Difference between revisions of "Portal:New Genesis/Enemies"
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{{DISPLAYTITLE: New Genesis: Enemies}} | {{DISPLAYTITLE: New Genesis: Enemies}} | ||
{{EnemyListNGS}} | {{EnemyListNGS}} | ||
− | Enemies such as | + | Enemies such as DOLLS units and Alters spawn in the field. |
Note that some enemies have weak points, and others will become stronger under certain conditions. | Note that some enemies have weak points, and others will become stronger under certain conditions. | ||
− | == | + | ==DOLLS== |
+ | [[File:NGSDolls.jpg|500px]] | ||
{{Main|Portal:New Genesis/Dolls}} | {{Main|Portal:New Genesis/Dolls}} | ||
− | + | The DOLLS are enigmatic enemies that ARKS battle against. Some DOLLS units can change their color to red during battle, or after receiving a certain amount of damage, to increase their attack power and change their behavior. | |
The yellow core is their weak point, so target it to deal more damage. | The yellow core is their weak point, so target it to deal more damage. | ||
==Alters== | ==Alters== | ||
+ | [[File:NGSAlters.jpg|500px]] | ||
{{Main|Portal:New Genesis/Alters}} | {{Main|Portal:New Genesis/Alters}} | ||
− | Alters are organic enemies that alter their forms during the night, often growing glowing red blades on various parts of their bodies. | + | Alters are organic enemies that alter their forms during the night, often growing glowing red blades on various parts of their bodies. Given these changes in strength, it may be necessary to only take them on during the day, and avoid them at night when they're at their toughest. |
− | + | Each Alter has a yellow eye on their body that acts as a weak point. Some Alters may require destroying armored parts before becoming a weak point. | |
− | |||
− | Each Alter has a yellow eye on their body that acts as a weak point. Some Alters may require destroying | ||
==Formers== | ==Formers== | ||
+ | [[File:NGSFormers.jpg|500px]] | ||
{{Main|Portal:New Genesis/Formers}} | {{Main|Portal:New Genesis/Formers}} | ||
− | Formers are | + | Formers are enemies that bear a striking resemblance to certain enemies from PSO2, such as Sylvants or Automata. |
==Tames== | ==Tames== | ||
+ | [[File:NGSTames.jpg|500px]] | ||
{{Main|Portal:New Genesis/Tames}} | {{Main|Portal:New Genesis/Tames}} | ||
− | Tames are animal enemies that can drop Meat when killed. Most will attempt to flee when | + | Tames are animal enemies that can drop Meat when killed. Most will attempt to flee when attacked, but some will be aggressive and can attack when agitated. |
− | + | ||
+ | ==Starless== | ||
+ | [[File:NGSStarless.jpg|500px]] | ||
+ | {{Main|Portal:New Genesis/Starless}} | ||
+ | |||
+ | The Starless are mysterious entities that have emerged from space. Many of the Starless strongly resemble the DOLLS units that the ARKS have encountered. | ||
+ | |||
+ | Starless enemies have unique abilities that can empower other enemies and can weaken the player. | ||
+ | |||
==Rare Enemies== | ==Rare Enemies== | ||
[[File:RareEnemy.jpg|500px]] | [[File:RareEnemy.jpg|500px]] | ||
Line 35: | Line 45: | ||
Rare Enemies are of a different color variation of normal enemies and bosses. The have increased experience and drop rewards over their default versions. | Rare Enemies are of a different color variation of normal enemies and bosses. The have increased experience and drop rewards over their default versions. | ||
− | In | + | In Exploration Sectors, groups of the same Tame or normal enemies have a chance of spawning as Rare Enemies of the same coloration. Rare versions of normal enemies may spawn accompanied by Enhanced Enemies. |
− | In | + | In Combat Sectors, the chance that any enemy spawns increases as the PSE Level goes up, with a guaranteed Rare Enemy Boss spawn during a PSE Climax. |
Two titles exist: | Two titles exist: | ||
* '''Silver''': Have a silvery metallic appearance and an aura of silver metallic sparkles. All Silver Enemies drop 2x the N-meseta of their normal version. Silver Tames drop additional Meat and rarely [[Silver Primm Sword|Silver Primm Swords]]. Silver Normal Enemies have a chance of dropping Silver Primm Swords. Silver Bosses always drop a Silver Primm Sword. | * '''Silver''': Have a silvery metallic appearance and an aura of silver metallic sparkles. All Silver Enemies drop 2x the N-meseta of their normal version. Silver Tames drop additional Meat and rarely [[Silver Primm Sword|Silver Primm Swords]]. Silver Normal Enemies have a chance of dropping Silver Primm Swords. Silver Bosses always drop a Silver Primm Sword. | ||
* '''Golden''': Have a golden metallic appearance with an aura of yellow metallic sparkles. All Gold Enemies drop 5x the N-meseta. Golden Tames drop additional Meat and rarely [[Gold Primm Sword|Gold Primm Swords]] and Silver Primm Swords. Golden Normal Enemies have a chance of dropping Gold Primm Swords and Silver Primm Swords. Golden Bosses always drop a Gold Primm Sword and may drop Silver Primm Swords. Veteran Bosses may also spawn with the yellow metallic sparkle aura and will drop 2 or 3 Golden Primm Swords when killed. | * '''Golden''': Have a golden metallic appearance with an aura of yellow metallic sparkles. All Gold Enemies drop 5x the N-meseta. Golden Tames drop additional Meat and rarely [[Gold Primm Sword|Gold Primm Swords]] and Silver Primm Swords. Golden Normal Enemies have a chance of dropping Gold Primm Swords and Silver Primm Swords. Golden Bosses always drop a Gold Primm Sword and may drop Silver Primm Swords. Veteran Bosses may also spawn with the yellow metallic sparkle aura and will drop 2 or 3 Golden Primm Swords when killed. | ||
+ | |||
+ | ==Captans== | ||
+ | [[File:Captans.jpg|500px]] | ||
+ | |||
+ | Captans are enemies that appear in Exploration Sectors and Combat Sectors on rare occasions. A Captan will only spawn with its respective Emergency Trial. When you defeat them you can obtain various Augment Capsules, which may include higher value capsules such as {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments|Mastery I - IV]], {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments|Dread Keeper I - III]], and {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments|Gigas Augments I - III]]. Captans may also appear in certain Limited-Time Quests available during Seasonal Events. The rarity and tier of Augment Capsules obtained will depend on the defeated Captan's level, for instance a Captan that spawns in West Aelio will only have an inherent level of 7 and may only drop {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments|Mastery I]], while a Captan that appears in a Level 60 Combat Sector will have a chance to drop {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments|Mastery IV]]. | ||
