Difference between revisions of "List of Augments"
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− | == Stat Boosts == | + | == Stat Boosts (Basic System)== |
− | {| class="wikitable table-bordered table-responsive-md" | + | '''For + Defense''', the value is directly added to the Defense value.<br> |
− | ! Name | + | '''For Resistances''', the damage is reduced by a percentage of the total value.<br> |
− | ! Effect | + | The higher the enemy attack power, the more effective the resistances are applied, and conversely, the lower the enemy attack power, the more effective the defenses are applied. |
− | |- | + | * '''One of each stat from this list can be given for each system.''' |
− | | {{icons|Affix}} Might I | + | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" |
+ | ! style="width:20%;"| Name | ||
+ | ! Lv | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | rowspan="6" | {{icons|Affix}} Stamina | ||
+ | | I | ||
+ | | HP +20 | ||
+ | | rowspan="5" | Increases Max HP.<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Gunne Soul, Vol Soul, Idihta Soul, Ransa Soul, Jadeu Soul, Ragne Soul, Signo Soul, Chrome Soul, Sinow Soul, Snow Soul, Marmoth Soul, Catre Soul, Org Soul, Ringa Soul, Bar Soul, Lilli Soul, Magatsu Soul | ||
+ | |- | ||
+ | | II | ||
+ | | HP +40 | ||
+ | |- | ||
+ | | III | ||
+ | | HP +50 | ||
+ | |- | ||
+ | | IV | ||
+ | | HP +60 | ||
+ | |- | ||
+ | | V | ||
+ | | HP +70 | ||
+ | |- | ||
+ | | VI | ||
+ | | HP +80 | ||
+ | | Also obtainable as an Augment Factor | ||
+ | |- | ||
+ | | rowspan="6" | {{icons|Affix}} Spirit | ||
+ | | I | ||
+ | | PP +2 | ||
+ | | rowspan="5" | Increases Max PP.<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Jigmol Soul, Quartz Soul, Madu Soul, Mizer Soul, Nept Soul, Elder Soul, Nyau Soul, Chrome Soul, Rappy Soul, X Soul, Varder Soul, Goron Soul, Soma Soul, Malluda Soul, Tagamikazuchi Soul, Magatsu Soul | ||
+ | |- | ||
+ | | II | ||
+ | | PP +3 | ||
+ | |- | ||
+ | | III | ||
+ | | PP +4 | ||
+ | |- | ||
+ | | IV | ||
+ | | PP +5 | ||
+ | |- | ||
+ | | V | ||
+ | | PP +6 | ||
+ | |- | ||
+ | | VI | ||
+ | | PP +7 | ||
+ | | Also obtainable as an Augment Factor | ||
+ | |- | ||
+ | | rowspan="6" | {{icons|Affix}} Might | ||
+ | | I | ||
| MEL Pwr +10 | | MEL Pwr +10 | ||
− | | | + | | rowspan="5" | Increases Melee Power.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Gunne Soul, Jigmol Soul, Vol Soul, Quartz Soul, Snow Soul, Rockbear Soul, X Soul, Org Soul, Meduna Soul, Soma Soul, Lilli Soul, Gryphon Soul | ||
+ | |- | ||
+ | | II | ||
| MEL Pwr +20 | | MEL Pwr +20 | ||
− | |- | + | |- |
− | | | + | | III |
| MEL Pwr +30 | | MEL Pwr +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| MEL Pwr +35 | | MEL Pwr +35 | ||
− | |- | + | |- |
− | | | + | | V |
| MEL Pwr +40 | | MEL Pwr +40 | ||
− | |- | + | |- |
− | | | + | | VI |
| MEL Pwr +45 | | MEL Pwr +45 | ||
− | |- | + | | Also obtainable as an Augment Factor |
− | | {{icons|Affix}} Precision I | + | |- |
+ | | rowspan="6" | {{icons|Affix}} Precision | ||
+ | | I | ||
| RNG Pwr +10 | | RNG Pwr +10 | ||
