Difference between revisions of "Portal:New Genesis/Add-on Skills"
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(Created page with "{{DISPLAYTITLE: New Genesis: Add-on Skills}} ==Overview== h ==Class Add-on Skills== ===Hunter=== {| class="wikitable table-bordered table-responsive-md" style="width:80%;" !...") |
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==Overview== | ==Overview== | ||
− | + | Add-on Skills are modifiers of classes that can boost the performance of certain aspects of the class through its Main Effects and Sub Effects. Add-on Skills can be generated on a class through the Class Counter by exchanging [[Portal:New_Genesis/Materials#Enhancement_Materials|Class Specific N-EX-Cubes]] and N-Meseta. | |
+ | |||
+ | Upon generation, a Main Effect is generated along with randomly generated Sub Effects. The Levels of the Main Effect and Sub Effects are entirely randomized when generated, although subsequent generations of Add-on Skills will not decrease the Main Effect Level. Additional N-Meseta can be invested during the generation process to raise the minimum Levels of these effects. | ||
==Class Add-on Skills== | ==Class Add-on Skills== | ||
− | === | + | ===Class=== |
{| class="wikitable table-bordered table-responsive-md" style="width:80%;" | {| class="wikitable table-bordered table-responsive-md" style="width:80%;" | ||
! rowspan="2" | Main Effects | ! rowspan="2" | Main Effects | ||
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! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | ! | + | ! Melee Weapon Potency Up |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
− | ! | + | ! Critical Hit Rate Up |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
− | ! | + | ! Stat |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
− | ! | + | ! Stat |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
! rowspan="2" | Sub Effects | ! rowspan="2" | Sub Effects | ||
Line 29: | Line 31: | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 | ||
|- | |- | ||
− | ! | + | ! HP Up |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
+ | |- | ||
+ | ! Burn Resistance Up | ||
+ | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% | ||
+ | |- | ||
+ | ! PA Charge Movement Speed Up | ||
+ | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% | ||
|- | |- | ||
− | ! | + | ! Dash and Glide PP Recovery |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
− | ! | + | ! PP Recovery upon Joining Trial |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
− | ! | + | ! Encore Jump |
− | | + | + | | +% || +% || +% || +% || +% || +% || +% || +% || +% || +% |
|- | |- | ||
|} | |} | ||
{{NGS Navbox}} | {{NGS Navbox}} |
Revision as of 17:57, 26 July 2022
Overview
Add-on Skills are modifiers of classes that can boost the performance of certain aspects of the class through its Main Effects and Sub Effects. Add-on Skills can be generated on a class through the Class Counter by exchanging Class Specific N-EX-Cubes and N-Meseta.
Upon generation, a Main Effect is generated along with randomly generated Sub Effects. The Levels of the Main Effect and Sub Effects are entirely randomized when generated, although subsequent generations of Add-on Skills will not decrease the Main Effect Level. Additional N-Meseta can be invested during the generation process to raise the minimum Levels of these effects.
Class Add-on Skills
Class
Main Effects | Potency | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Melee Weapon Potency Up | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Critical Hit Rate Up | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Stat | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Stat | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Sub Effects | Potency | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
HP Up | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Burn Resistance Up | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
PA Charge Movement Speed Up | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Dash and Glide PP Recovery | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
PP Recovery upon Joining Trial | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
Encore Jump | +% | +% | +% | +% | +% | +% | +% | +% | +% | +% |
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