Difference between revisions of "Portal:New Genesis/Main Story"
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| Advice from Liu Lin II || Explore the target Cocoon facility.<br> | | Advice from Liu Lin II || Explore the target Cocoon facility.<br> | ||
Learn a Class Skill. | Learn a Class Skill. | ||
− | | 1,000 {{Icons|NMeseta}}<br>100 {{icons|NGS EXP}}<br>{{RarityNGS|3}} [[Hextra Sword|Hextra Series +39]] x18<br>{{RarityNGS|3}} [[Renaissa Armor +39]] x3 || The trio attends another Liu Lin lecture. Making use of a Mag function called "Active Sonar", they locate Enhanced Enemies, and are told to explore the Cocoon facility where they are.<br> | + | | 1,000 {{Icons|NMeseta}}<br>100 {{icons|NGS EXP}}<br>{{RarityNGS|3}} [[Hextra Sword|Hextra Series +39]] x18<br>{{RarityNGS|3}} [[Renaissa Armor|Renaissa Armor +39]] x3 || The trio attends another Liu Lin lecture. Making use of a Mag function called "Active Sonar", they locate Enhanced Enemies, and are told to explore the Cocoon facility where they are.<br> |
* Unlocks access to the Class Counter and rewards a small set of Primm Weapons. | * Unlocks access to the Class Counter and rewards a small set of Primm Weapons. | ||
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Revision as of 14:39, 7 June 2023
Overview
The main story of New Genesis.
The story progresses by completing Main Tasks and Story Quests that occur from time to time.
The game also serves as a tutorial, where you will learn how to use the controls and other unique elements of New Genesis through actual combat.
Unlike in Base PSO2, various functions and searchable areas are unlocked by progressing through the Main Tasks and Story Quests.
Currently, the progress of Main Tasks are separate for each character, but for the Prologue, even if one character has completed it, the Prologue can be skipped after additional characters are created.
For the story content, see Story.
Story Quest
Special quests that may occur in Main Tasks. Mainly occurs when important exploration and combat are required in the story.
- Features
- During Story Quests, solo play is only possible and multiplayer is not allowed.
Any parties made before the start of the quest will be maintained as is. - The quest will be played in an offline area, which is almost the same as the online area, and chats other than party chat will not be received during the Story Quest.
- When in the offline area, the time and weather are fixed, and there are no containers. Ryuker Devices in the area are also closed off.
- Weapons can be used in places where online use of weapons is restricted, such as Central City.
- During Story Quests, solo play is only possible and multiplayer is not allowed.
- Retrying after being incapacitated
- Until the end of the Prologue, the system will allow you to automatically revive immediately.
- Afterwards, incapacitations will give you the option to start over from the beginning of the quest after selecting Retry.
- Any cutscenes involved will have to be watched again.
- Restasignes in possession are carried over and any Restasignes on the field will be reset and relocated.
Main Story
Task Name | Objectives | Rewards | Description |
---|---|---|---|
Prologue | |||
First Contact | Learn basic moves and head to the destination. Defeat the Pettas Sword. |
--- | Unlocks Photon Glide by achieving "Head to the top of the cliff". |
Aelio Town | Head to Garoa's house. Talk to Ral. |
--- | --- |
A Huge Mysterious Figure | Defeat the enemies. Escape to the cave. |
--- | --- |
To Central City | Enter the cave. Defeat the enemies. |
1,000 100 |
Unlocks Multiplayer and Login Bonus. Unlocks Prologue skip on other characters. |
End of Prologue | |||
First Trial | Head to the Cocoon First Step. | 1,000 100 |
Player meets Crawford, the leader of Central City, after Aelio Town is destroyed, and learns that the perpetrator is a DOLLS unit known as Dark Falz. Healed from her injuries, Aina rejoins the trio, and they begin to learn ARKS defender combat skills. |
Exploring the Cocoon Facility | Explore the Cocoon First Step. Exit the Cocoon facility. |
1,000 100 Natural Cut x1 Clark Univus [Ba] x1 Operatii Unifa [Ba] x1 |
Crawford orders Player to go to a Cocoon training facility. Basic ARKS defender skills can be learned there.
|
To the Command Room | Head to the Command Room. Talk to Crawford. |
2,000 200 |
After receiving ARKS instructor Dozer's Cocoon coaching, Crawford summons Player back to the Command Room in Central City. |
Advice from Liu Lin I | Talk to Liu Lin. Head to a Ryuker Device in the city. |
1,000 100 Clark Univus [Ou] x1 Operatii Unifa [Ou] x1 |
Directed by Crawford to learn how to survive on Halpha, they attend a lecture given by operator Liu Lin. The first topic is how to use something called a Ryuker Device.
|
Advice from Liu Lin II | Explore the target Cocoon facility. Learn a Class Skill. |
1,000 100 Hextra Series +39 x18 Renaissa Armor +39 x3 |
The trio attends another Liu Lin lecture. Making use of a Mag function called "Active Sonar", they locate Enhanced Enemies, and are told to explore the Cocoon facility where they are.
