Difference between revisions of "Elite Training: Heaven & Earth"
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! Extreme | ! Extreme | ||
− | | Level 75 and up <br>Payment of 1 Extreme Pass is required at the Gateway Ship. | + | | Level 75 and up <br>Payment of 1 Extreme Pass is<br> required at the Gateway Ship. |
|- | |- | ||
!colspan="2"|Restrictions | !colspan="2"|Restrictions | ||
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===Stages 1 - 5=== | ===Stages 1 - 5=== | ||
{| class="wikitable table-bordered" | {| class="wikitable table-bordered" | ||
− | ! | + | ! scope="col" style="width: 5%;" class="topleft" | Stage |
− | ! | + | ! scope="col" style="width: 15%;" | Enemies (Lv. 80) |
− | ! | + | ! scope="col" style="width: 20%;" | Stage Order |
− | + | ! scope="col" style="width: 14%;" | Resistance | |
− | + | ! Notes | |
− | + | |- | |
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− | ! scope="col" style="width: | ||
− | ! | ||
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− | |- | ||
<!--Stage--> | align="center" | 1 | <!--Stage--> | align="center" | 1 | ||
<!--Enemies-->| [[Noiya Nyau]]<br>[[Sakura Nyau]]<br>[[Sonic Nyau]]<br>[[Summer Nyau]]<br>[[Luna Nyau]]<br>[[Ceremo Nyau]] | <!--Enemies-->| [[Noiya Nyau]]<br>[[Sakura Nyau]]<br>[[Sonic Nyau]]<br>[[Summer Nyau]]<br>[[Luna Nyau]]<br>[[Ceremo Nyau]] | ||
<!--Order--> | Don't take damage for 30 seconds! | <!--Order--> | Don't take damage for 30 seconds! | ||
− | |||
− | |||
− | |||
− | |||
<!--Weapon--> | align="center" | | <!--Weapon--> | align="center" | | ||
− | |||
<!--Notes-->| align="center" | | <!--Notes-->| align="center" | | ||
|- | |- | ||
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<!--Enemies-->| [[Knight Gear]]<br>[[Dragon Ex]]<br>[[Gigur Gunne-gam]] | <!--Enemies-->| [[Knight Gear]]<br>[[Dragon Ex]]<br>[[Gigur Gunne-gam]] | ||
<!--Order--> | Defeat three enemies from the front! | <!--Order--> | Defeat three enemies from the front! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Double Saber}}{{icons|Gunblade}}{{icons|Twin Machineguns}}{{icons|Bow}}{{icons|Talis}}{{icons|Jet Boots}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Double Saber}}{{icons| | ||
− | |||
<!--Notes-->| align="center" | Enemies spawn in the order listed after the previous one is defeated. | <!--Notes-->| align="center" | Enemies spawn in the order listed after the previous one is defeated. | ||
|- | |- | ||
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<!--Enemies-->| [[Doublune]]<br>[[Doublunda]]<br>[[Nove Ringadarl]]<br>[[Aginis]]<br>[[Diabo Igrithys]] | <!--Enemies-->| [[Doublune]]<br>[[Doublunda]]<br>[[Nove Ringadarl]]<br>[[Aginis]]<br>[[Diabo Igrithys]] | ||
<!--Order--> | Break three Diabo Igrythys parts! | <!--Order--> | Break three Diabo Igrythys parts! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Partisan}}{{icons|Knuckles}}{{icons|Katana}}{{icons|Soaring Blades}}{{icons|Launcher}}{{icons|Talis}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons| | ||
− | |||
<!--Notes-->| align="center" | Nove Ringadarl spawns when all Doublundas and Doublunes are killed. Diabo Igrithys spawns when all Aginis are killed. | <!--Notes-->| align="center" | Nove Ringadarl spawns when all Doublundas and Doublunes are killed. Diabo Igrithys spawns when all Aginis are killed. | ||
|- | |- | ||
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<!--Enemies-->| [[Bonta Bearadda]]<br>[[Oro-ogar]]<br>[[Bonta Bakuta]] | <!--Enemies-->| [[Bonta Bearadda]]<br>[[Oro-ogar]]<br>[[Bonta Bakuta]] | ||
<!--Order--> | Defeat 5 Bonta Bearadda by striking their weak points! | <!--Order--> | Defeat 5 Bonta Bearadda by striking their weak points! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Daggers}}{{icons|Rifle}}{{icons|Bow}}{{icons|Jet Boots}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons| | ||
− | |||
<!--Notes-->| align="center" | | <!--Notes-->| align="center" | | ||
|- | |- | ||
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<!--Enemies-->| [[Love Rappy]]<br>[[Lovey Rappy]]<br>[[Egg Rappy]]<br>[[Summer Rappy]]<br>[[Latan Rappy]]<br>[[St. Rappy]]<br>[[Gryphon Gels]] | <!--Enemies-->| [[Love Rappy]]<br>[[Lovey Rappy]]<br>[[Egg Rappy]]<br>[[Summer Rappy]]<br>[[Latan Rappy]]<br>[[St. Rappy]]<br>[[Gryphon Gels]] | ||
<!--Order--> | Defeat a Summer Rappy in 30 seconds! | <!--Order--> | Defeat a Summer Rappy in 30 seconds! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Partisan}}{{icons|Knuckles}}{{icons|Katana}}{{icons|Soaring Blades}}{{icons|Twin Machineguns}}{{icons|Rod}}{{icons|Wand}} | |
− | |||
− | |||
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− | <!--Weapon--> | align="center" | {{icons| | ||
− | |||
<!--Notes-->| align="center" | Summer Rappy only spawns after some of the other rappies are killed. | <!--Notes-->| align="center" | Summer Rappy only spawns after some of the other rappies are killed. | ||
