Difference between revisions of "Portal:New Genesis/Potentials"
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===Player Enhancement=== | ===Player Enhancement=== | ||
− | {{Potentials|gray|recyclerunit|{{NGS Pots|Recycler Unit}}|Potency +18% / 20% / 23% /24%. 20% chance to not consume a Restasigne upon usage|{{rarityNGS|1}} [[Primm Sword|Primm Series]], {{rarityNGS|2}} [[Silver Primm Sword|Silver Primm Series]], {{rarityNGS|3}} [[ | + | {{Potentials|gray|recyclerunit|{{NGS Pots|Recycler Unit}}|Potency +18% / 20% / 23% /24%. 20% chance to not consume a Restasigne upon usage|{{rarityNGS|1}} [[Primm Sword|Primm Series]], {{rarityNGS|2}} [[Silver Primm Sword|Silver Primm Series]], {{rarityNGS|3}} [[Gold Primm Sword|Golden Primm Series]]}} |
− | {{Potentials|gray|indomitableunit|Indomitable Unit|Potency +18% / 20% / 23% / 24%. All Down Resistances +10%(+20% at Lv.4)|{{rarityNGS|2}} [[Tzvia Sword|Tzvia Series]]}} | + | {{Potentials|gray|indomitableunit|{{NGS Pots|Indomitable Unit}}|Potency +18% / 20% / 23% / 24%. All Down Resistances +10%(+20% at Lv.4)|{{rarityNGS|2}} [[Tzvia Sword|Tzvia Series]]}} |
− | {{Potentials|gray|defensiveformation|Defensive Formation|Potency +17% / 19% /22% / 22%. Increases Critical Hit Rate based on the user's DEF stat, up to +15%(+18% at Lv.4) at 1000 DEF|{{rarityNGS|3}} [[Theseus Sword|Theseus Series]]}} | + | {{Potentials|gray|defensiveformation|{{NGS Pots|Defensive Formation}}|Potency +17% / 19% /22% / 22%. Increases Critical Hit Rate based on the user's DEF stat, up to +15%(+18% at Lv.4) at 1000 DEF|{{rarityNGS|3}} [[Theseus Sword|Theseus Series]]}} |
− | {{Potentials|gray|offensiveformation|Offensive Formation|Potency +17% / 19% / 22% / 22%. Increases Critical Hit Rate based on the user's ATK stat, up to +15%(+18% at Lv.4) at 2000 ATK|{{rarityNGS|3}} [[Trois De Daggers|Trois De Series]]}} | + | {{Potentials|gray|offensiveformation|{{NGS Pots|Offensive Formation}}|Potency +17% / 19% / 22% / 22%. Increases Critical Hit Rate based on the user's ATK stat, up to +15%(+18% at Lv.4) at 2000 ATK|{{rarityNGS|3}} [[Trois De Daggers|Trois De Series]]}} |
− | {{Potentials|gray|valorousunit|Valorous Unit|Potency +8% / 10% / 13%/ 14%. Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)|{{rarityNGS|3}} [[Glissen Sword|Glissen Series]], {{rarityNGS|3}} [[Frostel Wire|Frostel Series]], {{rarityNGS|4}} [[Flamel Rifle|Flamel Series]]}} | + | {{Potentials|gray|valorousunit|{{NGS Pots|Valorous Unit}}|Potency +8% / 10% / 13%/ 14%. Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)|{{rarityNGS|3}} [[Glissen Sword|Glissen Series]], {{rarityNGS|3}} [[Frostel Wire|Frostel Series]], {{rarityNGS|4}} [[Flamel Rifle|Flamel Series]]}} |
− | {{Potentials|gray|dynamounit|Dynamo Unit|Potency +16% / 18% / 21% / 21%. Critical Hit Rate +15% (+18% at Lv.4) for 30 sec after a successful sidestep|{{rarityNGS|4}} [[Resurgir Sword|Resurgir Series]]}} | + | {{Potentials|gray|dynamounit|{{NGS Pots|Dynamo Unit}}|Potency +16% / 18% / 21% / 21%. Critical Hit Rate +15% (+18% at Lv.4) for 30 sec after a successful sidestep|{{rarityNGS|4}} [[Resurgir Sword|Resurgir Series]]}} |
− | {{Potentials|gray|musteredmightunit|Mustered Might Unit|Potency +15% / 17% / 20% / 21%. Increases Potency at high HP up to a maximum of +5.0%.|{{rarityNGS|4}} [[Cattleya Sword|Cattleya Series]]}} | + | {{Potentials|gray|musteredmightunit|{{NGS Pots|Mustered Might Unit}}|Potency +15% / 17% / 20% / 21%. Increases Potency at high HP up to a maximum of +5.0%.|{{rarityNGS|4}} [[Cattleya Sword|Cattleya Series]]}} |