|
Advice from Oranje | Talk to Oranje. Obtain TAMES Meat. |
1,000 100 |
Next, operator Oranje explains how to make use of a Food Stand. In order to try making Quick Food, the trio is tasked with obtaining the meat of a TAMES unit, which inhabits the area around Central City.
|
Advice from Rossa | Talk to Rossa. Enhance a weapon +1 or more. |
1,000 100 |
Next, operator Rossa teaches the trio how to enhance equipment at the Item Lab in Central City.
|
The First Mission | Head to the Command Room. Talk to Ran. |
1,000 100 |
After attending the operators' lectures, Player is called to the Command Room by Crawford. |
Mt. Magnus DOLLS Story Quest |
Talk to Manon at the base of Mt. Magnus. Head to the summit. |
1,000 100 Manonica Hair x1 Diri Prudis [Se] x1 |
After preparing for battle, Player heads to Mt. Magnus to help Aina and the others suppress a DOLLS unit.
|
A Triumphant Report | Return to the Command Room | 1,000 100 |
After the Player trio defeats the Nogleth on Mt. Magnus, they return to the Command Room to report to Crawford. |
Aina's Resolve | Head to the Watchtower | 1,000 100 |
Aina seems to be troubled about something. She calls Player to the Watchtower on the edge of Central City. |
Residents of Central City | Talk to an ARKS defender with a Task Marker. Head to the Class Counter. |
1,000 500 Special Scratch Ticket x10 |
After hearing Aina's confession, the Player trio is more determined than ever to fight. The trio will take some battle technique lessons from Central City residents introduced to them by Dozer.
|
Preparing for Battle | Talk to Aina at the rest area. Achieve Battle Power 950 or greater. |
1,000 100 |
After getting battle advice from some Central City residents, Player is called to the rest area by Aina.
|
The Trio Goes to Battle Story Quest |
Talk to Aina at the Vanford Laboratory Ruins. Explore the Vanford Laboratory Ruins. |
1,000 1000 Ainblum Hair x1 Anemos Fiora [Ba] x1 |
Player and company head to the Vanford Laboratory Ruins to suppress a DOLLS unit after receiving an emergency transmission from Ran.
|
Anomalies | Head to the Command Room | 1,000 1000 |
After Player and company defeat the Daityl in the Vanford Laboratory Ruins, they get an emergency call from Crawford and hurry back to Central City. |
An Abundance of Caution | Talk to Staggy. Create a Multi-weapon. |
1,000 1000 |
The Player trio is eager to go rescue Dozer, but Crawford cautions them to prepare thoroughly first. Crawford introduces them to some Central City residents who teach them how to survive battles against challenging foes.
|
Rescuing Dozer Story Quest |
Talk to Aina at the entrance to Resol Forest. Find Dozer. |
1,000 100 Dozy Head x1 |
In search of Dozer, who has vanished in Resol Forest, Player and crew stumble across an enemy den - the home of Nex Aelio.
|
Going Back | Head to the Command Room. | 1,000 100 |
After defeating Nex Aelio and rescuing Dozer, the Player trio heads back to the Command Room in Central City to report to Crawford.
|
End of Chapter 1 | |||
A New Mission | Head to the Command Room. | 1,000 100,000 |
Player and the other heroes go to Crawford to learn more about their mission in the Retem region. |
To Retem City Story Quest |
Cross the bridge to Retem and talk to Manon. Head to Retem City. |
1,000 100,000 |
Player and the other heroes head to Retem City as an advance team in order to build trust with the ARKS defenders in the Retem region. |
The Desert City | Head to Retem City. Head to the tent farther in. |
1,000 100,000 |
The party runs into Hadi, a Retem ARKS defender, who tells them how to get to the city. They make their way past the oasis.
|
The Cornerstone of Retem's Revival | Talk to Guiden. Achieve Battle Power 1243 or greater. |
1,000 100,000 |
In an effort to give the Retem ARKS defenders a helping hand, Player and the other heroes go to Murabba Canyon to suppress some DOLLS. |
DOLLS in the Canyon Story Quest |
Talk to Aina at the entrance of Murabba Canyon. Defeat the Murabba Canyon DOLLS. |
1,000 100,000 |
Player and the other heroes head to Murabba Canyon to take care of the DOLLS that are interfering with resource gathering there. |
A Report of Success | Head to Retem City's ARKS headquarters. | 1,000 100,000 |
After defeating the DOLLS in Murabba Canyon, the party returns to Retem City to report to Hadi and the others. |
A Flicker of Resistance Story Quest |
Talk to Hadi at the entrance to Retem Alnothe. Defeat DOLLS in Retem Alnothe. |
1,000 100,000 |
Player and the other heroes go to Retem Alnothe to learn about the secret of the power of song from Hadi.