+ | |||
+ | Captan spawns can be noticed in certain Emergency Trials if the trial contains an additional wave, where the Captan will spawn as an additional last wave after completing all the waves of the designated trial. For example, an Emergency Trial that usually has 0/2 waves will appear with 0/3 waves. | ||
+ | |||
+ | ==Enhanced Enemy== | ||
+ | [[File:EnhancedEnemy.jpg|500px]] | ||
+ | |||
+ | Enhanced Enemies are Normal Enemies and Bosses that have been pierced by a mysterious object called an Enhancer, which allows them to enhance themselves. They glow with a red shield aura that reduces all damage not done to the Enhancer to minuscule amounts. The Enhancer is considered a weak point and when destroyed removes the red shield aura, replacing it with a blue aura, allowing for normal damage to be inflicted. Enhanced Enemies may spawn as part of a Trial in Combat and Gathering Zones or "escorting" a group of Rare Enemies in Gathering Zones. | ||
+ | |||
+ | Enhanced Enemies drop an additional 100 {{icons|NMeseta}} and have a rare chance to drop {{icons|NGS Unit}} [[Vialto Armor Arga|Vialto Armor: Arga]], {{icons|NGS Unit}} [[Vialto Armor Belta|Vialto Armor: Belta]], {{icons|NGS Unit}} [[Vialto Armor Sheza|Vialto Armor: Sheza]], and the {{RarityNGS|4}} [[Evolcoat Sword|Evolcoat Series]]. | ||
+ | |||
+ | At High Rank Combat Sectors or levels, Enhanced Enemies have a chance to drop the {{RarityNGS|7}} [[Obsidia Sword|Obsidia Weapon Series]]. | ||
+ | |||
+ | ==Equalizing Enemy== | ||
+ | [[File:EqualizingEnemy.jpg|500px]] | ||
+ | |||
+ | Equalizing Enemies are a type of enemy variant that appear in Lv. 40+ Combat Sectors. Equalizing Enemies have the ability to buff other nearby enemies. Enemies buffed by this effect will not take much damage. Destroying the Equalizing Enemies will weaken other nearby enemies, allowing you to deal much more damage to them. | ||
+ | |||
+ | At High Rank Combat Sectors or levels, Equalizing Enemies have a chance to drop {{icons|NGS Tool}} [[Portal:New_Genesis/Materials#Enhancement_Materials|N-Class-EX-Cubes]] of any kind. | ||
+ | |||
+ | ==Megalotix Enemy== | ||
+ | [[File:MegalotixEnemy.jpg|500px]] | ||
+ | |||
+ | Megalotix Enemies are a unique variant of enemies that exclusively appear in Level 35+ Combat Sectors. Megalotix enemies are coated with a cyan, crystal-like sheen, and depending on the level, may have considerably stronger attack power than Gigantix Enemies. | ||
+ | |||
+ | Megalotix Enemies drop increased amounts of {{icons|NMeseta}}, {{icons|NGS Tool}} [[Portal:New_Genesis/Materials#Enhancement_Materials|Arms Refiner]], and the {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Megas_Augments|Megas Fusia]] augment. They may also drop {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Fused_Augments|Fused Augments]], such as Gua Precision and Sta Might. | ||
+ | |||
+ | One title exists: | ||
+ | * '''Elite''': Has a cyan, crystal-like sheen as their appearance. All Elite Enemies drop increased amounts of {{icons|NMeseta}} and enhancement materials than their normal version. | ||
+ | |||
+ | ==Ancient Enemy== | ||
+ | [[File:AncientEnemy.jpg|500px]] | ||
+ | |||
+ | Ancient Enemies are incredibly powerful enemies found in the caves of Rayjord Gorge that have the "Ancient" designation. Not only are they even more powerful than Gigantix, but healing effects are reduced inside the caves, so make sure you're ready. | ||
+ | |||
+ | Ancient Enemies are known to drop [[Portal:New_Genesis/Materials#Miscellaneous_Materials|Icicle Cubes]], which can be used to exchange for shop items in the [[Portal:New_Genesis/Kvaris_Exchange_Shop|Kvaris Exchange Shop]]. Ancient Enemies will spawn approximately every 10 minutes in the cave of Rayjord Gorge. The spawn timer begins once a player has created a room instance, and once the Ancient Enemy has been defeated. The weather in the Kvaris Region is not known to have any influence with the spawn conditions. | ||
+ | |||
+ | When the conditions are met, when Ancient Enemies spawn, they will be encased in an ice structure titled "????". In order to completely spawn the Ancient Enemy, players must break the ice structure by attacking it, where then the Ancient Enemy will appear. Currently, only two Ancient Enemies exist- Ancient Ams Kvaris and Ancient Frostyl Sword. | ||
==Dread Enemy== | ==Dread Enemy== | ||
Line 49: | Line 101: | ||
One title exists: | One title exists: | ||
− | * '''Veteran''': Have a "overgrown with moss" coloration added. Have a much higher HP and deal greater damage than trial versions of the same level. | + | * '''Veteran''': Have a "overgrown with moss" coloration added. Have a much higher HP and deal greater damage than trial versions of the same level. Gives out higher EXP and a chance of dropping {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Dread Keeper I]] and {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Dread Keeper II]] capsules when defeated. Higher level Dread Enemies drop {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Dread Keeper III]], {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Dread Keeper IV]]. |
+ | |||
+ | ===Dread Enemy Spawn Conditions=== | ||
+ | Dread Enemies will spawn in their set locations approximately 5 minutes after a player creates a room. A room is the instance that is created whenever a player joins a particular sector. | ||
+ | |||
+ | Should a Dread Enemy be defeated, the defeated Dread Enemy will respawn after 5 minutes have elapsed, provided all the spawn condition criteria is met. | ||
+ | |||
+ | ===Dread Enemies (Aelio Region)=== | ||
+ | |||
+ | {| class="mw-collapsible wikitable" | ||
+ | ! colspan=2 | Dread Enemy Map (Aelio Region) | ||
+ | |- | ||
+ | | [[File:NGSDreadEnemyMapAelio.jpg|500px]] | ||
+ | |- | ||
+ | |} | ||
− | |||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
− | File:NGSUIEnemyCragBear.png|link=]|'''Crag Bear''' | + | File:NGSUIEnemyArdBanser.png|link=]|'''Ard Banser''' |
