New Genesis: Halloween '24 Event
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Halloween '24 Event | |
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Event Details | |
Availability | October 9th, 2024 to November 12th, 2024 |
Overview
The Halloween '24 Event is a Seasonal event which features limited-time seasonal enemies, new tasks and a new limited time urgent quest.
Notable Rewards
Seasonal Enemies
Limited-Time Special Scratches
Limited-Time Special Scratches |
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Special Scratch Tickets: Halloween '24 Special Scratch |
Limited-Time Quests
Limited-Time Quests | |||
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Haunted Domain II |
Seasonal Points Exchange Shop
Seasonal Points Exchange Shop (NGS 3rd Anniversary Event) | |||||
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Rarity | Image | Name | Price | Quantity Limit | Notes |
Halloween '24 SP Scratch Ticket x1 | 1,000 5,000 10,000 15,000 |
20 20 20 20 |
This ticket allows you one attempt at the Halloween '24 Special Scratch. | ||
BP: Matsutake Mushrooms x1 | 5,000 | 1 | Build Parts for Creative Spaces. Usable once [Bind Build Parts] is enabled in the C-Space Menu. | ||
BP: Autumn Leaves x1 | 5,000 | 1 | Build Parts for Creative Spaces. Usable once [Bind Build Parts] is enabled in the C-Space Menu. | ||
PH: Candle Line (Ef) x1 | 5,000 | 1 | Allows all characters to use Portable Holograms. | ||
PH: Rising Ghosts (Ef) x1 | 5,000 | 1 | Allows all characters to use Portable Holograms. | ||
Sunny Plush x1 | 5,000 | 2 | Allows you to select a new accessory. | ||
STP: Voks - Howl x1 | 10,000 | 1 | Allows all characters to use a new stamp. | ||
STP: Rappy - Halloween 2 x1 | 10,000 | 1 | Allows all characters to use a new stamp. | ||
MTN: Move - Hover 2/B x1 | 15,000 | 1 | Allows all characters to use a new motion. | ||
MTN: Dash - Hover 2/B x1 | 15,000 | 1 | Allows all characters to use a new motion. | ||
VG: Bourganiss Island x1 | 15,000 | 1 | Allows all characters to use a new Vital Gauge. | ||
VG: Dozer (3d) x1 | 15,000 | 1 | Allows all characters to use a new Vital Gauge. | ||
VG: Alterra Base x1 | 15,000 | 1 | Allows all characters to use a new Vital Gauge. | ||
VG: Strobol Isle x1 | 15,000 | 1 | Allows all characters to use a new Vital Gauge. | ||
VG: Crawford (3d) x1 | 15,000 | 1 | Allows all characters to use a new Vital Gauge. | ||
20 Star Gems x1 | 500 1,000 |
5 5 |
Grants Star Gems. Fulfill the requirements to receive 20 SG. | ||
Special Scratch Ticket x1 | 500 1,500 |
4 4 |
This ticket allows you one attempt at the Bonus Scratch. | ||
Exelio Series Weapon +60 (MAX 90) x1 | 10,000 per weapon | 2 of each weapon in the series | Equippable at Level 80. Can be upgraded to Enhancement Level +90. Unlocked at Potential Level 6. Contains the following Augments:
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Qual De Armor +60 (MAX 90) x1 | 1,000 | 6 | Contains the following Augments:
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Sestato Armor +60 (MAX 90) x1 | 2,000 | 6 | Contains the following Augments:
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Ajax Armor +60 (MAX 90) x1 | 4,000 | 6 | Contains the following Augments:
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Einea Armor +60 (MAX 90) x1 | 6,000 | 6 | Contains the following Augments:
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Ektasis Armor +60 (MAX 90) x1 | 30,000 | 3 | Contains the following Augments:
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Monotite x1 | 25 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials and Limit Breaking at the Item Lab. | ||
Dualomite x1 | 25 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials and Limit Breaking at the Item Lab. | ||