− | | | + | | rowspan="5" | Increases Ranged Power.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Idihta Soul, Madu Soul, Ransa Soul, Fang Soul, Mizer Soul, Marmoth Soul, Persona Soul, Varder Soul, Bar Soul, Vibras Soul, Tagamikazuchi Soul, Gryphon Soul | ||
+ | |- | ||
+ | | II | ||
| RNG Pwr +20 | | RNG Pwr +20 | ||
− | |- | + | |- |
− | | | + | | III |
| RNG Pwr +30 | | RNG Pwr +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| RNG Pwr +35 | | RNG Pwr +35 | ||
− | |- | + | |- |
− | | | + | | V |
| RNG Pwr +40 | | RNG Pwr +40 | ||
− | |- | + | |- |
− | | | + | | VI |
| RNG Pwr +45 | | RNG Pwr +45 | ||
− | |- | + | | Also obtainable as an Augment Factor |
− | | {{icons|Affix}} Casting I | + | |- |
+ | | rowspan="6" | {{icons|Affix}} Casting | ||
+ | | I | ||
| TEC Pwr +10 | | TEC Pwr +10 | ||
− | | | + | | rowspan="5" | Increases Technique Power.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Jadeu Soul, Nept Soul, Ragne Soul, Wolga Soul, Elder Soul, Catre Soul, Shraider Soul, Goron Soul, Ringa Soul, Luther Soul, Malluda Soul, Gryphon Soul | ||
+ | |- | ||
+ | | II | ||
| TEC Pwr +20 | | TEC Pwr +20 | ||
− | |- | + | |- |
− | | | + | | III |
| TEC Pwr +30 | | TEC Pwr +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| TEC Pwr +35 | | TEC Pwr +35 | ||
− | |- | + | |- |
− | | | + | | V |
| TEC Pwr +40 | | TEC Pwr +40 | ||
− | |- | + | |- |
− | | | + | | VI |
| TEC Pwr +45 | | TEC Pwr +45 | ||
− | |- | + | | Also obtainable as an Augment Factor |
− | | {{icons|Affix}} Deftness I | + | |- |
+ | | rowspan="5" | {{icons|Affix}} Deftness | ||
+ | | I | ||
| DEX +10 | | DEX +10 | ||
− | | | + | | rowspan="5" | Increases Dexterity.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Nyau Soul, Signo Soul, Chrome Soul, Rappy Soul, Sinow Soul, Knight Gear Soul | ||
+ | |- | ||
+ | | II | ||
| DEX +20 | | DEX +20 | ||
− | |- | + | |- |
− | | | + | | III |
| DEX +30 | | DEX +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| DEX +35 | | DEX +35 | ||
− | |- | + | |- |
− | | | + | | V |
| DEX +40 | | DEX +40 | ||
− | |- | + | |- |
− | | {{icons|Affix}} Toughness I | + | | rowspan="5" | {{icons|Affix}} Toughness |
+ | | I | ||
| MEL Def +10 | | MEL Def +10 | ||
− | | | + | | rowspan="5" | Increases Melee Defense.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Gunne Soul, Vol Soul, Gwana Soul, Quartz Soul, Snow Soul, Rockbear Soul, X Soul, Org Soul, Meduna Soul, Soma Soul, Lilli Soul | ||
+ | |- | ||
+ | | II | ||
| MEL Def +20 | | MEL Def +20 | ||
− | |- | + | |- |
− | | | + | | III |
| MEL Def +30 | | MEL Def +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| MEL Def +35 | | MEL Def +35 | ||
− | |- | + | |- |
− | | | + | | V |
| MEL Def +40 | | MEL Def +40 | ||
− | |- | + | |- |
− | | {{icons|Affix}} Reflex I | + | | rowspan="5" | {{icons|Affix}} Reflex |
+ | | I | ||
| RNG Def +10 | | RNG Def +10 | ||
− | | | + | | rowspan="5" | Increases Ranged Defense.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Ransa Soul, Fang Soul, Mizer Soul, Marmoth Soul, Persona Soul, Varder Soul, Bar Soul, Vibras Soul, Tagamikazuchi Soul | ||
+ | |- | ||
+ | | II | ||
| RNG Def +20 | | RNG Def +20 | ||
− | |- | + | |- |
− | | | + | | III |
| RNG Def +30 | | RNG Def +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| RNG Def +35 | | RNG Def +35 | ||