− | {{Potentials|gray|bastionunit|Bastion Unit|Potency +18% / 20% / 23% / 24%. Creates a barrier that reduces Damage by +40% (50% at Lv.4) at max HP|{{rarityNGS|4}} [[Foursis Rifle|Foursis Series]]}} | + | {{Potentials|gray|bastionunit|{{NGS Pots|Bastion Unit}}|Potency +18% / 20% / 23% / 24%. Creates a barrier that reduces Damage by +40% (50% at Lv.4) at max HP|{{rarityNGS|4}} [[Foursis Rifle|Foursis Series]]}} |
− | {{Potentials|gray|meditationunit|Meditation Unit|Potency +18% / 20% / 23% / 24%. Offensive PP Recovery +10% (15% at Lv.4) Natural PP recovery +10%(15% at Lv.4)|{{rarityNGS|4}} [[Vialto Launcher|Vialto Series]]}} | + | {{Potentials|gray|meditationunit|{{NGS Pots|Meditation Unit}}|Potency +18% / 20% / 23% / 24%. Offensive PP Recovery +10% (15% at Lv.4) Natural PP recovery +10%(15% at Lv.4)|{{rarityNGS|4}} [[Vialto Launcher|Vialto Series]]}} |
{{Potentials|gray|berserkunit|Berserk Unit|Potency +21% / 23% / 26% / 27%. Damage Resistance -10% (-8% at Lv.4)|{{rarityNGS|4}} [[Straga Sword|Straga Series]]}} | {{Potentials|gray|berserkunit|Berserk Unit|Potency +21% / 23% / 26% / 27%. Damage Resistance -10% (-8% at Lv.4)|{{rarityNGS|4}} [[Straga Sword|Straga Series]]}} | ||
− | {{Potentials|gray|soulspringunit|Soulspring Unit|Potency +20% / 22% / 25% / 26%. Photon Blast Gauge Charge when attacking +20%|{{rarityNGS|4}} [[Evolcoat Sword|Evolcoat Series]]}} | + | {{Potentials|gray|soulspringunit|{{NGS Pots|Soulspring Unit}}|Potency +20% / 22% / 25% / 26%. Photon Blast Gauge Charge when attacking +20%|{{rarityNGS|4}} [[Evolcoat Sword|Evolcoat Series]]}} |
− | {{Potentials|gray|fortressunit|Fortress Unit|Potency +17% / 19% / 22% / 23%. Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown.|{{rarityNGS|5}} [[Quintel Sword|Quintel Series]]}} | + | {{Potentials|gray|fortressunit|{{NGS Pots|Fortress Unit}}|Potency +17% / 19% / 22% / 23%. Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown.|{{rarityNGS|5}} [[Quintel Sword|Quintel Series]]}} |
− | {{Potentials|gray|reinvigoratingunit|Reinvigorating Unit|Potency +17% / 19% / 22% / 23%. PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown.|{{rarityNGS|5}} [[Gothica Rifle|Gothica Series]]}} | + | {{Potentials|gray|reinvigoratingunit|{{NGS Pots|Reinvigorating Unit}}|Potency +17% / 19% / 22% / 23%. PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown.|{{rarityNGS|5}} [[Gothica Rifle|Gothica Series]]}} |
− | {{Potentials|gray|focusedunit|Focused Unit|Potency +15% / 17% / 20% / 21%. Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit.|{{rarityNGS|5}} [[Fivla Launcher|Fivla Series]]}} | + | {{Potentials|gray|focusedunit|{{NGS Pots|Focused Unit}}|Potency +15% / 17% / 20% / 21%. Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit.|{{rarityNGS|5}} [[Fivla Launcher|Fivla Series]]}} |
− | {{Potentials|gray|fightingspiritunit|Fighting Spirit Unit|Potency +14% / 16% / 19% / 20%. Potency against Boss Enemies +4%.|{{rarityNGS|5}} [[Greaga Sword|Greaga Series]]}} | + | {{Potentials|gray|fightingspiritunit|{{NGS Pots|Fighting Spirit Unit}}|Potency +14% / 16% / 19% / 20%. Potency against Boss Enemies +4%.|{{rarityNGS|5}} [[Greaga Sword|Greaga Series]]}} |
− | {{Potentials|gray|vigorousunit|Vigorous Unit|Potency +21% / 23% / 26% / 27%. Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects.|{{rarityNGS|5}} [[Relik Endoif]], {{rarityNGS|5}} [[Relik Ultimaritter]], {{rarityNGS|5}} [[Relik Helpores]], {{rarityNGS|5}} [[Relik Despertar]]}} | + | {{Potentials|gray|vigorousunit|{{NGS Pots|Vigorous Unit}}|Potency +21% / 23% / 26% / 27%. Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects.|{{rarityNGS|5}} [[Relik Endoif]], {{rarityNGS|5}} [[Relik Ultimaritter]], {{rarityNGS|5}} [[Relik Helpores]], {{rarityNGS|5}} [[Relik Despertar]]}} |
