Difference between revisions of "Elite Training: Heaven & Earth"
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Videomaximum (talk | contribs) (Created page with "{| class="wikitable table-bordered" style="float:right; border: none;" |- !colspan="2"|Elite Training: Heaven & Earth |- !colspan="2"|File:UIMapVR.png |- ! Quest Type | E...") |
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|- | |- | ||
! Extreme | ! Extreme | ||
− | | Level 75 and up <br>Payment of 1 Extreme Pass is required at the Gateway Ship. | + | | Level 75 and up <br>Payment of 1 Extreme Pass is<br> required at the Gateway Ship. |
|- | |- | ||
!colspan="2"|Restrictions | !colspan="2"|Restrictions | ||
Line 53: | Line 53: | ||
<br> | <br> | ||
You will fail this quest if you become incapacitated or retire. | You will fail this quest if you become incapacitated or retire. | ||
− | |||
− | |||
==Additional Info== | ==Additional Info== | ||
Line 63: | Line 61: | ||
*At the time of writing (6/6/2020), completing Stage 70 will reset your progress back to Stage 1, so it is recommended to stay at around Stage 60-65 or below to farm. | *At the time of writing (6/6/2020), completing Stage 70 will reset your progress back to Stage 1, so it is recommended to stay at around Stage 60-65 or below to farm. | ||
*Failure to complete the 'optional' Stage Orders decreases the rarity of items and reduces the amount you can take at the end of the run. | *Failure to complete the 'optional' Stage Orders decreases the rarity of items and reduces the amount you can take at the end of the run. | ||
+ | |||
+ | ==Stages== | ||
+ | ===Stages 1 - 5=== | ||
+ | {| class="wikitable table-bordered" | ||
+ | ! scope="col" style="width: 5%;" class="topleft" | Stage | ||
+ | ! scope="col" style="width: 15%;" | Enemies (Lv. 80) | ||
+ | ! scope="col" style="width: 20%;" | Stage Order | ||
+ | ! scope="col" style="width: 14%;" | Resistance | ||
+ | ! Notes | ||
+ | |- | ||
+ | <!--Stage--> | align="center" | 1 | ||
+ | <!--Enemies-->| [[Noiya Nyau]]<br>[[Sakura Nyau]]<br>[[Sonic Nyau]]<br>[[Summer Nyau]]<br>[[Luna Nyau]]<br>[[Ceremo Nyau]] | ||
+ | <!--Order--> | Don't take damage for 30 seconds! | ||
+ | <!--Weapon--> | align="center" | | ||
+ | <!--Notes-->| align="center" | | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |2 | ||
+ | <!--Enemies-->| [[Knight Gear]]<br>[[Dragon Ex]]<br>[[Gigur Gunne-gam]] | ||
+ | <!--Order--> | Defeat three enemies from the front! | ||
+ | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Double Saber}}{{icons|Gunblade}}{{icons|Twin Machineguns}}{{icons|Bow}}{{icons|Talis}}{{icons|Jet Boots}} | ||
+ | <!--Notes-->| align="center" | Enemies spawn in the order listed after the previous one is defeated. | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |3 | ||
+ | <!--Enemies-->| [[Doublune]]<br>[[Doublunda]]<br>[[Nove Ringadarl]]<br>[[Aginis]]<br>[[Diabo Igrithys]] | ||
+ | <!--Order--> | Break three Diabo Igrythys parts! | ||
+ | <!--Weapon--> | align="center" | {{icons|Partisan}}{{icons|Knuckles}}{{icons|Katana}}{{icons|Soaring Blades}}{{icons|Launcher}}{{icons|Talis}} | ||
+ | <!--Notes-->| align="center" | Nove Ringadarl spawns when all Doublundas and Doublunes are killed. Diabo Igrithys spawns when all Aginis are killed. | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |4 | ||
+ | <!--Enemies-->| [[Bonta Bearadda]]<br>[[Oro-ogar]]<br>[[Bonta Bakuta]] | ||
+ | <!--Order--> | Defeat 5 Bonta Bearadda by striking their weak points! | ||
+ | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Daggers}}{{icons|Rifle}}{{icons|Bow}}{{icons|Jet Boots}} | ||
+ | <!--Notes-->| align="center" | | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |5 | ||
+ | <!--Enemies-->| [[Love Rappy]]<br>[[Lovey Rappy]]<br>[[Egg Rappy]]<br>[[Summer Rappy]]<br>[[Latan Rappy]]<br>[[St. Rappy]]<br>[[Gryphon Gels]] | ||
+ | <!--Order--> | Defeat a Summer Rappy in 30 seconds! | ||
