Difference between revisions of "Portal:New Genesis/Tech Arts Customization"
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==Overview== | ==Overview== | ||
− | A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter. <br>'''This system is locked until the character completes Main Story Chapter 6: "Starless", A New Enemy | + | A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter. <br>'''This system is locked until the character completes Main Story Chapter 6: "Starless", A New Enemy.''' |
There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both. | There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both. | ||
Line 39: | Line 39: | ||
==Photon Arts== | ==Photon Arts== | ||
− | === | + | |
+ | ===Sword=== | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtSpiralEdge.png|link=]]<br>{{icons|NGS Sword}} [[Portal:New_Genesis/Sword_Photon_Arts_and_Actions# | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtSpiralEdge.png|link=]]<br>{{icons|NGS Sword}} [[Portal:New_Genesis/Sword_Photon_Arts_and_Actions#Spiral_Edge|Spiral Edge]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
Line 71: | Line 72: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +5% || +7% || +8% || +9% || +10% || +11% || +12% || +13% || +14% || +15% |
|- | |- | ||
! colspan="10" | Charge Time | ! colspan="10" | Charge Time | ||
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | 40% |
|- | |- | ||
! rowspan="7" | Type 3 | ! rowspan="7" | Type 3 | ||
Line 89: | Line 90: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | colspan="6" style="text-align: center;" | - | + | | colspan="6" style="text-align: center;" | -25% || -15% || -10% || -5% || +0% |
|- | |- | ||
|} | |} | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtCaliburStreak.png|link=]]<br>{{icons|NGS Sword}} [[Portal:New_Genesis/Sword_Photon_Arts_and_Actions#Calibur Streak|Calibur Streak]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Sword Photon Art. Unleash a powerful slash.<br>Can attack up to 3 times by pressing the PA button after the slash.<br>Charging the attacks will increase the number of hits for each of them. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 3500 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 35 |
+ | |- | ||
+ | ! rowspan="10" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed/Charge Time | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | -50% | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Charged Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | -37% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Uncharged Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -15% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 119: | Line 124: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
! rowspan="8" | Type 2 | ! rowspan="8" | Type 2 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA 3rd Stage Potency when PA 1st Stage is Charged |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | + | + | | colspan="10" style="text-align: center;" | +10% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA 3rd Stage Potency when PA 2nd Stage is Charged |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | +10% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 135: | Line 140: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Charged attacks become single hit shockwave attacks<br>No forward movement during this attack |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | - | |
|- | |- | ||
− | + | ! colspan="10" | PP Cost | |
− | |||
− | ! colspan="10" | | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
|} | |} | ||
+ | |||
+ | ===Wired Lance=== | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtVaneMixture.png|link=]]<br>{{icons|NGS Wired Lance}} [[Portal:New_Genesis/Wired_Lance_Photon_Arts_and_Actions#Vane_Mixture|Vane Mixture]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Wired Lance Photon Art.<br>Spin and cleave through enemies before<br>unleashing a powerful final blow.<br>Can be used while moving. |
|- | |- | ||
| colspan="2" style="text-align: center;" | 800 | | colspan="2" style="text-align: center;" | 800 | ||
Line 163: | Line 168: | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 28 |
|- | |- | ||
! rowspan="8" | Type 1 | ! rowspan="8" | Type 1 | ||
|- | |- | ||
− | ! colspan="10" | Increase Attack | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | - |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Always maximizes potency increase based on distance |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | - |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 181: | Line 186: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 2 |
− | |||
− | |||
|- | |- | ||
− | + | ! colspan="10" | Wired Lance Weapon Action Potency when activated immediately after this PA | |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | +15% | |
− | |||
− | | colspan="10" style="text-align: center;" | | ||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 195: | Line 196: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Crossing Feather Gauge Accumulation |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | + | + | | colspan="10" style="text-align: center;" | +50% |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 214: | Line 211: | ||
|- | |- | ||
|} | |} | ||
− | |||
− | |||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtTurbulentTrain.png|link=]]<br>{{icons|NGS Wired Lance}} [[Portal:New_Genesis/Wired_Lance_Photon_Arts_and_Actions#Turbulent_Train|Turbulent Train]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Wired Lance Photon Art.<br>Launch a vertical slash while spinning aggressively. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 555 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 20 |
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | +25% | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | -20% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 239: | Line 238: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Range | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | +100% | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Always maximizes potency increase based on distance |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
Line 253: | Line 258: | ||
! rowspan="7" | Type 3 | ! rowspan="7" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | Potency | + | ! colspan="10" | Hunter Arts Avenger Activation Potency |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +5% || +6% || +7% || +8% || +9% || +10% || colspan="4" style="text-align: center;" | +10% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Hunter Arts Avenger Non-Activation Potency |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | colspan="6" style="text-align: center;" | -25% || -15% || -10% || -5% || +0% |
|- | |- | ||
|} | |} | ||
+ | |||
+ | ===Partisan=== | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtCleavingScythe.png|link=]]<br>{{icons|NGS Partisan}} [[Portal:New_Genesis/Partisan_Photon_Arts_and_Actions#Cleaving_Scythe|Cleaving Scythe]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Partisan Photon Art.<br>Quickly mows down enemies in front of you.<br>Charge to launch an alternate attack. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 1010 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 26 |
|- | |- | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
Line 293: | Line 300: | ||
! rowspan="8" | Type 2 | ! rowspan="8" | Type 2 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | A charged slash deals continuous attacks |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Charged Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -45% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 307: | Line 314: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="7" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Hunter Arts Avenger Activation Potency |
|- | |- | ||
− | | | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | + | | +5% || +6% || +7% || +8% || +9% || +10% || colspan="4" style="text-align: center;" | +10% | |
|- | |- | ||
− | + | ! colspan="10" | Hunter Arts Avenger Non-Activation Potency | |
− | |- | ||
− | |||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | colspan="6" style="text-align: center;" | -25% || -15% || -10% || -5% || +0% |
|- | |- | ||
|} | |} | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtThrustingJavelin.png|link=]]<br>{{icons|NGS Partisan}} [[Portal:New_Genesis/Partisan_Photon_Arts_and_Actions#Thrusting_Javelin|Thrusting Javelin]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Partisan Photon Art.<br>Launch the weapon at a target after thrust.<br>Press and hold the PA button to thrust until<br>your PP is depleted and throw. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 800 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 25 |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="8" | Type 1 |
|- | |- | ||
− | ! colspan="10" | Increase Attack | + | ! colspan="10" | Increase Attack Speed |
|- | |- | ||
| colspan="10" style="text-align: center;" | ? | | colspan="10" style="text-align: center;" | ? | ||
+ | |- | ||
+ | ! colspan="10" | PA Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -20% | ||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 349: | Line 358: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="8" | Type 2 |
|- | |- | ||
− | ! colspan="10" | Potency | + | ! colspan="10" | Increase Finishing Blow Potency and Attack Range |
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +300% | ||
|- | |- | ||
− | ! | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | -80% | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
− | |||
− | |||
− | |||
− | | + | ||
|- | |- | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Hold down the PA button to increase potency and attack speed |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | +20% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -10% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 385: | Line 392: | ||
|} | |} | ||
− | === | + | ===Twin Daggers=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtHelzeusCoat.png|link=]]<br>{{icons|NGS Daggers}} [[Portal:New_Genesis/Twin_Daggers_Photon_Arts_and_Actions#Helzeus_Coat|Helzeus Coat]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Twin Daggers Photon Art.<br>Unleash a shock wave after leaping forward. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 510 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 16 |
