Difference between revisions of "User:Harrison"
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complaints -> harrison#7482 | complaints -> harrison#7482 | ||
− | [[User:Harrison/Homepage]] | + | [[User:Harrison/Homepage]]<br> |
− | [[User:Harrison/CVariants]] (world) | + | [[User:Harrison/CVariants]] (world)<br> |
− | [[User:Harrison/Accessories]] | + | [[User:Harrison/Accessories]]<br> |
− | [[User:Harrison/Weapon]] | + | [[User:Harrison/Weapon]]<br> |
− | [[Template:NGS_WeaponTest]] | + | [[Template:NGS_WeaponTest]]<br> |
− | [[Template:NGS_UnitTest]] | + | [[Template:NGS_UnitTest]]<br> |
+ | |||
+ | {| class="wikitable table-bordered" style="float:right; border: none;" | ||
+ | |- | ||
+ | !colspan="2"|[[File:NGSBattlediaPortal.png|220px]] | ||
+ | |- | ||
+ | |} | ||
===Daily Task EXP Scaling=== | ===Daily Task EXP Scaling=== |
Revision as of 13:54, 1 March 2022
complaints -> harrison#7482
User:Harrison/Homepage
User:Harrison/CVariants (world)
User:Harrison/Accessories
User:Harrison/Weapon
Template:NGS_WeaponTest
Template:NGS_UnitTest
Daily Task EXP Scaling
The amount of EXP that is rewarded for completing Daily Tasks will scale depending on the account's story progression.
Story Task Completion | Daily Task EXP | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prepare Quick Food | Use a Region Mag | Region Gathering | Enemy Suppression | Complete Daily Tasks | |||||
Preparing for Battle | 500 | 500 | 1,000 | 1,000 | 2,000 | ||||
Going Back | 5,000 | 5,000 | 10,000 | 10,000 | 20,000 | ||||
A New Mission | 12,500 | 12,500 | 25,000 | 25,000 | 50,000 | ||||
Retem's Independent Partisan Squad (Level <35) | 15,000 | 15,000 | 30,000 | 30,000 | 60,000 | ||||
Retem's Independent Partisan Squad (Level 35+) | 20,000 | 20,000 | 40,000 | 40,000 | 80,000 |
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
---|---|
Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Harrison
| ||||||
Rarity:
| ||||||
Level Req: 36
|
Type:
| |||||
Variance: 75% - 100%
|
Classes:
| |||||
Statistics
| ||||||
Stats |
+0 |
Natural Limit |
Max
| |||
ATK |
293 |
(+) |
(+)
| |||
Lv. 1 : Potency +18%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +15%). | ||||||
Lv. 2 : Potency +20%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +15%). | ||||||
Lv. 3 : Potency +22%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +15%). | ||||||
Lv. 4 : Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%). | ||||||
Lv. 5 : Potency +27%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%). | ||||||
Lv. 6 : Potency +44%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%). |
Drop Info
- Rare Drop from Dark Falz Interception
Additional Info
Unlike other Weapons, the Cinquem Series require Photon Scales to unlock Potential Levels.
{
Central Aelio
Central Aelio | |
---|---|
Gathering Area (32 Players) Recommended Power Level: 800 Average Enemy Level: Lv.1 |
|
Sub-locations: Halphana Plains, Mt. Mahinapali | |
Battledia Quests: Battledia: Yellow (Aelio Troopers) | |
Urgent Quests: Mining Rig Defense: Aelio | |
Sector Rank | |
Rank 1 | Average Enemy Level: Lv. 1 |
Recommended Power Level: 700 | |
Rank 2 | Average Enemy Level: Lv. 2 |
Recommended Power Level: 800 | |
Rank 3 | Average Enemy Level: Lv. 3 |
Recommended Power Level: 900 |
List of NGS Body Paints
Preview | Name | Availability | Marketable | Implementation Date | Notes |
---|---|---|---|---|---|
Deuman Tattoo T1 | Default | 06/08/21 | Can only be used with Type 1 bodies. | ||
Cherry Blossom Thigh-Highs | AC Scratch Tickets: Wedding Celebration AC Scratch Tickets: New Year! Throwback Collection |
06/22/21 |
Potential Level | Materials Required | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level 1 | 10,000 Monotite x10 Photon Chunk x5 |
20,000 Monotite x20 Photon Chunk x10 |
30,000 Monotite x30 Photon Chunk x15 |
