New Genesis: List of Augments

From Arks-Visiphone
Revision as of 08:46, 20 August 2022 by Harrison (talk | contribs)
Jump to navigation Jump to search
Ability (NGS) Affix Augments (NGS) Ability (NGS) List of Augments (NGS) Ability (NGS) PSO2 Augment Conversion


List of Augments
Ability (NGS) Addi Augments Ability (NGS) Basic Augments Ability (NGS) Decold Augments Ability (NGS) Domina Augments Ability (NGS) Dread Augments Ability (NGS) Dualble Augments
Ability (NGS) Exploit Augments Ability (NGS) Fused Augments Ability (NGS) Fusia Augments Ability (NGS) Gigas Augments Ability (NGS) Note Augments Ability (NGS) S Type Augments
Ability (NGS) Secreta Augments Ability (NGS) Soul Augments Ability (NGS) Special Augments Ability (NGS) Super Augments Ability (NGS) Tria Augments Ability (NGS) Ward Augments
Preset Ability (NGS) Preset Skills

Basic Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Stamina I HP +5 +10% +3 Increases Max HP.

• Obtained from Central Aelio Enemies.
• Obtained from Central Retem Enemies.
• Obtained from West Aelio Enemies.
• Obtained from West Retem Enemies.
• Obtained from West Kvaris Enemies.
• Obtained from Rwh Maqead Enemies.
• Obtained from South Kvaris Enemies.
• "III" Exchangeable from the Item Lab.

II HP +10 +10% +4
III HP +15 +9% +5
Ability (NGS) Spirit I PP +3 +10% +2 Increases Max PP.

• Obtained from Central Kvaris Enemies.
• Obtained from North Aelio Enemies.
• Obtained from North Retem Enemies.
• Obtained from South Aelio Enemies.
• Obtained from South Retem Enemies.
• Obtained from Rwh Maqead Enemies.
• "III" Exchangeable from the Item Lab.

II PP +4 +10% +3
III PP +5 +9% +4
Ability (NGS) Might I Melee Weapon Potency +1.0% +10% +4 Increases the damage dealt by Melee weapons.

• Obtained from Exploration Regions.
• "III" Exchangeable from the Item Lab.

II Melee Weapon Potency +1.5% +10% +5
III Melee Weapon Potency +2.0% +9% +6
Ability (NGS) Precision I Ranged Weapon Potency +1.0% +10% +4 Increases the damage dealt by Ranged weapons.

• Obtained from Exploration Regions.
• "III" Exchangeable from the Item Lab.

II Ranged Weapon Potency +1.5% +10% +5
III Ranged Weapon Potency +2.0% +9% +6
Ability (NGS) Technique I Technique Weapon Potency +1.0% +10% +4 Increases the damage dealt by Technique weapons.

• Obtained from Exploration Regions.
• "III" Exchangeable from the Item Lab.

II Technique Weapon Potency +1.5% +10% +5
III Technique Weapon Potency +2.0% +9% +6
Ability (NGS) Deftness I Potency Floor Increase +1.0% +10% +3 Increases the minimum possible damage dealt by attacks.

• Obtained from Central Aelio Enemies.
• Obtained from Central Retem Enemies.
• Obtained from South Kvaris Enemies.
• Obtained from West Aelio Enemies.
• Obtained from West Retem Enemies.
• Obtained from West Kvaris Enemies.
• "III" Exchangeable from the Item Lab.

II Potency Floor Increase +1.5% +10% +4
III Potency Floor Increase +2.0% +9% +5
Ability (NGS) Guard I Damage Resistance +1.0% +10% +2 Increases damage resistance.

• Obtained from Central Kvaris Enemies.
• Obtained from North Aelio Enemies.
• Obtained from North Retem Enemies.
• Obtained from North Kvaris Enemies.
• Obtained from South Aelio Enemies.
• Obtained from South Retem Enemies.
• "III" Exchangeable from the Item Lab.

II Damage Resistance +1.5% +10% +3
III Damage Resistance +2.0% +9% +4
Ability (NGS) Mastery I Potency +0.5%
Potency Floor Increase +0.5%
Damage Resistance +0.5%
+10% +6 Increases damage, minimum damage, and damage resistance.

Exchangeable from the Item Lab.
• "I" Available from Retem Troopers.
• "II" Available from Stellar Grace Recovery Operation.

II Potency +1.0%
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+10% +8
III Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+9% +10
IV Potency +2.5%
Potency Floor Increase +2.5%
Damage Resistance +2.5%
+8% +12

Back to Top

Dualble Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Melra Dualble I Melee/Ranged Weapon Potency +0.75% +10% +4 Increases the damage dealt by Melee and Ranged weapons.

• Obtained from Exploration Regions.
• "III" Exchangeable from the Item Lab.

II Melee/Ranged Weapon Potency +1.25% +10% +5
III Melee/Ranged Weapon Potency +1.75% +9% +6
Ability (NGS) Meltech Dualble I Melee/Tech Weapon Potency +0.75% +10% +4 Increases the damage dealt by Melee and Technique weapons.

• Obtained from Exploration Regions.
• "III" Exchangeable from the Item Lab.

II Melee/Tech Weapon Potency +1.25% +10% +5
III Melee/Tech Weapon Potency +1.75% +9% +6
Ability (NGS) Ratech Dualble I Ranged/Tech Weapon Potency +0.75% +10% +4 Increases the damage dealt by Ranged and Technique weapons.

• Obtained from Exploration Regions.
• "III" Exchangeable from the Item Lab.