− | File:NGSUIDaitylAxe.png|link=]|'''Daityl Axe''' | + | File:NGSUIEnemyArdBanshee.png|link=]|'''Ard Banshee''' |
− | File:NGSUIDaitylSword.png|link=]|'''Daityl Sword''' | + | File:NGSUIBiggFrogga.png|link=]|'''Bigg Frogga''' |
− | File:NGSUIEnemyEldiScythe.png|link=]|'''Eldi Scythe''' | + | File:NGSUIBujin.png|link=]|'''Bujin''' |
− | File: | + | File:NGSUIChiacurio.png|link=]|'''Chiacurio''' |
− | File:NGSUINogleth.png|link=]|'''Nogleth | + | File:NGSUIEnemyCragBear.png|link=]|'''Crag Bear''' |
+ | File:NGSUIDaitylAxe.png|link=]|'''Daityl Axe''' | ||
+ | File:NGSUIDaitylSword.png|link=]|'''Daityl Sword''' | ||
+ | File:NGSUIEnemyEldiScythe.png|link=]|'''Eldi Scythe ''' | ||
+ | File:NGSUINexAelio.png|link=]|'''Nex Aelio''' | ||
+ | File:NGSUINogleth.png|link=]|'''Nogleth''' | ||
+ | File:NGSUIOruq.png|link=]|'''Oruq''' | ||
+ | File:NGSUIEnemyThunderBanser.png|link=]|'''Thunder Banser''' | ||
+ | File:NGSUIEnemyThunderBanshee.png|link=]|'''Thunder Banshee''' | ||
+ | File:NGSUIVaras.png|link=]|'''Varas''' | ||
+ | File:NGSUIEnemyWaulon.png|link=]|'''Waulon''' | ||
</gallery> | </gallery> | ||
− | [[File: | + | ===Dread Enemies (Retem Region)=== |
+ | |||
+ | {| class="mw-collapsible wikitable" | ||
+ | ! colspan=2 | Dread Enemy Map (Retem Region) | ||
+ | |- | ||
+ | | [[File:NGSDreadEnemyMapRetem.jpg|500px]] | ||
+ | |- | ||
+ | |} | ||
− | |||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
− | File: | + | File:NGSUIEnemyBubbleSnapper.png|link=]|'''Bubble Snapper''' |
− | File: | + | File:NGSUIEnemyDustylHammer.png|link=]|'''Dustyl Hammer''' |
− | File: | + | File:NGSUIEnemyFortosLaser.png|link=]|'''Fortos Laser''' |
− | File: | + | File:NGSUIEnemyFortosLauncher.png|link=]|'''Fortos Launcher''' |
+ | File:NGSUIEnemyKelkundo.png|link=]|'''Kelkundo''' | ||
+ | File:NGSUIEnemyLizentos.png|link=]|'''Lizentos''' | ||
+ | File:NGSUIEnemyRenusRetem.png|link=]|'''Renus Retem''' | ||
+ | File:NGSUIEnemySandNogleth.png|link=]|'''Sand Nogleth''' | ||
+ | File:NGSUIEnemySvacurio.png|link=]|'''Svacurio''' | ||
+ | File:NGSUIEnemySvadiScythe.png|link=]|'''Svadi Scythe''' | ||
+ | File:NGSUIEnemySvaulon.png|link=]|'''Svaulon''' | ||
</gallery> | </gallery> | ||
− | ===Dread Enemies ( | + | ===Dread Enemies (Kvaris Region)=== |
+ | |||
+ | {| class="mw-collapsible wikitable" | ||
+ | ! colspan=2 | Dread Enemy Map (Kvaris Region) | ||
+ | |- | ||
+ | | [[File:NGSDreadEnemyMapKvaris.jpg|500px]] | ||
+ | |- | ||
+ | |} | ||
+ | |||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
− | File: | + | File:NGSUIEnemyCrocodylis.png|link=]|'''Crocodylis''' |
− | File: | + | File:NGSUIEnemyFrostylSword.png|link=]|'''Frostyl Sword''' |
− | File: | + | File:NGSUIEnemyIceBanser.png|link=]|'''Ice Banser''' |
− | File: | + | File:NGSUIEnemyIceBanshee.png|link=]|'''Ice Banshee''' |
− | File: | + | File:NGSUIEnemyKonigsseeYedi.png|link=]|'''Konigssee Yedi''' |
− | File: | + | File:NGSUIEnemyMalachride.png|link=]|'''Malachride''' |
+ | File:NGSUIEnemyMalachroid.png|link=]|'''Malachroid''' | ||
+ | File:NGSUIEnemyPangolan.png|link=]|'''Pangolan''' | ||
+ | File:NGSUIEnemyRelyn.png|link=]|'''Relyn''' | ||
+ | File:NGSUIEnemySnoruq.png|link=]|'''Snoruq''' | ||
+ | File:NGSUIEnemyZoMarmoth.png|link=]|'''Zo Marmoth''' | ||
</gallery> | </gallery> | ||
− | [[File: | + | ===Dread Enemies (Stia Region)=== |
+ | |||
+ | {| class="mw-collapsible wikitable" | ||
+ | ! colspan=2 | Dread Enemy Map (Stia Region) | ||
+ | |- | ||
+ | | [[File:NGSDreadEnemyMapStia.jpg|500px]] | ||
+ | |- | ||
+ | |} | ||
− | |||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
− | File: | + | File:NGSUIEnemyBlazentos.png|link=]|'''Blazentos''' |
− | File: | + | File:NGSUIEnemyDarkLemnas.png|link=]|'''Dark Lemnas''' |
− | File: | + | File:NGSUIEnemyDarkMagilz.png|link=]|'''Dark Magilz''' |
− | File: | + | File:NGSUIEnemyDoldoris.png|link=]|'''Doldoris''' |
− | File: | + | File:NGSUIEnemyDuskdiScythe.png|link=]|'''Duskdi Scythe''' |
+ | File:NGSUIEnemyEngouku.png|link=]|'''Engouku''' | ||
+ | File:NGSUIEnemyFlamedylSword.png|link=]|'''Flamedyl Sword''' | ||
+ | File:NGSUIEnemyVoltLemnas.png|link=]|'''Volt Lemnas''' | ||
</gallery> | </gallery> | ||
− | [[File:NGSUIMenuExclamationIcon.png|12px]] Replaces Veteran | + | ===Dread Enemies (Seasonal)=== |
+ | <gallery mode="nolines"> | ||
+ | </gallery> | ||
+ | |||
+ | ===Seasonal Variants=== | ||
+ | <gallery mode="nolines"> | ||
+ | File:NGSUIEnemyEldiScythe.png|link=]|'''Eldi Scythe [[File:NGSUIMenuExclamationIcon.png|12px]] (1)'''<br>South Aelio<br>(Lv. 24) | ||
+ | File:NGSUIEnemySandNogleth.png|link=]|'''Sand Nogleth [[File:NGSUIMenuExclamationIcon.png|12px]] (2)'''<br>West Retem<br>(Lv. 30) | ||
+ | </gallery> | ||
+ | * [[File:NGSUIMenuExclamationIcon.png|12px]] 1: Replaces Veteran Daityl Axe in South Aelio during certain Seasonal Events. | ||
+ | * [[File:NGSUIMenuExclamationIcon.png|12px]] 2: Replaces Veteran Fortos Laser in West Retem during certain Seasonal Events. | ||
==Gigantix Enemy== | ==Gigantix Enemy== | ||
Line 99: | Line 219: | ||
Gigantix Enemies are rare Bosses that only appear during [[Portal:New_Genesis/Weather|special weather conditions]], and will vanish when the special weather dissipates. It is highly recommended that players take down these rare bosses in an organized room, as these weather conditions will only last a few minutes. Gigantix Enemies can be fought at [[Portal:New_Genesis/Battledia_Quests|Battledia Purple]] Trigger Portals. | Gigantix Enemies are rare Bosses that only appear during [[Portal:New_Genesis/Weather|special weather conditions]], and will vanish when the special weather dissipates. It is highly recommended that players take down these rare bosses in an organized room, as these weather conditions will only last a few minutes. Gigantix Enemies can be fought at [[Portal:New_Genesis/Battledia_Quests|Battledia Purple]] Trigger Portals. | ||
− | Gigantix Enemies drop exclusive items, such as the [[Portal:New_Genesis/Units|Geant Armor]], the [[Straga_Sword|Straga Series]], and [[Portal:New_Genesis/List_of_Augments#Gigas_Augments|Gigas Augment Capsules]]. | + | Gigantix Enemies drop exclusive items, such as the {{RarityNGS|4}} [[Portal:New_Genesis/Units|Geant Armor]], the {{RarityNGS|4}} [[Straga_Sword|Straga Series]], and {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Gigas_Augments|Gigas Augment Capsules]]. Gigantix Enemies at Lv. 49+ have a chance to drop up to 3 {{icons|NGS Mineral}} [[Portal:New_Genesis/Materials#Minerals|Photon Scales]]. Gigantix Enemies in the Stia region may drop {{icons|NGS Mineral}} [[Portal:New_Genesis/Materials#Minerals|Infernium]]. |
