Difference between revisions of "Augment Factors"
m |
m (name updated) |
||
(One intermediate revision by one other user not shown) | |||
Line 908: | Line 908: | ||
{{icons|Soaring Blades}} [[Rinser Maroso]]<br> | {{icons|Soaring Blades}} [[Rinser Maroso]]<br> | ||
{{icons|Gunblade}} [[Rinser Talassa]]<br> | {{icons|Gunblade}} [[Rinser Talassa]]<br> | ||
− | {{icons|Rifle}} [[Rinser | + | {{icons|Rifle}} [[Rinser Tengl]]<br> |
{{icons|Launcher}} [[Rinser Urdha]]<br> | {{icons|Launcher}} [[Rinser Urdha]]<br> | ||
{{icons|Twin Machineguns}} [[Rinser Bolea]]<br> | {{icons|Twin Machineguns}} [[Rinser Bolea]]<br> | ||
Line 1,158: | Line 1,158: | ||
{{icons|Wired Lances}} [[Ivlida Haddat]]<br> | {{icons|Wired Lances}} [[Ivlida Haddat]]<br> | ||
{{icons|Partisan}} [[Ivlida Rangea]]<br> | {{icons|Partisan}} [[Ivlida Rangea]]<br> | ||
− | {{icons|Daggers}} [[Ivlida | + | {{icons|Daggers}} [[Ivlida Janbia]]<br> |
{{icons|Double Saber}} [[Ivlida Kijal]]<br> | {{icons|Double Saber}} [[Ivlida Kijal]]<br> | ||
{{icons|Knuckles}} [[Ivlida Sadi]]<br> | {{icons|Knuckles}} [[Ivlida Sadi]]<br> | ||
Line 1,170: | Line 1,170: | ||
{{icons|Wired Lances}} [[Cleasis Haddat]]<br> | {{icons|Wired Lances}} [[Cleasis Haddat]]<br> | ||
{{icons|Partisan}} [[Cleasis Rangea]]<br> | {{icons|Partisan}} [[Cleasis Rangea]]<br> | ||
− | {{icons|Daggers}} [[Cleasis | + | {{icons|Daggers}} [[Cleasis Janbia]]<br> |
{{icons|Double Saber}} [[Cleasis Kijal]]<br> | {{icons|Double Saber}} [[Cleasis Kijal]]<br> | ||
{{icons|Knuckles}} [[Cleasis Sadi]]<br> | {{icons|Knuckles}} [[Cleasis Sadi]]<br> | ||
Line 1,182: | Line 1,182: | ||
{{icons|Wired Lances}} [[Schvelle Haddat]]<br> | {{icons|Wired Lances}} [[Schvelle Haddat]]<br> | ||
{{icons|Partisan}} [[Schvelle Rangea]]<br> | {{icons|Partisan}} [[Schvelle Rangea]]<br> | ||
− | {{icons|Daggers}} [[Schvelle | + | {{icons|Daggers}} [[Schvelle Janbia]]<br> |
{{icons|Double Saber}} [[Schvelle Kijal]]<br> | {{icons|Double Saber}} [[Schvelle Kijal]]<br> | ||
{{icons|Knuckles}} [[Schvelle Sadi]]<br> | {{icons|Knuckles}} [[Schvelle Sadi]]<br> | ||
Line 1,195: | Line 1,195: | ||
| {{rarity|13}} Ivlida Series (Ranged) | | {{rarity|13}} Ivlida Series (Ranged) | ||
|- | |- | ||
− | | {{icons|Gunblade}} [[Ivlida | + | | {{icons|Gunblade}} [[Ivlida Bukse]]<br> |
{{icons|Rifle}} [[Ivlida Tradil]]<br> | {{icons|Rifle}} [[Ivlida Tradil]]<br> | ||
{{icons|Launcher}} [[Ivlida Calvin]]<br> | {{icons|Launcher}} [[Ivlida Calvin]]<br> | ||
Line 1,204: | Line 1,204: | ||
| {{rarity|13}} Cleasis Series (Ranged) | | {{rarity|13}} Cleasis Series (Ranged) | ||
|- | |- | ||
− | | {{icons|Gunblade}} [[Cleasis | + | | {{icons|Gunblade}} [[Cleasis Bukse]]<br> |
{{icons|Rifle}} [[Cleasis Tradil]]<br> | {{icons|Rifle}} [[Cleasis Tradil]]<br> | ||
{{icons|Launcher}} [[Cleasis Calvin]]<br> | {{icons|Launcher}} [[Cleasis Calvin]]<br> | ||
Line 1,213: | Line 1,213: | ||
| {{rarity|13}} Schvelle Series (Ranged) | | {{rarity|13}} Schvelle Series (Ranged) | ||
|- | |- | ||
− | | {{icons|Gunblade}} [[Schvelle | + | | {{icons|Gunblade}} [[Schvelle Bukse]]<br> |
{{icons|Rifle}} [[Schvelle Tradil]]<br> | {{icons|Rifle}} [[Schvelle Tradil]]<br> | ||
