Difference between revisions of "Portal:New Genesis/Add-on Skills"

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|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
Line 94: Line 94:
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
Line 140: Line 140:
 
|-
 
|-
 
| +5.50% || +6.00% || +6.50% || +7.00% || +7.50% || +8.00% || +8.50% || +9.00% || +9.50% || +10.00%
 
| +5.50% || +6.00% || +6.50% || +7.00% || +7.50% || +8.00% || +8.50% || +9.00% || +9.50% || +10.00%
 +
|-
 +
|}
 +
 +
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 +
! Sub Effects
 +
! colspan="10" | Potency
 +
|-
 +
! rowspan="5" style="width:30%" | {{icons|NGS Ranger}} {{icons|NGS Shock Resist}} Shock Resistance Up
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%
 +
|-
 +
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
 +
|-
 +
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
 
|-
 
|-
 
|}
 
|}
Line 176: Line 192:
 
|}
 
|}
  
===Force===
 
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
! Main Effects
+
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Force}} Technique Weapon Potency Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Gunner}} {{icons|NGS Blind Resist}} Blind Resistance Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +0.25% || +0.50% || +0.75% || +1.00% || +1.25% || +1.50% || +1.75% || +2.00% || +2.25% || +2.50%  
+
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +2.75% || +3.00% || +3.25% || +3.50% || +3.75% || +4.00% || +4.25% || +4.50% || +4.75% || +5.00%  
+
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
 
|-
 
|-
 
|}
 
|}
  
 +
===Force===
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Main Effects
 
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Force}} Natural PP Recovery
+
! rowspan="5" style="width:30%" | {{icons|NGS Force}} Technique Weapon Potency Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +0.5% || +1.00% || +1.50% || +2.00% || +2.50% || +3.00% || +3.50% || +4.00% || +4.50% || +5.00%  
+
| +0.25% || +0.50% || +0.75% || +1.00% || +1.25% || +1.50% || +1.75% || +2.00% || +2.25% || +2.50%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +5.50% || +6.00% || +6.50% || +7.00% || +7.50% || +8.00% || +8.50% || +9.00% || +9.50% || +10.00%
+
| +2.75% || +3.00% || +3.25% || +3.50% || +3.75% || +4.00% || +4.25% || +4.50% || +4.75% || +5.00%  
 
|-
 
|-
 
|}
 
|}
  
===Techter===
 
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Main Effects
 
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Techter}} Damage Reduction
+
! rowspan="5" style="width:30%" | {{icons|NGS Force}} Natural PP Recovery
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 227: Line 242:
  
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
! Main Effects
+
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Techter}} Natural Photon Blast Gauge Charge Rate
+
! rowspan="5" style="width:30%" | {{icons|NGS Force}} {{icons|NGS Panic Resist}} Panic Resistance Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +1% || +2% || +3% || +4% || +5% || +6% || +7% || +8% || +9% || +10%  
+
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +11% || +12% || +13% || +14% || +15% || +16% || +17% || +18% || +19% || +20%  
+
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
 
|-
 
|-
 
|}
 
|}
  
===Braver===
+
===Techter===
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Main Effects
 
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Braver}} Critical Rate Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Techter}} Damage Reduction
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 263: Line 278:
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Braver}} Restasigne HP Recovery
+
! rowspan="5" style="width:30%" | {{icons|NGS Techter}} Natural Photon Blast Gauge Charge Rate
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +0.5% || +1.00% || +1.50% || +2.00% || +2.50% || +3.00% || +3.50% || +4.00% || +4.50% || +5.00%  
+
| +1% || +2% || +3% || +4% || +5% || +6% || +7% || +8% || +9% || +10%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +5.50% || +6.00% || +6.50% || +7.00% || +7.50% || +8.00% || +8.50% || +9.00% || +9.50% || +10.00%
+
| +11% || +12% || +13% || +14% || +15% || +16% || +17% || +18% || +19% || +20%  
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Braver}} {{icons|NGS Burn Resist}} Burn Resistance Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Techter}} {{icons|NGS Poison Resist}} Poison Resistance Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 291: Line 306:
 
|}
 
|}
  
===Bouncer===
+
===Braver===
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Main Effects
 
