Bringer Rifle
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Bringer Rifle
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Rarity:
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Req: 480
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
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MEL Pwr |
1206 |
1628 |
Grind |
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RNG Pwr |
1143 |
1543 |
Element |
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TEC Pwr |
1252 |
1690 |
Affix |
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Increase damage by 6%. Alter attack performance when using Weapon Action. Excludes Lusters. | |||||
Increase damage by 6%. Alter attack performance when using Weapon Action. Excludes Lusters. | |||||
Increase damage by 6%. Alter attack performance when using Weapon Action. Excludes Lusters. | |||||
Increase damage by 14%. Alter attack performance when using Weapon Action. Excludes Lusters. | |||||
Increase damage by 16%. Alter attack performance when using Weapon Action. Excludes Lusters. | |||||
Increase damage by 18%. Alter attack performance when using Weapon Action. Excludes Lusters. |
Drop Info
- Omega Appregina (Lv. 76+)
- Queen's Nightmare: Earth Depths (XH+)
- Queen's Nightmare: Sand City (XH+)
Can be acquired from Nanon at the Badge & Memory Shop for Rising Weapons Badge 5 x 50.
Additional Info
This weapon's Potential have the following effects:
- Using the Mode Switch Weapon Action loads six bullets into the weapon, denoted by a glowing blue light appearing on the weapon. This state can also be achieved by using Weapon Action during the Photon Art "Strezwei".
- A bullet is spent whenever a PA is used, even if it doesn't hit anything.
- When bullets are loaded, bestow the following:
- Slash Mode: Increases regular attack damage by 10/12/14%, Photon Art damage by 4/5/6%, and attack range.
- Gun Mode: Increases regular attack damage by 4/5/6%, Photon Art damage by 4/5/6%, and active PP regeneration by 70/100/130%.