|- | |- | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 411: | Line 418: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="5" | Type 2 |
|- | |- | ||
− | ! colspan="10" | Increase | + | ! colspan="10" | First Half of PA: Increase Distance Forward<br>Second Half of PA: No Retreat/Increase Shockwave Range |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Potency of Acceleration Drive when activated immediately after |
− | |||
− | |||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | 50% | |
− | |||
− | | colspan="10" style="text-align: center;" | | ||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 439: | Line 438: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
|} | |} | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtLimberFigure.png|link=]]<br>{{icons|NGS Daggers}} [[Portal:New_Genesis/Twin_Daggers_Photon_Arts_and_Actions#Limber_Figure|Limber Figure]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Twin Daggers Photon Art.<br>After driving your blade into the enemy, you throw your<br> weapon striking nearby enemies. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 845 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 24 |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 1 |
|- | |- | ||
− | ! colspan="10" | Increase Attack | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 473: | Line 468: | ||
! rowspan="7" | Type 2 | ! rowspan="7" | Type 2 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Attack Speed |
|- | |- | ||
| colspan="10" style="text-align: center;" | ? | | colspan="10" style="text-align: center;" | ? | ||
|- | |- | ||
− | ! colspan="10" | Potency | + | ! colspan="10" | PA First Half Potency/PA Second Half Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -18%/-13% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 485: | Line 480: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA second half area attack deals continuous attacks |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | + | | colspan="10" style="text-align: center;" | - |
− | |- | ||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 499: | Line 490: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
|} | |} | ||
− | === | + | ===Double Saber=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtJulienDance.png|link=]]<br>{{icons|NGS Double Sabers}} [[Portal:New_Genesis/Double_Saber_Photon_Arts_and_Actions#Julien_Dance|Julien Dance]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Double Saber Photon Art.<br>Quickly close in on an enemy and unleash a string of strikes.<br>Generates a whirlwind when used. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 865 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 20 |
+ | |- | ||
+ | ! rowspan="7" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA First Half Potency/PA Second Half Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -30%/-12% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
− | |||
− | |||
|- | |- | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="10" | Type 2 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Potency to Downed Enemies |
|- | |- | ||
− | | | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | + | | +5% || +6% || +7% || +8% || +9% || +10% || colspan="4" style="text-align: center;" | +10% | |
|- | |- | ||
− | | colspan=" | + | ! colspan="10" | Potency to Non-Downed Enemies |
− | |- | + | |- |
− | ! colspan="10" | PP Cost | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
+ | |- | ||
+ | | colspan="6" style="text-align: center;" | -25% || -15% || -10% || -5% || +0% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
Line 545: | Line 542: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Whirlwind Accumulation |
|- | |- | ||
| colspan="10" style="text-align: center;" | +50% | | colspan="10" style="text-align: center;" | +50% | ||
Line 560: | Line 557: | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtQuickGash.png|link=]]<br>{{icons|NGS Double Sabers}} [[Portal:New_Genesis/Double_Saber_Photon_Arts_and_Actions#Quick_Gash|Quick Gash]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Double Saber Photon Art.<br>Spawn a tornado while moving backwards<br>after a quick sideway sweap.<br>Generates a whirlwind when used. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 700 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
Line 573: | Line 570: | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 583: | Line 580: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="8" | Type 2 |
|- | |- | ||
− | ! colspan="10" | Increase | + | ! colspan="10" | Increase Attack Speed |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
|- | |- | ||
! colspan="10" | PA Potency | ! colspan="10" | PA Potency | ||
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -12% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
|- | |- | ||
− | | + | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | Increase | + | ! colspan="10" | Increase Tornado Attack Duration |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Potency Per Tornado Hit |
|- | |- | ||
| colspan="10" style="text-align: center;" | -30% | | colspan="10" style="text-align: center;" | -30% | ||
Line 611: | Line 610: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
|} | |} | ||
− | === | + | ===Knuckles=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtThousandBlows.png|link=]]<br>{{icons|NGS Knuckles}} [[Portal:New_Genesis/Knuckles_Photon_Arts_and_Actions#Thousand_Blows|Thousand Blows]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Knuckles Photon Art.<br>Pummel an enemy with countless blows<br>before unleashing a powerful upper cut. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 1350 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 32 |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 1 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | + | ! colspan="10" | PP Cost | |
− | |||
− | ! colspan="10" | | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
+ | |- | ||
+ | ! rowspan="9" | Type 2 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Potency to Downed Enemies |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +5% || +6% || +7% || +8% || +9% || colspan="5" style="text-align: center;" | +10% |
|- | |- | ||
− | ! | + | ! colspan="10" | Potency to Non-Downed Enemies |
− | |||
− | |||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | colspan=" | + | | colspan="6" style="text-align: center;" | -25% || -15% || -10% || -5% || +0% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
− | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | |
|- | |- | ||
− | | | + | ! rowspan="8" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Immune to being launched or knocked back while using PA |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | - | |
|- | |- | ||
− | | | + | ! colspan="10" | Damage Taken |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | -50% | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
Line 684: | Line 675: | ||
|- | |- | ||
|} | |} | ||
− | |||
− | |||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtDoubleDrive.png|link=]]<br>{{icons|NGS Knuckles}} [[Portal:New_Genesis/Knuckles_Photon_Arts_and_Actions#Double_Drive|Double Drive]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Knuckles Photon Art.<br>Leap forward with a punch before unleashing countless blows. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 755 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 28 |
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
|- | |- | ||
− | ! | + | ! colspan="10" | Increase Attack Speed |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | ! | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | -22% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
− | ! | + | ! rowspan="8" | Type 2 |
|- | |- | ||
− | ! | + | ! colspan="10" | Increase PA First Half Attack Duration |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | ? |
+ | |- | ||
+ | ! colspan="10" | Shorten Hit Interval | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Distance Travelled in PA First Half | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | ! | + | ! colspan="10" | Negate Enemy Attacks While Charging |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | - |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
Line 739: | Line 736: | ||
| +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
|- | |- | ||
− | ! rowspan=" | + | |} |
+ | |||
+ | ===Assault Rifle=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtRazingShot.png|link=]]<br>{{icons|NGS Rifle}} [[Portal:New_Genesis/Assault_Rifle_Photon_Arts_and_Actions#Razing_Shot|Razing Shot]] | ||
|- | |- | ||
− | ! colspan=" | + | ! rowspan="1" colspan="2" | Potency |
+ | | rowspan="5" colspan="8" | Assault Rifle Photon Art.<br>Fire shells that explode on impact with the enemy.<br>The shells spiral and penetrate targets when the attack<br>is charged and be charged up to two levels. The shells'<br>power will increase depending on the charge level. | ||
|- | |- | ||
− | + | | colspan="2" style="text-align: center;" | 265 | |
|- | |- | ||
− | | colspan=" | + | ! rowspan="1" colspan="2" | PP Cost |
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 16 | ||
|- | |- | ||
− | ! | + | ! rowspan="6" | Type 1 |
|- | |- | ||
− | ! 1 | + | ! colspan="10" | Increase 1st Stage Charged Attack Potency & Bullet Speed & Range/Concentrated Into 1 Hit |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | - |
|- | |- | ||
− | + | ! colspan="10" | PP Cost | |
− | |||
− | |||
− | ! | ||
|- | |- | ||
− | ! | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
− | | | ||
|- | |- | ||
− | | | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 2 |
|- | |- | ||
− | + | ! colspan="10" | Uncharged bullets track enemies | |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | - | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +10% || +5% || +0% || -5% || -10% || -12% || -14% || -16% || -18% || -20% |
|- | |- | ||
− | ! | + | ! rowspan="8" | Type 3 |
|- | |- | ||
− | + | ! colspan="10" | Rifle Attack Impact Gauge Accumulation | |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | +50% | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
− | | | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | + | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% | |
|- | |- | ||
− | + | |} | |
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtBlazeShot.png|link=]]<br>{{icons|NGS Rifle}} [[Portal:New_Genesis/Assault_Rifle_Photon_Arts_and_Actions#Blaze_Shot|Blaze Shot]] | ||
|- | |- | ||
− | | | + | ! rowspan="1" colspan="2" | Potency |
+ | | rowspan="5" colspan="8" | Assault Rifle Photon Art.<br>Fire high-speed volley after a dodge.<br>By pressing and holding down on the PA button,<br>it will continue to fire until PP is depleted. | ||
|- | |- | ||
− | + | | colspan="2" style="text-align: center;" | 310 | |
|- | |- | ||
− | ! 1 | + | ! rowspan="1" colspan="2" | PP Cost |
|- | |- | ||
− | | | + | | colspan="2" style="text-align: center;" | 20 |
|- | |- | ||
− | ! rowspan="6" | Type | + | ! rowspan="6" | Type 1 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Spread Shot Gauge Accumulation |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | +100% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 809: | Line 814: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | | | + | ! rowspan="7" | Type 2 |
− | + | |- | |
− | + | ! colspan="10" | Increase potency while holding down PA button/tracking bullets | |
− | + | |- | |
− | + | | colspan="10" style="text-align: center;" | - | |
− | ! | ||
|- | |- | ||
− | ! | + | ! colspan="10" | PA Potency |
− | |||
|- | |- | ||
− | | colspan=" | + | | colspan="10" style="text-align: center;" | -35% |
|- | |- | ||
− | ! | + | ! colspan="10" | PP Cost |
|- | |- | ||
− | | | + | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="8" | Type 3 |
|- | |- | ||
− | ! colspan="10" | Increase Attack Range | + | ! colspan="10" | Increase Finishing Blow Potency and Attack Range |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PA Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -30% | ||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 835: | Line 842: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Launcher=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtFallenImpact.png|link=]]<br>{{icons|NGS Launcher}} [[Portal:New_Genesis/Launcher_Photon_Arts_and_Actions#Fallen_Impact|Fallen Impact]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Launcher Photon Art.<br>Drop down an explosive shell in front of you. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 530 | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="1" colspan="2" | PP Cost |
|- | |- | ||
− | + | | colspan="2" style="text-align: center;" | 25 | |
|- | |- | ||
− | + | ! rowspan="8" | Type 1 | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Attack Speed |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | -20% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="7" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increased Number of Explosive Shells | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | ? | ||
+ | |- | ||
+ | ! colspan="10" | Potency Per Explosive Shell Hit | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -28% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
|- | |- | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
Line 859: | Line 892: | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | PA | + | ! colspan="10" | Launcher PA potency to enemies being hit with Explosive Shells -<br>Increase Fall Interval of Explosive Shells |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | + | + | | colspan="10" style="text-align: center;" | +20% |
|- | |- | ||
− | ! colspan="10" | PA | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | -25% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 871: | Line 904: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% |
|- | |- | ||
|} | |} | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtFearEraser.png|link=]]<br>{{icons|NGS Launcher}} [[Portal:New_Genesis/Launcher_Photon_Arts_and_Actions#Fear_Eraser|Fear Eraser]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Launcher Photon Art.<br>Fire a high-powered photon laser. By pressing and<br>holding down on the PA button, it will continue to<br>fire until PP is depleted. A follow-up attack will be<br>added when used continuously for a certain amount of time. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 2150 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 35 |
|- | |- | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
|- | |- | ||
− | ! colspan="10" | Increase | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | ? |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 897: | Line 930: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 2 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Consumption While Holding PA Button |
|- | |- | ||
− | | | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | + | | -10% || -20% || -30% || -35% || -40% || -42% || -44% || -46% || -48% || -50% | |
|- | |- | ||
− | + | ! colspan="10" | Charge Time | |
− | |||
− | ! colspan="10" | | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | +40% | |
− | |||
− | |||
|- | |- | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Complete Charge Immediately |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | - |
|- | |- | ||
− | ! colspan="10" | Potency | + | ! colspan="10" | Charged Additional Attack Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | +20% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 929: | Line 958: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +60% || +55% || +50% || +45% || +40% || +38% || +36% || +34% || +32% || +30% |
|- | |- | ||
|} | |} | ||
− | === | + | ===Twin Machine Guns=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtBulletRave.png|link=]]<br>{{icons|NGS Twin Machineguns}} [[Portal:New_Genesis/Twin_Machine_Guns_Photon_Arts_and_Actions#Bullet_Rave|Bullet Rave]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Twin Machine Guns Photon Art.<br>Launch a powerful focus shot after loosing fire intermittently.<br>Charging increases the potency. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 670 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 22 |
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -12% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 959: | Line 992: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 2 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Always maximizes potency increase based on distance |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 973: | Line 1,002: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="10" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Number of Attacks |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Uncharged Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +10% | ||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 985: | Line 1,018: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
|} | |} | ||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtAimlessRain.png|link=]]<br>{{icons|NGS Twin Machineguns}} [[Portal:New_Genesis/Twin_Machine_Guns_Photon_Arts_and_Actions#Aimless_Rain|Aimless Rain]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Twin Machine Guns Photon Art.<br>Pelt the surrounding enemies with a hail<br>of bullets as you spin round and round.<br>Charging increases the potency. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 680 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 25 |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 1 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,017: | Line 1,046: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="8" | Type 2 |
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | ? | |
|- | |- | ||
− | ! | + | ! colspan="10" | PA Potency |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | -20% | |
|- | |- | ||
− | + | ! colspan="10" | PP Cost | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! colspan="10" | PP Cost | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
Line 1,039: | Line 1,064: | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Hail of Bullets Gauge Accumulation |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | +50% |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,055: | Line 1,076: | ||
|} | |} | ||
− | === | + | ===Talis=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtConvergenceShot.png|link=]]<br>{{icons|NGS Talis}} [[Portal:New_Genesis/Talis_Photon_Arts_and_Actions#Convergence Shot|Convergence Shot]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Talis Photon Art.<br>Unleash photons in your path and deploy the Talis.<br>Techniques will be altered during Talis deployment. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 160 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 15 |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="10" | Type 1 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Technique Potency - - seconds after Talis is deployed |
|- | |- | ||
− | | | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | +10% / 20 seconds | |
|- | |- | ||
− | + | ! colspan="10" | Talis deployment duration | |
− | |||
− | ! colspan="10" | | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | +100% |
|- | |- | ||
− | ! | + | ! colspan="10" | Technique PP Cost while Talis is deployed |
|- | |- | ||
− | ! | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | | | + | | -5% || -15% || -25% || -35% || -40% || -42% || -44% || -46% || -48% || -50% |
|- | |- | ||
− | ! | + | ! rowspan="9" | Type 2 |
|- | |- | ||
− | ! | + | ! colspan="10" | Techniques attack target location when Talis is deployed |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | - |
|- | |- | ||
− | ! | + | ! colspan="10" | Techniques Elemental Down factor when Talis is deployed |
|- | |- | ||
− | ! | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | | | + | | +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100% |
|- | |- | ||
− | ! colspan="10" | PP Cost | + | ! colspan="10" | Technique PP Cost when Talis is deployed |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | + | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% |
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Tricky Capacitor Gauge Accumulation when Talis is deployed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost when Talis is deployed | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
|} | |} | ||