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Bouncer}} Dash and Glide PP Recovery
+
! rowspan="5" style="width:30%" | {{icons|NGS Braver}} Critical Rate Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +5% || +10% || +15% || +20% || +25% || +30% || +35% || +40% || +45% || +50%  
+
| +0.5% || +1.00% || +1.50% || +2.00% || +2.50% || +3.00% || +3.50% || +4.00% || +4.50% || +5.00%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +55% || +60% || +65% || +70% || +75% || +80% || +85% || +90% || +95% || +100%
+
| +5.50% || +6.00% || +6.50% || +7.00% || +7.50% || +8.00% || +8.50% || +9.00% || +9.50% || +10.00%
 
|-
 
|-
 
|}
 
|}
Line 312: Line 327:
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Bouncer}} Jump Encore Potency
+
! rowspan="5" style="width:30%" | {{icons|NGS Braver}} Restasigne HP Recovery
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +5% || +7% || +8% || +9% || +10% || +11% || +12% || +13% || +14% || +15%  
+
| +0.5% || +1.00% || +1.50% || +2.00% || +2.50% || +3.00% || +3.50% || +4.00% || +4.50% || +5.00%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +16% || +17% || +18% || +19% || +20% || +21% || +22% || +23% || +24% || +25%
+
| +5.50% || +6.00% || +6.50% || +7.00% || +7.50% || +8.00% || +8.50% || +9.00% || +9.50% || +10.00%
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Bouncer}} {{icons|NGS Freeze Resist}} Freeze Resistance Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Braver}} {{icons|NGS Burn Resist}} Burn Resistance Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 340: Line 355:
 
|}
 
|}
  
===Waker===
+
===Bouncer===
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Main Effects
 
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Waker}} HP Regeneration when Stationary (Weapon Sheathed)
+
! rowspan="5" style="width:30%" | {{icons|NGS Bouncer}} Dash and Glide PP Recovery
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +0.25% || +0.50% || +0.75% || +1.00% || +1.25% || +1.50% || +1.75% || +2.00% || +2.25% || +2.50%  
+
| +5% || +10% || +15% || +20% || +25% || +30% || +35% || +40% || +45% || +50%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +2.75% || +3.00% || +3.25% || +3.50% || +3.75% || +4.00% || +4.25% || +4.50% || +4.75% || +5.00%  
+
| +55% || +60% || +65% || +70% || +75% || +80% || +85% || +90% || +95% || +100%
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
! Sub Effects
+
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | {{icons|NGS Waker}} PP Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Bouncer}} Jump Encore Potency
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10
+
| +5% || +7% || +8% || +9% || +10% || +11% || +12% || +13% || +14% || +15%
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +11 || +12 || +13 || +14 || +15 || +16 || +17 || +18 || +19 || +20
+
| +16% || +17% || +18% || +19% || +20% || +21% || +22% || +23% || +24% || +25%
 
|-
 
|-
 
|}
 
|}
  
===All Classes===
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
 
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | HP Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Bouncer}} {{icons|NGS Freeze Resist}} Freeze Resistance Up
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 
|-
 
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
 
|-
 
| +11 || +12 || +13 || +14 || +15 || +16 || +17 || +18 || +19 || +20
 
|-
 
|}
 
 
 
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
 
! Sub Effects
 
! colspan="10" | Potency
 
|-
 
! rowspan="5" style="width:30%" | Freeze Resistance Up
 
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 406: Line 404:
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
===Waker===
! Sub Effects
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 +
! Main Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | Shock Resistance Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Waker}} HP Regeneration when Stationary (Weapon Sheathed)
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%  
+
| +0.25% || +0.50% || +0.75% || +1.00% || +1.25% || +1.50% || +1.75% || +2.00% || +2.25% || +2.50%  
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
+
| +2.75% || +3.00% || +3.25% || +3.50% || +3.75% || +4.00% || +4.25% || +4.50% || +4.75% || +5.00%  
 
|-
 
|-
 
|}
 
|}
Line 426: Line 425:
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | Blind Resistance Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Waker}} PP Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%
+
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
+
| +11 || +12 || +13 || +14 || +15 || +16 || +17 || +18 || +19 || +20
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | Panic Resistance Up
+
! rowspan="5" style="width:30%" | {{icons|NGS Waker}} {{icons|NGS Shock Resist}} Shock Resistance Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 454: Line 453:
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
===All Classes===
 +
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | Poison Resistance Up
+
! rowspan="5" style="width:30%" | HP Up
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
|-
 
|-
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%
+
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10
 
|-
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20  
 
|-
 
|-
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
+
| +11 || +12 || +13 || +14 || +15 || +16 || +17 || +18 || +19 || +20
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
===Select Classes===
! Sub Effects
 