Trinite x1 | 25 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials, Limit Breaking and Exchanged for Affix Capsules at the Item Lab. | ||
Tetracite x1 | 50 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Pentalite x1 | 250 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Hexakite x1 | 250 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Photon Chunk x1 | 150 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials and Limit Breaking at the Item Lab. | ||
Photon Quartz x1 | 150 | 100 | Mineral ore found in rocky places in various regions. Used for Multi-weaponization and Exchanged for Affixed Capsules at the Item Lab. | ||
Photon Scale x1 | 500 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like exchanging capsules at the Item Lab.. | ||
Blizzardium x1 | 750 | 100 | A rare mineral found in rocky places of Kvaris. Can be exchanged for items in certain places. | ||
Infernium x1 | 1,000 | 100 | A rare mineral ore found in rocky areas of Stia. Can be exchanged for items in certain places. | ||
Icicle Cube II x1 | 500 | 150 | Mysterious energy material that can be obtained from ancient enemies, etc. Can be used for exchanging items with Reso in Kvaris. | ||
Icicle Orb II x1 | 200 | 600 | Mysterious energy material that can be obtained from Dread Enemies, etc. Can be used for exchanging items with Reso in Kvaris. | ||
Icicle Cube x1 | 100 | 1000 | Mysterious energy material that can be obtained from ancient enemies, etc. Can be used for exchanging items with Reso in Kvaris. | ||
Aegis Integra x1 | 5,000 | 5 | Core component from the Dark Falz Aegis. Can be traded for items at an Item Trader's "Aegis Integra Exchange." | ||
Growthment II x1 | 500 750 |
200 200 |
A piece of complex material found in Leciel and other places. Can be exchanged for items at an Item Trader with the Growthment II Exchange. | ||
Growthment x1 | 500 | 600 | A piece of complex material found in Luciel. Can be exchanged for items at an Item Trader with the Growthment Exchange. | ||
Dread Scale x1 | 1,000 | 300 | Part of a Dread Enemy's tough exodermis. Can be exchanged for items at an Item Trader with the Dread Scale Exchange. | ||
N-EX-Cube x1 | 500 | 40 | A crystal granted to those who seek power. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Master Fragment x1 | 10,000 10,000 |
5 5 |
A Master Cube fragment. Refine it to process an N-Master Cube. | ||
N-Master Cube x1 | 100,000 |
1 | A precious crystal given to all advanced class seekers. Used to acquire powerful Add-on Skills at the Class Counter. | ||
Photon Chunk IIA x1 | 500 | 60 | A rare mineral that cannot be found in the usual rocky places. Use it to unlock even higher Potentials in the Item Lab. | ||
Photon Chunk IIB x1 | 500 | 60 | A rare mineral that cannot be found in the usual rocky places. Use it to unlock even higher Potentials in the Item Lab. | ||
Arms Refiner x1 | 750 | 40 | Material refined from Strugment. Use for Limit Breaking in the Item Lab. | ||
Arms Refiner II x1 | 1,500 | 20 | Material found in places such as Combat Sectors. Used for more high precision Limit Breaking at the Item Lab. | ||
TA Customization Disc A/Melee x1 | 500 | 75 | Used for Melee Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc A/Ranged x1 | 500 | 75 | Used for Ranged Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc A/Technique x1 | 500 | 75 | Used for Technique Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc B/Melee x1 | 2,500 | 12 | Used for advanced Melee Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc B/Ranged x1 | 2,500 | 12 | Used for advanced Ranged Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc B/Technique x1 | 2,500 | 12 | Used for advanced Technique Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc X/Omni x1 | 25,000 | 3 | Used for even more advanced Weapon Tech Arts Customization for all weapons at the Class Counter. | ||