− | === | + | ===Wand=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtRapidSmash.png|link=]]<br>{{icons|NGS Wand}} [[Portal:New_Genesis/Wand_Photon_Arts_and_Actions#Swift_Smash|Swift Smash]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Wand Photon Art.<br>Quickly close in on an enemy to deal a devastating blow.<br>Charging increases the potency. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 710 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 25 |
|- | |- | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Charged Potency |
|- | |- | ||
− | | | + | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 |
|- | |- | ||
− | + | | +50% || +60% || +70% || +75% || +80% || +84% || +88% || +92% || +96% || +100% | |
|- | |- | ||
− | ! | + | ! colspan="10" | Charge Time |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | 200% |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="9" | Type 2 |
|- | |- | ||
− | ! colspan="10" | Increase | + | ! colspan="10" | Change to a shockwave projectile<br>Increase Attack Speed<br>No forward movement during attack |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
|- | |- | ||
− | ! colspan="10" | PP Cost | + | ! colspan="10" | PA Potency |
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -20% | ||
+ | |- | ||
+ | ! colspan="10" | Technique PP Cost when Talis is deployed | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
Line 1,149: | Line 1,186: | ||
| +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Wand Element Pursuit Gauge Accumulation Added |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,163: | Line 1,196: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
|} | |} | ||
− | == | + | ===Katana=== |
− | |||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtLotusLightning.png|link=]]<br>{{icons|NGS Katana}} [[Portal:New_Genesis/Katana_Photon_Arts_and_Actions#Lotus_Lightning|Lotus Lightning]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Katana Photon Art.<br>Releases manifold shockwaves in a straight line after<br>charging your sword.<br>Multiple uses release alternate attacks. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 400 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 18 |
|- | |- | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
Line 1,194: | Line 1,226: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="10" | Type 2 |
|- | |- | ||
− | ! colspan="10" | Increase Attack Speed | + | ! colspan="10" | Increase Attack Speed during Brave Combat |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA Potency |
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -5% | ||
+ | |- | ||
+ | ! colspan="10" | Number of Final Bonus Hits | ||
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | +300% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA 1st Stage Potency |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | +10% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA 2nd Stage Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | + | + | | colspan="10" style="text-align: center;" | +5% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,227: | Line 1,263: | ||
|- | |- | ||
|} | |} | ||
− | |||
− | |||
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtIrisGale.png|link=]]<br>{{icons|NGS Katana}} [[Portal:New_Genesis/Katana_Photon_Arts_and_Actions#Iris_Gale|Iris Gale]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Katana Photon Art.<br>Mows down nearby enemies after a swift sword draw.<br>Multiple uses release alternate attacks. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 320 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 20 |
|- | |- | ||
! rowspan="6" | Type 1 | ! rowspan="6" | Type 1 | ||
|- | |- | ||
− | ! colspan="10" | Increase | + | ! colspan="10" | Increase Attack Range |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
Line 1,254: | Line 1,288: | ||
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="8" | Type 2 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Reduce time until Fearless Attitude is available |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Fearless Attitude Potency immediately after |
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +10% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA 1st Stage Potency |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | +10% |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PA 2nd Stage Potency |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | + | + | | colspan="10" style="text-align: center;" | +5% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,284: | Line 1,322: | ||
|} | |} | ||
− | === | + | ===Bow=== |
{| class="wikitable table-bordered table-responsive-md" | {| class="wikitable table-bordered table-responsive-md" | ||
− | ! rowspan="5" colspan="1" | [[File: | + | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtDimensionalRay.png|link=]]<br>{{icons|NGS Bow}} [[Portal:New_Genesis/Bow_Photon_Arts_and_Actions#Dimensional_Ray|Dimensional Ray]] |
|- | |- | ||
! rowspan="1" colspan="2" | Potency | ! rowspan="1" colspan="2" | Potency | ||
− | | rowspan="5" colspan="8" | | + | | rowspan="5" colspan="8" | Bow Photon Art.<br>A bow from an alternate dimension fires arrows down<br>on enemies. Charging and release will stock up to<br>5 homing attacks which will be unleashed one at a time<br>after you land hits with other Photon Arts. |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 580 |
|- | |- | ||
! rowspan="1" colspan="2" | PP Cost | ! rowspan="1" colspan="2" | PP Cost | ||
|- | |- | ||
− | | colspan="2" style="text-align: center;" | | + | | colspan="2" style="text-align: center;" | 27 |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="6" | Type 1 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Increase Area of Effect When Uncharged |
|- | |- | ||
| colspan="10" style="text-align: center;" | - | | colspan="10" style="text-align: center;" | - | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | PP Cost |
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
− | ! | + | ! rowspan="8" | Type 2 |
|- | |- | ||
− | + | ! colspan="10" | Increase Attack Duration When Uncharged | |
|- | |- | ||
− | + | | colspan="10" style="text-align: center;" | - | |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Potency Per Hit When Uncharged |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | - | + | | colspan="10" style="text-align: center;" | -28% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,324: | Line 1,362: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | | + | + | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% |
|- | |- | ||
! rowspan="8" | Type 3 | ! rowspan="8" | Type 3 | ||
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | No. of Arrows Stocked when Charged |
|- | |- | ||
− | | | + | | colspan="10" style="text-align: center;" | +3 |
|- | |- | ||
− | ! colspan="10" | | + | ! colspan="10" | Potency Per Hit When Charged |
|- | |- | ||
− | | colspan="10" style="text-align: center;" | | + | | colspan="10" style="text-align: center;" | -30% |
|- | |- | ||
! colspan="10" | PP Cost | ! colspan="10" | PP Cost | ||
Line 1,343: | Line 1,381: | ||
|- | |- | ||
|} | |} | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtCeaselessDraw.png|link=]]<br>{{icons|NGS Bow}} [[Portal:New_Genesis/Bow_Photon_Arts_and_Actions#Ceaseless_Draw|Ceaseless Draw]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Bow Photon Art.<br>Unleash arrows to your front as you make a long move.<br>Charging will release a flurry of photon arrows instead. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 1620 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 25 | ||
+ | |- | ||
+ | ! rowspan="10" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | ? | ||
+ | |- | ||
+ | ! colspan="10" | Charged Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -13% | ||
+ | |- | ||
+ | ! colspan="10" | Uncharged Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -15% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Charge Time During Brave Combat | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -90% | ||
+ | |- | ||
+ | ! colspan="10" | Number of Final Bonus Hits | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +300% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Elusion Plus immediately after has Potency - & Photon Bow Attack Impact Charge Effect | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +20% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Jet Boots=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtViolentGale.png|link=]]<br>{{icons|NGS Jet Boots}} [[Portal:New_Genesis/Jet_Boots_Photon_Arts_and_Actions#Violent_Gale|Violent Gale]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Jet Boots Photon Art.<br>Kick the enemy as you spin horizontally.<br>Pressing and holding the PA button will change the attack<br>in exchange of consuming additional PP. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 390 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 18 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Range | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Add Jetsweep Jolt Gauge Effect to Non-Variant Attack | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Activate Thrust Drive by pressing the Normal Attack button after activating this PA | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtFierceWave.png|link=]]<br>{{icons|NGS Jet Boots}} [[Portal:New_Genesis/Jet_Boots_Photon_Arts_and_Actions#Fierce_Wave|Fierce Wave]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Jet Boots Photon Art.<br>Unleashes a shockwave in front of you as you spin<br>vertically.<br>Pressing and holding the PA button will change the attack<br>in exchange of consuming additional PP. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 550 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 12 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Range | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Shockwave Attack Duration | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Potency Per Shockwave Hit | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -40% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Activate Thrust Drive by pressing the Normal Attack button after activating this PA | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Soaring Blades=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtRampagingHarrier.png|link=]]<br>{{icons|NGS Soaring Blades}} [[Portal:New_Genesis/Soaring_Blades_Photon_Arts_and_Actions#Rampaging_Harrier|Rampaging Harrier]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Soaring Blades Photon Art.<br>Unleashes a combo slash attack and then causes numerous<br>Photon Blades to rain down on the enemy. Pressing the PA<br>button again during the attack will change it. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 1340 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 35 | ||
