New Genesis: Force
Force is a returning class in Phantasy Star Online 2: New Genesis.
Class Weapon Overview
Rod
A long-shafted weapon augmented for Technique casting. The Rod allows Forces to freely move around while casting as well as block attacks with the Guard weapon action. Using the Guard Weapon Action, you can block attacks and negate their damage when Guarding right before the attack hits you with a Just Guard, which also restores 30 PP when successfully performed.
Rod Mechanics
- Rod Bullet: Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy.
- Rod Free Movement: While charging and casting techniques with a Rod as well as shooting Rod Bullets with Normal attacks, the Force is able to move freely at a reduced speed.
- Step Counterattack: After successfully dodging through an attack with a Step, a unique counterattack can be performed by pressing the normal attack button right after the Step in the form of a more powerful Rod Bullet.
- Rod Technique Keep: A Passive Skill only usable on Rods when "Rod Technique Keep" is unlocked on the Force skill tree. Upon using Step or the Weapon Action on a Rod while charging a Technique, the Technique is stored in the Rod, allowing the Technique to be cast later with a reduced charge time and with the PP cost negated.
Skill Tree Overview
PP Conversion | PP Recovery Boost | Eradication PP Gain | Technique Charge PP Well up | Resta Field Force | Slow Landing Charge-Force |
Charge PP Recovery | PP Conversion Increase | Barta Blot | Zonde-Clad | ||
Photon Flare | Elemental Bullet | Rod Technique Hold | Rod React Advanced | Tricky Capacitor | Talis Bloom Revoke |
Photon Flare Short Charge | Photon Flare After PP Gain | Maintain PP Gain | Floating Pillbox Multirock |
Skills
PP Conversion
[Active Skill] Decreases your Max HP for a set time in exchange for an increased natural PP recovery speed.
Icon | Skill Name | Prerequisite | Effect | Skill Level | ||||
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||
PP Conversion | None | Max HP Decrease Rate | 20% | 20% | 20% | 20% | 20% | |
Natural PP Recovery (Main) | 600% | 630% | 660% | 680% | 700% | |||
Natural PP Recovery (Sub) | 400% | 450% | 500% | 550% | 600% | |||
Effect Duration | 30s | 30s | 30s | 30s | 30s | |||
Cooldown | 180s | 180s | 180s | 180s | 180s |
PP Recovery Boost
Increases natural PP recovery.
Icon | Skill Name | Prerequisite | Effect | Skill Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
PP Recovery Boost | None | PP Recovery (Main) | 150% | 156% | 162% | 166% | 172% | 178% | 184% | 190% | 195% | 200% | |
PP Recovery (Sub) | 110% | 114% | 118% | 122% | 126% | 130% | 135% | 140% | 145% | 150% |
Eradication PP Gain
Recovers your PP when nearby enemies are defeated or are downed.
Icon | Skill Name | Prerequisite | Effect | Skill Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | |||||||||||||
Eradication PP Gain | None | PP Recovery Rate | 5% |
Technique Charge PP Well Up
You can recover PP through natural recovery while charging Techniques. Can only be used with Force weapons.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Technique Charge PP Well Up | None | N/A | N/A |
Resta Field Force
Nearby characters will also be healed when you use a Restasigne. Can only be used by a Main Class.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Resta Field Force | None | N/A | N/A |
Slow Landing Charge-Force
Slows fall speed when charging a Technique. Can only be used with Force weapons.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Slow Landing Charge-Force | None | N/A | N/A |
PP Conversion Increase
Increases the number of stocks of PP Conversion.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
PP Conversion Increase | PP Conversion Lv. 1 | Max Stock | 2 |
Barta Blot
Hitting an enemy with a certain number of uncharged Ice Techniques will engrave them with an Ice Sigil. A hit with a same elemental charged Technique will explode the sigil, resulting in an additional damage.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Barta Blot | None | N/A | N/A |
Zonde-Clad
Hitting an enemy with a certain number of uncharged Lightning Techniques will cause you to enter a high-voltage state. Unleashing a same elemental charged Technique in this state will strengthen it and return you to normal.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Zonde-Clad | None | N/A | N/A |
Photon Flare
[Active Skill] Boosts your max PP and the potency of your weapons for a set time. Can only be used by a Main Class/Force weapons.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Photon Flare | None | Potency | 120% | |
Added PP | +50 | |||
Effect Duration | 30s | |||
Cooldown | 180s |
Elemental Bullet
Guard with a Weapon Action will add an attack by a Photonic bullet of the same element, when you next use a Technique. Can only be used with a Rod.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Elemental Bullet | None | N/A | N/A |
Rod Technique Hold
Sidestepping or using Weapon Action while charging a Technique will still maintain the charge status. Also, no PP will be consumed the next time the same technique is used, and the charge time will be shorter.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Rod Technique Hold | None | N/A | N/A |
Rod React Advanced
Using a Technique while guarding with a Weapon Action or successfully dodging with Sidestep will make you invulnerable for a while. Can only be used with a Rod.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Rod React Advanced | None | N/A | N/A |
Tricky Capacitor
[Active Skill] Expend a gauge built up by attacks to fire a special long range attack. Can only be used with a Talis.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Tricky Capacitor | None | N/A | N/A |
Talis Bloom Revoke
Pressing and holding the Weapon Action button will cancel your Talis deployment by a Photon Art. Can only be used with a Talis.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Talis Bloom Revoke | None | N/A | N/A |
Photon Flare Short Charge
During a Photon Flare, your Technique potency is reduced, but charge time is shortened. Can only be used by a Main Class/Force weapons.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Photon Flare Short Charge | Photon Flare Lv. 1 | Potency | 90% | |
Charge Time | 60% |
Photon Flare After PP Gain
Any PP you use during a Photon Flare will be recovered when the Flare is over. Can only be used by a Main Class.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Photon Flare After PP Gain | Photon Flare Lv. 1 | PP Recovery Rate | 25% | |
Max PP Recovery | +100 |
Maintain PP Gain
If you don't attack or dodge after using a Technique, your PP will recover. Can only be used with a Rod.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Maintain PP Gain | None | PP Recovery | +15 |
Floating Pillbox Multirock
When Weapon Action is activated, attack multiple enemies intermittently for a set time by not performing a directional input. Can only be used with a Talis.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Floating Pillbox Multirock | None | N/A | N/A |
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