! colspan="10" | Potency
 
|-
 
! rowspan="5" style="width:30%" | Pain Resistance Up
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 
|-
 
| +30% || +32% || +33% || +34% || +35% || +36% || +37% || +38% || +39% || +40%
 
|-
 
! 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
 
|-
 
| +41% || +42% || +43% || +44% || +45% || +46% || +47% || +48% || +49% || +50%
 
|-
 
|}
 
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
|-
 
|-
! rowspan="5" style="width:30%" | HP Recovery upon Joining Trial
+
! rowspan="5" style="width:30%" | {{icons|NGS Hunter}} {{icons|NGS Ranger}} {{icons|NGS Force}} {{icons|NGS Braver}} {{icons|NGS Waker}} HP Recovery upon Joining Trial
 
|-
 
|-
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
 
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10  
Line 502: Line 488:
 
|}
 
|}
  
{| class="wikitable table-bordered table-responsive-md" style="width:80%;"
+
{| class="wikitable table-bordered table-responsive-md" style="width:85%;"
 
! Sub Effects
 
! Sub Effects
 
! colspan="10" | Potency
 
! colspan="10" | Potency
 
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! rowspan="5" style="width:30%" | PP Recovery upon Joining Trial
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! rowspan="5" style="width:30%" | {{icons|NGS Fighter}} {{icons|NGS Gunner}} {{icons|NGS Techter}} {{icons|NGS Bouncer}} PP Recovery upon Joining Trial
 
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Revision as of 05:58, 3 August 2022

Overview

Add-on Skills are unique modifiers of classes that can boost the performance of certain aspects of the class through its Main Effects and Sub Effects. Add-on Skills can be generated on a class through the Class Counter by exchanging N-Class EX-Cubes and N-Meseta.

Add-on Skills are separated into each class and require N-Class EX-Cubes to generate, such as N-HU-EX-Cubes for Hunter Add-on Skills. Add-on Skills have one "Main Effect" specific to their class and two randomly generated "Sub-Effects". The skill’s effectiveness is determined by the "Effect Level". The Add-on Skills equipped for each class at the Class Counter will be active regardless of which class you play as. Equip Add-on Skills for as many classes as you can to strengthen your character.

Repeatedly generating Add-on Skills will cost more N-Meseta, but it will increase the minimum Effect Level. Upon generation, a Main Effect is randomly generated along with randomly generated Sub Effects. The Levels of the Main Effect and Sub Effects are entirely randomized when generated, although subsequent generations of Add-on Skills will not decrease the Main Effect Level. Additional N-Meseta can be invested during the generation process to raise the minimum Levels of these effects.

The "Add-on Skill Boost" will activate each time you generate your first Add-on Skill in each class, which increases your EXP earned, Meseta earned, and rare drop rate. After it is activated, this boost will stay active permanently and stack with the boosts from each class.

Class Add-on Skills

Hunter

Main Effects Potency
Hunter (NGS) Melee Weapon Potency Up
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Main Effects Potency
Hunter (NGS) PA Charge Movement Speed Up
1 2 3 4 5 6 7 8 9 10
+10% +12% +13% +14% +15% +16% +17% +18% +19% +20%
11 12 13 14 15 16 17 18 19 20
+21% +22% +23% +24% +25% +26% +27% +28% +29% +30%
Sub Effects Potency
Hunter (NGS) Burn Resist (NGS) Burn Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Fighter

Main Effects Potency
Fighter (NGS) Critical Damage Potency
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Main Effects Potency
Fighter (NGS) Jump Boost
1 2 3 4 5 6 7 8 9 10
+10% +13% +16% +18% +20% +22% +24% +26% +28% +30%
11 12 13 14 15 16 17 18 19 20
+32% +34% +36% +38% +40% +42% +44% +46% +48% +50%
Sub Effects Potency
Fighter (NGS) Freeze Resist (NGS) Freeze Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Ranger

Main Effects Potency
Ranger (NGS) Ranged Weapon Potency Up
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Main Effects Potency
Ranger (NGS) Photon Blast Gauge Charge Rate
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Sub Effects Potency
Ranger (NGS) Shock Resist (NGS) Shock Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Gunner