|} | |} | ||
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{| class="wikitable table-bordered" | {| class="wikitable table-bordered" | ||
− | ! | + | ! scope="col" style="width: 5%;" class="topleft" | Stage |
− | ! | + | ! scope="col" style="width: 15%;" | Enemies (Lv. 80) |
− | ! | + | ! scope="col" style="width: 20%;" | Stage Order |
− | + | ! scope="col" style="width: 14%;" | Resistance | |
− | + | ! Notes | |
− | + | |- | |
− | |||
− | ! scope="col" style="width: | ||
− | ! | ||
− | |||
− | |||
− | |||
− | |||
− | |- | ||
<!--Stage--> | align="center" | 6 | <!--Stage--> | align="center" | 6 | ||
<!--Enemies-->| [[Vol Dragon]]<br>[[Caterdra'n]] x3 | <!--Enemies-->| [[Vol Dragon]]<br>[[Caterdra'n]] x3 | ||
<!--Order--> | Defeat two enemies by striking their weak points! | <!--Order--> | Defeat two enemies by striking their weak points! | ||
− | |||
− | |||
− | |||
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<!--Weapon--> | align="center" | | <!--Weapon--> | align="center" | | ||
− | |||
<!--Notes-->| align="center" | | <!--Notes-->| align="center" | | ||
|- | |- | ||
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* [[Apprentice Doppelganger]] | * [[Apprentice Doppelganger]] | ||
<!--Order--> | Don't become incapacitated one time! | <!--Order--> | Don't become incapacitated one time! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Partisan}}{{icons|Double Saber}}{{icons|Katana}}{{icons|Gunblade}}{{icons|Rifle}}{{icons|Rod}}{{icons|Jet Boots}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons| | ||
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<!--Notes-->| align="center" | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Cyclonehdas are killed, Wolgahda spawns) | <!--Notes-->| align="center" | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Cyclonehdas are killed, Wolgahda spawns) | ||
|- | |- | ||
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* [[Jarmagles]] | * [[Jarmagles]] | ||
<!--Order--> | Don't heal for 60 seconds! | <!--Order--> | Don't heal for 60 seconds! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Daggers}}{{icons|Soaring Blades}}{{icons|Launcher}}{{icons|Bow}}{{icons|Talis}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons| | ||
− | |||
<!--Notes-->| align="center" | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Gulfs are killed, Fangulfs spawn).<br><br>Vlima Leopard spawns 10 seconds after Falke Leone. | <!--Notes-->| align="center" | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Gulfs are killed, Fangulfs spawn).<br><br>Vlima Leopard spawns 10 seconds after Falke Leone. | ||
|- | |- | ||
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<!--Enemies-->| [[Persona]] (Sword)<br>[[Matoi Viel]] | <!--Enemies-->| [[Persona]] (Sword)<br>[[Matoi Viel]] | ||
<!--Order--> | Don't take damage for 60 seconds! | <!--Order--> | Don't take damage for 60 seconds! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Knuckles}}{{icons|Soaring Blades}}{{icons|Bow}}{{icons|Rod}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Knuckles}}{{icons| | ||
− | |||
<!--Notes-->| align="center" | | <!--Notes-->| align="center" | | ||
|- | |- | ||
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<!--Enemies-->| [[Regius]]<br>[[Huey]]<br>[[Claris Claes]]<br>[[Casra]]<br>[[Anga Fundarge]]<br>[[Dio Hunar]]<br>[[Profound Darkness]] | <!--Enemies-->| [[Regius]]<br>[[Huey]]<br>[[Claris Claes]]<br>[[Casra]]<br>[[Anga Fundarge]]<br>[[Dio Hunar]]<br>[[Profound Darkness]] | ||
<!--Order--> | Defeat one Profound Darkness from the front! | <!--Order--> | Defeat one Profound Darkness from the front! | ||
− | + | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Double Saber}}{{icons|Katana}}{{icons|Rifle}}{{icons|Twin Machineguns}}{{icons|Talis}}{{icons|Wand}}{{icons|Jet Boots}} | |
− | |||
− | |||
− | |||
− | <!--Weapon--> | align="center" | {{icons|Sword}}{{icons|Double Saber}}{{icons|Katana}}{{icons| | ||
− | |||
<!--Notes-->| align="center" | Anga Fundarge spawns when all 4 ARKS are killed.<br>Dio Hunar spawns after some time has passed since Anga Fundarge spawned.<br>Profound Darkness spawns when Dio Hunar is killed.<br>The Profound Darkness faced here is the Persona looking version used during the solo part on the second to last stage of the Profound Darkness fight in the [[Emergency Quest: Perennial Apocalypse]]. | <!--Notes-->| align="center" | Anga Fundarge spawns when all 4 ARKS are killed.<br>Dio Hunar spawns after some time has passed since Anga Fundarge spawned.<br>Profound Darkness spawns when Dio Hunar is killed.<br>The Profound Darkness faced here is the Persona looking version used during the solo part on the second to last stage of the Profound Darkness fight in the [[Emergency Quest: Perennial Apocalypse]]. | ||
|} | |} | ||
+ | {{Quest NavBar}} | ||
+ | {{PSO2 Navbox}} |
Latest revision as of 19:47, 4 July 2021
Quest Objective
Master all five stages!