− | |- | + | |- |
− | | | + | | V |
| RNG Def +40 | | RNG Def +40 | ||
− | |- | + | |- |
− | | {{icons|Affix}} Genius I | + | | rowspan="5" | {{icons|Affix}} Genius |
+ | | I | ||
| TEC Def +10 | | TEC Def +10 | ||
− | | | + | | rowspan="5" | Increases Technique Defense.<br> |
− | | | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
+ | Jadeu Soul, Ragne Soul, Wolga Soul, Elder Soul, Catre Soul, Shraider Soul, Goron Soul, Ringa Soul, Luther Soul, Malluda Soul | ||
+ | |- | ||
+ | | II | ||
| TEC Def +20 | | TEC Def +20 | ||
− | |- | + | |- |
− | | | + | | III |
| TEC Def +30 | | TEC Def +30 | ||
− | |- | + | |- |
− | | | + | | IV |
| TEC Def +35 | | TEC Def +35 | ||
− | |- | + | |- |
− | | | + | | V |
| TEC Def +40 | | TEC Def +40 | ||
− | |- style=" | + | |- |
− | | {{icons|Affix}} Mastery I | + | | rowspan="5" | {{icons|Affix}} Impact Ward |
+ | | I | ||
+ | | MEL Resist +3 | ||
+ | | rowspan="5" | Reduces Non-Elemental Melee Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Idihta Soul, Nyau Soul, Rockbear Soul, X Soul | ||
+ | |- | ||
+ | | II | ||
+ | | MEL Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | MEL Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | MEL Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | MEL Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Projectile Ward | ||
+ | | I | ||
+ | | RNG Resist +3 | ||
+ | | rowspan="5" | Reduces Non-Elemental Ranged Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Mizer Soul, Goron Soul | ||
+ | |- | ||
+ | | II | ||
+ | | RNG Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | RNG Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | RNG Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | RNG Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Technique Ward | ||
+ | | I | ||
+ | | TEC Resist +3 | ||
+ | | rowspan="5" | Reduces Non-Elemental Technique Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Jigmol Soul, Nept Soul, Catre Soul, Shraider Soul | ||
+ | |- | ||
+ | | II | ||
+ | | TEC Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | TEC Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | TEC Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | TEC Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Wildfire Ward | ||
+ | | I | ||
+ | | Fire Resist +3 | ||
+ | | rowspan="5" | Reduces Fire Elemental Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Catre Soul, Soma Soul | ||
+ | |- | ||
+ | | II | ||
+ | | Fire Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | Fire Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | Fire Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | Fire Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Frost Ward | ||
+ | | I | ||
+ | | Ice Resist +3 | ||
+ | | rowspan="5" | Reduces Ice Elemental Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Snow Soul, Meduna Soul | ||
+ | |- | ||
+ | | II | ||
+ | | Ice Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | Ice Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | Ice Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | Ice Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Lightning Ward | ||
+ | | I | ||
+ | | Lightning Resist +3 | ||
