Melon
Melon is a Pet usable by the Summoner class. It is a bipedal pet with movements similar to Sally's, and uses a Technique attack style PA, but performs its Normal Attacks within close range with some of its other PAs similar in nature to Wanda's. Melon's most notable feature is Marron Strike, a one-hit deadly self-destructive PA that expands and changes in appearance when Marron takes damage, dramatically increasing damage. Contrary to Marron, who has very high HP and very low defense, Melon has very high defense at the cost of very low HP.
Drop Locations
to Melon drops by mainly boss type Special Enemies.
Rarity | Requirements |
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Lv. 1+ Common Mobs Lv. 1+ Mini-bosses | |
Lv. 1+ Bosses | |
Lv. 41+ Mini-bosses | |
Lv. 41+ Bosses | |
Lv. 56+ Mini-bosses | |
Lv. 56+ Bosses | |
Corruption Investigation: Naverius Area Drop Corruption Investigation: Lillipa Area Drop | |
Corruption Investigation: Naverius Area Drop Corruption Investigation: Lillipa Area Drop |
Pet Stats
- Base pet stats at the time of level cap (Excluding Pet Plus Points and Sweets).
Rarity | Level | HP | MEL Pwr | RNG Pwr | TEC Pwr | DEX | MEL Def | RNG Def | TEC Def |
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Initial | 1 | 120 | 45 | 47 | 47 | 46 | 174 | 166 | 169 |
60 | 497 | 564 | 595 | 589 | 176 | 1443 | 1378 | 1403 | |
65 | 522 | 634 | 670 | 663 | 195 | 1581 | 1510 | 1537 | |
70 | 547 | 705 | 744 | 736 | 213 | 1719 | 1642 | 1671 | |
75 | 578 | 740 | 781 | 773 | 233 | 1857 | 1773 | 1805 | |
85 | 808 | 853 | 844 | 276 | 2133 | 2037 | 2073 | ||
90 | 842 | 889 | 879 | 299 | 2271 | 2169 | 2207 | ||
100 | 674 | 985 | 1040 | 1029 | 353 | 2492 | 2380 | 2422 | |
+ | 110 | 691 | 1034 | 1092 | 1080 | 371 | 2577 | 2461 | 2505 |
+ | 120 | 708 | 1083 | 1143 | 1131 | 390 | 2662 | 2543 | 2588 |
+ | 130 | 741 | 1575 | 1588 | 1655 | 458 | 5390 | 2618 | 2664 |
- Maximum values for Pet Plus Points
HP | MEL Pwr | RNG Pwr | TEC Pwr | DEX |
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160 | 100 | 90 | 25 | 70 |
- The Revive time for Melon is 20 seconds.
Candy Box
Photon Arts
Melon Strike
Name | Stats | Potency | In-game Description | Level Learned |
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- Starting PA.
- Differences from Marron
- Required number of hits to reach maximum power is significantly smaller (2 hits)
- Can be used multiple times
- Power is about 10x less
- PP consumption is 5 more
- Power adjustment is moderate
- Returns to initial state after a certain period of time from maximum power
- Can stun the target upon hitting.
- The larger Melon gets, the more damage the PA will do.
- Melon increases in size when hit. The amount of damage done to Marron is irrelevant, and will reach to maximum power after being hit 2 times.
- There are 2 stages of expansion. Stage 1: Hit once. Large body swelling and glows red. Stage 2: Hit 2+ times. Body swells and emits smoke while shining red.
- Along with this, the potency of Marron Strike also changes in its 2 stages.
Initial: 40% of notation 3 - 1 hit: 90% of notation 2+ hits: 100% of notation - The attack range of the PA also expands, from hitting 1 target to hitting multiple targets at maximum power.
- Along with this, the potency of Marron Strike also changes in its 2 stages.
- Can walk and jump slowly while holding down the PA.
- PP recovery stops during the hold.
- Can be canceled by Blind Sidestepping.
- Melon becomes invulnerable while being held.
- The PA is canceled if the player is hit during the hold and gets knocked down/back.
- Melon will explode and stun itself regardless of stage.
- The thrown Melon will explode even if it comes into contact with an enemy or collides with an object.
- Unlike Marron, the "Underdog" personality bonus is applied only when the condition is met on hit.
- Melon's expansion is reset after 15 seconds from switching to another pet, moving to another area, effects such as stun, and 15 seconds after reaching maximum power.
Melon Break
Name | Stats | Potency | In-game Description | Level Learned |
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- Starting PA.
- Differences from Marron
- Power is about 12% higher
- PP consumption is 5 more
- Marron damages enemies in the area of effect similar to Wanda Break.
- Has no special effect other than dealing damage.
- Does not have a wide range of attack.
Melon Shield
Name | Stats | Potency | In-game Description | Level Learned |
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- Starting PA.
- Differences from Marron
- No difference
- Melon floats in front of the player, acting as a shield. Can move around while holding the PA.
- Although the PA says that it consumes 5 PP, it actually consumes 6 PP when activated (Probably due to the "0th second" of the hold consumption being taken into account). In addition, 1 PP is consumed every 2 seconds during the hold.
- The damage taken will directly goto Melon, and if Melon receives more than max HP's worth of damage, you will not be able to fight with that Pet.
- In addition, propagation damage will occur during the effects of Alter Ego.
- While the PA is in use, damage taken by Melon is reduced by 50%.
- While shielded, the player will always have a parry window in front of them, and any guardable attack can be prevented with no damage.
- Does not protect from behind.
- Does not protect from unguardable attacks.
- Can also activate Hunter's Healing Guard skill.
- Only during the moment the shield is activated, the parry window occurs on Marron itself.
Melon Chaser
Name | Stats | Potency | In-game Description | Level Learned |
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- Learned at Lv. 20.
- Differences from Marron
- About 4% less power
- Similar in name to Sally Chaser, but quite different in nature.
- Has enormous tracking, and turns on a trajectory that seems to snap rather than bend. If there are a lot of enemies, the projectile hits one after another in a trajectory that seems to bounce around rather than track.
- If there is only one enemy, it will hit up to 4 to 5 times, depending on the distance and the movement of the enemy.
- Has slightly slower speed.
- Can shoot up to about 4 shots in a row.
Marron Curse
Name | Stats | Potency | In-game Description | Level Learned |
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- Learned at Lv. 40.
- Differences from Marron
- Has about 14% more power
- PP consumption is 15 less
- When the PA hits, deals 10% of the notation and then 9% of the notation of continuous damage 10 times.
- A PA that causes DoT (Damage over Time), and has guided bullets with properties similar to Trim's shots. Does not have an effect of returning.
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