New Genesis: Tech Arts Customization
Overview
A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter.
This system is locked until the character completes Main Story Chapter 6: "Starless", A New Enemy.
There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both.
Each customization effect is saved separately and is freely changeable at the class counter without losing levels. Note that classes that share weapons or can use techniques share the set customization and level. For example if you unlock Technique "Grants" as Type 1 and upgrade it to Level 5, this is shared with all other classes that can use techniques. The same applies to Photon Arts.
Tech Arts Customization Costs
Material | Level Cost | Total Cost | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
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1 | 2 | 3 | 4 | 5 | 10 | 15 | 30 | 50 | - | 120 | ||
![]() ![]() ![]() |
5 | 10 | 15 | 20 | 25 | 40 | 50 | 100 | 150 | - | 415 | ||
![]() ![]() ![]() |
- | - | - | - | - | 1 | 3 | 10 | 30 | - | 44 | ||
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- | - | - | - | - | - | - | - | - | 1 | 1 | ||
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2,000 | 3,000 | 5,000 | 10,000 | 20,000 | 60,000 | 100,000 | 150,000 | 200,000 | 300,000 | 850,000 |
Photon Arts
Sword
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Sword Photon Art. Rise in a vertical slashing, spiral ascent. Charging increases the potency. | ||||||||
850 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +14% | +15% |
Charge Time | |||||||||
40% | |||||||||
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | ||||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Sword Photon Art. Rise in a horizontal slashing, spiral ascent. Charging increases the number of spins. | ||||||||
1060 | |||||||||
PP Cost | |||||||||
28 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed when uncharged | |||||||||
- | |||||||||
Increase travel distance | |||||||||
- | |||||||||
PA Potency | |||||||||
-14% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | ||||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Sword Photon Art. Unleash a powerful slash. Can attack up to 3 times by pressing the PA button after the slash. Charging the attacks will increase the number of hits for each of them. | ||||||||
3700 | |||||||||
PP Cost | |||||||||
35 | |||||||||
Type 1 | |||||||||
Increase Attack Speed/Charge Time | |||||||||
-50% | |||||||||
Charged Potency | |||||||||
-37% | |||||||||
Uncharged Potency | |||||||||
-15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
PA 3rd Stage Potency when PA 1st Stage is Charged | |||||||||
+10% | |||||||||
PA 3rd Stage Potency when PA 2nd Stage is Charged | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Charged attacks become single hit shockwave attacks No forward movement during this attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Wired Lance
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wired Lance Photon Art. Launch a wide attack in front of you repeatedly. | ||||||||
805 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
-16% | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Range | |||||||||
+100% | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
When Hunter Arts Avenger is triggered, PA Potency of the next Wired Lance PA activated (excluding this PA) | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wired Lance Photon Art. Spin and cleave through enemies before unleashing a powerful final blow. Can be used while moving. | ||||||||
835 | |||||||||
PP Cost | |||||||||
28 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Wired Lance Weapon Action Potency when activated immediately after this PA | |||||||||
+15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Crossing Feather Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wired Lance Photon Art. Launch a vertical slash while spinning aggressively. | ||||||||
580 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
+25% | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 2 | |||||||||
Increase Attack Range | |||||||||
+100% | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
Partisan
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Partisan Photon Art. Quickly mows down enemies in front of you. Charge to launch an alternate attack. | ||||||||
1080 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
A charged slash deals continuous attacks | |||||||||
- | |||||||||
Charged Potency | |||||||||
-45% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Partisan Photon Art. Launch the weapon at a target after thrust. Press and hold the PA button to thrust until your PP is depleted and throw. | ||||||||
830 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Finishing Blow Potency and Attack Range | |||||||||
+300% | |||||||||
PA Potency | |||||||||
-80% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Hold down the PA button to increase potency and attack speed | |||||||||
+20% | |||||||||
PA Potency | |||||||||
-10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Partisan Photon Art. Repeats a combo of striking into the air, a stab, and a cleave. | ||||||||
990 | |||||||||
PP Cost | |||||||||
22 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Slashing and stabbing attacks send out shockwaves | |||||||||
- | |||||||||
Increase distance travelled forward | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Recover PP at a specific time after the sweep attack | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5 | +8 | +11 | +13 | +15 | +16 | +17 | +18 | +19 | +20 |
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Twin Daggers
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Daggers Photon Art. Unleash a shock wave after leaping forward. | ||||||||
510 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
First Half of PA: Increase Distance Forward Second Half of PA: No Retreat/Increase Shockwave Range | |||||||||
- | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Potency of Acceleration Drive when activated immediately after | |||||||||
50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Daggers Photon Art. After driving your blade into the enemy, you throw your weapon striking nearby enemies. | ||||||||
845 | |||||||||
PP Cost | |||||||||
24 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA First Half Potency/PA Second Half Potency | |||||||||
-18%/-13% | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
PA second half area attack deals continuous attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Double Saber