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Immune to being launched or knocked back during PA | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Pinion Blade Gauge Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +10% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="10" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Potency to Downed Enemies | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +5% || +6% || +7% || +8% || +9% || colspan="5" style="text-align: center;" | +10% | ||
+ | |- | ||
+ | ! colspan="10" | Potency to Non-Downed Enemies | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | colspan="6" style="text-align: center;" | -25% || -15% || -10% || -5% || +0% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed Before Variant Attack | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Potency before Variant Attack | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -10% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtRoaringPheasant.png|link=]]<br>{{icons|NGS Soaring Blades}} [[Portal:New_Genesis/Soaring_Blades_Photon_Arts_and_Actions#Roaring_Pheasant|Roaring Pheasant]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Soaring Blades Photon Art.<br>Releases a powerful strike after charging forward with<br>vertical slashing attacks. Pressing the PA button again<br>during the attack will change it. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 1280 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 20 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Duration & Decrease Distance Travelled before Variant Attack | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Variant Attack Duration | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Variant Attack Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -3% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Pinion Blade Gauge Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Harmonizer=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtFredranRiding.png|link=]]<br>{{icons|NGS Harmonizer}} [[Portal:New_Genesis/Harmonizer_Photon_Arts_and_Actions#Fredran_Riding|Fredran Riding]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Harmonizer Photon Art.<br>Summons the Familiar Fredran to fire a vacuum wave at enemies.<br>Pressing and holding the PA button will allow you to fly on<br>Fredran at the cost of additional PP. Remain flying as long<br>as the button in held down.<br>Releasing the button will cause you to dismount as Fredran charges ahead to attack the enemy. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 810 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 10 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increases Lunge Potency based on time spent on Fredran<br>Stage 1 Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +80%/+240% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Fire vacuum wave attacks while riding Fredran | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Reduced ongoing PP Cost while riding Fredran & Charge Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost on PA activation | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Add Treble Clef Mark effect to non-Variant Attacks | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSPhotonArtWulfenRaid.png|link=]]<br>{{icons|NGS Harmonizer}} [[Portal:New_Genesis/Harmonizer_Photon_Arts_and_Actions#Wulfen_Raid|Wulfen Raid]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Harmonizer Photon Art.<br>Summons the Familiar Wulfen to charge forward and perform<br>an uppercut.<br>Pressing and holding the PA button will unleash a combo<br>attack forward at the cost of additional PP. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 810 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 24 | ||
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | ? | ||
+ | |- | ||
+ | ! colspan="10" | PA Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -12% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Focus Gauge Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Add Treble Clef Mark effect to non-Variant Attacks | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Gunblade=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:NGSUIPhotonArtReapingRegulus.png|link=]]<br>{{icons|NGS Gunblade}} [[Portal:New_Genesis/Gunblade_Photon_Arts_and_Actions#Reaping_Regulus|Reaping Regulus]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Gunblade Photon Art.<br>Throw a photon bomb and retreat as it explodes.<br>Inputting a direction will instead cause you to kick the bomb<br>forward. The bomb explodes after traveling a certain<br>distance. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 210 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 17 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Range | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | ? | ||
+ | |- | ||
+ | ! colspan="10" | PA Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -16% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Activate Charged Blade by pressing the Weapon Action Button after activating this PA | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:NGSUIPhotonArtWavingRigel.png|link=]]<br>{{icons|NGS Gunblade}} [[Portal:New_Genesis/Gunblade_Photon_Arts_and_Actions#Waving_Rigel|Waving Rigel]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Gunblade Photon Art.<br>Thrusts your weapon into the ground, creating a shockwave<br>all around you. Doing this while in the air will cause you<br>to plunge to the ground and perform the attack.<br>Inputting a direction will instead cause you to rise while attacking<br>the surrounding area. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 130 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 18 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Focus Gauge Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase attack range and upward movement distance when inputting a direction | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Shockwave continuously activates when not inputting a direction | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Potency per hit when not inputting a direction | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -65% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Techniques== | ||
+ | ===Fire Techniques=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSTechFoie.png|link=]]<br>[[Portal:New_Genesis/Techniques_List#Fire|Foie]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Fire-elemental Technique.<br>Release a fireball in front of you.<br>Charge to launch an alternate attack. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 300 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 15 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Range | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Attack Speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Charge Time | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -20% | ||
+ | |- | ||
+ | ! colspan="10" | Technique Potency | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | -30% || -27% || -24% || -22% || -20% || -19% || -18% || -17% || -16% || -15% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Elemental Down Factor | ||
+ | |- | ||
+ | | +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100% | ||
+ | |- | ||
+ | ! colspan="10" | Seal of Flame Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +50% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Ice Techniques=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSTechBarta.png|link=]]<br>[[Portal:New_Genesis/Techniques_List#Ice|Barta]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Ice-elemental Technique.<br>Create a photon reaction that<br>forms and releases an ice cluster.<br>Charging increases the potency. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 300 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 16 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Becomes a target location attack | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Etches a 1st Stage Ice Sigil when a 2nd Stage Ice Sigil explodes | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | 2nd Stage Ice Sigil Explosion Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | -30% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Uncharged Potency to Enemies marked with Stage 2 Ice Sigil | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +20% | ||
+ | |- | ||
+ | ! colspan="10" | Compound Technique Gauge Charge | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +20% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Lightning Techniques=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSTechZonde.png|link=]]<br>[[Portal:New_Genesis/Techniques_List#Lightning|Zonde]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Lightning-elemental Technique.<br>Calls down a lightning bolt in front of you.<br>Charging increases the potency. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 300 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 18 | ||
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Charge for high-voltage state | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +300% | ||
+ | |- | ||
+ | ! colspan="10" | No charge gained on chain-lightning attacks to enemies | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +15% || +10% || +5% || +0% || -2% || -4% || -6% || -8% || -10% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Chain Lightning attacks to Enemies | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Charge Effect added to charged chain lightning attacks | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | ! rowspan="10" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Uncharged potency in high-voltage state | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +15% | ||
+ | |- | ||
+ | ! colspan="10" | Chain Lightning Potency | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +25% | ||
