Difference between revisions of "Portal:New Genesis/Wand Photon Arts and Actions"
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* Dash towards an enemy and strike them with your wand. Can be charged for 1 second to increase damage. | * Dash towards an enemy and strike them with your wand. Can be charged for 1 second to increase damage. | ||
* The dash does not vertically track enemies. Dash distance and speed changes when you are targeting or locked on an enemy. | * The dash does not vertically track enemies. Dash distance and speed changes when you are targeting or locked on an enemy. | ||
− | * If learned, hitting an enemy with a charged Swift Smash also substantially | + | * If learned, hitting an enemy with a charged Swift Smash also substantially build up '''Wand Element Pursuit.''' |
* Provides super armor, and auto-Guards from the front while dashing when uncharged or charged. | * Provides super armor, and auto-Guards from the front while dashing when uncharged or charged. | ||
** Guarding an attack this way also causes Photonic Fury. | ** Guarding an attack this way also causes Photonic Fury. | ||
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* '''Power Notation: If uncharged, deals 27% of noted power + Photonic Fury. If charged, deals 100% of noted power + Photonic Fury.''' | * '''Power Notation: If uncharged, deals 27% of noted power + Photonic Fury. If charged, deals 100% of noted power + Photonic Fury.''' | ||
<br> | <br> | ||
+ | |||
==Wave Crash== | ==Wave Crash== | ||
<div class="mx-auto table-responsive"> | <div class="mx-auto table-responsive"> |
Revision as of 01:08, 20 January 2023
New Genesis: Photon Arts and Actions | |||
---|---|---|---|
Hunter | Sword | Wired Lance | Partisan |
Fighter | Twin Daggers | Double Saber | Knuckles |
Ranger | Assault Rifle | Launcher | |
Gunner | Twin Machine Guns | ||
Force | Rod | Talis | |
Techter | Wand | ||
Braver | Katana | Bow | |
Bouncer | Soaring Blades | Jet Boots | |
Waker | Harmonizer | ||
Slayer | Gunblade |
New Genesis: Wand Photon Arts | |
---|---|
Swift Smash | Wave Crash |
Overview
Features of Wand
Photon Arts
Swift Smash
Icon | Name | Stat | Lv.1 |
---|---|---|---|
Swift Smash | Power | 550 | |
PP | 25 | ||
Description | |||
Wand Photon Art. Quickly close in on an enemy to deal a devastating blow. Charging increases the potency. |
- Dash towards an enemy and strike them with your wand. Can be charged for 1 second to increase damage.
- The dash does not vertically track enemies. Dash distance and speed changes when you are targeting or locked on an enemy.
- If learned, hitting an enemy with a charged Swift Smash also substantially build up Wand Element Pursuit.
- Provides super armor, and auto-Guards from the front while dashing when uncharged or charged.
- Guarding an attack this way also causes Photonic Fury.
- Can be canceled while charging and dashing with Step or Weapon Action.
- Power Notation: If uncharged, deals 27% of noted power + Photonic Fury. If charged, deals 100% of noted power + Photonic Fury.
Wave Crash
Icon | Name | Stat | Lv.1 |
---|---|---|---|
Wave Crash | Power | 410 | |
PP | 30 | ||
Description | |||
Wand Photon Art. Slam your weapon on the ground and attack by generating a shock wave that spreads over a wide area. |
- Slam your wand twice on the ground to cause wide shockwaves around you.
- You will move forward when you slam. Movement can be altered based on movement key inputs; holding forward will increase your forward distance, holding left or right moves you diagonally, and holding backward will halve the forward distance.
- Excels in mobbing; combined with this PA's area of effect, explosions from Photonic Fury can hit other enemies, substantially increasing damage.
- This can also quickly build up Compound Techniques and Wand Element Pursuit.
- Provides super armor.
- Can be canceled before the first and second slam with Step or Weapon Action. Can also chain into another PA after the first slam.
- Power Notation: Deals 46% + 54% of noted power plus Photonic Fury twice.
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