II Ranged/Tech Weapon Potency +1.25% +10% +5
III Ranged/Tech Weapon Potency +1.75% +9% +6
Ability (NGS) Triplble Potency +2.0% +9% +8 Exchangeable from the Item Lab.

Back to Top

Ward Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Burn Ward I Burn Resistance +20.0% +10% +4 Increases Resistance To Burn Status Effect.

• Obtained from Central Kvaris Enemies.
• Obtained from North Retem Enemies.
• Obtained from South Aelio Enemies.
• "III" Exchangeable from the Item Lab.

II Burn Resistance +25.0% +10% +5
III Burn Resistance +30.0% +9% +6
Ability (NGS) Freeze Ward I Freeze Resistance +20.0% +10% +4 Increases Resistence To Freeze Status Effect.

• Obtained from Central Aelio Enemies.
• Obtained from South Kvaris Enemies.
• Obtained from West Retem Enemies.
• "III" Exchangeable from the Item Lab.

II Freeze Resistance +25.0% +10% +5
III Freeze Resistance +30.0% +9% +6
Ability (NGS) Shock Ward I Shock Resistance +20.0% +10% +4 Increases Resistence To Shock Status Effect.

• Obtained from Central Aelio Enemies.
• Obtained from South Kvaris Enemies.
• Obtained from West Retem Enemies.
• "III" Exchangeable from the Item Lab.

II Shock Resistance +25.0% +10% +5
III Shock Resistance +30.0% +9% +6
Ability (NGS) Blind Ward I Blind Resistance +20.0% +10% +4 Increases Resistance To Blind Status Effect.

• Obtained from Central Kvaris Enemies.
• Obtained from North Retem Enemies.
• Obtained from South Aelio Enemies.
• "III" Exchangeable from the Item Lab.

II Blind Resistance +25.0% +10% +5
III Blind Resistance +30.0% +9% +6
Ability (NGS) Panic Ward I Panic Resistance +20.0% +10% +4 Increases Resistance To Panic Status Effect.

• Obtained from North Aelio Enemies.
• Obtained from North Kvaris Enemies.
• Obtained from South Retem Enemies.
• "III" Exchangeable from the Item Lab.

II Panic Resistance +25.0% +10% +5
III Panic Resistance +30.0% +9% +6
Ability (NGS) Poison Ward I Poison Resistance +20.0% +10% +4 Increases Resistance To Poison Status Effect.

• Obtained from North Aelio Enemies.
• Obtained from North Kvaris Enemies.
• Obtained from South Retem Enemies.
• "III" Exchangeable from the Item Lab.

II Poison Resistance +25.0% +10% +5
III Poison Resistance +30.0% +9% +6
Ability (NGS) Pain Ward I Physical Down Resistance +20.0% +10% +4 Increases Resistance To Physical Down Status Effect.

• Obtained from Central Retem Enemies.
• Obtained from West Aelio Enemies.
• Obtained from West Kvaris Enemies.
• "III" Exchangeable from the Item Lab.

II Physical Down Resistance +25.0% +10% +5
III Physical Down Resistance +30.0% +9% +6
Ability (NGS) Sovereign Ward I All Down Resistance +20.0% +10% +6 Increases Resistance To All Down Status Effect.

• "III" Exchangeable from the Item Lab.

II All Down Resistance +25.0% +10% +8
III All Down Resistance +30.0% +9% +10

Back to Top

Soul Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Alts Soul I HP +5
Damage Resistance +1.0%
+9% +5 • Obtained from ALTERS.
• "III" Exchangeable from the Item Lab.
II HP +10
Damage Resistance +2.0%
+8% +7
III HP +15
Damage Resistance +2.5%
+8% +9
Ability (NGS) Dolz Soul I PP +5
Potency Floor Increase +1.0%
+9% +5 • Obtained from DOLLS.
• "III" Exchangeable from the Item Lab.
II PP +5
Potency Floor Increase +2.0%
+8% +6
III PP +5
Potency Floor Increase +2.5%
+8% +7
Ability (NGS) Forms Soul I Melee Weapon Potency +2.0% +9% +6 Obtained from FORMERS.
II Melee Weapon Potency +2.0%
Damage Resistance +2.0%
+8% +8
III Melee Weapon Potency +2.0%
Damage Resistance +2.5%
+8% +9 • Obtained from FORMERS (Lv. 35+).
Exchangeable from the Item Lab.
Ability (NGS) Forms Machini Soul I Ranged Weapon Potency +2.0% +9% +6 Obtained from Automata FORMERS.
II Ranged Weapon Potency +2.0%
Damage Resistance +2.0%
+8% +8
III Ranged Weapon Potency +2.0%
Damage Resistance +2.5%
+8% +9 • Obtained from Automata FORMERS (Lv. 30+).
Exchangeable from the Item Lab.
Ability (NGS) Forms Sand Soul I Technique Weapon Potency +2.0% +9% +6 Obtained from Sand FORMERS.
II Technique Weapon Potency +2.0%
Damage Resistance +2.0%
+8% +8
III Technique Weapon Potency +2.0%
Damage Resistance +2.5%
+8% +9 • Obtained from Sand FORMERS (Lv. 30+).
Exchangeable from the Item Lab.
Ability (NGS) Daityl Soul I PP +5
Melee Weapon Potency +1.0%
+9% +7 • Obtained from Daityl Axe.

• Obtained from Daityl Sword.
• Obtained from Dark Falz Interception.