+ | |- | ||
+ | ! colspan="10" | Compound Technique Gauge Charge | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +30% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Wind Techniques=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSTechZan.png|link=]]<br>[[Portal:New_Genesis/Techniques_List#Wind|Zan]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Wind-elemental Technique.<br>Release a gust of wind that cuts like<br>a blade in front of you.<br>Charge to launch an alternate attack. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 290 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 17 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Vortex Attack Range/Reduce Number of Hits | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Charged Attack Range and Attack Speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Elemental Down Factor | ||
+ | |- | ||
+ | | +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100% | ||
+ | |- | ||
+ | ! colspan="10" | Compound Technique Gauge Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +20% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Light Techniques=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSTechGrants.png|link=]]<br>[[Portal:New_Genesis/Techniques_List#Light|Grants]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Light-elemental Technique.<br>Generate swords of light in front of you.<br>Charge to launch an alternate attack. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 310 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 18 | ||
+ | |- | ||
+ | ! rowspan="8" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Charged attacks and additional halo attacks each strike as 1 hit | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | Charged Potency | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +5% || +8% || +11% || +13% || +15% || +16% || +17% || +18% || +19% || +20% | ||
+ | |- | ||
+ | ! colspan="10" | Charge Time | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +60% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Negate enemy attacks when activated | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +30% || +26% || +22% || +18% || +15% || +14% || +13% || +12% || +11% || +10% | ||
+ | |- | ||
+ | ! rowspan="8" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | Elemental Down Factor | ||
+ | |- | ||
+ | | +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100% | ||
+ | |- | ||
+ | ! colspan="10" | Compound Technique Gauge Accumulation | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +20% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Dark Techniques=== | ||
+ | |||
+ | {| class="wikitable table-bordered table-responsive-md" | ||
+ | ! rowspan="5" colspan="1" | [[File:UINGSTechMegid.png|link=]]<br>[[Portal:New_Genesis/Techniques_List#Dark|Megid]] | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | Potency | ||
+ | | rowspan="5" colspan="8" | Dark-elemental Technique.<br>Fire dark photons in front of you.<br>Charge to launch an alternate attack. | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 300 | ||
+ | |- | ||
+ | ! rowspan="1" colspan="2" | PP Cost | ||
+ | |- | ||
+ | | colspan="2" style="text-align: center;" | 21 | ||
+ | |- | ||
+ | ! rowspan="6" | Type 1 | ||
+ | |- | ||
+ | ! colspan="10" | Increase Uncharged Explosion Attack/Bullet Speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 2 | ||
+ | |- | ||
+ | ! colspan="10" | Concentrate Charged Attacks into a single Photon Bullet/Hit multiple times at a slower speed | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | - | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5% | ||
+ | |- | ||
+ | ! rowspan="6" | Type 3 | ||
+ | |- | ||
+ | ! colspan="10" | With 3 Dark Orbs stocked, Uncharged Potency - & Compound Technique Gauge Charge - | ||
+ | |- | ||
+ | | colspan="10" style="text-align: center;" | +25%/+40% | ||
+ | |- | ||
+ | ! colspan="10" | PP Cost | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
+ | |- | ||
+ | | +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {{NGS Navbox}} |
Latest revision as of 15:58, 21 October 2024
Overview
A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter.
This system is locked until the character completes Main Story Chapter 6: "Starless", A New Enemy.
There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both.
Each customization effect is saved separately and is freely changeable at the class counter without losing levels. Note that classes that share weapons or can use techniques share the set customization and level. For example if you unlock Technique "Grants" as Type 1 and upgrade it to Level 5, this is shared with all other classes that can use techniques. The same applies to Photon Arts.
Tech Arts Customization Costs
Material | Level Cost | Total Cost | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
N-EX Cube | 1 | 2 | 3 | 4 | 5 | 10 | 15 | 30 | 50 | - | 120 | ||
TA Customization Disc A/Melee TA Customization Disc A/Ranged TA Customization Disc A/Technique |
5 | 10 | 15 | 20 | 25 | 40 | 50 | 100 | 150 | - | 415 | ||
TA Customization Disc B/Melee TA Customization Disc B/Ranged TA Customization Disc B/Technique |
- | - | - | - | - | 1 | 3 | 10 | 30 | - | 44 | ||
TA Customization Disc X/Omni | - | - | - | - | - | - | - | - | - | 1 | 1 | ||
N-Meseta | 2,000 | 3,000 | 5,000 | 10,000 | 20,000 | 60,000 | 100,000 | 150,000 | 200,000 | 300,000 | 850,000 |
Photon Arts
Sword
Spiral Edge | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Sword Photon Art. Rise in a vertical slashing, spiral ascent. Charging increases the potency. | ||||||||
800 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +14% | +15% |
Charge Time | |||||||||
40% | |||||||||
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
Calibur Streak | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Sword Photon Art. Unleash a powerful slash. Can attack up to 3 times by pressing the PA button after the slash. Charging the attacks will increase the number of hits for each of them. | ||||||||
3500 | |||||||||
PP Cost | |||||||||
35 | |||||||||
Type 1 | |||||||||
Increase Attack Speed/Charge Time | |||||||||
-50% | |||||||||
Charged Potency | |||||||||
-37% | |||||||||
Uncharged Potency | |||||||||
-15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
PA 3rd Stage Potency when PA 1st Stage is Charged | |||||||||
+10% | |||||||||
PA 3rd Stage Potency when PA 2nd Stage is Charged | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Charged attacks become single hit shockwave attacks No forward movement during this attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Wired Lance
Vane Mixture | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wired Lance Photon Art. Spin and cleave through enemies before unleashing a powerful final blow. Can be used while moving. | ||||||||
800 | |||||||||
PP Cost | |||||||||
28 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Wired Lance Weapon Action Potency when activated immediately after this PA | |||||||||
+15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Crossing Feather Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Turbulent Train | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wired Lance Photon Art. Launch a vertical slash while spinning aggressively. | ||||||||
555 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
+25% | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 2 | |||||||||
Increase Attack Range | |||||||||
+100% | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
Partisan
Cleaving Scythe | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Partisan Photon Art. Quickly mows down enemies in front of you. Charge to launch an alternate attack. | ||||||||
1010 | |||||||||
PP Cost | |||||||||
26 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
A charged slash deals continuous attacks | |||||||||
- | |||||||||
Charged Potency | |||||||||
-45% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hunter Arts Avenger Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Hunter Arts Avenger Non-Activation Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% |
Thrusting Javelin | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Partisan Photon Art. Launch the weapon at a target after thrust. Press and hold the PA button to thrust until your PP is depleted and throw. | ||||||||
800 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Finishing Blow Potency and Attack Range | |||||||||
+300% | |||||||||
PA Potency | |||||||||
-80% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Hold down the PA button to increase potency and attack speed | |||||||||
+20% | |||||||||
PA Potency | |||||||||
-10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Twin Daggers
Helzeus Coat | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Daggers Photon Art. Unleash a shock wave after leaping forward. | ||||||||
510 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
First Half of PA: Increase Distance Forward Second Half of PA: No Retreat/Increase Shockwave Range | |||||||||
- | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Potency of Acceleration Drive when activated immediately after | |||||||||
50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Limber Figure | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Daggers Photon Art. After driving your blade into the enemy, you throw your weapon striking nearby enemies. | ||||||||
845 | |||||||||
PP Cost | |||||||||
24 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA First Half Potency/PA Second Half Potency | |||||||||
-18%/-13% | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
PA second half area attack deals continuous attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Double Saber
Julien Dance | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Double Saber Photon Art. Quickly close in on an enemy and unleash a string of strikes. Generates a whirlwind when used. | ||||||||
865 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA First Half Potency/PA Second Half Potency | |||||||||
-30%/-12% | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Potency to Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | +10% | |||