Evoluvolt I x1 | 5,000 | 40 | Material required to enhance certain weapons. Used to exchange for weapons at an Item Trader with the Equipment Upgrade. | ||
Ectasvance I x1 | 5,000 | 40 | Material required to enhance certain armor. Used to exchange for weapons at an Item Trader with the Equipment Upgrade. | ||
Progre Grinder x1 | 2,000 2,000 |
50 50 |
Material required to enhance certain items. Used to exchange for equipment at an Item Trader with the Equipment Upgrade. | ||
M.A.R.S. Updater x1 | 10,000 | 100 | A M.A.R.S. upgrade device. Can be traded in for M.A.R.S. Skill Points at the Class Counter's M.A.R.S. Skill Point Exchange. | ||
C/Might V x1 | 2,000 5,000 |
20 20 |
A capsule that adds the "Might V" Augment to weapons and armor. | ||
C/Precision V x1 | 2,000 5,000 |
20 20 |
A capsule that adds the "Precision V" Augment to weapons and armor. | ||
C/Technique V x1 | 2,000 5,000 |
20 20 |
A capsule that adds the "Technique V" Augment to weapons and armor. | ||
C/Melra Dualble V x1 | 5,000 | 10 | A capsule that adds the "Melra Dualble V" Augment to weapons and armor. | ||
C/Meltech Dualble V x1 | 5,000 | 10 | A capsule that adds the "Meltech Dualble V" Augment to weapons and armor. | ||
C/Ratech Dualble V x1 | 5,000 | 10 | A capsule that adds the "Ratech Dualble V" Augment to weapons and armor. | ||
C/Highkvar Domina LC x1 | 5,000 | 40 | A capsule that adds the "Highkvar Domina LC" Augment to weapons and armor. | ||
C/Highret Domina LC x1 | 5,000 | 40 | A capsule that adds the "Highret Domina LC" Augment to weapons and armor. | ||
C/Highael Domina LC x1 | 5,000 | 40 | A capsule that adds the "Highael Domina LC" Augment to weapons and armor. | ||
C/Mastery LC x1 | 5,000 | 40 | A capsule that adds the "Mastery LC" Augment to weapons and armor. | ||
C/Grand Dread Keeper LC x1 | 5,000 | 40 | A capsule that adds the "Grand Dread Keeper LC" Augment to weapons and armor. | ||
C/Gladia Soul LC x1 | 5,000 | 40 | A capsule that adds the "Gladia Soul LC" Augment to weapons and armor. | ||
C/Gigas Maste LC x1 | 5,000 | 40 | A capsule that adds the "Gigas Maste LC" Augment to weapons and armor. | ||
C/Halphinale LC x1 | 5,000 | 40 | A capsule that adds the "Halphinale LC" Augment to weapons and armor. | ||
C/Spiro Triyal x1 | 5,000 10,000 |
20 20 |
A capsule that adds the "Spiro Triyal" Augment to weapons and armor. | ||
C/Wardro Triyal x1 | 5,000 10,000 |
20 20 |
A capsule that adds the "Wardro Triyal" Augment to weapons and armor. | ||
C/Guaro Triyal x1 | 5,000 10,000 |
20 20 |
A capsule that adds the "Guaro Triyal" Augment to weapons and armor. | ||
C/Diro Triya x1 | 7,500 15,000 |
20 20 |
A capsule that adds an Augment to weapons and armor. Can be used to acquire specific capsules via the Exchange Enhancement Materials at the Item Lab. | ||
C/Gigas Might IV x1 | 2,000 10,000 |
10 10 |
A capsule that adds the "Gigas Might IV" Augment to weapons and armor. | ||
C/Gigas Precision IV x1 | 2,000 10,000 |
10 10 |
A capsule that adds the "Gigas Precision IV" Augment to weapons and armor. | ||
C/Gigas Technique IV x1 | 2,000 10,000 |
10 10 |
A capsule that adds the "Gigas Technique IV" Augment to weapons and armor. | ||
C/Dread Keeper IV x1 | 2,000 | 10 | A capsule that adds the "Dread Keeper IV" Augment to weapons and armor. | ||
C/Dread Keeper V x1 | 2,000 10,000 |
10 10 |
A capsule that adds the "Dread Keeper V" Augment to weapons and armor. | ||
C/Defi Ceires P.01 x1 | 750 | 40 | A capsule that adds the "Defi Ceires P.01" Augment to weapons and armor. | ||
C/Defi Haumeas P.01 x1 | 750 | 40 | A capsule that adds the "Defi Haumeas P.01" Augment to weapons and armor. | ||