+ | | rowspan="5" | Reduces Lightning Elemental Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Wolga Soul, Lilli Soul | ||
+ | |- | ||
+ | | II | ||
+ | | Lightning Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | Lightning Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | Lightning Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | Lightning Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Gale Ward | ||
+ | | I | ||
+ | | Wind Resist +3 | ||
+ | | rowspan="5" | Reduces Wind Elemental Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Varder Soul, Ringa Soul | ||
+ | |- | ||
+ | | II | ||
+ | | Wind Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | Wind Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | Wind Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | Wind Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Radiant Ward | ||
+ | | I | ||
+ | | Light Resist +3 | ||
+ | | rowspan="5" | Reduces Light Elemental Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Ransa Soul, Rappy Soul | ||
+ | |- | ||
+ | | II | ||
+ | | Light Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | Light Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | Light Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | Light Resist +7 | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Umbral Ward | ||
+ | | I | ||
+ | | Dark Resist +3 | ||
+ | | rowspan="5" | Reduces Dark Elemental Damage taken.<br> | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Ragne Soul, Vibras Soul | ||
+ | |- | ||
+ | | II | ||
+ | | Dark Resist +4 | ||
+ | |- | ||
+ | | III | ||
+ | | Dark Resist +5 | ||
+ | |- | ||
+ | | IV | ||
+ | | Dark Resist +6 | ||
+ | |- | ||
+ | | V | ||
+ | | Dark Resist +7 | ||
+ | |} | ||
+ | |||
+ | == Stat Boosts (Special System)== | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! Lv | ||
+ | ! style="width:17%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Sovereign Ward | ||
+ | | I | ||
+ | | All Resist +1 | ||
+ | | rowspan="3" | Reduces All Damage taken.<br> | ||
+ | Can be synthesized by combining any of the 3 combinations of the same level:<br> | ||
+ | Wildfire Ward, Frost Ward, Lightning Ward / Gale Ward, Radiant Ward, Umbral Ward / Impact Ward, Projectile Ward, Technique Ward | ||
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Gryphon Soul | ||
+ | |- | ||
+ | | II | ||
+ | | All Resist +2 | ||
+ | |- | ||
+ | | III | ||
+ | | All Resist +3 | ||
+ | |- | ||
+ | | IV | ||
+ | | All Resist +4 | ||
+ | | '''Internally exists in the data, but it is impossible to make it.''' | ||
+ | |- | ||
+ | | V | ||
+ | | All Resist +5 | ||
+ | | Obtainable as a drop on a unit in [[The Call of the Void]] on UH Difficulty.<br> | ||
+ | '''Synthesis and Transfer is impossible.''' | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Mastery | ||
+ | | I | ||
| All +5 | | All +5 | ||
− | | | + | | rowspan="3" | Can be synthesized by combining any of the 2 combinations of the same level:<br> |
− | | | + | Might, Precision, Technique / Toughness, Reflex, Genius |
+ | When on Units, the value is '''added directly in the detailed info.'''<br> | ||
+ | Augments that increase the Synthesis and Transfer rate of III:<br> | ||