One title exists: | One title exists: | ||
* '''Malevolent''': Malevolent enemies have a purple sheen to them and emit a purple aura. | * '''Malevolent''': Malevolent enemies have a purple sheen to them and emit a purple aura. | ||
− | === | + | ===Recon Gigants=== |
− | Gigantix Enemies will randomly spawn in set locations in the following regions: | + | [[File:ReconGigantsEnemy.jpg|500px]] |
− | ===Aelio Region=== | + | |
+ | Recon Gigants are a series of Gigantix Enemies that appear in exploration sectors of the Stia region. Unlike most Gigantix Enemies, Recon Gigants are composed of a group of normal enemies with the Gigantix enemy modifiers. Continuously defeating all the Recon Gigants in a provided sector will spawn a specific Gigantix Boss once the conditions are met. | ||
+ | |||
+ | Recon Gigants and their associated bosses have a chance to drop exclusive items, such as {{icons|NGS Mineral}} [[Portal:New_Genesis/Materials#Minerals|Infernium]], {{icons|NGS Unit}} [[Eclaireur Armor]], and the {{RarityNGS|8}} [[Gunblaze_Sword|Gunblaze Series]]. | ||
+ | |||
+ | Gigantix Bosses will randomly spawn in set locations in the following regions: | ||
+ | ===Gigantix Enemies (Aelio Region)=== | ||
+ | <gallery mode="nolines"> | ||
+ | File:NGSUIDaitylAxe.png|link=]|'''Daityl Axe'''<br>North Aelio | ||
+ | File:NGSUIDaitylSword.png|link=]|'''Daityl Sword'''<br>Halphia Lake | ||
+ | File:NGSUINogleth.png|link=]|'''Nogleth'''<br>Central Aelio | ||
+ | File:NGSUIOruq.png|link=]|'''Oruq'''<br>South Aelio | ||
+ | File:NGSUIVaras.png|link=]|'''Varas'''<br>West Aelio | ||
+ | </gallery> | ||
+ | |||
+ | ===Gigantix Enemies (Retem Region)=== | ||
+ | <gallery mode="nolines"> | ||
+ | File:NGSUIEnemySandNogleth.png|link=]|'''Sand Nogleth'''<br>North Retem | ||
+ | File:NGSUIEnemyLizentos.png|link=]|'''Lizentos'''<br>Central Retem | ||
+ | File:NGSUIEnemyFortosLauncher.png|link=]|'''Fortos Launcher'''<br>South Retem | ||
+ | File:NGSUIEnemyDustylHammer.png|link=]|'''Dustyl Hammer'''<br>West Retem | ||
+ | File:NGSUIEnemyKelkundo.png|link=]|'''Kelkundo'''<br>Rwh Maqead | ||
+ | </gallery> | ||
+ | |||
+ | ===Gigantix Enemies (Kvaris Region)=== | ||
+ | <gallery mode="nolines"> | ||
+ | File:NGSUIEnemyRelyn.png|link=]|'''Relyn'''<br>North Kvaris | ||
+ | File:NGSUIEnemySnoruq.png|link=]|'''Snoruq'''<br>West Kvaris | ||
+ | File:NGSUIEnemyPangolan.png|link=]|'''Pangolan'''<br>Central Kvaris | ||
+ | File:NGSUIEnemyCrocodylis.png|link=]|'''Crocodylis'''<br>South Kvaris | ||
+ | </gallery> | ||
+ | |||
+ | ===Gigantix Enemies (Stia Region)=== | ||
+ | Defeating Recon Gigants in a certain area may spawn different Stia Gigantix Bosses from other areas. | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
− | File: | + | File:NGSUIEnemyDoldoris.png|link=]|'''Doldoris'''<br>Stia Outskirts |
− | File: | + | File:NGSUIEnemyEngouku.png|link=]|'''Engouku'''<br>Dreisen Plant / Mediola Outer Area 1 (Recon Gigants) |
− | File: | + | File:NGSUIEnemyBlazeNogleth.png|link=]|'''Blaze Nogleth'''<br>Mediola Outer Area 1 (Recon Gigants) |
− | File: | + | File:NGSUIEnemyBlazentos.png|link=]|'''Blazentos'''<br>Mediola Outer Area 1 (Recon Gigants) |
− | File: | + | File:NGSUIEnemyVardias.png|link=]|'''Vardias'''<br>Mediola Outer Area 1 |
+ | File:NGSUIEnemyDarkMagilz.png|link=]|'''Dark Magilz'''<br>Mediola Outer Area 2 | ||
</gallery> | </gallery> | ||
− | === | + | ===Starless Gigantix Enemies=== |
+ | Starless Gigantix Enemies will appear in certain regions after the first Gigantix that spawns in the area has been defeated. | ||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
− | File: | + | File:NGSUIEnemyRasetsu.png|link=]|'''Rasetsu'''<br>South Aelio, West Aelio |
− | File: | + | File:NGSUIEnemyRaveed.png|link=]|'''Raveed'''<br>North Aelio |
− | File: | + | File:NGSUIEnemyMaxVang.png|link=]|'''Max Vang'''<br>Rwh Maqead |
− | |||
</gallery> | </gallery> | ||
− | ===Seasonal Variants=== | + | ===Gigantix Enemies (Seasonal Variants)=== |
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
File:NGSUIEnemyArdBanser.png|link=]|'''Ard Banser [[File:NGSUIMenuExclamationIcon.png|12px]] (1)'''<br>South Aelio<br>(Lv. 24) | File:NGSUIEnemyArdBanser.png|link=]|'''Ard Banser [[File:NGSUIMenuExclamationIcon.png|12px]] (1)'''<br>South Aelio<br>(Lv. 24) | ||
File:NGSUIEnemyEldiScythe.png|link=]|'''Eldi Scythe [[File:NGSUIMenuExclamationIcon.png|12px]] (2)'''<br>Central Aelio<br>(Lv. 24) | File:NGSUIEnemyEldiScythe.png|link=]|'''Eldi Scythe [[File:NGSUIMenuExclamationIcon.png|12px]] (2)'''<br>Central Aelio<br>(Lv. 24) | ||
− | File:NGSUINexAelio.png|link=]|'''Nex Aelio [[File:NGSUIMenuExclamationIcon.png|12px]] ( | + | File:NGSUIEnemyFortosLaser.png|link=]|'''Fortos Laser [[File:NGSUIMenuExclamationIcon.png|12px]] (3)'''<br>North Retem<br>(Lv. 39) |
+ | File:NGSUINexAelio.png|link=]|'''Nex Aelio [[File:NGSUIMenuExclamationIcon.png|12px]] (4)'''<br>North Aelio<br>(Lv. 24) | ||
</gallery> | </gallery> | ||
− | * [[File:NGSUIMenuExclamationIcon.png|12px]] 1: Replaces Malevolent Oruq in South Aelio during Seasonal Events. | + | * [[File:NGSUIMenuExclamationIcon.png|12px]] 1: Replaces Malevolent Oruq in South Aelio during certain Seasonal Events. |
− | * [[File:NGSUIMenuExclamationIcon.png|12px]] 2: Replaces Malevolent Nogleth in Central Aelio during Seasonal Events. | + | * [[File:NGSUIMenuExclamationIcon.png|12px]] 2: Replaces Malevolent Nogleth in Central Aelio during certain Seasonal Events. |
− | * [[File:NGSUIMenuExclamationIcon.png|12px]] 3: Replaces Malevolent Daityl Axe in North Aelio during Seasonal Events. | + | * [[File:NGSUIMenuExclamationIcon.png|12px]] 3: Replaces Malevolent Sand Nogleth in North Retem during certain Seasonal Events. |
+ | * [[File:NGSUIMenuExclamationIcon.png|12px]] 4: Replaces Malevolent Daityl Axe in North Aelio during certain Seasonal Events. | ||
− | ===Gigantix Drop Table=== | + | ===Gigantix Drop Table (Old)=== |