|
The Truth Behind the Song | Head to Retem City's ARKS headquarters. Achieve Battle Power 1474 or greater. |
1,000 100,000 |
After learning about the power of song from Hadi, the party returns to Retem City to gather more information on the subject. |
The Power of Song Story Quest |
Talk to Jalil at the entrance to Retem City. Defeat DOLLS. |
1,000 100,000 |
Player and the other heroes stride forth into battle to test the power of Nadereh's song. |
The Battle of Rwh Maqead Story Quest |
Talk to Nadereh. Head to Maqead Lower Level. |
1,000 100,000 |
With Preparations to slay Renus Retem complete, the party joins Retem's City's and Aelio's ARKS forces in an assault on Rwh Maqead.
|
A Happy Ending | Head to Retem City. | 1,000 100,000 |
After defeatomg Renus Retem at Maqead Lower Level, the party returns to Retem City, sharing in the joy victory. |
Retem's Independent Partisan Squad | Achieve Battle Power 1633 or greater. | 1,000 100,000 |
Having fought valiantly in the battle against Renus Retem, Player is given permission to join the Retem region's independent Partisan Squad.
|
End of Chapter 2 | |||
Mission in Kvaris | Head to the Command Room Achieve Battle Power 1813 or greater |
1,000 100,000 |
Player and the other heroes go to Crawford to learn more about their mission in the Kvaris Region. |
To the Kvaris Region | Talk to Aina at the entrance to Quill Mountain Road. Head to the Kvaris Lodge. |
0 0 |
The heroes head to the Kvaris Region to find the missing Ilma. |
On the Search | Accept Guiden's Side Task "All About Augment Capsules" Achieve Battle Power 1898 or greater. |
0 0 |
After speaking with Meri and Kukka, the heroes head to the Belugana Ruins to search for Ilma. |
The Ruins Beneath the Snow | Talk to Manon at the bridge to the Belugana Ruins. Search for Ilma. |
0 0 |
The heroes head to the Belugana Ruins along with Tuuli to search for Ilma. |
Searching through the Woods | Talk to Aina at the entrance to the Mistra Woods. Search for Taivas. |
0 0 |
The heroes head to the Mistra Woods at Tuuli's request to link up with Taivas. |
Back to the Kvaris Lodge | Return to the Kvaris Lodge. | 0 0 |
After meeting up with Taivas, the heroes head back to the lodge to share their findings. |
A Possible Lead | Achieve Battle Power 2049 or greater. | 0 0 |
After finding a clue regarding Ilma's whereabouts, the heroes make their way to Lost Central. |
The Old Capital, Entombed | Talk to Manon at the half-way point of Mt. Ihana. Find the entrance to Lost Central. |
0 0 |
The heroes enter Lost Central to look for Ilma. |
Kvaris Independent Partisan Squad | Achieve Battle Power 2251 or greater. | 1,000 100,000 |
Having fought valiantly in the battle against Ams Kvaris, Player is given permission to join the Kvaris Region's Independent Partisan Squad. |
End of Chapter 3 | |||
A New Battle Begins | Head to the lodgings Find Manon in Central City |
1,000 200,000 |
The heroes get a call about a new mission and stand by until they are summoned. |
Mission in Stia | Head to the Command Room Talk to Guiden in Central City |
1,000 200,000 |
The heroes make their way to meet Crawford to learn about their new mission in the Stia region. |
To the Stia Region | Talk to Manon on Grainne Coast Head to the Stia Camp |
1,000 200,000 |
The heroes head to the Stia Camp to meet up with the Stia Vanguard Unit. |
To the Stia Camp | Head to the Stia Camp Tent | 1,000 200,000 |
After meeting up with the Vanguard Unit, the heroes head to the tent to learn about the strategy for Stia. |
Preparing for Battle | Reach a Battle Power of 2695 or greater Head to the Dreisen Plant |
1,000 200,000 |
Having agreed to help seize control of the Stia region, the heroes prepare to head out for the Dreisen Plant. |
Capturing the Dreisen Plant | Talk to Kanui at the entrance to the Dreisen Plant Head to the center |
1,000 200,000 |
The heroes strike out alongside Glen and his crew to capture the Dreisen Plant, located to the north of the Stia Camp. |
The Battle of Alterra Base | Talk to Kanui on the bridge heading to Alterra Head to the control terminal |
1,000 200,000 |
After the victory at the Dreisen Plant, the heroes head north to Alterra Base. |
Preparing for More Battle | Reach a Battle Power of 2878 or greater | 1,000 200,000 |
Having captured the Northern Base, the heroes now prepare to capture Dext Base in the south. |
The Battle of Dext Base | Talk to Kanui in front of the bridge to Dext Base Head to the control terminal |
1,000 200,000 |
The heroes strike out for the Southern Base together with the Stia Vanguard Unit. |
Stia's Nerve Center | Talk to Kanui at the entrance to Halpha Mediola Head to the innermost area |
1,000 200,000 |
After deactivating the barrier lock, the heroes make their way toward Halpha Mediola, the nerve center of the Stia region. |
The Shape of Battle to Come | Return to the Central Tower Command Room | 1,000 200,000 |
Crawford shares the whereabouts of Dark Falz after its retreat and the plan going forward. |
End of Chapter 4 |
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