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Double Saber Photon Art. Quickly close in on an enemy and unleash a string of strikes. Generates a whirlwind when used. | ||||||||
865 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA First Half Potency/PA Second Half Potency | |||||||||
-30%/-12% | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Potency to Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Potency to Non-Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% | |||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Whirlwind Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Double Saber Photon Art. Spawn a tornado while moving backwards after a quick sideway sweap. Generates a whirlwind when used. | ||||||||
700 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-12% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Increase Tornado Attack Duration | |||||||||
? | |||||||||
Potency Per Tornado Hit | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Knuckles
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Knuckles Photon Art. Pummel an enemy with countless blows before unleashing a powerful upper cut. | ||||||||
1350 | |||||||||
PP Cost | |||||||||
32 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Potency to Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | ||||
Potency to Non-Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% | |||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Immune to being launched or knocked back while using PA | |||||||||
- | |||||||||
Damage Taken | |||||||||
-50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Knuckles Photon Art. Leap forward with a punch before unleashing countless blows. | ||||||||
755 | |||||||||
PP Cost | |||||||||
28 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-22% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase PA First Half Attack Duration | |||||||||
? | |||||||||
Shorten Hit Interval | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Increase Distance Travelled in PA First Half | |||||||||
? | |||||||||
Negate Enemy Attacks While Charging | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Assault Rifle
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Assault Rifle Photon Art. Fire shells that explode on impact with the enemy. The shells spiral and penetrate targets when the attack is charged and be charged up to two levels. The shells' power will increase depending on the charge level. | ||||||||
265 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Increase 1st Stage Charged Attack Potency & Bullet Speed & Range/Concentrated Into 1 Hit | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 2 | |||||||||
Uncharged bullets track enemies | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% | +5% | +0% | -5% | -10% | -12% | -14% | -16% | -18% | -20% |
Type 3 | |||||||||
Rifle Attack Impact Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Assault Rifle Photon Art. Fire high-speed volley after a dodge. By pressing and holding down on the PA button, it will continue to fire until PP is depleted. | ||||||||
310 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Spread Shot Gauge Accumulation | |||||||||
+100% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase potency while holding down PA button/tracking bullets | |||||||||
- | |||||||||
PA Potency | |||||||||
-35% | |||||||||
PP Cost | |||||||||
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Increase Finishing Blow Potency and Attack Range | |||||||||
- | |||||||||
PA Potency | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Launcher
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Launcher Photon Art. Drop down an explosive shell in front of you. | ||||||||
530 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increased Number of Explosive Shells | |||||||||
? | |||||||||
Potency Per Explosive Shell Hit | |||||||||
-28% | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Launcher PA potency to enemies being hit with Explosive Shells - Increase Fall Interval of Explosive Shells | |||||||||
+20% | |||||||||
PA Potency | |||||||||
-25% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Launcher Photon Art. Fire a high-powered photon laser. By pressing and holding down on the PA button, it will continue to fire until PP is depleted. A follow-up attack will be added when used continuously for a certain amount of time. | ||||||||
2150 | |||||||||
PP Cost | |||||||||
35 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 2 | |||||||||
PP Consumption While Holding PA Button | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-10% | -20% | -30% | -35% | -40% | -42% | -44% | -46% | -48% | -50% |
Charge Time | |||||||||
+40% | |||||||||
Type 3 | |||||||||
Complete Charge Immediately | |||||||||
- | |||||||||
Charged Additional Attack Potency | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+60% | +55% | +50% | +45% | +40% | +38% | +36% | +34% | +32% | +30% |
Twin Machine Guns
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Machine Guns Photon Art. Launch a powerful focus shot after loosing fire intermittently. Charging increases the potency. | ||||||||
670 | |||||||||
PP Cost | |||||||||
22 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-12% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Increase Number of Attacks | |||||||||
- | |||||||||
Uncharged Potency | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Machine Guns Photon Art. Pelt the surrounding enemies with a hail of bullets as you spin round and round. Charging increases the potency. | ||||||||
680 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hail of Bullets Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Talis
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Talis Photon Art. Unleash photons in your path and deploy the Talis. Techniques will be altered during Talis deployment. | ||||||||
160 | |||||||||
PP Cost | |||||||||
15 | |||||||||
Type 1 | |||||||||
Technique Potency - - seconds after Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% / 20 seconds | |||||||||
Talis deployment duration | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+100% | |||||||||
Technique PP Cost while Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-5% | -15% | -25% | -35% | -40% | -42% | -44% | -46% | -48% | -50% |
Type 2 | |||||||||
Techniques attack target location when Talis is deployed | |||||||||
- | |||||||||