+ | <!--Weapon--> | align="center" | {{icons|Partisan}}{{icons|Knuckles}}{{icons|Katana}}{{icons|Soaring Blades}}{{icons|Twin Machineguns}}{{icons|Rod}}{{icons|Wand}} | ||
+ | <!--Notes-->| align="center" | Summer Rappy only spawns after some of the other rappies are killed. | ||
+ | |} | ||
+ | |||
+ | ===Stages 6 - 10=== | ||
+ | |||
+ | {| class="wikitable table-bordered" | ||
+ | ! scope="col" style="width: 5%;" class="topleft" | Stage | ||
+ | ! scope="col" style="width: 15%;" | Enemies (Lv. 80) | ||
+ | ! scope="col" style="width: 20%;" | Stage Order | ||
+ | ! scope="col" style="width: 14%;" | Resistance | ||
+ | ! Notes | ||
+ | |- | ||
+ | <!--Stage--> | align="center" | 6 | ||
+ | <!--Enemies-->| [[Vol Dragon]]<br>[[Caterdra'n]] x3 | ||
+ | <!--Order--> | Defeat two enemies by striking their weak points! | ||
+ | <!--Weapon--> | align="center" | | ||
+ | <!--Notes-->| align="center" | | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |7 | ||
+ | <!--Enemies-->| Winged: | ||
+ | * [[Solda Kapita]] | ||
+ | * [[Deue Solda]] | ||
+ | * [[Decol Malluda]] | ||
+ | * [[Loser Doppelganger]] | ||
+ | * [[Falz Angel]] | ||
+ | Aquatic: | ||
+ | * [[Cyclonehda]] | ||
+ | * [[Wolgahda]] | ||
+ | * [[Elder Doppelganger]] | ||
+ | * [[Falz Hunar]] | ||
+ | Insect: | ||
+ | * [[El Ahda]] | ||
+ | * [[Predicahda]] | ||
+ | * [[Apprentice Doppelganger]] | ||
+ | <!--Order--> | Don't become incapacitated one time! | ||
+ | <!--Weapon--> | align="center" | {{icons|Partisan}}{{icons|Double Saber}}{{icons|Katana}}{{icons|Gunblade}}{{icons|Rifle}}{{icons|Rod}}{{icons|Jet Boots}} | ||
+ | <!--Notes-->| align="center" | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Cyclonehdas are killed, Wolgahda spawns) | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |8 | ||
+ | <!--Enemies-->| Monkey: | ||
+ | * [[Oodan]] | ||
+ | * [[Za Oodan]] | ||
+ | * [[Rockbear]] | ||
+ | * [[Geragodan]] | ||
+ | * [[Bayaribbles]] | ||
+ | Wolves: | ||
+ | * [[Gulf]] | ||
+ | * [[Fangulf]] | ||
+ | * [[Zugruff]] | ||
+ | * [[Snow Banther]] | ||
+ | * [[Snow Banshee]] | ||
+ | * [[Falke Leone]] | ||
+ | * [[Vlima Leopard]] | ||
+ | Elephant: | ||
+ | * [[Malmoth]] | ||
+ | * [[Jarmagles]] | ||
+ | <!--Order--> | Don't heal for 60 seconds! | ||
+ | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Daggers}}{{icons|Soaring Blades}}{{icons|Launcher}}{{icons|Bow}}{{icons|Talis}} | ||
+ | <!--Notes-->| align="center" | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Gulfs are killed, Fangulfs spawn).<br><br>Vlima Leopard spawns 10 seconds after Falke Leone. | ||
+ | |- | ||
+ | <!--Stage--> | align="center" | 9 | ||
+ | <!--Enemies-->| [[Persona]] (Sword)<br>[[Matoi Viel]] | ||
+ | <!--Order--> | Don't take damage for 60 seconds! | ||
+ | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Knuckles}}{{icons|Soaring Blades}}{{icons|Bow}}{{icons|Rod}} | ||
+ | <!--Notes-->| align="center" | | ||
+ | |- | ||
+ | <!--Stage--> | align="center" |10 | ||
+ | <!--Enemies-->| [[Regius]]<br>[[Huey]]<br>[[Claris Claes]]<br>[[Casra]]<br>[[Anga Fundarge]]<br>[[Dio Hunar]]<br>[[Profound Darkness]] | ||
+ | <!--Order--> | Defeat one Profound Darkness from the front! | ||
+ | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Double Saber}}{{icons|Katana}}{{icons|Rifle}}{{icons|Twin Machineguns}}{{icons|Talis}}{{icons|Wand}}{{icons|Jet Boots}} | ||
+ | <!--Notes-->| align="center" | Anga Fundarge spawns when all 4 ARKS are killed.<br>Dio Hunar spawns after some time has passed since Anga Fundarge spawned.<br>Profound Darkness spawns when Dio Hunar is killed.<br>The Profound Darkness faced here is the Persona looking version used during the solo part on the second to last stage of the Profound Darkness fight in the [[Emergency Quest: Perennial Apocalypse]]. | ||
+ | |} | ||
+ | {{Quest NavBar}} | ||
+ | {{PSO2 Navbox}} |
Latest revision as of 19:47, 4 July 2021
Quest Objective
Master all five stages!