Some Gigantix Enemies have been found to only drop certain weapons respective to the Straga Series. As a result, these drops are based on preliminary information that is subject to change at any time. Please refer to the table below for the following drop information: | Some Gigantix Enemies have been found to only drop certain weapons respective to the Straga Series. As a result, these drops are based on preliminary information that is subject to change at any time. Please refer to the table below for the following drop information: | ||
Line 169: | Line 325: | ||
During [[Portal:New_Genesis/Events|Seasonal Events]], unique enemy variants will occasionally spawn with modified designs and alternative weaknesses. Seasonal enemies drop {{icons|NGS Seasonal Point}} Seasonal Points and additional rewards depending on the season, and the amount of Seasonal Points obtained depend on the type of enemy killed. | During [[Portal:New_Genesis/Events|Seasonal Events]], unique enemy variants will occasionally spawn with modified designs and alternative weaknesses. Seasonal enemies drop {{icons|NGS Seasonal Point}} Seasonal Points and additional rewards depending on the season, and the amount of Seasonal Points obtained depend on the type of enemy killed. | ||
− | + | Several seasonal variants exist: | |
− | * '''Anniversary Variant''' ([[Portal:New_Genesis/PSO2_9th_Anniversary_Event|PSO2 9th Anniversary]]): Enemies have a blue octagram star hovering above their heads. Can drop the {{icons|NGS Sword}} [[Glissen_Sword|Glissen Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments# | + | * '''PSO2 9th Anniversary Variant''' ([[Portal:New_Genesis/PSO2_9th_Anniversary_Event|PSO2 9th Anniversary]]): Enemies have a blue octagram star hovering above their heads. Can drop the {{icons|NGS Sword}} [[Glissen_Sword|Glissen Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Lightning Exploit I]]. Anniversary enemies include [[Portal:New_Genesis/Special_Enemies|Ceremo Rappies]]. |
− | * '''Autumn Variant''' ([[Portal:New_Genesis/Moon_Gazing_Autumn_Event|Moon-Gazing Autumn Event]]): Enemies have a unique rabbit symbol hovering above their heads. Can drop the {{icons|NGS Wired Lance}} [[Frostel_Wire|Frostel Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments# | + | * '''Autumn Variant''' ([[Portal:New_Genesis/Moon_Gazing_Autumn_Event|Moon-Gazing Autumn Event]]): Enemies have a unique rabbit symbol hovering above their heads. Can drop the {{icons|NGS Wired Lance}} [[Frostel_Wire|Frostel Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Ice Exploit I]]. Autumn enemies include [[Portal:New_Genesis/Special_Enemies|Moongaze Rappies]]. |
− | * '''Halloween Variant''' ([[Portal:New_Genesis/Halloween_Fiesta_Event|Halloween Fiesta Event]]): Enemies have a unique pumpkin symbol hovering above their heads. Can drop the {{icons|NGS Partisan}} [[Flamel_Spear|Flamel Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments# | + | * '''Halloween Variant''' ([[Portal:New_Genesis/Halloween_Fiesta_Event|Halloween Fiesta Event]]): Enemies have a unique pumpkin symbol hovering above their heads. Can drop the {{icons|NGS Partisan}} [[Flamel_Spear|Flamel Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Fire Exploit I]]. Halloween enemies include [[Portal:New_Genesis/Special_Enemies|Reaper Rappies]]. |
+ | * '''Winter Variant''' ([[Portal:New_Genesis/Winter_Event|Winter Event]]): Enemies have a unique snowflake symbol hovering above their heads. Can drop the {{icons|NGS Sword}} [[Tempesta_Sword|Tempesta Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Wind Exploit I]]. Winter enemies include [[Portal:New_Genesis/Special_Enemies|Nord Rappies]]. | ||
+ | * '''Spring Variant''' ([[Portal:New_Genesis/Spring_22_Event|Spring '22 Event]]): Enemies have a unique flower crest symbol hovering above their heads. Can drop the {{icons|NGS Sword}} [[Lumiere_Sword|Lumiere Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Light Exploit I]]. Spring enemies include [[Portal:New_Genesis/Special_Enemies|Hululu Rappies]]. | ||
+ | * '''NGS 1st Anniversary Variant''' ([[Portal:New_Genesis/NGS_1st_Anniversary_Event|NGS 1st Anniversary Event]]): Enemies have a unique rainbow-colored star symbol hovering above their heads. Can drop the {{icons|NGS Partisan}} [[Obscura_Spear|Obscura Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Dark Exploit I]]. NGS 1st Anniversary enemies include [[Portal:New_Genesis/Special_Enemies|Anni Rappies]]. | ||
+ | * '''PSO2 10th Anniversary Variant''' ([[Portal:New_Genesis/PSO2_10th_Anniversary_Event|PSO2 10th Anniversary Event]]): Enemies have unique blue colored star symbols hovering above their heads. Can drop the {{icons|NGS Sword}} [[Evolorbit_Sword|Evolorbit Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Daytime Exploit I]]. PSO2 10th Anniversary enemies include [[Portal:New_Genesis/Special_Enemies|Ceremo Emperappies]] and [[Portal:New_Genesis/Special_Enemies|Ceremo Great Rappies]]. | ||
+ | * '''Moon-Gazing '22 Variant''' ([[Portal:New_Genesis/Moon_Gazing_22_Event|Moon-Gazing '22 Event]]): Enemies have a unique blue rabbit symbol and yellow moon backdrop hovering above their heads. Can drop the {{icons|NGS Sword}} [[Codeck_Sword|Codeck Series]] and {{icons|NGS Ability Capsule}}[[Portal:New_Genesis/List_of_Augments#Exploit_Augments|Nighttimetime Exploit I]]. Moon-Gazing '22 enemies include [[Portal:New_Genesis/Special_Enemies|Moongaze Emperappies]] and [[Portal:New_Genesis/Special_Enemies|Moongaze Great Rappies]]. | ||
+ | * '''Autumn '22 Variant''' ([[Portal:New_Genesis/Autumn_22_Event|Autumn '22 Event]]): Enemies have a crest with red and green autumn leaves hovering above their heads. Can drop the {{icons|NGS Sword}} [[Crystia_Sword|Crystia Series]]. Autumn '22 enemies include [[Portal:New_Genesis/Special_Enemies|Yaolo Rappies]], [[Portal:New_Genesis/Special_Enemies|Yaolo Emperappies]], and [[Portal:New_Genesis/Special_Enemies|Yaolo Great Rappies]]. | ||
+ | * '''Christmas '22 Variant''' ([[Portal:New_Genesis/Christmas_22_Event|Christmas '22 Event]]): Enemies have a christmas themed symbol hovering above their heads. Can drop the {{icons|NGS Sword}} [[Tenebrous_Sword|Tenebrous Series]]. Christmas '22 enemies include [[Portal:New_Genesis/Special_Enemies|Reindeer Rappies]], [[Portal:New_Genesis/Special_Enemies|Saint Emperappies]], and [[Portal:New_Genesis/Special_Enemies|Saint Great Rappies]]. | ||