Techniques Elemental Down factor when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Tricky Capacitor Gauge Accumulation when Talis is deployed | |||||||||
+50% | |||||||||
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Wand
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wand Photon Art. Quickly close in on an enemy to deal a devastating blow. Charging increases the potency. | ||||||||
710 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+50% | +60% | +70% | +75% | +80% | +84% | +88% | +92% | +96% | +100% |
Charge Time | |||||||||
200% | |||||||||
Type 2 | |||||||||
Change to a shockwave projectile Increase Attack Speed No forward movement during attack | |||||||||
- | |||||||||
PA Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-20% | |||||||||
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Wand Element Pursuit Gauge Accumulation Added | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Katana
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Katana Photon Art. Releases manifold shockwaves in a straight line after charging your sword. Multiple uses release alternate attacks. | ||||||||
400 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed during Brave Combat | |||||||||
- | |||||||||
PA Potency | |||||||||
-5% | |||||||||
Number of Final Bonus Hits | |||||||||
+300% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
PA 1st Stage Potency | |||||||||
+10% | |||||||||
PA 2nd Stage Potency | |||||||||
+5% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Katana Photon Art. Mows down nearby enemies after a swift sword draw. Multiple uses release alternate attacks. | ||||||||
320 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Reduce time until Fearless Attitude is available | |||||||||
- | |||||||||
Fearless Attitude Potency immediately after | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
PA 1st Stage Potency | |||||||||
+10% | |||||||||
PA 2nd Stage Potency | |||||||||
+5% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Bow
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Bow Photon Art. A bow from an alternate dimension fires arrows down on enemies. Charging and release will stock up to 5 homing attacks which will be unleashed one at a time after you land hits with other Photon Arts. | ||||||||
580 | |||||||||
PP Cost | |||||||||
27 | |||||||||
Type 1 | |||||||||
Increase Area of Effect When Uncharged | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Duration When Uncharged | |||||||||
- | |||||||||
Potency Per Hit When Uncharged | |||||||||
-28% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
No. of Arrows Stocked when Charged | |||||||||
+3 | |||||||||
Potency Per Hit When Charged | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Bow Photon Art. Unleash arrows to your front as you make a long move. Charging will release a flurry of photon arrows instead. | ||||||||
1620 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
Charged Potency | |||||||||
-13% | |||||||||
Uncharged Potency | |||||||||
-15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Charge Time During Brave Combat | |||||||||
-90% | |||||||||
Number of Final Bonus Hits | |||||||||
+300% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Elusion Plus immediately after has Potency - & Photon Bow Attack Impact Charge Effect | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Jet Boots
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Jet Boots Photon Art. Kick the enemy as you spin horizontally. Pressing and holding the PA button will change the attack in exchange of consuming additional PP. | ||||||||
390 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Add Jetsweep Jolt Gauge Effect to Non-Variant Attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Activate Thrust Drive by pressing the Normal Attack button after activating this PA | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Jet Boots Photon Art. Unleashes a shockwave in front of you as you spin vertically. Pressing and holding the PA button will change the attack in exchange of consuming additional PP. | ||||||||
550 | |||||||||
PP Cost | |||||||||
12 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Shockwave Attack Duration | |||||||||
- | |||||||||
Potency Per Shockwave Hit | |||||||||
-40% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Activate Thrust Drive by pressing the Normal Attack button after activating this PA | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Soaring Blades
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Soaring Blades Photon Art. Unleashes a combo slash attack and then causes numerous Photon Blades to rain down on the enemy. Pressing the PA button again during the attack will change it. | ||||||||
1340 | |||||||||
PP Cost | |||||||||
35 | |||||||||
Type 1 | |||||||||
Immune to being launched or knocked back during PA | |||||||||
- | |||||||||
Pinion Blade Gauge Accumulation | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Potency to Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | ||||
Potency to Non-Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% | |||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Increase Attack Speed Before Variant Attack | |||||||||
- | |||||||||
Potency before Variant Attack | |||||||||
-10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Soaring Blades Photon Art. Releases a powerful strike after charging forward with vertical slashing attacks. Pressing the PA button again during the attack will change it. | ||||||||
1280 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Duration & Decrease Distance Travelled before Variant Attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Variant Attack Duration | |||||||||
- | |||||||||
Variant Attack Potency | |||||||||
-3% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Pinion Blade Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Harmonizer
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Harmonizer Photon Art. Summons the Familiar Fredran to fire a vacuum wave at enemies. Pressing and holding the PA button will allow you to fly on Fredran at the cost of additional PP. Remain flying as long as the button in held down. Releasing the button will cause you to dismount as Fredran charges ahead to attack the enemy. | ||||||||
810 | |||||||||
PP Cost | |||||||||
10 | |||||||||
Type 1 | |||||||||
Increases Lunge Potency based on time spent on Fredran Stage 1 Potency | |||||||||
+80%/+240% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Fire vacuum wave attacks while riding Fredran | |||||||||
- | |||||||||