− | {{Potentials|gray|explosiveunit|Explosive Unit|Potency +15% / 17% / 20% / 21%. Causes area damage when you hit an enemy. 10 sec cooldown.|{{rarityNGS|5}} [[Relik Skollhati]], {{rarityNGS|5}} [[Relik Sturm and Drang]], {{rarityNGS|5}} [[Relik Punishment]], {{rarityNGS|5}} [[Relik Dependence]]}} | + | {{Potentials|gray|explosiveunit|{{NGS Pots|Explosive Unit}}|Potency +15% / 17% / 20% / 21%. Causes area damage when you hit an enemy. 10 sec cooldown.|{{rarityNGS|5}} [[Relik Skollhati]], {{rarityNGS|5}} [[Relik Sturm and Drang]], {{rarityNGS|5}} [[Relik Punishment]], {{rarityNGS|5}} [[Relik Dependence]]}} |
− | {{Potentials|gray|harmoniousunit|Harmonious Unit|Potency +12% / 14% / 17% / 18%. Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher.|{{rarityNGS|5}} [[Relik Dark Rebellion]], {{rarityNGS|5}} [[Relik Tartarus]], {{rarityNGS|5}} [[Relik Obsidian]], {{rarityNGS|5}} [[Relik Benedict]]}} | + | {{Potentials|gray|harmoniousunit|{{NGS Pots|Harmonious Unit}}|Potency +12% / 14% / 17% / 18%. Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher.|{{rarityNGS|5}} [[Relik Dark Rebellion]], {{rarityNGS|5}} [[Relik Tartarus]], {{rarityNGS|5}} [[Relik Obsidian]], {{rarityNGS|5}} [[Relik Benedict]]}} |
− | {{Potentials|gray|imbuedunit|Imbued Unit|Potency +17% / 23% / 26% / 27%. PP Consumption -10%. PP Recovery +20% when attacking.|{{rarityNGS|5}} [[Relik Battle Verge]], {{rarityNGS|5}} [[Relik Expeditios]], {{rarityNGS|5}} [[Relik Barbatos]], {{rarityNGS|5}} [[Relik Lexell]]}} | + | {{Potentials|gray|imbuedunit|{{NGS Pots|Imbued Unit}}|Potency +17% / 23% / 26% / 27%. PP Consumption -10%. PP Recovery +20% when attacking.|{{rarityNGS|5}} [[Relik Battle Verge]], {{rarityNGS|5}} [[Relik Expeditios]], {{rarityNGS|5}} [[Relik Barbatos]], {{rarityNGS|5}} [[Relik Lexell]]}} |
==''PSO2'' Weapon Potentials== | ==''PSO2'' Weapon Potentials== |
Revision as of 23:19, 21 December 2021
New Genesis Potentials
Player Enhancement
Recycler Unit
|
Potency +18% / 20% / 23% /24%. 20% chance to not consume a Restasigne upon usage | |
---|---|---|
Primm Series, Silver Primm Series, Golden Primm Series |
Indomitable Unit
|
Potency +18% / 20% / 23% / 24%. All Down Resistances +10%(+20% at Lv.4) | |
---|---|---|
Tzvia Series |
Defensive Formation
|
Potency +17% / 19% /22% / 22%. Increases Critical Hit Rate based on the user's DEF stat, up to +15%(+18% at Lv.4) at 1000 DEF | |
---|---|---|
Theseus Series |
Offensive Formation
|
Potency +17% / 19% / 22% / 22%. Increases Critical Hit Rate based on the user's ATK stat, up to +15%(+18% at Lv.4) at 2000 ATK | |
---|---|---|
Trois De Series |
Valorous Unit
|
Potency +8% / 10% / 13%/ 14%. Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown) | |
---|---|---|
Glissen Series, Frostel Series, Flamel Series |
Dynamo Unit
|
Potency +16% / 18% / 21% / 21%. Critical Hit Rate +15% (+18% at Lv.4) for 30 sec after a successful sidestep | |
---|---|---|
Resurgir Series |
Mustered Might Unit
|
Potency +15% / 17% / 20% / 21%. Increases Potency at high HP up to a maximum of +5.0%. | |
---|---|---|
Cattleya Series |
Bastion Unit
|
Potency +18% / 20% / 23% / 24%. Creates a barrier that reduces Damage by +40% (50% at Lv.4) at max HP | |
---|---|---|
Foursis Series |
Meditation Unit
|
Potency +18% / 20% / 23% / 24%. Offensive PP Recovery +10% (15% at Lv.4) Natural PP recovery +10%(15% at Lv.4) | |
---|---|---|
Vialto Series |
Berserk Unit
|
Potency +21% / 23% / 26% / 27%. Damage Resistance -10% (-8% at Lv.4) | |
---|---|---|
