New Genesis: Add-on Skills

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Overview

Add-on Skills are unique modifiers of classes that can boost the performance of certain aspects of the class through its Main Effects and Sub Effects. Add-on Skills can be generated on a class through the Class Counter by exchanging N-Class EX-Cubes and N-Meseta.

Add-on Skills are separated into each class and require N-Class EX-Cubes to generate, such as N-HU-EX-Cubes for Hunter Add-on Skills. Add-on Skills have one "Main Effect" specific to their class and two randomly generated "Sub-Effects". The skill’s effectiveness is determined by the "Effect Level". The Add-on Skills equipped for each class at the Class Counter will be active regardless of which class you play as. Equip Add-on Skills for as many classes as you can to strengthen your character.

Repeatedly generating Add-on Skills will cost more N-Meseta, but it will increase the minimum Effect Level. Upon generation, a Main Effect is randomly generated along with randomly generated Sub Effects. The Levels of the Main Effect and Sub Effects are entirely randomized when generated, although subsequent generations of Add-on Skills will not decrease the Main Effect Level. Additional N-Meseta can be invested during the generation process to raise the minimum Levels of these effects.

The "Add-on Skill Boost" will activate each time you generate your first Add-on Skill in each class, which increases your EXP earned, Meseta earned, and rare drop rate. After it is activated, this boost will stay active permanently and stack with the boosts from each class.

Class Add-on Skills

Hunter

Main Effects Potency
Hunter (NGS) Melee Weapon Potency Up
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Main Effects Potency
Hunter (NGS) PA Charge Movement Speed Up
1 2 3 4 5 6 7 8 9 10
+10% +12% +13% +14% +15% +16% +17% +18% +19% +20%
11 12 13 14 15 16 17 18 19 20
+21% +22% +23% +24% +25% +26% +27% +28% +29% +30%

Fighter

Main Effects Potency
Fighter (NGS) Critical Damage Potency
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Main Effects Potency
Fighter (NGS) Jump Boost
1 2 3 4 5 6 7 8 9 10
+10% +13% +16% +18% +20% +22% +24% +26% +28% +30%
11 12 13 14 15 16 17 18 19 20
+32% +34% +36% +38% +40% +42% +44% +46% +48% +50%

Ranger

Main Effects Potency
Ranger (NGS) Ranged Weapon Potency Up
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Main Effects Potency
Ranger (NGS) Photon Blast Gauge Charge Rate
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%

Gunner

Main Effects Potency
Gunner (NGS) Active Photon Blast Gauge Charge Rate
1 2 3 4 5 6 7 8 9 10
+1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
11 12 13 14 15 16 17 18 19 20
+11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Main Effects Potency
Gunner (NGS) Active PP Recovery Rate
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%

Force

Main Effects Potency
Force (NGS) Technique Weapon Potency Up
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Main Effects Potency
Force (NGS) Natural PP Recovery
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%

Techter

Main Effects Potency
Techter (NGS) Damage Reduction
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Main Effects Potency
Techter (NGS) Natural Photon Blast Gauge Charge Rate
1 2 3 4 5 6 7 8 9 10
+1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
11 12 13 14 15 16 17 18 19 20
+11% +12% +13% +14% +15% +16% +17% +18% +19% +20%

Braver

Main Effects Potency
Braver (NGS) Critical Rate Up
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Main Effects Restasigne HP Recovery
Braver (NGS) Critical Rate Up
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%

Bouncer

Main Effects Potency
Bouncer (NGS) Dash and Glide PP Recovery
1 2 3 4 5 6 7 8 9 10
+5% +10% +15% +20% +25% +30% +35% +40% +45% +50%
11 12 13 14 15 16 17 18 19 20
+55% +60% +65% +70% +75% +80% +85% +90% +95% +100%
Main Effects Potency
Bouncer (NGS) Jump Encore Potency
1 2 3 4 5 6 7 8 9 10
+5% +7% +8% +9% +10% +11% +12% +13% +14% +15%
11 12 13 14 15 16 17 18 19 20
+16% +17% +18% +19% +20% +21% +22% +23% +24% +25%

Waker

Main Effects Potency
Waker (NGS) HP Regeneration when Stationary (Weapon Sheathed)
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Sub Effects Potency
Waker (NGS) PP Up
1 2 3 4 5 6 7 8 9 10
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
11 12 13 14 15 16 17 18 19 20
+11 +12 +13 +14 +15 +16 +17 +18 +19 +20

All Classes

Sub Effects Potency
HP Up
1 2 3 4 5 6 7 8 9 10
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
11 12 13 14 15 16 17 18 19 20
+11 +12 +13 +14 +15 +16 +17 +18 +19 +20
Sub Effects Potency
Burn Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
Freeze Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
Shock Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
Blind Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
Panic Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
Poison Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
Pain Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%
Sub Effects Potency
HP Recovery upon Joining Trial
1 2 3 4 5 6 7 8 9 10
+5 +7% +8% +9% +10% +11% +12% +13% +14% +15%
11 12 13 14 15 16 17 18 19 20
+15.5% +16% +16.5% +17% +17.5% +18% +18.5% +19% +19.5% +20%
Sub Effects Potency
PP Recovery upon Joining Trial
1 2 3 4 5 6 7 8 9 10
+5 +7% +8% +9% +10% +11% +12% +13% +14% +15%
11 12 13 14 15 16 17 18 19 20
+15.5% +16% +16.5% +17% +17.5% +18% +18.5% +19% +19.5% +20%