C/Defi Eriss P.01 x1 | 750 | 40 | A capsule that adds the "Defi Eriss P.01" Augment to weapons and armor. | ||
C/Defi Plutos P.01 x1 | 750 | 40 | A capsule that adds the "Defi Plutos P.01" Augment to weapons and armor. | ||
C/Defi Makemes P.01 x1 | 750 | 40 | A capsule that adds the "Defi Makemes P.01" Augment to weapons and armor. | ||
C/Defi Ceires P.02 x1 | 750 | 40 | A capsule that adds the "Defi Ceires P.02" Augment to weapons and armor. | ||
C/Defi Haumeas P.02 x1 | 750 | 40 | A capsule that adds the "Defi Haumeas P.02" Augment to weapons and armor. | ||
C/Defi Eriss P.02 x1 | 750 | 40 | A capsule that adds the "Defi Eriss P.02" Augment to weapons and armor. | ||
C/Defi Sednas P.02 x1 | 750 | 40 | A capsule that adds the "Defi Sednas P.02" Augment to weapons and armor. | ||
C/Defi Plutos P.02 x1 | 750 | 40 | A capsule that adds the "Defi Plutos P.02" Augment to weapons and armor. | ||
C/Defi Makemes P.02 x1 | 750 | 40 | A capsule that adds the "Defi Makemes P.02" Augment to weapons and armor. | ||
C/Defi Ceires P.03 x1 | 750 | 40 | A capsule that adds the "Defi Ceires P.03" Augment to weapons and armor. | ||
C/Defi Haumeas P.03 x1 | 750 | 40 | A capsule that adds the "Defi Haumeas P.03" Augment to weapons and armor. | ||
C/Defi Eriss P.03 x1 | 750 | 40 | A capsule that adds the "Defi Eriss P.03" Augment to weapons and armor. | ||
C/Defi Sednas P.03 x1 | 750 | 40 | A capsule that adds the "Defi Sednas P.03" Augment to weapons and armor. | ||
C/Defi Plutos P.03 x1 | 750 | 40 | A capsule that adds the "Defi Plutos P.03" Augment to weapons and armor. | ||
C/Defi Makemes P.03 x1 | 750 | 40 | A capsule that adds the "Defi Makemes P.03" Augment to weapons and armor. | ||
C/Defi Ceires P.04 x1 | 750 | 40 | A capsule that adds the "Defi Ceires P.04" Augment to weapons and armor. | ||
C/Defi Haumeas P.04 x1 | 750 | 40 | A capsule that adds the "Defi Haumeas P.04" Augment to weapons and armor. | ||
C/Defi Eriss P.04 x1 | 750 | 40 | A capsule that adds the "Defi Eriss P.04" Augment to weapons and armor. | ||
C/Defi Sednas P.04 x1 | 750 | 40 | A capsule that adds the "Defi Sednas P.04" Augment to weapons and armor. | ||
C/Defi Plutos P.04 x1 | 750 | 40 | A capsule that adds the "Defi Plutos P.04" Augment to weapons and armor. | ||
C/Defi Makemes P.04 x1 | 750 | 40 | A capsule that adds the "Defi Makemes P.04" Augment to weapons and armor. | ||
C/Defi Ceires P.05 x1 | 750 | 40 | A capsule that adds the "Defi Ceires P.05" Augment to weapons and armor. | ||
C/Defi Haumeas P.05 x1 | 750 | 40 | A capsule that adds the "Defi Haumeas P.05" Augment to weapons and armor. | ||
C/Defi Eriss P.05 x1 | 750 | 40 | A capsule that adds the "Defi Eriss P.05" Augment to weapons and armor. | ||
C/Defi Sednas P.05 x1 | 750 | 40 | A capsule that adds the "Defi Sednas P.05" Augment to weapons and armor. | ||
C/Defi Plutos P.05 x1 | 750 | 40 | A capsule that adds the "Defi Plutos P.05" Augment to weapons and armor. | ||
C/Defi Makemes P.05 x1 | 750 | 40 | A capsule that adds the "Defi Makemes P.05" Augment to weapons and armor. | ||
Gold Primm Sword II +60 (Max 90) x1 | 10,000 | 40 | Contains the following Augments:
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C/Endymio x1 | 5,000 | 100 | A capsule that adds the "Endymio" Augment to weapons and armor. Can be use as Item Enhancement Material. | ||
Alpha Reactor x1 | 300 900 |
200 250 |
A power reactor of some sort of machine. Can be sold at a high price. Can be converted to 3,500. | ||
N-Augmentation Success Rate +10% x1 | 2,500 | 4 | Boosts augmentation success rate when affixing an augment. | ||
N-Grinder x1 | 500 | - | A material used for enhancing weapons and armor. Can draw out capabilities beyond the item's limits. |
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