Quest Description
This is a special training program designed for operatives possessing a suitable skillset. In order to sharpen your ability to make split-second, accurate judgements when needed, you're required to complete the program alone. Note that since this is highly dangerous training, you will need an Extreme Pass, which is issued once every 22 hours.
You will fail this quest if you become incapacitated or retire.
Additional Info
- On top of the claimable Extreme Pass every 22 hours, you can get Extreme Passes from campaign rewards, bingo rewards, or from the EX-Cube Exchange Shop.
- You must complete a set of 5 stages at a time for rewards and completion progress, consuming an Extreme Pass each time.
- You can replay the quest from your last highest completed stage(has to be an increment of 5).
- Higher stages have higher level enemies(meaning better rewards).
- At the time of writing (6/6/2020), completing Stage 70 will reset your progress back to Stage 1, so it is recommended to stay at around Stage 60-65 or below to farm.
- Failure to complete the 'optional' Stage Orders decreases the rarity of items and reduces the amount you can take at the end of the run.
Stages
Stages 1 - 5
Stage | Enemies (Lv. 80) | Stage Order | Resistance | Notes |
---|---|---|---|---|
1 | Noiya Nyau Sakura Nyau Sonic Nyau Summer Nyau Luna Nyau Ceremo Nyau |
Don't take damage for 30 seconds! | ||
2 | Knight Gear Dragon Ex Gigur Gunne-gam |
Defeat three enemies from the front! | Enemies spawn in the order listed after the previous one is defeated. | |
3 | Doublune Doublunda Nove Ringadarl Aginis Diabo Igrithys |
Break three Diabo Igrythys parts! | Nove Ringadarl spawns when all Doublundas and Doublunes are killed. Diabo Igrithys spawns when all Aginis are killed. | |
4 | Bonta Bearadda Oro-ogar Bonta Bakuta |
Defeat 5 Bonta Bearadda by striking their weak points! | ||
5 | Love Rappy Lovey Rappy Egg Rappy Summer Rappy Latan Rappy St. Rappy Gryphon Gels |
Defeat a Summer Rappy in 30 seconds! | Summer Rappy only spawns after some of the other rappies are killed. |
Stages 6 - 10
Stage | Enemies (Lv. 80) | Stage Order | Resistance | Notes |
---|---|---|---|---|
6 | Vol Dragon Caterdra'n x3 |
Defeat two enemies by striking their weak points! | ||
7 | Winged:
Aquatic: Insect: |
Don't become incapacitated one time! | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Cyclonehdas are killed, Wolgahda spawns) | |
8 | Monkey:
Wolves: Elephant: |
Don't heal for 60 seconds! | When all members of an enemy type are killed, the next in line from that type spawns (e.g. when all Gulfs are killed, Fangulfs spawn). Vlima Leopard spawns 10 seconds after Falke Leone. | |
9 | Persona (Sword) Matoi Viel |
Don't take damage for 60 seconds! | ||
10 | Regius Huey Claris Claes Casra Anga Fundarge Dio Hunar Profound Darkness |
Defeat one Profound Darkness from the front! | Anga Fundarge spawns when all 4 ARKS are killed. Dio Hunar spawns after some time has passed since Anga Fundarge spawned. Profound Darkness spawns when Dio Hunar is killed. The Profound Darkness faced here is the Persona looking version used during the solo part on the second to last stage of the Profound Darkness fight in the Emergency Quest: Perennial Apocalypse. |
Quests | ||
Main Quests | Expeditions | Urgent Quests | Recommended Quests | Bonus Quests | Limited Time Quests | |
Sub Quests | ARKS Quests | Time Attack Quests | Buster Quests | Endless Quests | Ridroid Quests Divide Quests | Advance Quests | Extreme Quests | Ultimate Quests | Challenge Quests | |
Story Quests | EPISODE 1 | EPISODE 2 | EPISODE 3 | EPISODE 4 | EPISODE 5 | EPISODE 6 | |
|