{{icons|Launcher}} [[Schvelle Calvin]]<br> | {{icons|Launcher}} [[Schvelle Calvin]]<br> |
Latest revision as of 06:06, 27 July 2023
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
General Information
Augment Factors are a special Affixing mechanic for Weapons. By enhancing a Weapon to its maximum Overgrind Limit (+35), the weapon's Augment Factor is unlocked. By then affixing the Weapon or using the Weapon as a component in Affixing, the Augment Factor can be Affixed to itself/a target weapon with a 100% base rate, even if the Augment isn't normally transferable.
Mechanics and Behavior
- Augment Factors are unlocked by grinding a Weapon to +35; different Weapons or Weapon series have different Augment Factors.
- The Augment Factor Weapon must have the same or higher number of Augments as the base in order for it to be used as a component.
- Augment Factors are still affected by the Extra Slot penalty.
- The Augment Factor can be affixed as many times as desired as long as the Weapon is intact.
- When applying an Augment Factor, the Augment Factor's Augment does not interact with pre-existing Abilities. For example, a weapon affixed with Precision III would not be able to synthesize Precision IV with a Precision III Augment Factor unless the Augment Factor is affixed first.
- Augment Factors function as normal Augments once affixed and follow their normal rules.
- An Augment Factor can't be affixed if another Augment Factor in the process shares the same Augment slot as it.
List of Augment Factors
and below weapons are excluded.
Stat Boost
Stat Boost (Special)
Name | Lv | Effect | Sources | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
III | All Resistance +3 |
| ||||||||
![]() |
III | All +15 |
| ||||||||
IV | All +20 |
| |||||||||
![]() |
II | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 HP +15 |
![]() ![]()
| ||||||||
![]() |
--- | DEX +30 PP +3 |
| ||||||||
![]() |
--- | DEX +20 PP +5 |
![]() ![]()
| ||||||||
![]() |
I | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 PP +2 |
| ||||||||
II | MEL Pwr +25 RNG Pwr +25 TEC Pwr +25 PP +3 |
| |||||||||
III | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 PP +4 |
| |||||||||
![]() |
--- | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 |
| ||||||||
![]() |
--- | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 |
![]() ![]()
|
Lesser Stat Boost
Name | Lv | Effect | Sources |
---|---|---|---|
![]() |
IV | HP +55 | ![]() ![]() |
![]() |
IV | PP +4 | ![]() ![]() |
![]() |
IV | MEL Pwr +30 | ![]() ![]() |
![]() |
IV | RNG Pwr +30 | ![]() ![]() |
![]() |
IV | TEC Pwr +30 | ![]() ![]() |
Status Ailments
Name | Lv | Effect | Sources |
---|---|---|---|
![]() |
III | Inflicts Burn Level 3 |
![]() ![]() |
V | Inflicts Burn Level 5 |
![]() ![]() | |
![]() |
III | Inflicts Freeze Level 3 |
![]() ![]() |
V | Inflicts Freeze Level 5 |
![]() ![]() | |
![]() |
III | Inflicts Shock Level 3 |
![]() ![]() |
V | Inflicts Shock Level 5 |
![]() ![]() | |
![]() |
III | Inflicts Blind Level 3 |
![]() ![]() |
V | Inflicts Blind Level 5 |
![]() ![]() | |
![]() |
III | Inflicts Panic Level 3 |
![]() |
V | Inflicts Panic Level 5 |
![]() ![]() | |
![]() |
III | Inflicts Poison Level 3 |
![]() ![]() |