+ | Doom Break | ||
+ | |- | ||
+ | | II | ||
| All +10 | | All +10 | ||
− | |- | + | |- |
− | | | + | | III |
| All +15 | | All +15 | ||
− | |- | + | |- |
− | | | + | | IV |
| All +20 | | All +20 | ||
− | |- | + | | Can be granted as an Augment Factor.<br> |
− | | {{icons|Affix}} | + | '''Cannot be Synthesized.''' |
− | | HP + | + | |- |
− | |- | + | | V |
− | | {{icons|Affix}} | + | | All +30 |
− | | HP + | + | | Can be granted as an Augment Factor.<br> |
− | |- | + | '''Cannot be Synthesized.''' |
− | | {{icons|Affix}} | + | |- |
− | | | + | | rowspan="5" | {{icons|Affix}} Veteran's Resolve |
− | |- | + | | I |
− | | {{icons|Affix}} | + | | All +3<br>HP +3<br> PP +1 |
− | | HP + | + | | rowspan="5" | Only obtainable on Units.<br> |
− | |- | + | (I) Quest Reward (Abduction SH), Extreme/Elite Training: Risk Realm<br> |
− | | {{icons|Affix}} | + | (III) Quest Reward (Abduction XH), Extreme/Elite Training: Risk Realm<br> |
− | | HP + | + | Augments that increase the Synthesis and Transfer rate of III:<br> |
− | |- style=" | + | Soul of Darkness |
− | | {{icons|Affix}} Stamina | + | |- |
− | | HP + | + | | II |
− | |- style=" | + | | All +5<br>HP +5<br> PP +2 |
− | | {{icons|Affix}} Spirit I | + | |- |
+ | | III | ||
+ | | All +10<br>HP +10<br> PP +3 | ||
+ | |- | ||
+ | | IV | ||
+ | | All +15<br>HP +15<br> PP +4 | ||
+ | |- | ||
+ | | V | ||
+ | | All +30<br>HP +30<br> PP +5 | ||
+ | |- | ||
+ | | rowspan="2" | {{icons|Affix}} Mutation | ||
+ | | I | ||
+ | | MEL Pwr +10<br>RNG Pwr +10<br>TEC Pwr +10<br> HP +10 | ||
+ | | rowspan="2" | Increased Specific Synthetic Probability.<br> | ||
+ | (I) Prefixed Bosses<br> | ||
+ | (II) Seasonal Quest Prefixed Bosses<br> | ||
+ | (I, II) Underdog Training: Photoner Assault | ||
+ | |- | ||
+ | | II | ||
+ | | MEL Pwr +15<br>RNG Pwr +15<br>TEC Pwr +15<br> HP +15 | ||
+ | |- | ||
+ | | rowspan="3" | {{icons|Affix}} Doom Break | ||
+ | | I | ||
+ | | MEL Pwr +15<br>RNG Pwr +15<br>TEC Pwr +15<br> PP +2 | ||
+ | | rowspan="3" | (I, II, III) Laplace<br> | ||
+ | Can also be granted as an Augment Factor.<br> | ||
+ | Increases the Synthesis and Transfer rate of the following Augments:<br> | ||
+ | Mastery | ||
+ | |- | ||
+ | | II | ||
+ | | MEL Pwr +25<br>RNG Pwr +25<br>TEC Pwr +25<br> PP +3 | ||
+ | |- | ||
+ | | III | ||
+ | | MEL Pwr +30<br>RNG Pwr +30<br>TEC Pwr +30<br> PP +4 | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} Spirit Alpha | ||
+ | | DEX +30<br> PP +3 | ||
+ | | Weapons are limited to Augment Factors<br> | ||
+ | Units are limited to E-Trial rewards when using Rare Enemy Triggers. | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} Stigma | ||
+ | | DEX +20<br> PP +5 | ||
+ | | Drops from rare enemies, [Persona] The Masked, [Apprentice] Clone, Falz Dranble, Dark Falz Double, [Profound Darkness], ARKS Clone, Tagamikazuchi, Izanekazuchi<br> | ||
+ | '''Cannot coexist with Alter or Flict Augments.'''<br> | ||
+ | Augments that increase the Transfer rate:<br> | ||
+ | Deadlion Soul, Leone Soul, Beari Soul, Leopod Soul, Siogr Soul, Gryzorus Soul, Diabo Soul, Deubarz Soul, Granz Soul | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} Vinculum | ||