Quest Description
This is a special training program designed for operatives possessing a suitable skillset. In order to sharpen your ability to make split-second, accurate judgements when needed, you're required to complete the program alone. Note that since this is highly dangerous training, you will need an Extreme Pass, which is issued once every 22 hours.
You will fail this quest if you become incapacitated or retire.
Additional Info
- On top of the claimable Extreme Pass every 22 hours, you can get Extreme Passes from campaign rewards, bingo rewards, or from the EX-Cube Exchange Shop.
- You must complete a set of 5 stages at a time for rewards and completion progress, consuming an Extreme Pass each time.
- You can replay the quest from your last highest completed stage(has to be an increment of 5).
- Higher stages have higher level enemies(meaning better rewards).
- At the time of writing (6/6/2020), completing Stage 70 will reset your progress back to Stage 1, so it is recommended to stay at around Stage 60-65 or below to farm.
- Failure to complete the 'optional' Stage Orders decreases the rarity of items and reduces the amount you can take at the end of the run.
Stages
Stages 1 - 5
Stage | Enemies (Lv. 80) | Stage Order | Resistance | Notes |
---|---|---|---|---|
1 | Noiya Nyau Sakura Nyau Sonic Nyau Summer Nyau Luna Nyau Ceremo Nyau |
Don't take damage for 30 seconds! | ||
2 | Knight Gear Dragon Ex Gigur Gunne-gam |
Defeat three enemies from the front! | Enemies spawn in the order listed after the previous one is defeated. | |
3 | Doublune Doublunda Nove Ringadarl Aginis Diabo Igrithys |
Break three Diabo Igrythys parts! | Nove Ringadarl spawns when all Doublundas and Doublunes are killed. Diabo Igrithys spawns when all Aginis are killed. | |
4 | Bonta Bearadda Oro-ogar Bonta Bakuta |
Defeat 5 Bonta Bearadda by striking their weak points! | ||
5 | Love Rappy Lovey Rappy Egg Rappy Summer Rappy Latan Rappy St. Rappy Gryphon Gels |
Defeat a Summer Rappy in 30 seconds! | Summer Rappy only spawns after some of the other rappies are killed. |
Stages 6 - 10
Stage | Enemies (Lv. 80) | Stage Order | Resistance | Notes |
---|---|---|---|---|
6 | Vol Dragon Caterdra'n x3 |
Defeat two enemies by striking their weak points! | ||
7 | Winged:
Aquatic: Insect: |
Don't become incapacitated one time! | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Cyclonehdas are killed, Wolgahda spawns) | |
8 | Monkey:
Wolves: Elephant: |
Don't heal for 60 seconds! | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Gulfs are killed, Fangulfs spawn). Vlima Leopard spawns 10 seconds after Falke Leone. | |
9 | Persona (Sword) Matoi Viel |
Don't take damage for 60 seconds! | ||
10 | Regius Huey Claris Claes Casra Anga Fundarge Dio Hunar Profound Darkness |
Defeat one Profound Darkness from the front! | Anga Fundarge spawns when all 4 ARKS are killed. Dio Hunar spawns after some time has passed since Anga Fundarge spawned. Profound Darkness spawns when Dio Hunar is killed. The Profound Darkness faced here is the Persona looking version used during the solo part on the second to last stage of the Profound Darkness fight in the Emergency Quest: Perennial Apocalypse. |
Quests | ||
Main Quests | Expeditions | Urgent Quests | Recommended Quests | Bonus Quests | Limited Time Quests | |
Sub Quests | ARKS Quests | Time Attack Quests | Buster Quests | Endless Quests | Ridroid Quests Divide Quests | Advance Quests | Extreme Quests | Ultimate Quests | Challenge Quests | |
Story Quests | EPISODE 1 | EPISODE 2 | EPISODE 3 | EPISODE 4 | EPISODE 5 | EPISODE 6 | |
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