+ | * '''New Year '23 Variant''' ([[Portal:New_Genesis/New_Year_23_Event|New Year '23 Event]]): Enemies have a new year themed symbol hovering above their heads. Can drop the {{icons|NGS Sword}} [[Tenebrous_Sword|Tenebrous Series]]. New Year '23 enemies include [[Portal:New_Genesis/Special_Enemies|Nord Rappies]], [[Portal:New_Genesis/Special_Enemies|Nord Emperappies]], and [[Portal:New_Genesis/Special_Enemies|Nord Great Rappies]]. | ||
+ | * '''Winter '23 Variant''' ([[Portal:New_Genesis/Winter_23_Event|Winter '23 Event]]): Enemies have a snowflake symbol hovering above their heads. Can drop the {{icons|NGS Sword}} [[Tenebrous_Sword|Tenebrous Series]]. New Year '23 enemies include [[Portal:New_Genesis/Special_Enemies|Nord Rappies]], [[Portal:New_Genesis/Special_Enemies|Nord Emperappies]], and [[Portal:New_Genesis/Special_Enemies|Nord Great Rappies]]. | ||
+ | * '''Spring '23 Variant''' ([[Portal:New_Genesis/Spring_23_Event|Spring '23 Event]]): Enemies have a spring flower themed symbol hovering above their heads. Can drop the {{icons|NGS Sword}} [[Trunkul_Sword|Trunkul Series]]. Spring '23 enemies include [[Portal:New_Genesis/Special_Enemies|Hululu Rappies]], [[Portal:New_Genesis/Special_Enemies|Hululu Emperappies]], and [[Portal:New_Genesis/Special_Enemies|Hululu Great Rappies]]. | ||
− | == | + | Special Seasonal Boss variants: |
− | [[File: | + | * '''Petalstorm''' ([[Portal:New_Genesis/NGS_1st_Anniversary_Event|NGS 1st Anniversary Event]]): Counts as Spring Variants without having the symbol. Petalstorm Enemies have modified attacks with spring and flower themed elements. Some Petalstorm enemies are 30% larger than their normal versions. Petalstorm enemies include [[Portal:New_Genesis/Formers#Boss_Enemies|Petalstorm Thunder Banser]] and [[Portal:New_Genesis/Formers#Boss_Enemies|Petalstorm Thunder Banshee]]. |
+ | * '''Resplendent''' ([[Portal:New_Genesis/Spring_22_Event|Spring '22 Event]]): Counts as PSO2 10th Anniversary Variants without having the symbol. Resplendent enemies include [[Portal:New_Genesis/Dolls#Nex]]. | ||
+ | |||
+ | ==Giant Mutants== | ||
+ | [[File:GiantMutantEnemy.jpg|500px]] | ||
+ | |||
+ | Giant Mutants are a series of large boss enemies that appear during designated event periods. In Exploration Sectors, certain Dread Enemies will be marked with a Task Marker. Defeating Dread Enemies marked with these Task Markers will have a chance to spawn the Giant Mutant enemy respective to that region. | ||
− | + | Giant Mutants and have a chance to drop rare items, such as the {{RarityNGS|8}} [[Neos Justitean Sword|Neos Justitean Series]], and the {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Dread Keeper Augments]], {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Domina Augments]], and {{icons|NGS Ability Capsule}} [[Portal:New_Genesis/List_of_Augments#Dread_Augments|Note Augments]] of the Giant Mutant's respective region. Additionally, each Giant Mutant has a chance to drop a specific Weapon Camo and Accessory respective to the following Giant Mutant enemy. | |
− | + | ===Giant Mutant Details=== | |
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" style="text-align:left; width:70%;" | ||
+ | ! align=center| Image | ||
+ | ! | Giant Mutant | ||
+ | ! | Region | ||
+ | ! | Notable Drops | ||
+ | |- | ||
+ | <!--Image-->|align=center|[[File:NGSUIEnemyGarongoGeo.png|128px]] | ||
+ | <!--Boss Variant-->|Garongo Geo | ||
+ | <!--Region-->|Dependent on Event Schedule | ||
+ | <!--Drop List-->|{{icons|NGS Weapon Camo}} [[* Curio Holy Ray]]<br>{{icons|NGS Ticket}} [[Portal:New_Genesis/Accessories|Head-Mount Gara Garongo]]<br>{{icons|NGS Ticket}} [[Portal:New_Genesis/Accessories|Head-Mount Gara Garongo/B]] | ||
+ | |- | ||
+ | <!--Image-->|align=center|[[File:NGSUIEnemyWaulonGeo.png|128px]] | ||
+ | <!--Boss Variant-->|Waulon Geo | ||
+ | <!--Region-->|Dependent on Event Schedule | ||
+ | <!--Drop List-->|{{icons|NGS Weapon Camo}} [[* Sophistis Obs]]<br>{{icons|NGS Ticket}} [[Portal:New_Genesis/Accessories|Waulon Mask]]<br>{{icons|NGS Ticket}} [[Portal:New_Genesis/Accessories|Waulon Mask/B]] | ||
+ | |- | ||
+ | |} | ||
==Elemental Weaknesses== | ==Elemental Weaknesses== | ||
− | Each Technique has one of the | + | Each Technique has one of the six Elements of Fire, Ice, Lightning, Wind, Light, or Dark. |
Enemies have Elemental Weaknesses, so you can deal higher damage by using the Techniques with the Element that corresponds to the enemy's Elemental Weakness. | Enemies have Elemental Weaknesses, so you can deal higher damage by using the Techniques with the Element that corresponds to the enemy's Elemental Weakness. |
Latest revision as of 20:44, 31 December 2023
Enemies: | DOLLS | ALTERS | FORMERS | Starless | Ruinus | Special Enemies | TAMES |
Enemy EXP |
Enemies such as DOLLS units and Alters spawn in the field.
Note that some enemies have weak points, and others will become stronger under certain conditions.
DOLLS
The DOLLS are enigmatic enemies that ARKS battle against. Some DOLLS units can change their color to red during battle, or after receiving a certain amount of damage, to increase their attack power and change their behavior.
The yellow core is their weak point, so target it to deal more damage.
Alters
Alters are organic enemies that alter their forms during the night, often growing glowing red blades on various parts of their bodies. Given these changes in strength, it may be necessary to only take them on during the day, and avoid them at night when they're at their toughest.
Each Alter has a yellow eye on their body that acts as a weak point. Some Alters may require destroying armored parts before becoming a weak point.
Formers
Formers are enemies that bear a striking resemblance to certain enemies from PSO2, such as Sylvants or Automata.
Tames
Tames are animal enemies that can drop Meat when killed. Most will attempt to flee when attacked, but some will be aggressive and can attack when agitated.
Starless
The Starless are mysterious entities that have emerged from space. Many of the Starless strongly resemble the DOLLS units that the ARKS have encountered.
Starless enemies have unique abilities that can empower other enemies and can weaken the player.
Rare Enemies
Rare Enemies are of a different color variation of normal enemies and bosses. The have increased experience and drop rewards over their default versions.
In Exploration Sectors, groups of the same Tame or normal enemies have a chance of spawning as Rare Enemies of the same coloration. Rare versions of normal enemies may spawn accompanied by Enhanced Enemies.