+ | | MEL Pwr +20<br>RNG Pwr +20<br> TEC Pwr +20 | ||
+ | | '''Cannot coexist with ARKS MAX or Modulator.'''<br> | ||
+ | Augments that increase the Transfer rate:<br> | ||
+ | Anga Soul | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} ARKS MAX | ||
+ | | MEL Pwr +25<br>RNG Pwr +25<br> TEC Pwr +25 | ||
+ | | Can be created by combining 3 ARKS Fever.<br> | ||
+ | '''Cannot coexist Vinculum or Modulator.''' | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} Modulator | ||
+ | | MEL Pwr +30<br>RNG Pwr +30<br> TEC Pwr +30 | ||
+ | | Drops from ARKS Clone.<br> | ||
+ | '''Cannot coexist Vinculum or ARKS MAX.'''<br> | ||
+ | Augments that increase the Transfer rate:<br> | ||
+ | Apprentice Soul, Gemini Soul | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} Omega Memoria | ||
+ | | All +15<br>HP +15<br> PP +2 | ||
+ | |Can be created by combining Historia Soul, Fabula Soul, and Omega Reverie.<br> | ||
+ | Increases the Transfer rate of the following Augments:<br> | ||
+ | Elder Reverie, Appregina Reverie, Luther Reverie, Gemini Reverie, Persona Reverie, Omega Reverie | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Crack | ||
+ | | I | ||
+ | | All Pwr +3<br> All Def +5 <br> HP +5<br> PP +1 | ||
+ | | rowspan="5" | (I) Shielded enemies in UH Difficulty | ||
+ | |- | ||
+ | | II | ||
+ | | All Pwr +5<br> All Def +10 <br> HP +10<br> PP +1 | ||
+ | |- | ||
+ | | III | ||
+ | | All Pwr +10<br> All Def +15 <br> HP +15<br> PP +1 | ||
+ | |- | ||
+ | | IV | ||
+ | | All Pwr +15<br> All Def +30 <br> HP +30<br> PP +2 | ||
+ | |- | ||
+ | | V | ||
+ | | All Pwr +30<br> All Def +50 <br> HP +50<br> PP +2 | ||
+ | |} | ||
+ | |||
+ | == Stat Boosts (Lesser)== | ||
+ | * Lesser-type Augments can be obtained in Endless Quests | ||
+ | * EV Augments can be Synthesized by combining two types (in a specific combination) of Lv 5 Lesser Augments. | ||
+ | * EV-type Augments cannot be Transferred (onlu special Synthesis is possible). | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:21%;"| Name | ||
+ | ! Lv | ||
+ | ! style="width:17%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | colspan="4" style="text-align:center; background-color: #dbc472;"| <span style="color:black">Stamina System</span> | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Lesser Stamina | ||
+ | | I | ||
+ | | HP +15 | ||
+ | | rowspan="5" | | ||
+ | |- | ||
+ | | II | ||
+ | | HP +35 | ||
+ | |- | ||
+ | | III | ||
+ | | HP +45 | ||
+ | |- | ||
+ | | IV | ||
+ | | HP +55 | ||
+ | |- | ||
+ | | V | ||
+ | | HP +65 | ||
+ | |- | ||
+ | | colspan="4" style="text-align:center; background-color: #dbc472;" | <span style="color:black">Spirit System</span> | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Lesser Spirit | ||
+ | | I | ||
+ | | PP +1 | ||
+ | | rowspan="5" | | ||
+ | |- | ||
+ | | II | ||
| PP +2 | | PP +2 | ||
− | |- | + | |- |
− | | | + | | III |
| PP +3 | | PP +3 | ||
− | |- | + | |- |
− | | | + | | IV |
| PP +4 | | PP +4 | ||
− | |- | + | |- |
− | | | + | | V |
| PP +5 | | PP +5 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="4" style="text-align:center; background-color: #dbc472;" | <span style="color:black">Might System</span> |