Potency to Non-Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% | |||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Whirlwind Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Quick Gash | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Double Saber Photon Art. Spawn a tornado while moving backwards after a quick sideway sweap. Generates a whirlwind when used. | ||||||||
700 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-12% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Increase Tornado Attack Duration | |||||||||
? | |||||||||
Potency Per Tornado Hit | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Knuckles
Thousand Blows | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Knuckles Photon Art. Pummel an enemy with countless blows before unleashing a powerful upper cut. | ||||||||
1350 | |||||||||
PP Cost | |||||||||
32 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Potency to Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | ||||
Potency to Non-Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% | |||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Immune to being launched or knocked back while using PA | |||||||||
- | |||||||||
Damage Taken | |||||||||
-50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Double Drive | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Knuckles Photon Art. Leap forward with a punch before unleashing countless blows. | ||||||||
755 | |||||||||
PP Cost | |||||||||
28 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-22% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase PA First Half Attack Duration | |||||||||
? | |||||||||
Shorten Hit Interval | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Increase Distance Travelled in PA First Half | |||||||||
? | |||||||||
Negate Enemy Attacks While Charging | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Assault Rifle
Razing Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Assault Rifle Photon Art. Fire shells that explode on impact with the enemy. The shells spiral and penetrate targets when the attack is charged and be charged up to two levels. The shells' power will increase depending on the charge level. | ||||||||
265 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Increase 1st Stage Charged Attack Potency & Bullet Speed & Range/Concentrated Into 1 Hit | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 2 | |||||||||
Uncharged bullets track enemies | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% | +5% | +0% | -5% | -10% | -12% | -14% | -16% | -18% | -20% |
Type 3 | |||||||||
Rifle Attack Impact Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Blaze Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Assault Rifle Photon Art. Fire high-speed volley after a dodge. By pressing and holding down on the PA button, it will continue to fire until PP is depleted. | ||||||||
310 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Spread Shot Gauge Accumulation | |||||||||
+100% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase potency while holding down PA button/tracking bullets | |||||||||
- | |||||||||
PA Potency | |||||||||
-35% | |||||||||
PP Cost | |||||||||
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Increase Finishing Blow Potency and Attack Range | |||||||||
- | |||||||||
PA Potency | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Launcher
Fallen Impact | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Launcher Photon Art. Drop down an explosive shell in front of you. | ||||||||
530 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increased Number of Explosive Shells | |||||||||
? | |||||||||
Potency Per Explosive Shell Hit | |||||||||
-28% | |||||||||
PP Cost | |||||||||
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Launcher PA potency to enemies being hit with Explosive Shells - Increase Fall Interval of Explosive Shells | |||||||||
+20% | |||||||||
PA Potency | |||||||||
-25% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Fear Eraser | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Launcher Photon Art. Fire a high-powered photon laser. By pressing and holding down on the PA button, it will continue to fire until PP is depleted. A follow-up attack will be added when used continuously for a certain amount of time. | ||||||||
2150 | |||||||||
PP Cost | |||||||||
35 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
? | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 2 | |||||||||
PP Consumption While Holding PA Button | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-10% | -20% | -30% | -35% | -40% | -42% | -44% | -46% | -48% | -50% |
Charge Time | |||||||||
+40% | |||||||||
Type 3 | |||||||||
Complete Charge Immediately | |||||||||
- | |||||||||
Charged Additional Attack Potency | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+60% | +55% | +50% | +45% | +40% | +38% | +36% | +34% | +32% | +30% |
Twin Machine Guns
Bullet Rave | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Machine Guns Photon Art. Launch a powerful focus shot after loosing fire intermittently. Charging increases the potency. | ||||||||
670 | |||||||||
PP Cost | |||||||||
22 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-12% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Always maximizes potency increase based on distance | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Increase Number of Attacks | |||||||||
- | |||||||||
Uncharged Potency | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Aimless Rain | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Twin Machine Guns Photon Art. Pelt the surrounding enemies with a hail of bullets as you spin round and round. Charging increases the potency. | ||||||||
680 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Hail of Bullets Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Talis
Convergence Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Talis Photon Art. Unleash photons in your path and deploy the Talis. Techniques will be altered during Talis deployment. | ||||||||
160 | |||||||||
PP Cost | |||||||||
15 | |||||||||
Type 1 | |||||||||
Technique Potency - - seconds after Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% / 20 seconds | |||||||||
Talis deployment duration | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+100% | |||||||||
Technique PP Cost while Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-5% | -15% | -25% | -35% | -40% | -42% | -44% | -46% | -48% | -50% |
Type 2 | |||||||||
Techniques attack target location when Talis is deployed | |||||||||
- | |||||||||
Techniques Elemental Down factor when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Tricky Capacitor Gauge Accumulation when Talis is deployed | |||||||||
+50% | |||||||||
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Wand
Swift Smash | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wand Photon Art. Quickly close in on an enemy to deal a devastating blow. Charging increases the potency. | ||||||||
710 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+50% | +60% | +70% | +75% | +80% | +84% | +88% | +92% | +96% | +100% |
Charge Time | |||||||||
200% | |||||||||
Type 2 | |||||||||
Change to a shockwave projectile Increase Attack Speed No forward movement during attack | |||||||||
- | |||||||||
PA Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-20% | |||||||||
Technique PP Cost when Talis is deployed | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Wand Element Pursuit Gauge Accumulation Added | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Katana
Lotus Lightning | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Katana Photon Art. Releases manifold shockwaves in a straight line after charging your sword. Multiple uses release alternate attacks. | ||||||||
400 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed during Brave Combat | |||||||||
- | |||||||||
PA Potency | |||||||||
-5% | |||||||||
Number of Final Bonus Hits | |||||||||
+300% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
PA 1st Stage Potency | |||||||||
+10% | |||||||||
PA 2nd Stage Potency | |||||||||
+5% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Iris Gale | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Katana Photon Art. Mows down nearby enemies after a swift sword draw. Multiple uses release alternate attacks. | ||||||||
320 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Reduce time until Fearless Attitude is available | |||||||||
- | |||||||||
Fearless Attitude Potency immediately after | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
PA 1st Stage Potency | |||||||||
+10% | |||||||||
PA 2nd Stage Potency | |||||||||
+5% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Bow
Dimensional Ray | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Bow Photon Art. A bow from an alternate dimension fires arrows down on enemies. Charging and release will stock up to 5 homing attacks which will be unleashed one at a time after you land hits with other Photon Arts. | ||||||||
580 | |||||||||
PP Cost | |||||||||
27 | |||||||||
Type 1 | |||||||||
Increase Area of Effect When Uncharged | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Duration When Uncharged | |||||||||
- | |||||||||
Potency Per Hit When Uncharged | |||||||||
-28% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
No. of Arrows Stocked when Charged | |||||||||
+3 | |||||||||
Potency Per Hit When Charged | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Ceaseless Draw | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Bow Photon Art. Unleash arrows to your front as you make a long move. Charging will release a flurry of photon arrows instead. | ||||||||
1620 | |||||||||
PP Cost | |||||||||
25 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
Charged Potency | |||||||||
-13% | |||||||||
Uncharged Potency | |||||||||
-15% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Charge Time During Brave Combat | |||||||||
-90% | |||||||||
Number of Final Bonus Hits | |||||||||
+300% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Elusion Plus immediately after has Potency - & Photon Bow Attack Impact Charge Effect | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Jet Boots
Violent Gale | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Jet Boots Photon Art. Kick the enemy as you spin horizontally. Pressing and holding the PA button will change the attack in exchange of consuming additional PP. | ||||||||