V | Inflicts Poison Level 5 |
![]() ![]() |
Souls
Name | Effect | Sources | ||||
---|---|---|---|---|---|---|
![]() |
MEL Pwr +35 DEX +5 HP +20 |
![]() ![]() | ||||
![]() |
RNG Pwr +35 DEX +5 PP +3 |
![]() ![]() | ||||
![]() |
TEC Pwr +35 DEX +5 HP+20 PP +1 |
![]() ![]() | ||||
![]() |
All +15 HP +15 PP +2 |
| ||||
![]() |
All +35 HP +35 PP +5 |
| ||||
![]() |
MEL Pwr +35 PP +3 |
| ||||
![]() |
RNG Pwr +35 PP +3 |
| ||||
![]() |
TEC Pwr +35 PP +3 |
|
Factors
Name | Effect | Sources | ||
---|---|---|---|---|
![]() |
All +30 HP +10 PP +6 |
|
Reveries
Name | Effect | Sources | ||
---|---|---|---|---|
![]() |
MEL Pwr +40 RNG Pwr +40 TEC Pwr +40 MEL Def -20 RNG Def -20 TEC Def -20 |
|
Glares
Name | Effect | Sources | ||
---|---|---|---|---|
![]() |
MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 MEL Def +50 RNG Def +50 TEC Def +50 |
| ||
![]() |
MEL Pwr +30 TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
![]() ![]() | ||
![]() |
MEL Pwr +30 RNG Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
![]() ![]() | ||
![]() |
RNG Pwr +30 TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
![]() ![]() |
Alter/Flict
Name | Effect | Sources |
---|---|---|
![]() |
MEL Pwr +20 HP +30 |
![]() ![]() |
![]() |
RNG Pwr +20 HP +30 |
![]() ![]() |
![]() |
TEC Pwr +20 HP +30 |
![]() ![]() |
![]() |
MEL Pwr +20 PP +3 |
![]() ![]() |
![]() |
RNG Pwr +20 PP +3 |
![]() ![]() |
![]() |
TEC Pwr +20 PP +3 |
![]() ![]() |
Sentences
Name | Effect | Sources | ||||||
---|---|---|---|---|---|---|---|---|
![]() |
MEL Pwr +20 PP +4 |
| ||||||
![]() |
RNG Pwr +20 PP +4 |
| ||||||
![]() |
TEC Pwr +20 PP +4 |
| ||||||
![]() |
MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 |
| ||||||
![]() |
MEL Pwr +20 HP +20 PP +3 |
| ||||||
![]() |
RNG Pwr +20 HP +20 PP +3 |
| ||||||
![]() |
TEC Pwr +20 HP +20 PP +3 |
|
Phrases
Name | Effect | Sources | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Increases Natural PP Recovery by 5%. |
![]() ![]()
| ||||||||||
![]() |
Increases damage dealt by 2% when attacking elemental weakpoints. |
![]() ![]()
| ||||||||||
![]() |
Increases Active PP Recovery by 5%. |
![]() ![]()
| ||||||||||
![]() |
Increases damage dealt by 5% when attacking enemies with Status Ailments. |
![]() ![]()
| ||||||||||
![]() |
Reduces PP Consumption by 4%. |
![]() ![]()
| ||||||||||
![]() |
Increases damage dealt to enemies inflicted with Jellen by 5%. |
![]() ![]()
|
Catalysts
Name | Effect | Sources | ||||
---|---|---|---|---|---|---|
![]() |
Collect 4 to enable Synthesis with Soul of Darkness HP +10 PP +1 |
![]() ![]() | ||||
![]() |
Collect 4 to enable Synthesis with Aether Soul HP +10 PP +1 |
![]() ![]() | ||||
![]() |
Collect 4 to enable Synthesis with Omega Memoria HP +10 PP +1 |
![]() ![]()
|
Other
Name | Effect | Sources | ||||||
---|---|---|---|---|---|---|---|---|
![]() |
Increases damage dealt to Supernaturals by 3%. |
| ||||||
![]() |
Experience Gained +10% | ![]() ![]()
| ||||||
![]() |
Increases the probability of Augments successfully affixed to equipment by 5%. |
![]() ![]()
| ||||||
![]() |
Significantly increases Soul success rate during affixing. All +10 |
![]() ![]()
|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|