II PP +5
Melee Weapon Potency +2.0%
+8% +8
III PP +5
Melee Weapon Potency +2.5%
+8% +10 Exchangeable from the Item Lab.

• Obtained from Daityl Axe (Lv. 35+).
• Obtained from Daityl Sword (Lv. 35+).
• Obtained from Dark Falz Interception.

Ability (NGS) Pettas Soul I PP +5
Ranged Weapon Potency +1.0%
+9% +7 • Obtained from Pettas Vera.

• Obtained from Pettax Enemies (Lv. 15+).
• Obtained from Dark Falz Interception.

II PP +5
Ranged Weapon Potency +2.0%
+8% +8
III PP +5
Ranged Weapon Potency +2.5%
+8% +10 Exchangeable from the Item Lab.

• Obtained from Pettas Vera (Lv. 40+).
• Obtained from Pettax Enemies (Lv. 35+).
• Obtained from Dark Falz Interception.

Ability (NGS) Nex Soul I PP +5
Technique Weapon Potency +1.0%
+9% +7 • Obtained from Nex Aelio.

• Obtained from Nex Vera.
• Obtained from Dark Falz Interception.

II PP +5
Technique Weapon Potency +2.0%
+8% +8
III PP +5
Technique Weapon Potency +2.5%
+8% +10 Exchangeable from the Item Lab.

• Obtained from Nex Aelio Enemies (Lv. 35+).
• Obtained from Nex Vera Enemies (Lv. 35+).
• Obtained from Dark Falz Interception.

Ability (NGS) Ragras Soul I HP +15
Ranged Weapon Potency +1.0%
+9% +7 • Obtained from Destragras.

• Obtained from Dark Falz Interception.

II HP +15
Ranged Weapon Potency +2.0%
+8% +8
III HP +15
Ranged Weapon Potency +2.5%
+8% +10 Exchangeable from the Item Lab.

• Obtained from Destragras (Lv. 20+).
• Obtained from Dark Falz Interception.

Ability (NGS) Dust Soul I HP +15
Melee Weapon Potency +1.0%
+9% +7 • Obtained from Dustyl Hammer.

• Obtained from Dustyl Vera.
• Obtained from Dark Falz Interception.

II HP +15
Melee Weapon Potency +2.0%
+8% +8
III HP +15
Melee Weapon Potency +2.5%
+8% +10 Exchangeable from the Item Lab.

• Obtained from Dustyl Hammer (Lv. 25+).
• Obtained from Dustyl Vera (Lv. 25+).
• Obtained from Dark Falz Interception.

Ability (NGS) Renus Soul I HP +15
Technique Weapon Potency +1.0%
+9% +7 • Obtained from Renus Retem.

• Obtained from Renus Vera.
• Obtained from Dark Falz Interception.

II HP +15
Technique Weapon Potency +2.0%
+8% +8
III HP +15
Technique Weapon Potency +2.5%
+8% +10 Exchangeable from the Item Lab.

• Obtained from Renus Retem (Lv. 25+).
• Obtained from Renus Vera (Lv. 25+).
• Obtained from Dark Falz Interception.

Ability (NGS) Eradi Soul I HP +10
PP +4
Potency +1.25%
+9% +7 • Obtained from Dark Falz Interception.

• "III" Exchangeable from the Item Lab.

II HP +10
PP +4
Potency +1.75%
+8% +8
III HP +10
PP +4
Potency +2.25%
+8% +10
Ability (NGS) Frostyl Soul I HP +10
PP +3
Melee Weapon Potency +1.0%
+9% +7 • Obtained from Frostyl Sword.

• Obtained from Drill: Dark Falz Interception R.2.
• "III" Exchangeable from the Item Lab.

II HP +10
PP +3
Melee Weapon Potency +2.0%
+8% +8
III HP +10
PP +3
Melee Weapon Potency +2.5%
+8% +10
Ability (NGS) Crocys Soul I HP +10
PP +3
Ranged Weapon Potency +1.0%
+9% +7 • Obtained from Crocodylis.

• Obtained from Crocodylis Vera.
• Obtained from Drill: Dark Falz Interception R.2.
• "III" Exchangeable from the Item Lab.

II HP +10
PP +3
Ranged Weapon Potency +2.0%
+8% +8
III HP +10
PP +3
Ranged Weapon Potency +2.5%
+8% +10
Ability (NGS) Ams Soul I HP +10
PP +3
Tech Weapon Potency +1.0%
+9% +7 • Obtained from Ams Kvaris.

• Obtained from Ams Vera.
• Obtained from Drill: Dark Falz Interception R.2.
• "III" Exchangeable from the Item Lab.

II HP +10
PP +3
Tech Weapon Potency +2.0%
+8% +8
III HP +10
PP +3
Tech Weapon Potency +2.5%
+8% +10
Ability (NGS) Vardi Soul I HP +25
Potency +1.25%
+9% • Obtained from Vardias.
• "III" Exchangeable from the Item Lab.
II HP +25
Potency +1.75%
+8%
III HP +25
Potency +2.25%
+8% • "III" Exchangeable from the Item Lab.

• Obtained from Nex Enemies (Lv. 35+).
• Obtained from Dark Falz Interception.