In Combat Sectors, the chance that any enemy spawns increases as the PSE Level goes up, with a guaranteed Rare Enemy Boss spawn during a PSE Climax.
Two titles exist:
- Silver: Have a silvery metallic appearance and an aura of silver metallic sparkles. All Silver Enemies drop 2x the N-meseta of their normal version. Silver Tames drop additional Meat and rarely Silver Primm Swords. Silver Normal Enemies have a chance of dropping Silver Primm Swords. Silver Bosses always drop a Silver Primm Sword.
- Golden: Have a golden metallic appearance with an aura of yellow metallic sparkles. All Gold Enemies drop 5x the N-meseta. Golden Tames drop additional Meat and rarely Gold Primm Swords and Silver Primm Swords. Golden Normal Enemies have a chance of dropping Gold Primm Swords and Silver Primm Swords. Golden Bosses always drop a Gold Primm Sword and may drop Silver Primm Swords. Veteran Bosses may also spawn with the yellow metallic sparkle aura and will drop 2 or 3 Golden Primm Swords when killed.
Captans
Captans are enemies that appear in Exploration Sectors and Combat Sectors on rare occasions. A Captan will only spawn with its respective Emergency Trial. When you defeat them you can obtain various Augment Capsules, which may include higher value capsules such as Mastery I - IV, Dread Keeper I - III, and Gigas Augments I - III. Captans may also appear in certain Limited-Time Quests available during Seasonal Events. The rarity and tier of Augment Capsules obtained will depend on the defeated Captan's level, for instance a Captan that spawns in West Aelio will only have an inherent level of 7 and may only drop Mastery I, while a Captan that appears in a Level 60 Combat Sector will have a chance to drop Mastery IV.
Captan spawns can be noticed in certain Emergency Trials if the trial contains an additional wave, where the Captan will spawn as an additional last wave after completing all the waves of the designated trial. For example, an Emergency Trial that usually has 0/2 waves will appear with 0/3 waves.
Enhanced Enemy
Enhanced Enemies are Normal Enemies and Bosses that have been pierced by a mysterious object called an Enhancer, which allows them to enhance themselves. They glow with a red shield aura that reduces all damage not done to the Enhancer to minuscule amounts. The Enhancer is considered a weak point and when destroyed removes the red shield aura, replacing it with a blue aura, allowing for normal damage to be inflicted. Enhanced Enemies may spawn as part of a Trial in Combat and Gathering Zones or "escorting" a group of Rare Enemies in Gathering Zones.
Enhanced Enemies drop an additional 100 and have a rare chance to drop Vialto Armor: Arga, Vialto Armor: Belta, Vialto Armor: Sheza, and the Evolcoat Series.
At High Rank Combat Sectors or levels, Enhanced Enemies have a chance to drop the Obsidia Weapon Series.
Equalizing Enemy
Equalizing Enemies are a type of enemy variant that appear in Lv. 40+ Combat Sectors. Equalizing Enemies have the ability to buff other nearby enemies. Enemies buffed by this effect will not take much damage. Destroying the Equalizing Enemies will weaken other nearby enemies, allowing you to deal much more damage to them.
At High Rank Combat Sectors or levels, Equalizing Enemies have a chance to drop N-Class-EX-Cubes of any kind.
Megalotix Enemy
Megalotix Enemies are a unique variant of enemies that exclusively appear in Level 35+ Combat Sectors. Megalotix enemies are coated with a cyan, crystal-like sheen, and depending on the level, may have considerably stronger attack power than Gigantix Enemies.
Megalotix Enemies drop increased amounts of , Arms Refiner, and the Megas Fusia augment. They may also drop Fused Augments, such as Gua Precision and Sta Might.
One title exists:
- Elite: Has a cyan, crystal-like sheen as their appearance. All Elite Enemies drop increased amounts of and enhancement materials than their normal version.
Ancient Enemy
Ancient Enemies are incredibly powerful enemies found in the caves of Rayjord Gorge that have the "Ancient" designation. Not only are they even more powerful than Gigantix, but healing effects are reduced inside the caves, so make sure you're ready.
Ancient Enemies are known to drop Icicle Cubes, which can be used to exchange for shop items in the Kvaris Exchange Shop. Ancient Enemies will spawn approximately every 10 minutes in the cave of Rayjord Gorge. The spawn timer begins once a player has created a room instance, and once the Ancient Enemy has been defeated. The weather in the Kvaris Region is not known to have any influence with the spawn conditions.
When the conditions are met, when Ancient Enemies spawn, they will be encased in an ice structure titled "????". In order to completely spawn the Ancient Enemy, players must break the ice structure by attacking it, where then the Ancient Enemy will appear. Currently, only two Ancient Enemies exist- Ancient Ams Kvaris and Ancient Frostyl Sword.
Dread Enemy
Dread Enemies, better known as Veterans, are stronger high level versions of bosses that will only spawn in specific areas.
One title exists:
- Veteran: Have a "overgrown with moss" coloration added. Have a much higher HP and deal greater damage than trial versions of the same level. Gives out higher EXP and a chance of dropping Dread Keeper I and Dread Keeper II capsules when defeated. Higher level Dread Enemies drop Dread Keeper III, Dread Keeper IV.
Dread Enemy Spawn Conditions
Dread Enemies will spawn in their set locations approximately 5 minutes after a player creates a room. A room is the instance that is created whenever a player joins a particular sector.
Should a Dread Enemy be defeated, the defeated Dread Enemy will respawn after 5 minutes have elapsed, provided all the spawn condition criteria is met.
Dread Enemies (Aelio Region)
Dread Enemy Map (Aelio Region) | |
---|---|
Dread Enemies (Retem Region)
Dread Enemy Map (Retem Region) | |
---|---|
Dread Enemies (Kvaris Region)
Dread Enemy Map (Kvaris Region) | |
---|---|
Dread Enemies (Stia Region)
Dread Enemy Map (Stia Region) | |
---|---|
Dread Enemies (Seasonal)
Seasonal Variants
- 1: Replaces Veteran Daityl Axe in South Aelio during certain Seasonal Events.
- 2: Replaces Veteran Fortos Laser in West Retem during certain Seasonal Events.
Gigantix Enemy
Gigantix Enemies are rare Bosses that only appear during special weather conditions, and will vanish when the special weather dissipates. It is highly recommended that players take down these rare bosses in an organized room, as these weather conditions will only last a few minutes. Gigantix Enemies can be fought at Battledia Purple Trigger Portals.
Gigantix Enemies drop exclusive items, such as the Geant Armor, the Straga Series, and Gigas Augment Capsules. Gigantix Enemies at Lv. 49+ have a chance to drop up to 3 Photon Scales. Gigantix Enemies in the Stia region may drop Infernium.
One title exists:
- Malevolent: Malevolent enemies have a purple sheen to them and emit a purple aura.
Recon Gigants
Recon Gigants are a series of Gigantix Enemies that appear in exploration sectors of the Stia region. Unlike most Gigantix Enemies, Recon Gigants are composed of a group of normal enemies with the Gigantix enemy modifiers. Continuously defeating all the Recon Gigants in a provided sector will spawn a specific Gigantix Boss once the conditions are met.
Recon Gigants and their associated bosses have a chance to drop exclusive items, such as Infernium, Eclaireur Armor, and the Gunblaze Series.