Straga Series |
Soulspring Unit
|
Potency +20% / 22% / 25% / 26%. Photon Blast Gauge Charge when attacking +20% | |
---|---|---|
Evolcoat Series |
Fortress Unit
|
Potency +17% / 19% / 22% / 23%. Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown. | |
---|---|---|
Quintel Series |
Reinvigorating Unit
|
Potency +17% / 19% / 22% / 23%. PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown. | |
---|---|---|
Gothica Series |
Focused Unit
|
Potency +15% / 17% / 20% / 21%. Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit. | |
---|---|---|
Fivla Series |
Fighting Spirit Unit
|
Potency +14% / 16% / 19% / 20%. Potency against Boss Enemies +4%. | |
---|---|---|
Greaga Series |
Vigorous Unit
|
Potency +21% / 23% / 26% / 27%. Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects. | |
---|---|---|
Relik Endoif, Relik Ultimaritter, Relik Helpores, Relik Despertar |
Explosive Unit
|
Potency +15% / 17% / 20% / 21%. Causes area damage when you hit an enemy. 10 sec cooldown. | |
---|---|---|
Relik Skollhati, Relik Sturm and Drang, Relik Punishment, Relik Dependence |
Harmonious Unit
|
Potency +12% / 14% / 17% / 18%. Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher. | |
---|---|---|
Relik Dark Rebellion, Relik Tartarus, Relik Obsidian, Relik Benedict |
Imbued Unit
|
Potency +17% / 23% / 26% / 27%. PP Consumption -10%. PP Recovery +20% when attacking. | |
---|---|---|
Relik Battle Verge, Relik Expeditios, Relik Barbatos, Relik Lexell |
PSO2 Weapon Potentials
Weapons imported from Phantasy Star Online 2 that have unlocked Potentials will have their Potentials converted into equivalent New Genesis Potentials. These changes are temporary and the original Potentials will remain upon returning to Phantasy Star Online 2.
Player Enhancement | |||||||
---|---|---|---|---|---|---|---|
Basic Attack Unit III | Inversion Unit | Wellspring Unit | Endurance Unit | Spirit Surge Unit | Sturdy Unit | Lucky Unit | Infalliable Unit |
Assault Unit |
Player Enhancement
Basic Attack Unit III
|
Potency +18%/20%/23%. PP Consumption -10%. | |
---|---|---|
/ Weapons |
Inversion Unit
|
Potency +18%/20%/23%. All Down Accumulation Rate +15%. | |
---|---|---|
Rivalate Series Darkweave Agile Series Puras Series Millionaire Series Croesus Series Oblisana Series Orb Series Dusk Series Genon Series Anacates Series Pride Series Shaval Series Nova Series Ultimate Chain Lumignie Aestoria Elder Pain Omega |
Wellspring Unit
|
Potency +18%/20%/23%. Photon Blast Charge on attack increases by 15%. | |
---|---|---|
Ophistia Series |
Endurance Unit
|
Potency +18%/20%/23%. Survive a lethal attack with 1 HP and gain brief invulnerability upon activation (600s Recast). | |
---|---|---|
Atlas EX Series |
Spirit Surge Unit
|
Potency +17%/19%/22%. When PP falls below 30%, Natural PP Recovery increases by 30% for 60 seconds (30s Recast). | |
---|---|---|
Trailblazer Xion Series |
Sturdy Unit
|
Potency +19%/21%/24%. Gain immunity to knockback while HP is full. | |
---|---|---|
Steel Series |
Lucky Unit
|
Potency +17%/19%/22%. Generates a stock when successfully evading an attack with Sidestep (3 MAX). Upon taking damage, consumes all stocks and recovers up to 300 HP based on the number of stocks consumed. | |
---|---|---|
Adell Series Finble Series Ceiroth Series |
Infalliable Unit
|
Potency +18%/20%/23%. All Down Resistances +20%. | |
---|---|---|
Fluxio Series Rinser Series |
Assault Unit
|
Potency +15%/17%/20%. After using three normal attacks, boosts Potency by an additional 3% and Critical Hit Rate by 15% for 60 seconds. (30s Recast) | |
---|---|---|
Lightweave Klauz Series |
|