− | + | |- | |
− | = | + | | rowspan="5" | {{icons|Affix}} Lesser Might |
− | + | | I | |
− | |||
− | |||
− | | | ||
− | | {{icons|Affix}} Lesser Might I | ||
| MEL Pwr +5 | | MEL Pwr +5 | ||
− | | | + | | rowspan="5" | |
− | | | + | |- |
+ | | II | ||
| MEL Pwr +15 | | MEL Pwr +15 | ||
− | |- | + | |- |
− | | | + | | III |
| MEL Pwr +25 | | MEL Pwr +25 | ||
− | |- | + | |- |
− | | | + | | IV |
| MEL Pwr +30 | | MEL Pwr +30 | ||
− | |- | + | |- |
− | | | + | | V |
| MEL Pwr +35 | | MEL Pwr +35 | ||
− | |- style=" | + | |- |
− | | {{icons|Affix}} Lesser Precision I | + | | colspan="2" | {{icons|Affix}} EV Might HP |
+ | | MEL Pwr +35<br> HP +60 | ||
+ | | Can be Synthesized with Lesser Might V and Lesser Stamina V | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} EV Might PP | ||
+ | | MEL Pwr +35<br> PP +4 | ||
+ | | Can be Synthesized with Lesser Might V and Lesser Spirit V | ||
+ | |- | ||
+ | | colspan="4" style="text-align:center; background-color: #dbc472;" | <span style="color:black">Precision System</span> | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Lesser Precision | ||
+ | | I | ||
| RNG Pwr +5 | | RNG Pwr +5 | ||
− | | | + | | rowspan="5" | |
− | | | + | |- |
+ | | II | ||
| RNG Pwr +15 | | RNG Pwr +15 | ||
− | |- | + | |- |
− | | | + | | III |
| RNG Pwr +25 | | RNG Pwr +25 | ||
− | |- | + | |- |
− | | | + | | IV |
| RNG Pwr +30 | | RNG Pwr +30 | ||
− | |- | + | |- |
− | | | + | | V |
| RNG Pwr +35 | | RNG Pwr +35 | ||
− | |- style=" | + | |- |
− | | {{icons|Affix}} Lesser Casting I | + | | colspan="2" | {{icons|Affix}} EV Precision HP |
+ | | RNG Pwr +35<br> HP +60 | ||
+ | | Can be Synthesized with Lesser Precision V and Lesser Stamina V | ||
+ | |- | ||
+ | | colspan="2" | {{icons|Affix}} EV Precision PP | ||
+ | | RNG Pwr +35<br> PP +4 | ||
+ | | Can be Synthesized with Lesser Precision V and Lesser Spirit V | ||
+ | |- | ||
+ | | colspan="4" style="text-align:center; background-color: #dbc472;" | <span style="color:black">Casting System</span> | ||
+ | |- | ||
+ | | rowspan="5" | {{icons|Affix}} Lesser Casting | ||
+ | | I | ||
| TEC Pwr +5 | | TEC Pwr +5 | ||
− | | | + | | rowspan="5" | |
− | | | + | |- |
+ | | II | ||
| TEC Pwr +15 | | TEC Pwr +15 | ||
− | |- | + | |- |
− | | | + | | III |
| TEC Pwr +25 | | TEC Pwr +25 | ||
− | |- | + | |- |
− | | | + | | IV |
| TEC Pwr +30 | | TEC Pwr +30 | ||
− | |- | + | |- |
− | | | + | | V |
| TEC Pwr +35 | | TEC Pwr +35 | ||
− | |- style=" | + | |- |
− | | {{icons| | + | | colspan="2" | {{icons|Affix}} EV Casting HP |
− | | HP | + | | TEC Pwr +35<br> HP +60 |
− | |- style=" | + | | Can be Synthesized with Lesser Casting V and Lesser Stamina V |
− | | {{icons| | + | |- |
− | | HP | + | | colspan="2" | {{icons|Affix}} EV Casting PP |
− | |- style=" | + | | TEC Pwr +35<br> PP +4 |
− | | {{icons|Affix}} | + | | Can be Synthesized with Lesser Casting V and Lesser Spirit V |
+ | |} | ||
+ | |||
+ | == Status Ailment System == | ||
+ | An Augment that can only be granted to weapons. Adds a probability to inflict a status ailment when hitting an enemy.<br> | ||