Ability (NGS) Aglai Soul P PP +5
Melee/Ranged Weapon Potency +2.5%
+9% +11 Exchange from the Augment Capsule Exchange Shop.
H HP +15
Melee/Ranged Weapon Potency +2.5%
+9% +11
X HP +10
PP +3
Melee/Ranged Weapon Potency +2.5%
+9% +11
Ability (NGS) Euphroy Soul P PP +5
Melee/Tech Weapon Potency +2.5%
+9% +11 Exchange from the Augment Capsule Exchange Shop.
H HP +15
Melee/Tech Weapon Potency +2.5%
+9% +11
X HP +10
PP +3
Melee/Tech Weapon Potency +2.5%
+9% +11
Ability (NGS) Thali Soul P PP +5
Ranged/Tech Weapon Potency +2.5%
+9% +11 Exchange from the Augment Capsule Exchange Shop.
H HP +15
Ranged/Tech Weapon Potency +2.5%
+9% +11
X HP +10
PP +3
Ranged/Tech Weapon Potency +2.5%
+9% +11

Back to Top

Note Augments

Name Effect Success Rate BP Notes
Ability (NGS) Ael Note A HP +5
PP +3
+9% +5 Obtained from Central Aelio.
Ability (NGS) Ael Note B Melee Weapon Potency +1.0%
Ranged Weapon Potency +1.0%
+9% +4 • Obtained from West Aelio.

• Obtained from Flurry of Flowers Clean Up Op.

Ability (NGS) Ael Note C Melee Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% +4 Obtained from South Aelio.
Ability (NGS) Ael Note D Ranged Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% +4 Obtained from North Aelio.
Ability (NGS) Ret Note A HP +10 +9% +5 Obtained from West Retem.
Ability (NGS) Ret Note B HP +5
Melee/Ranged Weapon Potency
+0.75%
+9% +4 Obtained from Central Retem.
Ability (NGS) Ret Note C HP +5
Melee/Tech Weapon Potency
+0.75%
+9% +4 Obtained from North Retem.
Ability (NGS) Ret Note D HP +5
Ranged/Tech Weapon Potency
+0.75%
+9% +4 Obtained from South Retem.
Ability (NGS) Kvar Note A HP +10, PP +5 +9% +5 Obtained from South Kvaris.
Ability (NGS) Kvar Note B Melee/Ranged Weapon Potency
+2.0%
Damage Resistance -2.0%
+9% +4 Obtained from West Kvaris.
Ability (NGS) Kvar Note C Melee/Tech Weapon Potency
+2.0%
Damage Resistance -2.0%
+9% +4 Obtained from Central Kvaris.
Ability (NGS) Kvar Note D Ranged/Tech Weapon Potency
+2.0%
Damage Resistance -2.0%
+9% +4 Obtained from North Kvaris.
Ability (NGS) Magnus Note Melee Weapon Potency +1.5% +9% +5 Obtained from Mt. Magnus.
Ability (NGS) Lab Note Ranged Weapon Potency +1.5% +9% +5 Obtained from Vanford Laboratory Ruins.
Ability (NGS) Resola Note Technique Weapon Potency +1.5% +9% +5 Obtained from Resol Forest.
Ability (NGS) Alno Note HP +10, PP +3
Potency Floor Increase +2.0%
+9% +5 Obtained from Retem Alnothe.
Ability (NGS) Maqea Note Potency +1.25% +9% +5 Obtained from Rwh Maqead and Lower Level Maqead.
Ability (NGS) Lostral Note HP +10,
Potency +1.25%
+9% +5 Obtained from Lost Central.
Ability (NGS) Belgan Note PP +3,
Potency +1.25%
+9% +5 Obtained from Belugana Ruins.

Back to Top

Domina Augments

Name Effect Success Rate BP Notes
Ability (NGS) Ael Domina HP +5
PP +3
Potency +1.5%
+9% +8 Exchangeable from the Item Lab.

• Obtained from Flurry of Flowers Clean Up Op.
• Obtained from Aelio Troopers (Rank 2).

Ability (NGS) Ret Domina HP +15
Potency +1.5%
+9% +10 Exchangeable from the Item Lab.

• Obtained from Retem Troopers (Rank 2).

Ability (NGS) Kvar Domina PP +5,
Potency +2.0%
Damage Resistance -2.0%
+9% +10 Exchangeable from the Item Lab.

Back to Top

Secreta Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Alts Secreta I HP -10
Potency +1.0%
Potency Floor Increase +1.0%
Damage Resistance -1.5%
+9% +3 Obtained from ALTERS Enemies at night.
II HP -10
Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance -1.5%
+8% +4
III HP -10
Potency +2.0%
Potency Floor Increase +2.0%
Damage Resistance -1.5%
+8% +5 • Obtained from ALTERS Enemies (Lv. 30+) at night.
Exchangeable from the Item Lab.

Back to Top

Dread Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Dread Keeper I HP +10
PP +3
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+9% +7 • Obtained from Dread Enemies.
II HP +15
PP +4
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+8% +7.5
III HP +30
PP +7
Potency Floor Increase +2.0%
Damage Resistance +2.0%
+8% +10 • Obtained from Dread Enemies (Lv. 30+).
Exchangeable from the Item Lab.