390 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Add Jetsweep Jolt Gauge Effect to Non-Variant Attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Activate Thrust Drive by pressing the Normal Attack button after activating this PA | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Fierce Wave | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Jet Boots Photon Art. Unleashes a shockwave in front of you as you spin vertically. Pressing and holding the PA button will change the attack in exchange of consuming additional PP. | ||||||||
550 | |||||||||
PP Cost | |||||||||
12 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Shockwave Attack Duration | |||||||||
- | |||||||||
Potency Per Shockwave Hit | |||||||||
-40% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Activate Thrust Drive by pressing the Normal Attack button after activating this PA | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Soaring Blades
Rampaging Harrier | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Soaring Blades Photon Art. Unleashes a combo slash attack and then causes numerous Photon Blades to rain down on the enemy. Pressing the PA button again during the attack will change it. | ||||||||
1340 | |||||||||
PP Cost | |||||||||
35 | |||||||||
Type 1 | |||||||||
Immune to being launched or knocked back during PA | |||||||||
- | |||||||||
Pinion Blade Gauge Accumulation | |||||||||
+10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Potency to Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +6% | +7% | +8% | +9% | +10% | ||||
Potency to Non-Downed Enemies | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-25% | -15% | -10% | -5% | +0% | |||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Increase Attack Speed Before Variant Attack | |||||||||
- | |||||||||
Potency before Variant Attack | |||||||||
-10% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Roaring Pheasant | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Soaring Blades Photon Art. Releases a powerful strike after charging forward with vertical slashing attacks. Pressing the PA button again during the attack will change it. | ||||||||
1280 | |||||||||
PP Cost | |||||||||
20 | |||||||||
Type 1 | |||||||||
Increase Duration & Decrease Distance Travelled before Variant Attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Variant Attack Duration | |||||||||
- | |||||||||
Variant Attack Potency | |||||||||
-3% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Pinion Blade Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Harmonizer
Fredran Riding | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Harmonizer Photon Art. Summons the Familiar Fredran to fire a vacuum wave at enemies. Pressing and holding the PA button will allow you to fly on Fredran at the cost of additional PP. Remain flying as long as the button in held down. Releasing the button will cause you to dismount as Fredran charges ahead to attack the enemy. | ||||||||
810 | |||||||||
PP Cost | |||||||||
10 | |||||||||
Type 1 | |||||||||
Increases Lunge Potency based on time spent on Fredran Stage 1 Potency | |||||||||
+80%/+240% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Fire vacuum wave attacks while riding Fredran | |||||||||
- | |||||||||
Reduced ongoing PP Cost while riding Fredran & Charge Potency | |||||||||
- | |||||||||
PP Cost on PA activation | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Add Treble Clef Mark effect to non-Variant Attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Wulfen Raid | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Harmonizer Photon Art. Summons the Familiar Wulfen to charge forward and perform an uppercut. Pressing and holding the PA button will unleash a combo attack forward at the cost of additional PP. | ||||||||
810 | |||||||||
PP Cost | |||||||||
24 | |||||||||
Type 1 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-12% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Focus Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Add Treble Clef Mark effect to non-Variant Attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Gunblade
Reaping Regulus | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Gunblade Photon Art. Throw a photon bomb and retreat as it explodes. Inputting a direction will instead cause you to kick the bomb forward. The bomb explodes after traveling a certain distance. | ||||||||
210 | |||||||||
PP Cost | |||||||||
17 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
? | |||||||||
PA Potency | |||||||||
-16% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Activate Charged Blade by pressing the Weapon Action Button after activating this PA | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Waving Rigel | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Gunblade Photon Art. Thrusts your weapon into the ground, creating a shockwave all around you. Doing this while in the air will cause you to plunge to the ground and perform the attack. Inputting a direction will instead cause you to rise while attacking the surrounding area. | ||||||||
130 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Focus Gauge Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase attack range and upward movement distance when inputting a direction | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Shockwave continuously activates when not inputting a direction | |||||||||
- | |||||||||
Potency per hit when not inputting a direction | |||||||||
-65% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Techniques
Fire Techniques
Foie | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Fire-elemental Technique. Release a fireball in front of you. Charge to launch an alternate attack. | ||||||||
300 | |||||||||
PP Cost | |||||||||
15 | |||||||||
Type 1 | |||||||||
Increase Attack Range | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Attack Speed | |||||||||
- | |||||||||
Charge Time | |||||||||
-20% | |||||||||
Technique Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
-30% | -27% | -24% | -22% | -20% | -19% | -18% | -17% | -16% | -15% |
Type 3 | |||||||||
Elemental Down Factor | |||||||||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Seal of Flame Accumulation | |||||||||
+50% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Ice Techniques
Barta | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Ice-elemental Technique. Create a photon reaction that forms and releases an ice cluster. Charging increases the potency. | ||||||||
300 | |||||||||
PP Cost | |||||||||
16 | |||||||||
Type 1 | |||||||||
Becomes a target location attack | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Etches a 1st Stage Ice Sigil when a 2nd Stage Ice Sigil explodes | |||||||||
- | |||||||||
2nd Stage Ice Sigil Explosion Potency | |||||||||
-30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Uncharged Potency to Enemies marked with Stage 2 Ice Sigil | |||||||||
+20% | |||||||||
Compound Technique Gauge Charge | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Lightning Techniques
Zonde | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Lightning-elemental Technique. Calls down a lightning bolt in front of you. Charging increases the potency. | ||||||||
300 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Charge for high-voltage state | |||||||||
+300% | |||||||||
No charge gained on chain-lightning attacks to enemies | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +15% | +10% | +5% | +0% | -2% | -4% | -6% | -8% | -10% |
Type 2 | |||||||||
Increase Chain Lightning attacks to Enemies | |||||||||
- | |||||||||
Charge Effect added to charged chain lightning attacks | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Type 3 | |||||||||
Uncharged potency in high-voltage state | |||||||||
+15% | |||||||||
Chain Lightning Potency | |||||||||
+25% | |||||||||
Compound Technique Gauge Charge | |||||||||
+30% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
Wind Techniques
Zan | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Wind-elemental Technique. Release a gust of wind that cuts like a blade in front of you. Charge to launch an alternate attack. | ||||||||
290 | |||||||||
PP Cost | |||||||||
17 | |||||||||
Type 1 | |||||||||
Increase Vortex Attack Range/Reduce Number of Hits | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Increase Charged Attack Range and Attack Speed | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
Elemental Down Factor | |||||||||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Compound Technique Gauge Accumulation | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Light Techniques
Grants | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Light-elemental Technique. Generate swords of light in front of you. Charge to launch an alternate attack. | ||||||||
310 | |||||||||
PP Cost | |||||||||
18 | |||||||||
Type 1 | |||||||||
Charged attacks and additional halo attacks each strike as 1 hit | |||||||||
- | |||||||||
Charged Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+5% | +8% | +11% | +13% | +15% | +16% | +17% | +18% | +19% | +20% |
Charge Time | |||||||||
+60% | |||||||||
Type 2 | |||||||||
Negate enemy attacks when activated | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+30% | +26% | +22% | +18% | +15% | +14% | +13% | +12% | +11% | +10% |
Type 3 | |||||||||
Elemental Down Factor | |||||||||
+10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% |
Compound Technique Gauge Accumulation | |||||||||
+20% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Dark Techniques
Megid | |||||||||
---|---|---|---|---|---|---|---|---|---|
Potency | Dark-elemental Technique. Fire dark photons in front of you. Charge to launch an alternate attack. | ||||||||
300 | |||||||||
PP Cost | |||||||||
21 | |||||||||
Type 1 | |||||||||
Increase Uncharged Explosion Attack/Bullet Speed | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 2 | |||||||||
Concentrate Charged Attacks into a single Photon Bullet/Hit multiple times at a slower speed | |||||||||
- | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+20% | +17% | +14% | +12% | +10% | +9% | +8% | +7% | +6% | +5% |
Type 3 | |||||||||
With 3 Dark Orbs stocked, Uncharged Potency - & Compound Technique Gauge Charge - | |||||||||
+25%/+40% | |||||||||
PP Cost | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
+15% | +12% | +9% | +7% | +5% | +4% | +3% | +2% | +1% | +0% |
|