Difference between revisions of "Primm Rod"
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(Added related camos + weapon screenshots) |
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Line 9: | Line 9: | ||
|NGSATKLIM=199 | |NGSATKLIM=199 | ||
|NGSNATLIM=10 | |NGSNATLIM=10 | ||
− | |NGSATKMAX= | + | |NGSATKMAX=752 |
− | |NGSMAXLIM= | + | |NGSMAXLIM=70 |
− | |WeaponDescription=The standard-issue Rod used by ARKS on Halpha | + | |WeaponDescription=The standard-issue Rod used by ARKS on Halpha. |
|WeaponDropInfo=* Common Drop | |WeaponDropInfo=* Common Drop | ||
|WeaponAdditionalInfo=Part of the Primm Series. | |WeaponAdditionalInfo=Part of the Primm Series. |
Revision as of 02:15, 22 June 2023
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
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Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Primm Rod
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Rarity:
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Level Req: 1
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Type:
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Variance: 70% - 100%
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Classes:
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Statistics
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Stats |
+0 |
Natural Limit |
Max
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ATK |
177 |
199 (+10) |
752 (+70)
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Lv. 1 : Potency +18%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 2 : Potency +20%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 3 : Potency +23%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 4 : Potency +24%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 5 : Potency +25%; 30% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 6 : Potency +42%; 30% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. |
The standard-issue Rod used by ARKS on Halpha.
Drop Info
- Common Drop
Additional Info
Part of the Primm Series.
Weapon Screenshots |
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