Main Effects Potency
Gunner (NGS) Active Photon Blast Gauge Charge Rate
1 2 3 4 5 6 7 8 9 10
+1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
11 12 13 14 15 16 17 18 19 20
+11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Main Effects Potency
Gunner (NGS) Active PP Recovery Rate
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Sub Effects Potency
Gunner (NGS) Blind Resist (NGS) Blind Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Force

Main Effects Potency
Force (NGS) Technique Weapon Potency Up
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Main Effects Potency
Force (NGS) Natural PP Recovery
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Sub Effects Potency
Force (NGS) Panic Resist (NGS) Panic Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Techter

Main Effects Potency
Techter (NGS) Damage Reduction
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Main Effects Potency
Techter (NGS) Natural Photon Blast Gauge Charge Rate
1 2 3 4 5 6 7 8 9 10
+1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
11 12 13 14 15 16 17 18 19 20
+11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Sub Effects Potency
Techter (NGS) Poison Resist (NGS) Poison Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Braver

Main Effects Potency
Braver (NGS) Critical Rate Up
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Main Effects Potency
Braver (NGS) Restasigne HP Recovery
1 2 3 4 5 6 7 8 9 10
+0.5% +1.00% +1.50% +2.00% +2.50% +3.00% +3.50% +4.00% +4.50% +5.00%
11 12 13 14 15 16 17 18 19 20
+5.50% +6.00% +6.50% +7.00% +7.50% +8.00% +8.50% +9.00% +9.50% +10.00%
Sub Effects Potency
Braver (NGS) Burn Resist (NGS) Burn Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Bouncer

Main Effects Potency
Bouncer (NGS) Dash and Glide PP Recovery
1 2 3 4 5 6 7 8 9 10
+5% +10% +15% +20% +25% +30% +35% +40% +45% +50%
11 12 13 14 15 16 17 18 19 20
+55% +60% +65% +70% +75% +80% +85% +90% +95% +100%
Main Effects Potency
Bouncer (NGS) Jump Encore Potency
1 2 3 4 5 6 7 8 9 10
+5% +7% +8% +9% +10% +11% +12% +13% +14% +15%
11 12 13 14 15 16 17 18 19 20
+16% +17% +18% +19% +20% +21% +22% +23% +24% +25%
Sub Effects Potency
Bouncer (NGS) Freeze Resist (NGS) Freeze Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

Waker

Main Effects Potency
Waker (NGS) HP Regeneration when Stationary (Weapon Sheathed)
1 2 3 4 5 6 7 8 9 10
+0.25% +0.50% +0.75% +1.00% +1.25% +1.50% +1.75% +2.00% +2.25% +2.50%
11 12 13 14 15 16 17 18 19 20
+2.75% +3.00% +3.25% +3.50% +3.75% +4.00% +4.25% +4.50% +4.75% +5.00%
Sub Effects Potency
Waker (NGS) PP Up
1 2 3 4 5 6 7 8 9 10
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
11 12 13 14 15 16 17 18 19 20
+11 +12 +13 +14 +15 +16 +17 +18 +19 +20
Sub Effects Potency
Waker (NGS) Shock Resist (NGS) Shock Resistance Up
1 2 3 4 5 6 7 8 9 10
+30% +32% +33% +34% +35% +36% +37% +38% +39% +40%
11 12 13 14 15 16 17 18 19 20
+41% +42% +43% +44% +45% +46% +47% +48% +49% +50%

All Classes

Sub Effects Potency
HP Up
1 2 3 4 5 6 7 8 9 10
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
11 12 13 14 15 16 17 18 19 20
+11 +12 +13 +14 +15 +16 +17 +18 +19 +20

Select Classes

Sub Effects Potency
Hunter (NGS) Ranger (NGS) Force (NGS) Braver (NGS) Waker (NGS) HP Recovery upon Joining Trial
1 2 3 4 5 6 7 8 9 10
+5 +7% +8% +9% +10% +11% +12% +13% +14% +15%
11 12 13 14 15 16 17 18 19 20
+15.5% +16% +16.5% +17% +17.5% +18% +18.5% +19% +19.5% +20%
Sub Effects Potency
Fighter (NGS) Gunner (NGS) Techter (NGS) Bouncer (NGS) PP Recovery upon Joining Trial
1 2 3 4 5 6 7 8 9 10
+5 +7% +8% +9% +10% +11% +12% +13% +14% +15%
11 12 13 14 15 16 17 18 19 20
+15.5% +16% +16.5% +17% +17.5% +18% +18.5% +19% +19.5% +20%