Back to Top

Gigas Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Gigas Might I HP +5
Melee Weapon Potency +1.5%
+9% +6 Obtained from Gigantix Enemies (Lv. 24 - 39).
II HP +10
Melee Weapon Potency +2.0%
+8% +8 • Obtained from Gigantix Enemies (Lv. 24+).
III HP +15
Melee Weapon Potency +2.5%
+8% +10 • Obtained from Gigantix Enemies (Lv. 39+).
Exchangeable from the Item Lab.
Ability (NGS) Gigas Precision I HP +5
Ranged Weapon Potency +1.5%
+9% +6 Obtained from Gigantix Enemies (Lv. 24 - 39).
II HP +10
Ranged Weapon Potency +2.0%
+8% +8 • Obtained from Gigantix Enemies (Lv. 24+).
III HP +15
Ranged Weapon Potency +2.5%
+8% +10 • Obtained from Gigantix Enemies (Lv. 39+).
Exchangeable from the Item Lab.
Ability (NGS) Gigas Technique I HP +5
Technique Weapon Potency +1.5%
+9% +6 Obtained from Gigantix Enemies (Lv. 24 - 39).
II HP +10
Technique Weapon Potency +2.0%
+8% +8 • Obtained from Gigantix Enemies (Lv. 24+).
III HP +15
Technique Weapon Potency +2.5%
+8% +10 • Obtained from Gigantix Enemies (Lv. 39+).
Exchangeable from the Item Lab.
Ability (NGS) Gigas Aglai HP +15
Melee/Ranged Weapon Potency +2.5%
+9% +11 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Gigas Euphroy HP +15
Melee/Tech Weapon Potency +2.5%
+9% +11 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Gigas Thali HP +15
Ranged/Tech Weapon Potency +2.5%
+9% +11 Exchange from the Augment Capsule Exchange Shop.

Back to Top

Tria Augments

Name Effect Success Rate BP Notes
Ability (NGS) Tria Staromel HP -5
Melee Weapon Potency +2.25%
+9% +6 Obtained from Geometric Labyrinth.
Ability (NGS) Tria Spiromel PP -3
Melee Weapon Potency +2.25%
+9% +6
Ability (NGS) Tria Deftromel Melee Weapon Potency +2.25%
Potency Floor Increase -1.0%
+9% +6
Ability (NGS) Tria Guaromel Melee Weapon Potency +2.25%
Damage Resistance -1.0%
+9% +6
Ability (NGS) Tria Starora HP -5
Ranged Weapon Potency +2.25%
+9% +6 Obtained from Geometric Labyrinth.
Ability (NGS) Tria Spirora PP -3
Ranged Weapon Potency +2.25%
+9% +6
Ability (NGS) Tria Deftrora Ranged Weapon Potency +2.25%
Potency Floor Increase -1.0%
+9% +6
Ability (NGS) Tria Guarora Ranged Weapon Potency +2.25%
Damage Resistance -1.0%
+9% +6
Ability (NGS) Tria Starotech HP -5
Technique Weapon Potency +2.25%
+9% +6 Obtained from Geometric Labyrinth.
Ability (NGS) Tria Spirotech PP -3
Technique Weapon Potency +2.25%
+9% +6
Ability (NGS) Tria Deftrotech Technique Weapon Potency +2.25%
Potency Floor Increase -1.0%
+9% +6
Ability (NGS) Tria Guarotech Technique Weapon Potency +2.25%
Damage Resistance -1.0%
+9% +6

Back to Top

Super Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Super Might I Melee Weapon Potency +2.25% +10% +8 Obtained from Cannonball Rumble.
Ability (NGS) Super Stamel I HP +15
Melee Weapon Potency +2.0%
+10% +8
Ability (NGS) Super Spimel I PP +5
Melee Weapon Potency +2.0%
+10% +8
Ability (NGS) Super Precision I Ranged Weapon Potency +2.25% +10% +8 Obtained from Cannonball Rumble.
Ability (NGS) Super Stara I HP +15
Ranged Weapon Potency +2.0%
+10% +8
Ability (NGS) Super Spira I PP +5
Ranged Weapon Potency +2.0%
+10% +8
Ability (NGS) Super Technique I Technique Weapon Potency +2.25% +10% +8 Obtained from Cannonball Rumble.
Ability (NGS) Super Statech I HP +15
Technique Weapon Potency +2.0%
+10% +8
Ability (NGS) Super Spitech I PP +5
Technique Weapon Potency +2.0%
+10% +8

Back to Top

Decold Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Decold Might Low Temp Damage Resistance +25.0%
Melee Weapon Potency +2.5%
+8% +9 Exchange from the Kvaris Exchange Shop.
Ability (NGS) Decold Precision Low Temp Damage Resistance +25.0%
Ranged Weapon Potency +2.5%
+8% +9
Ability (NGS) Decold Technique Low Temp Damage Resistance +25.0%
Technique Weapon Potency +2.5%
+8% +9
Ability (NGS) Decold Standard I Low Temp Damage Resistance +5.0% +9% +1 • Obtained from Rayjord Gorge Enemies.
• Exchange from the Kvaris Exchange Shop.
• Obtained from Cannonball Rumble.
• "I" Available from Kvaris Troopers.
• "II" Available from Ancient Enemy.
II Low Temp Damage Resistance +15.0% +9% +3
III Low Temp Damage Resistance +25.0% +8% +5