Gigantix Bosses will randomly spawn in set locations in the following regions:
Gigantix Enemies (Aelio Region)
Gigantix Enemies (Retem Region)
Gigantix Enemies (Kvaris Region)
Gigantix Enemies (Stia Region)
Defeating Recon Gigants in a certain area may spawn different Stia Gigantix Bosses from other areas.
Starless Gigantix Enemies
Starless Gigantix Enemies will appear in certain regions after the first Gigantix that spawns in the area has been defeated.
Gigantix Enemies (Seasonal Variants)
- 1: Replaces Malevolent Oruq in South Aelio during certain Seasonal Events.
- 2: Replaces Malevolent Nogleth in Central Aelio during certain Seasonal Events.
- 3: Replaces Malevolent Sand Nogleth in North Retem during certain Seasonal Events.
- 4: Replaces Malevolent Daityl Axe in North Aelio during certain Seasonal Events.
Gigantix Drop Table (Old)
Some Gigantix Enemies have been found to only drop certain weapons respective to the Straga Series. As a result, these drops are based on preliminary information that is subject to change at any time. Please refer to the table below for the following drop information:
Image | Boss Variant | Region | Drop List |
---|---|---|---|
Malevolent Daityl Axe | North Aelio | Straga Sword Straga Knuckles Straga Machine Guns Straga Bow Straga Wand Geant Armor Gigas Augment Capsules | |
Malevolent Oruq | South Aelio | Straga Daggers Straga Saber Straga Katana Straga Machine Guns Straga Rod Geant Armor Gigas Augment Capsules | |
Malevolent Nogleth | Central Aelio | Straga Sword Straga Wire Straga Blades Straga Rifle Straga Launcher Straga Rod Geant Armor Gigas Augment Capsules | |
Malevolent Varas | West Aelio | Straga Spear Straga Saber Straga Launcher Straga Talis Straga Wand Straga Boots Geant Armor Gigas Augment Capsules |
Seasonal Enemy
During Seasonal Events, unique enemy variants will occasionally spawn with modified designs and alternative weaknesses. Seasonal enemies drop Seasonal Points and additional rewards depending on the season, and the amount of Seasonal Points obtained depend on the type of enemy killed.
Several seasonal variants exist:
- PSO2 9th Anniversary Variant (PSO2 9th Anniversary): Enemies have a blue octagram star hovering above their heads. Can drop the Glissen Series and Lightning Exploit I. Anniversary enemies include Ceremo Rappies.
- Autumn Variant (Moon-Gazing Autumn Event): Enemies have a unique rabbit symbol hovering above their heads. Can drop the Frostel Series and Ice Exploit I. Autumn enemies include Moongaze Rappies.
- Halloween Variant (Halloween Fiesta Event): Enemies have a unique pumpkin symbol hovering above their heads. Can drop the Flamel Series and Fire Exploit I. Halloween enemies include Reaper Rappies.
- Winter Variant (Winter Event): Enemies have a unique snowflake symbol hovering above their heads. Can drop the Tempesta Series and Wind Exploit I. Winter enemies include Nord Rappies.
- Spring Variant (Spring '22 Event): Enemies have a unique flower crest symbol hovering above their heads. Can drop the Lumiere Series and Light Exploit I. Spring enemies include Hululu Rappies.
- NGS 1st Anniversary Variant (NGS 1st Anniversary Event): Enemies have a unique rainbow-colored star symbol hovering above their heads. Can drop the Obscura Series and Dark Exploit I. NGS 1st Anniversary enemies include Anni Rappies.
- PSO2 10th Anniversary Variant (PSO2 10th Anniversary Event): Enemies have unique blue colored star symbols hovering above their heads. Can drop the Evolorbit Series and Daytime Exploit I. PSO2 10th Anniversary enemies include Ceremo Emperappies and Ceremo Great Rappies.
- Moon-Gazing '22 Variant (Moon-Gazing '22 Event): Enemies have a unique blue rabbit symbol and yellow moon backdrop hovering above their heads. Can drop the Codeck Series and Nighttimetime Exploit I. Moon-Gazing '22 enemies include Moongaze Emperappies and Moongaze Great Rappies.
- Autumn '22 Variant (Autumn '22 Event): Enemies have a crest with red and green autumn leaves hovering above their heads. Can drop the Crystia Series. Autumn '22 enemies include Yaolo Rappies, Yaolo Emperappies, and Yaolo Great Rappies.
- Christmas '22 Variant (Christmas '22 Event): Enemies have a christmas themed symbol hovering above their heads. Can drop the Tenebrous Series. Christmas '22 enemies include Reindeer Rappies, Saint Emperappies, and Saint Great Rappies.
- New Year '23 Variant (New Year '23 Event): Enemies have a new year themed symbol hovering above their heads. Can drop the Tenebrous Series. New Year '23 enemies include Nord Rappies, Nord Emperappies, and Nord Great Rappies.
- Winter '23 Variant (Winter '23 Event): Enemies have a snowflake symbol hovering above their heads. Can drop the Tenebrous Series. New Year '23 enemies include Nord Rappies, Nord Emperappies, and Nord Great Rappies.
- Spring '23 Variant (Spring '23 Event): Enemies have a spring flower themed symbol hovering above their heads. Can drop the Trunkul Series. Spring '23 enemies include Hululu Rappies, Hululu Emperappies, and Hululu Great Rappies.
Special Seasonal Boss variants:
- Petalstorm (NGS 1st Anniversary Event): Counts as Spring Variants without having the symbol. Petalstorm Enemies have modified attacks with spring and flower themed elements. Some Petalstorm enemies are 30% larger than their normal versions. Petalstorm enemies include Petalstorm Thunder Banser and Petalstorm Thunder Banshee.
- Resplendent (Spring '22 Event): Counts as PSO2 10th Anniversary Variants without having the symbol. Resplendent enemies include Portal:New_Genesis/Dolls#Nex.
Giant Mutants
Giant Mutants are a series of large boss enemies that appear during designated event periods. In Exploration Sectors, certain Dread Enemies will be marked with a Task Marker. Defeating Dread Enemies marked with these Task Markers will have a chance to spawn the Giant Mutant enemy respective to that region.
Giant Mutants and have a chance to drop rare items, such as the Neos Justitean Series, and the Dread Keeper Augments, Domina Augments, and Note Augments of the Giant Mutant's respective region. Additionally, each Giant Mutant has a chance to drop a specific Weapon Camo and Accessory respective to the following Giant Mutant enemy.
Giant Mutant Details
Image | Giant Mutant | Region | Notable Drops |
---|---|---|---|
Garongo Geo | Dependent on Event Schedule | * Curio Holy Ray Head-Mount Gara Garongo Head-Mount Gara Garongo/B | |
Waulon Geo | Dependent on Event Schedule | * Sophistis Obs Waulon Mask Waulon Mask/B |
Elemental Weaknesses
Each Technique has one of the six Elements of Fire, Ice, Lightning, Wind, Light, or Dark.
Enemies have Elemental Weaknesses, so you can deal higher damage by using the Techniques with the Element that corresponds to the enemy's Elemental Weakness.
Some Enemies will go into a special Debuff state called Elemental Downs if you continue attacking using their Elemental Weaknesses.
Weak Points
Some enemies have Weak Points. When you attack its Weak Point, the damage display will turn to blue, and you can dish out more damage.
Some enemies will go into a special Debuff state called Physical Down if you attack their Weak Points.
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