40,000 Monotite x40 Photon Chunk x20 |
50,000 Monotite x40 Tetracite x40 Photon Chunk x25 | ||||
Level 2 | 20,000 Dualomite x10 Photon Chunk x10 |
40,000 Dualomite x20 Photon Chunk x15 |
60,000 Dualomite x30 Photon Chunk x20 |
80,000 Dualomite x40 Photon Chunk x30 |
100,000 Dualomite x40 Tetracite x40 Photon Chunk x40 | ||||
Level 3 | 30,000 Trinite x10 Photon Chunk x20 |
60,000 Trinite x20 Photon Chunk x30 |
90,000 Trinite x30 Photon Chunk x40 |
120,000 Trinite x40 Photon Chunk x50 |
150,000 Trinite x40 Tetracite x40 Photon Chunk x60 | ||||
Level 4 | 40,000 N-EX-Cube x5 |
80,000 N-EX-Cube x5 |
120,000 N-EX-Cube x5 |
160,000 N-EX-Cube x5 |
200,000 N-EX-Cube x5 |
Preview | Name | Availability | Marketable | Implementation Date | Notes |
---|---|---|---|---|---|
|
Cober Vis [Se] Cober Vis/2 [Se] Cober Vis/B [Se] Cober Vis/C [Se] |
AC Scratch Tickets: Soldier Line | ##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) | |
Cober Vis/2 [Se] | AC Scratch Tickets: Soldier Line | ##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) | ||
Cober Vis/B [Se] | AC Scratch Tickets: Soldier Line | ##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) | ||
Cober Vis/C [Se] | AC Scratch Tickets: Soldier Line | ##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) | ||
Vent Ultimela [Se] | SG Scratch Tickets: Passionate Spirit SG Scratch Tickets: Astute Braver |
##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) | ||
Vent Ultimela/2 [Se] | SG Scratch Tickets: Passionate Spirit SG Scratch Tickets: Astute Braver |
##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) | ||
Pritail Deeno [Se] | AC Scratch Tickets: Wedding Celebration | ##/##/#### | Color Variant 1 Tones Color Variant 2 Tones Preview (Link) |
Contents
Scratch Bonus (Stage 1)
Scratch Bonus (Stage 2)
Image | Boss Variant | Region | Drop List |
---|---|---|---|
Malevolent Daityl Axe | North Aelio | Straga Sword Straga Machine Guns Straga Wand Geant Armor | |
Malevolent Nogleth | Central Aelio | Straga Sword Straga Launcher Straga Rod Geant Armor | |
Malevolent Oruq | South Aelio | Straga Saber Straga Launcher Straga Wand Geant Armor | |
Malevolent Varas | West Aelio | Straga Saber Straga Machine Guns Straga Rod Geant Armor |
Overview
Central Aelio
North Aelio
South Aelio
West Aelio
Notable Rewards
Page Name
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
---|---|
Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Harrison
| ||||||
Rarity:
| ||||||
Level Req: 1
|
Type:
| |||||
Variance: 70% - 100%
|
Classes:
| |||||
Statistics
| ||||||
Stats |
+0 |
Natural Limit |
Max
| |||
ATK |
1 |
(+) |
(+)
| |||
Lv. 1 : Potency +15%; Increases Potency at high HP, up to a maximum of +5%. | ||||||
Lv. 2 : Potency +17%; Increases Potency at high HP, up to a maximum of +5%. | ||||||
Lv. 3 : Potency +20%; Increases Potency at high HP, up to a maximum of +5%. | ||||||
Lv. 4 : Potency +21%; Increases Potency at high HP, up to a maximum of +5%. | ||||||
Lv. 5 : Potency +22%; Increases Potency at high HP, up to a maximum of +8%. | ||||||
Lv. 6 : Potency +35%; Increases Potency at high HP, up to a maximum of +8%. |
deegnuts
Drop Info
- deegnuts 1
- deegnuts 1
- deegnuts 1
- deegnuts 1
Additional Info
Part of the Primm Series.
Primm Series |
Primm NAME Primm NAME |
Page Name
Harrison
| |||||
Rarity:
| |||||
Level Req: 1
| |||||
Statistics
| |||||
Stats |
+0 |
Natural Limit |
Max
| ||
DEF |
20 |
(+) |
(+)
| ||
Properties
| |||||
Stats |
Stats |
Potency
| |||
HP |
+20 |
MEL |
+1%
| ||
PP |
+2 |
RNG |
+2%
| ||
RES |
+1% |
TEC |
+3%
| ||
Aliment Resist
| |||||
Type |
RES |
Type |
RES
| ||
Burn |
1% |
Blind |
4%
| ||
Freeze |
2% |
Panic |
6%
| ||
Shock |
3% |
Poison |
5%
| ||
Down |
7% |
||||
Harsh Environment Resist
| |||||
Type |
RES |
Type |
RES
| ||
Low Temp |
Drop Info
Additional Info
|