Back to Top

Exploit Augments

Name Lv Effect Success Rate BP Notes
Ability (NGS) Dark Exploit I Potency +2.5% against enemies weak to Dark (NGS) Dark. +9% +6 Seasonal Points Exchange Shop (NGS 1st Anniversary Event)
NGS 1st Anniversary Seasonal Enemies.
Ability (NGS) Fire Exploit I Potency +2.5% against enemies weak to Fire (NGS) Fire. +9% +6 Seasonal Points Exchange Shop (Halloween Fiesta)
Halloween Fiesta Seasonal Enemies.
Ability (NGS) Ice Exploit I Potency +2.5% against enemies weak to Ice (NGS) Ice. +9% +6 Seasonal Points Exchange (Autumn Moon-Gazing)
Autumn Moon-Gazing Seasonal Enemies.
Ability (NGS) Light Exploit I Potency +2.5% against enemies weak to Light (NGS) Light. +9% +6 Seasonal Points Exchange (Spring '22)
Spring '22 Seasonal Enemies.
Ability (NGS) Lightning Exploit I Potency +2.5% against enemies weak to Lightning (NGS) Lightning. +9% +6 Seasonal Points Exchange (9th Anniversary)
PSO2 9th Anniversary Seasonal Enemies.
Ability (NGS) Wind Exploit I Potency +2.5% against enemies weak to Wind (NGS) Wind. +9% +6 Seasonal Points Exchange (Winter Event)
Winter Event Seasonal Enemies.
Ability (NGS) Daytime Exploit I Potency +2.5% in daytime +9% +6 Seasonal Points Exchange (10th Anniversary)
10th Anniversary Seasonal Enemies.

Back to Top

Fusia Augments

Name Effect Success Rate BP Notes
Ability (NGS) Megas Fusia Potency +1.0% +9% +4 Obtained from Megalotix Enemies.
Used to fuse together stronger Augments in the Item Lab.

Back to Top

Fused Augments

Augments that have been fused in the Item Lab using Megas Fusia. Uses prefixes like "Sta", "Spi", "Deft", and "Gua" for the respective stat it boosts. Fused Augments cannot be stacked or used in conjunction with their original respective Augment type.

Name Effect Success Rate BP Notes
Ability (NGS) Sta Might HP +15,
Melee Weapon Potency +2.0%
+9% +8 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Spi Might PP +5,
Melee Weapon Potency +2.0%
+9% +8
Ability (NGS) Deft Might Melee Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+9% +8
Ability (NGS) Gua Might Melee Weapon Potency +2.0%,
Damage Resistance +2.0%
+9% +8
Ability (NGS) Sta Precision HP +15,
Ranged Weapon Potency +2.0%
+9% +8 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Spi Precision PP +5,
Ranged Weapon Potency +2.0%
+9% +8
Ability (NGS) Deft Precision Ranged Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+9% +8
Ability (NGS) Gua Precision Ranged Weapon Potency +2.0%,
Damage Resistance +2.0%
+9% +8
Ability (NGS) Sta Technique HP +15,
Technique Weapon Potency +2.0%
+9% +8 Exchange from the Augment Capsule Exchange Shop.
Ability (NGS) Spi Technique PP +5,
Technique Weapon Potency +2.0%
+9% +8
Ability (NGS) Deft Technique Technique Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+9% +8
Ability (NGS) Gua Technique Technique Weapon Potency +2.0%,
Damage Resistance +2.0%
+9% +8

Back to Top

Special Augments

Special Augments are mostly found in Silver and Golden Weapons, which drop from Silver and Golden Enemies. They are intended to be used for Grinding.

Name Lv Effect Success Rate BP Notes
Ability (NGS) Esperio I Increases EXP gained during Grinding by 400. N/A +0 2 Unit (NGS) Silver Primm Armor
2 Sword (NGS) Silver Primm Sword
II Increases EXP gained during Grinding by 450. N/A +0 3 Unit (NGS) Gold Primm Armor
3 Sword (NGS) Gold Primm Sword
Ability (NGS) Hi Perio I Increases EXP gained during Grinding by 5,000. N/A +0 2 Unit (NGS) N-EXP Armor
2 Sword (NGS) N-EXP Weapon

Back to Top

Addi Augments

Addi Augments are unique augments that can only be obtained from AC Scratch Tickets, such as the AC Select Support Items scratch ticket.

Name Effect Success Rate BP Notes
Ability (NGS) Addi Deftmel Melee Weapon Potency +2.5%
Potency Floor Increase +2.5%
+100% +10 AC AC Scratch Tickets: AC Select Support Items
AC AC Scratch Tickets: AC Support Item Select 2
AC AC Scratch Tickets: AC Support Item Select 3
Ability (NGS) Addi Deftra Ranged Weapon Potency +2.5%
Potency Floor Increase +2.5%
+100% +10
Ability (NGS) Addi Defttech Technique Weapon Potency +2.5%
Potency Floor Increase +2.5%
+100% +10
Ability (NGS) Addi Guamel Melee Weapon Potency +2.5%
Damage Resistance +2.5%
+100% +10 AC AC Scratch Tickets: AC Select Support Items
AC AC Scratch Tickets: AC Support Item Select 2
AC AC Scratch Tickets: AC Support Item Select 3
Ability (NGS) Addi Guara Ranged Weapon Potency +2.5%
Damage Resistance +2.5%
+100% +10
Ability (NGS) Addi Guatech Technique Weapon Potency +2.5%
Damage Resistance +2.5%
+100% +10
Ability (NGS) Addi Spimel PP +6
Melee Weapon Potency +2.5%
+100% +10 AC AC Scratch Tickets: AC Select Support Items
AC AC Scratch Tickets: AC Support Item Select 2
AC AC Scratch Tickets: AC Support Item Select 3
Ability (NGS) Addi Spira PP +6
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Spitech PP +6
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Stamel HP +20
Melee Weapon Potency +2.5%
+100% +10 AC AC Scratch Tickets: AC Select Support Items
AC AC Scratch Tickets: AC Support Item Select 2
AC AC Scratch Tickets: AC Support Item Select 3
Ability (NGS) Addi Stara HP +20
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Statech HP +20
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Staspimel HP +10
PP +3
Melee Weapon Potency +2.5%
+100% +10 AC AC Scratch Tickets: AC Select Support Items
AC AC Scratch Tickets: AC Support Item Select 2
AC AC Scratch Tickets: AC Support Item Select 3
Ability (NGS) Addi Staspira HP +10
PP +3
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Staspitech HP +10
PP +3
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Addi Wardmel Melee Weapon Potency +2.5%
All Down Resistance +20.0%
+100% +10 AC AC Scratch Tickets: AC Select Support Items
AC AC Scratch Tickets: AC Support Item Select 2
AC AC Scratch Tickets: AC Support Item Select 3
Ability (NGS) Addi Wardra Ranged Weapon Potency +2.5%
All Down Resistance +20.0%
+100% +10
Ability (NGS) Addi Wardtech Technique Weapon Potency +2.5%
All Down Resistance +20.0%
+100% +10

