New Genesis: Sword Photon Arts
UINGSPhotonArtSpiralEdge.png Spiral Edge UINGSPhotonArtTwistingZapper.png Twisting Zapper UINGSPhotonArtCaliburStreak.png Calibur Streak UINGSPhotonArtRelentlessCleave.png Relentless Cleave

Overview

The Hunter's Sword is a relatively straightforward and safe weapon, but has somewhat short range.
Most of the Sword's PAs can be charged, can prevent flinching or a knock down (super armor) during a PA, and can be canceled most of the time with Guard, the Sword's Weapon Action, at any time before a PA ends.

With Hunter Arts Avenger and its related skills learned, PAs can deal 1.5x damage, restore 10 PP, and grant invincibility (that can be further extended) by releasing the PA right before an enemy attacks.
It is in a Sword Hunter's best interest to know the enemy's attack patterns and Avenger when they can, and use Guard to cancel if an enemy's attacks catches them by surprise. With the Hunter skills that enhance the Sword's Guard, you can follow up with counters.

The Sword exclusively has Auto-Avenge after 1.5 seconds of reaching a charge state with a PA, and after 3 seconds, can Overcharge, doubling its damage, and can stack with Avenger bonuses.

Features of Sword

Normal Attacks

Icon Stat NA1 NA2 NA3 NA4 NA5 Alt.
NGSUINormalAttackSword.png Potency 135 145 135 160 500 480
PP Recovery 7 7 8 15 3 15

Swing the sword 3 times to hit enemies in front of you. Sword Attack Extra adds the 4th swing and the high-damaging 5th swing if learned. Same Arts Skip and Another Arts Skip allows you to skip to the 3rd and 4th Normal Attacks, respectively.

  • 5th swing autoguards from all directions during its animation.
  • With Sword Attack Alternation, using Normal Attack after an Avenger instead deals a high-damaging slash that autoguards from all directions.

Weapon Action

Icon Stat SGC SGC+
NGSUIWeaponActionSword.png Potency 200 630
PP Recovery 8 20

Guard in front of you with the Sword. You can completely negate damage if you Guard before an attack hits you. If held, you will reduce incoming damage by 25% and consume 20 PP.

  • If learned, Sword Guard Counter automatically performs a counter, while Sword Guard Counter Plus allows you to follow up with an additional counter if you press Normal Attack. Omnidirectional Guard allows you to guard from all directions.

Universal Actions

Action Potency PP Recovery
Step Attack 180 9
Step Counter 540 15
Dash Attack 280 15
Dive Attack 200 0
  • Step Attack/Counter: After a Step, press Normal Attack to perform a kick. If you dodge an enemy's attack with Step, the damage is tripled and you instead perform a diagonal slash.
    • Though it is preferable to take advantage of Avenger, Step can be helpful for a Sword Hunter facing multi-hit attacks or grab attacks.
  • Dash Attack: Perform a wide slash in front of you.
  • Dive Attack: Nearly the same across all weapons. Dive deals damage to nearby enemies and restores no PP, and is mainly used to reach the ground faster.

Photon Blast

Focus photons into your sword to greatly increase its size, and perform a cleave followed up with a horizontal slash that explodes shortly after.

  • You will remain still upon using the Photon Blast.
  • If you hit an enemy on the cleave, a hitstop effect will occur.
  • Relatively long start-up time compared to other Photon Blasts, so be wary if you are using this against an enemy that is not in a down or break state.
  • Power Notation: Measured in potency, deals 144 x 16 hits (cleave) + 960 (horizontal slash) + 1080 (explosion).

Photon Arts

Spiral Edge

Icon Name Stat Lv.1
UINGSPhotonArtSpiralEdge.png Spiral Edge Power 800
PP 25
Description
Sword Photon Art. Rise in a vertical slashing, spiral ascent.
Charging increases the potency.
  • Performs two vertical slashes while moving upwards that can hit enemies above you and somewhat below you. Can be charged for 0.7 seconds to increase damage and amount of hits.
    • If you hit an enemy with the charged attack, a hitstop effect will occur.
  • Provides super armor.
  • Can be canceled at any time with Weapon Action.
    • If charged and hitting an enemy, you cannot Guard for a moment the "grinding" effect occurs.
  • Power Notation: If uncharged, the first slash deals 22%, second 28% of noted power. If charged, the first slash deals 6% over 12 hits, and 28% for the second slash.


Twisting Zapper

Icon Name Stat Lv.1
UINGSPhotonArtTwistingZapper.png Twisting Zapper Power 970
PP 28
Description
Sword Photon Art. Rise in a horizontal slashing, spiral ascent.
Charging increases the number of spins.
  • Performs a spinning attack with the sword multiple times, hitting enemies around you. Can also hit enemies somewhat below you if you are in the air. Can be charged for 0.7 seconds to increase damage, and the amount of hits and spins.
    • You can move to the left or right while spinning if you are not locked-on an enemy, otherwise you spin towards them.
    • If used initially on the ground and off a ledge, you will begin to fall once the last spin is performed. This is not the case when used in the air.
  • Provides super armor.
  • Can be canceled before the final hit/spin connects with Weapon Action.
  • Power Notation: If uncharged, the first 3 spins deal 12% of noted power, while the final spin deals 20%. If charged, the first 4 spins deal 18%, while the final spin deals 28%.


Calibur Streak

Icon Name Stat Lv.1
UINGSPhotonArtCaliburStreak.png Calibur Streak Power 3500
PP 35
Description
Sword Photon Art. Unleash a powerful slash.
Can attack up to 3 times by pressing the PA button after the slash.
Charging the attacks will increase the number of hits for each of them.
  • Perform an initial slash that can chain with two more slashes that do not consume PP. Can be charged, and after 1.8 seconds, will automatically slash to leave lingering slashes that hit the enemy multiple times, increasing total damage. Each slash can be individually uncharged or charged.
    • As it automatically releases from a charged state, Calibur Streak does not utilize Auto-Avenger or Overcharge skills if they are unlocked.
    • If you are not locked-on, you can adjust the direction you are attacking in before each slash.
    • If performed on the ground, your character will take a small step forward for each slash. This is not done if performed in the air.
  • Same Arts Skip Attack - Hunter, if unlocked, is triggered if Calibur Streak is preceded by another PA and is also on the 2nd or 3rd slash of Calibur Streak.
  • Does not provide super armor, unlike other Sword PAs.
  • Can be canceled while charging with Step or Weapon Action.
  • Power Notation: If uncharged, each slash deals 6.6%, 7%, and 10% of noted power, respectively. If charged, each slash deals 10 hits for 3.2%, 3.25%, and 3.55%, respectively.


Relentless Cleave

Icon Name Stat Lv.1
UINGSPhotonArtRelentlessCleave.png Relentless Cleave Power 870
PP 26
Description
Sword Photon Art. Cut enemies in half with a powerful strike.
Charging increases the attack range.
  • Perform a single cleave downward. Can be charged for 0.7 seconds to increase damage and provide slightly more range to the PA. Uncharged performs a quick cleave, while charged performs a slow and lengthier cleave.
    • You can slightly move to the left or right before the cleave.
    • If used in the air, you will slowly move downward.
  • Provides super armor, and the cleave autoguards from all directions.
  • Can be canceled before you cleave with Weapon Action.
  • Power Notation: If uncharged, deal 33% of noted power. If charged, deal 100%.


Reference