Reduced ongoing PP Cost while riding Fredran & Charge Potency | |||||||||
- | |||||||||
PP Cost on PA activation | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Add Treble Clef Mark effect to non-Variant Attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Harmonizer Photon Art. Summons the Familiar Wulfen to charge forward and perform an uppercut. Pressing and holding the PA button will unleash a combo attack forward at the cost of additional PP. | ||||||||
810 | |||||||||
PP Cost | |||||||||
24 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-12% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Focus Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Add Treble Clef Mark effect to non-Variant Attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Gunblade
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Gunblade Photon Art. Throw a photon bomb and retreat as it explodes. Inputting a direction will instead cause you to kick the bomb forward. The bomb explodes after traveling a certain distance. | ||||||||
210 | |||||||||
PP Cost | |||||||||
17 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-16% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Activate Charged Blade by pressing the Weapon Action Button after activating this PA | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
![]() ![]() | |||||||||
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Potency | Gunblade Photon Art. Thrusts your weapon into the ground, creating a shockwave all around you. Doing this while in the air will cause you to plunge to the ground and perform the attack. Inputting a direction will instead cause you to rise while attacking the surrounding area. | ||||||||
130 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Focus Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase attack range and upward movement distance when inputting a direction | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Shockwave continuously activates when not inputting a direction | |||||||||
- | |||||||||
Potency per hit when not inputting a direction | |||||||||
-65% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Techniques
Fire Techniques
![]() Foie | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Fire-elemental Technique. Release a fireball in front of you. Charge to launch an alternate attack. | ||||||||
300 | |||||||||
PP Cost | |||||||||
15 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
- | |||||||||
Charge Time | |||||||||
-20% | |||||||||
Technique Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-30% | -27% | -24% | -22% | -20% | -19% | -18% | -17% | -16% | -15% |
Type 3 | |||||||||
Elemental Down Factor | |||||||||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Seal of Flame Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Ice Techniques
![]() Barta | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Ice-elemental Technique. Create a photon reaction that forms and releases an ice cluster. Charging increases the potency. | ||||||||
300 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Becomes a target location attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Etches a 1st Stage Ice Sigil when a 2nd Stage Ice Sigil explodes | |||||||||
- | |||||||||
2nd Stage Ice Sigil Explosion Potency | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Uncharged Potency to Enemies marked with Stage 2 Ice Sigil | |||||||||
+20% | |||||||||
Compound Technique Gauge Charge | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Lightning Techniques
![]() Zonde | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Lightning-elemental Technique. Calls down a lightning bolt in front of you. Charging increases the potency. | ||||||||
300 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Charge for high-voltage state | |||||||||
+300% | |||||||||
No charge gained on chain-lightning attacks to enemies | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +15% | +10% | +5% | +0% | -2% | -4% | -6% | -8% | -10% |
Type 2 | |||||||||
Increase Chain Lightning attacks to Enemies | |||||||||
- | |||||||||
Charge Effect added to charged chain lightning attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Uncharged potency in high-voltage state | |||||||||
+15% | |||||||||
Chain Lightning Potency | |||||||||
+25% | |||||||||
Compound Technique Gauge Charge | |||||||||
+30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Wind Techniques
![]() Zan | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wind-elemental Technique. Release a gust of wind that cuts like a blade in front of you. Charge to launch an alternate attack. | ||||||||
290 | |||||||||
PP Cost | |||||||||
17 | |||||||||
Type 1 | |||||||||
Increase Vortex Attack Range/Reduce Number of Hits | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Charged Attack Range and Attack Speed | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Elemental Down Factor | |||||||||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Compound Technique Gauge Accumulation | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Light Techniques
![]() Grants | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Light-elemental Technique. Generate swords of light in front of you. Charge to launch an alternate attack. | ||||||||
310 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Charged attacks and additional halo attacks each strike as 1 hit | |||||||||
- | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +8% | +11% | +13% | +15% | +16% | +17% | +18% | +19% | +20% |
Charge Time | |||||||||
+60% | |||||||||
Type 2 | |||||||||
Negate enemy attacks when activated | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Elemental Down Factor | |||||||||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Compound Technique Gauge Accumulation | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Dark Techniques
![]() Megid | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Dark-elemental Technique. Fire dark photons in front of you. Charge to launch an alternate attack. | ||||||||
300 | |||||||||
PP Cost | |||||||||
21 | |||||||||
Type 1 | |||||||||
Increase Uncharged Explosion Attack/Bullet Speed | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Concentrate Charged Attacks into a single Photon Bullet/Hit multiple times at a slower speed | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
With 3 Dark Orbs stocked, Uncharged Potency - & Compound Technique Gauge Charge - | |||||||||
+25%/+40% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
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