Back to Top

S Type Augments

"S" type Augments cannot be stacked or used in conjunction with their original respective Augment type. For example, "Ability (NGS) C/Might III S" cannot be used alongside "Ability (NGS) C/Might III". Furthermore, "S" type Augments cannot be used as a substitute material for their original counterpart in the Augment Capsule Exchange Shop.

Name Lv Effect Success Rate BP Notes
Ability (NGS) Stamina S II HP +10 +100% +4 • Obtained from the Starter Set (Bonus: MEL).

• Obtained from the Starter Set (Bonus: RNG).
• Obtained from the Starter Set (Bonus: TEC).

III HP +15 +100% +5 • Obtained from the (Bonus: MEL) Ultra Support Set.
Ability (NGS) Spirit S II PP +4 +100% +3 • Obtained from the Starter Set (Bonus: MEL).

• Obtained from the Starter Set (Bonus: RNG).
• Obtained from the Starter Set (Bonus: TEC).

III PP +5 +100% +4 • Obtained from the (Bonus: RNG) Ultra Support Set.

• Obtained from the (Bonus: TEC) Ultra Support Set.

Ability (NGS) Might S II Melee Weapon Potency +1.5% +100% +5 • Obtained from the Starter Set (Bonus: MEL).
III Melee Weapon Potency +2.0% +100% +6 • Obtained from the (Bonus: MEL) Ultra Support Set.
Ability (NGS) Precision S II Ranged Weapon Potency +1.5% +100% +5 • Obtained from the Starter Set (Bonus: RNG).
III Ranged Weapon Potency +2.0% +100% +6 • Obtained from the (Bonus: RNG) Ultra Support Set.
Ability (NGS) Technique S II Technique Weapon Potency +1.5% +100% +5 • Obtained from the Starter Set (Bonus: TEC).
III Technique Weapon Potency +2.0% +100% +6 • Obtained from the (Bonus: TEC) Ultra Support Set.
Ability (NGS) Deftness S III Potency Floor Increase +2.0% +100% +5 Purchased from the Treasure Shop.
Ability (NGS) Guard S III Damage Resistance +2.0% +100% +4 Purchased from the Treasure Shop.
Ability (NGS) Mastery S III Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+100% +10 • Obtained from the (Bonus: MEL) 10th Anniv. Support Set.

• Obtained from the (Bonus: RNG) 10th Anniv. Support Set.
• Obtained from the (Bonus: TEC) 10th Anniv. Support Set.

Ability (NGS) Burn Ward S III Burn Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Freeze Ward S III Freeze Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Shock Ward S III Shock Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Blind Ward S III Blind Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Panic Ward S III Panic Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Poison Ward S III Poison Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Pain Ward S III Physical Down Resistance +30.0% +100% +6 Purchased from the Treasure Shop.
Ability (NGS) Alts Secreta S II HP -10
Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance -1.5%
+100% +4 Purchased from the Treasure Shop.
Ability (NGS) Melra Dualble S III Melee/Ranged Weapon Potency +1.75% +100% +6 • Obtained from the (Bonus: MEL) B-Trigger Support Set.

• Purchased from the Treasure Shop.

Ability (NGS) Meltech Dualble S III Melee/Tech Weapon Potency +1.75% +100% +6 • Obtained from the (Bonus: TEC) B-Trigger Support Set.

• Purchased from the Treasure Shop.

Ability (NGS) Ratech Dualble S III Ranged/Tech Weapon Potency +1.75% +100% +6 • Obtained from the (Bonus: RNG) B-Trigger Support Set.

• Purchased from the Treasure Shop.

Ability (NGS) Daityl Soul S II PP +5
Melee Weapon Potency +2.0%
+100% +8 • Purchased from the Treasure Shop.

• Obtained from the Starter Set (Bonus: MEL).

III PP +5
Melee Weapon Potency +2.5%
+100% +10 Purchased from the Treasure Shop.
Ability (NGS) Nex Soul S II PP +5
Technique Weapon Potency +2.0%
+100% +8 • Purchased from the Treasure Shop.

• Obtained from the Starter Set (Bonus: TEC).

III PP +5
Technique Weapon Potency +2.5%
+100% +10 Purchased from the Treasure Shop.
Ability (NGS) Pettas Soul S II PP +5
Ranged Weapon Potency +2.0%
+100% +8 • Purchased from the Treasure Shop.

• Obtained from the Starter Set (Bonus: RNG).

