Difference between revisions of "Portal:New Genesis/Slayer"

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{{Upcoming|warning|This article '''only''' contains information that has been publicly shown through official media, or are partially accessible in-game. More information about the Slayer class will be revealed on '''April 12th'''.}}
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{| style="width:800px" class="wikitable table-bordered"
 
{| style="width:800px" class="wikitable table-bordered"
 
|- style="text-align:center"
 
|- style="text-align:center"
| width="136px" |[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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| width="136px" |[[File:NGSUISkillGunbladeFocus.png|link=|38px]]<br>[[#gf|Gunblade Focus]]
| width="136px" |[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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| width="136px" |[[File:NGSUISkillCriticalUp.png|link=|38px]]<br>[[#cu|Critical Up]]
| width="136px" |[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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| width="136px" |[[File:NGSUISkillGallantAttackUp.png|link=|38px]]<br>[[#gap|Gallant Attack Up]]
| width="136px" |[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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| width="136px" |[[File:NGSUISkillCriticalHitPPGain.png|link=|38px]]<br>[[#chpg|Critical Hit PP Gain]]
| width="136px" |[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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| width="136px" |[[File:NGSUISkillShortRangeHotShot.png|link=|38px]]<br>[[#srhs|Short Range Hot Shot]]
| width="136px" |[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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| width="136px" |[[File:NGSUISkillChargedBlade.png|link=|38px]]<br>[[#cb|Charged Blade]]
|- style="text-align:center"
 
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
 
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
 
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
 
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
 
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
 
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
 
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillGunbladeFocusOverdrive.png|link=|38px]]<br>[[#gfo|Gunblade Focus Overdrive]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillGunbladeFocusGaugeAmplifier.png|link=|38px]]<br>[[#gfga|Gunblade Focus Gauge Amplifier]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillGunbladeFocusResetPPGain.png|link=|38px]]<br>[[#gfrpg|Gunblade Focus Reset PP Gain]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillGunbladeFocusCriticalUp.png|link=|38px]]<br>[[#gfcu|Gunblade Focus Critical Up]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillSlugShot.png|link=|38px]]<br>[[#ss|Slug Shot]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillRelentlessBlade.png|link=|38px]]<br>[[#rb|Relentless Blade]]
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillUnleashedRage.png|link=|38px]]<br>[[#ur|Unleashed Rage]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillBladeCounter.png|link=|38px]]<br>[[#bc|Blade Counter]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillMobileBlade.png|link=|38px]]<br>[[#mb|Mobile Blade]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillGunbladeFocusOverflow.png|link=|38px]]<br>[[#gfo2|Gunblade Focus Overflow]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillRelentlessBladeReinforce.png|link=|38px]]<br>[[#rbr|Relentless Blade Reinforce]]
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillUnleashedRageAfterEffect.png|link=|38px]]<br>[[#urae|Unleashed Rage After Effect]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillBladeCounterCriticalUp.png|link=|38px]]<br>[[#bccu|Blade Counter Critical Up]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|[[File:NGSUISkillMobileBladeCounter.png|link=|38px]]<br>[[#mbc|Mobile Blade Counter]]
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|
|[[File:NGSUISkill.png|link=|38px]]<br>[[#|]]
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|}
 
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Revision as of 04:32, 5 April 2023

Slayer is a class in Phantasy Star Online 2: New Genesis.

Class Weapon Overview

Slayers have access to one unique weapon: Gunblade (NGS) Gunblades.

Class Overview

Slayers are a highly mobile class with a large variety of abilities, through the use of their Gunblade weapons. Here are some of the Class Skills available to them.

The Class Skill Gunblade Focus will cause the Focus Gauge to be displayed above the Main Palette. The Focus Gauge will build up after attacking enemies, increasing the Focus Gauge level. Your PP Consumption will decrease and your Attack Potency and Offensive PP Recovery will increase depending on the gauge level.

The Class Skill Gunblade Focus Overdrive can be activated by completely expending Gunblade Focus gauge when it is at its maximum level. This will greatly decrease your PP Consumption and greatly increase your Attack Potency and Offensive PP Recovery temporarily. Using this skill again while already activated will unleash a powerful finishing blow.

Harmonizer

Gunblades are highly mobile ranged weapons that truly shine in close range combat. Using Photon Arts while inputting a direction will cause the Photon Art to change.

The Class Skill Relentless Blade allows you to perform an additional attack if you press the Normal Attack button at just the right time while performing a Photon Art. The additional attack deals damage and has a PP recovery effect, so try to use this whenever you can.

The Photon Art Shifting Spica shoots a close-range photon bullet after performing a forward slash. Using this Photon Art while inputting a direction will change the Photon Art, causing you to rapidly approach an enemy.

Skill Tree Overview

Skills

38px
Prerequisite -
Effect Skill Level
1