III PP +5
Ranged Weapon Potency +2.5%
+100% +10 Purchased from the Treasure Shop.
Ability (NGS) Ragras Soul S II HP +15
Ranged Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
III HP +15
Ranged Weapon Potency +2.5%
+100% +10
Ability (NGS) Dust Soul S II HP +15
Melee Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
III HP +15
Melee Weapon Potency +2.5%
+100% +10
Ability (NGS) Renus Soul S II HP +15
Technique Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
III HP +15
Technique Weapon Potency +2.5%
+100% +10
Ability (NGS) Eradi Soul S II HP +10
PP +4
Potency +1.75%
+100% +8 Purchased from the Treasure Shop.
III HP +10
PP +4
Potency +2.25%
+100% +10
Ability (NGS) Forms Machini Soul S II Ranged Weapon Potency +2.0%
Damage Resistance +2.0%
+100% +8 Purchased from the Treasure Shop.
III Ranged Weapon Potency +2.0%
Damage Resistance +2.5%
+100% +9
Ability (NGS) Forms Sand Soul S II Technique Weapon Potency +2.0%
Damage Resistance +2.0%
+100% +8 Purchased from the Treasure Shop.
III Technique Weapon Potency +2.0%
Damage Resistance +2.5%
+100% +9
Ability (NGS) Gigas Might S II HP +10
Melee Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
III HP +15
Melee Weapon Potency +2.5%
+100% +10 Obtained from the (Bonus: MEL) 10th Anniv. Support Set.
Ability (NGS) Gigas Precision S II HP +10
Ranged Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
III HP +15
Ranged Weapon Potency +2.5%
+100% +10 Obtained from the (Bonus: RNG) 10th Anniv. Support Set.
Ability (NGS) Gigas Technique S II HP +10
Technique Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
III HP +15
Technique Weapon Potency +2.5%
+100% +10 Obtained from the (Bonus: TEC) 10th Anniv. Support Set.
Ability (NGS) Sta Might S III HP +15,
Melee Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
Ability (NGS) Spi Might S III PP +5,
Melee Weapon Potency +2.0%
+100% +8
Ability (NGS) Deft Might S III Melee Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+100% +8
Ability (NGS) Gua Might S III Melee Weapon Potency +2.0%,
Damage Resistance +2.0%
+100% +8
Ability (NGS) Sta Precision S III HP +15,
Ranged Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
Ability (NGS) Spi Precision S III PP +5,
Ranged Weapon Potency +2.0%
+100% +8
Ability (NGS) Deft Precision S III Ranged Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+100% +8
Ability (NGS) Gua Precision S III Ranged Weapon Potency +2.0%,
Damage Resistance +2.0%
+100% +8
Ability (NGS) Sta Technique S III HP +15,
Technique Weapon Potency +2.0%
+100% +8 Purchased from the Treasure Shop.
Ability (NGS) Spi Technique S III PP +5,
Technique Weapon Potency +2.0%
+100% +8
Ability (NGS) Deft Technique S III Technique Weapon Potency +2.0%,
Potency Floor Increase +2.0%
+100% +8
Ability (NGS) Gua Technique S III Technique Weapon Potency +2.0%,
Damage Resistance +2.0%
+100% +8

Back to Top

Preset Skills

Preset Skills are a unique type of Augment that can randomly drop on equipment Obtained by defeating enemies in battle. Unlike normal Augments, Preset Skills are determined when the equipment is dropped, do not take up normal slots, do not provide any BP, and come in "Levels" much like Potentials. Preset Skills are indicated by orange text on the equipment and a unique orange icon. Preset Skills on equipment can be transferred to another piece of equipment in the Item Lab, provided the two pieces of equipment are the same name.

Name Lv Effect Notes
Preset Ability (NGS) Fixa Attack Lv.1 Damage +2.0% Weapons Only
Lv.2 Damage +3.0%
Lv.3 Damage +4.0%
Lv.4 Damage +4.5%
Lv.5 Damage +5.0%
Preset Ability (NGS) Fixa Guard Lv.1 Damage Reduction +1.0% Armor Only
Lv.2 Damage Reduction +2.0%
Lv.3 Damage Reduction +3.0%
Lv.4 Damage Reduction +3.5%
Lv.5 Damage Reduction +4.0%
Preset Ability (NGS) Fixa Fatale Lv.1 Critical Hit Rate +5.0% Weapons Only
Lv.2 Critical Hit Rate +8.0%
Lv.3 Critical Hit Rate +10.0%
Lv.4 Critical Hit Rate +12.0%
Lv.5 Critical Hit Rate +13.0%
Preset Ability (NGS) Fixa Termina Lv.1 Critical Damage +6.0% Weapons Only
Lv.2 Critical Damage +9.0%
Lv.3 Critical Damage +12.0%
Lv.4 Critical Damage +14.0%
Lv.5 Critical Damage +15.0%
Preset Ability (NGS) Fixa Performa Lv.1 PP Cost Reduction +1.0% Armor Only
Lv.2 PP Cost Reduction +2.0%
Lv.3 PP Cost Reduction +3.0%
Lv.4 PP Cost Reduction +3.5%
Lv.5 PP Cost Reduction +4.0%
Preset Ability (NGS) Fixa Natura Lv.1 Natural PP Recovery +2.0% Armor Only
Lv.2 Natural PP Recovery +3.0%
Lv.3 Natural PP Recovery +4.0%
Lv.4 Natural PP Recovery +4.5%
Lv.5 Natural PP Recovery +5.0%
Preset Ability (NGS) Fixa Enthusia Lv.1 Active PP Recovery +2.0% Armors Only
Lv.2 Active PP Recovery +3.0%
Lv.3 Active PP Recovery +4.0%
Lv.4 Active PP Recovery +4.5%
Lv.5 Active PP Recovery +5.0%

Back to Top