+ | For Technique Weapons, attacking enemies with Normal Attacks will use the Status Ailment Augment, and attacking enemies with Techniques will use the Status Ailment chance on the Technique used. | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! Lv | ||
+ | ! style="width:10%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | rowspan="6" |{{icons|Burn}} Burn | ||
+ | | colspan="3" style="background-color: #dbc472;"| <span style="color:black">Take continuous damage from fire.<br> | ||
+ | Takes a certain percentage of damage from Max HP. Will not go below 1 HP.<br> | ||
+ | Burn can spread in each race group, such as characters, Falspawn, and Sylvants.<br> | ||
+ | (Example: A Falspawn that is Burned does not ignite nearby Sylvants or characters)</span> | ||
+ | |- | ||
+ | | I | ||
+ | | rowspan="5" | Increased Synthesis & Transfer Rate:<br> | ||
+ | Vol Soul, Shraider Soul, Gemini Soul | ||
+ | | Grants Burn Lv1 (Max HP 1% x 10 times) | ||
+ | |- | ||
+ | | II | ||
+ | | Grants Burn Lv2 (Max HP 1.2% x 10 times) | ||
+ | |- | ||
+ | | III | ||
+ | | Grants Burn Lv3 (Max HP 1.2% x 12 times) | ||
+ | |- | ||
+ | | IV | ||
+ | | Grants Burn Lv4 (Max HP 1.4% x 12 times) | ||
+ | |- | ||
+ | | V | ||
+ | | Grants Burn Lv5 (Max HP 1.4% x 14 times) | ||
+ | |- | ||
+ | | rowspan="6" |{{icons|Freeze}} Freeze | ||
+ | | colspan="3" style="background-color: #dbc472;"| <span style="color:black">Freezes the target in place.<br> | ||
+ | The Ailment is canceled if the target receives any attack.<br> | ||
+ | The higher the Lv, the slightly higher the durability of the freeze.</span> | ||
+ | |- | ||
+ | | I | ||
+ | | rowspan="5" | Increased Synthesis & Transfer Rate:<br> | ||
+ | Idihta Soul, Marmoth Soul, Bar Soul, Gemini Soul | ||
+ | | Grants Freeze Lv1 | ||
+ | |- | ||
+ | | II | ||
+ | | Grants Freeze Lv2 | ||
+ | |- | ||
+ | | III | ||
+ | | Grants Freeze Lv3 | ||
+ | |- | ||
+ | | IV | ||
+ | | Grants Freeze Lv4 | ||
+ | |- | ||
+ | | V | ||
+ | | Grants Freeze Lv5 | ||
+ | |- | ||
+ | | rowspan="6" |{{icons|Shock}} Shock | ||
+ | | colspan="3" style="background-color: #dbc472;"| <span style="color:black">Shocks the target, causing them to be staggered or knocked down.<br> | ||
+ | Can also be applied to enemies that do not stagger or be knocked down, but it is virtually meaningless.</span> | ||
+ | |- | ||
+ | | I | ||
+ | | rowspan="5" | Increased Synthesis & Transfer Rate:<br> | ||
+ | Fang Soul, Tagamikazuchi Soul, Gemini Soul | ||
+ | | Grants Shock Lv1 | ||
+ | |- | ||
+ | | II | ||
+ | | Grants Shock Lv2 | ||
+ | |- | ||
+ | | III | ||
+ | | Grants Shock Lv3 | ||
+ | |- | ||
+ | | IV | ||
+ | | Grants Shock Lv4 | ||
+ | |- | ||
+ | | V | ||
+ | | Grants Shock Lv5 | ||
+ | |- | ||
+ | | rowspan="6" |{{icons|Blind}} Blind | ||
+ | | colspan="3" style="background-color: #dbc472;"| <span style="color:black">Causes the target to occasionally miss their attacks.</span> | ||
+ | |- | ||
+ | | I | ||
+ | | rowspan="5" | Increased Synthesis & Transfer Rate:<br> | ||
+ | Signo Soul, Sinow Soul, Persona Soul, Gemini Soul | ||
+ | | Grants Blind Lv1 | ||
+ | |- | ||
+ | | II | ||
+ | | Grants Blind Lv2 | ||
+ | |- | ||
+ | | III | ||
+ | | Grants Blind Lv3 | ||
+ | |- | ||
+ | | IV | ||
+ | | Grants Blind Lv4 | ||
+ | |- | ||
+ | | V | ||
+ | | Grants Blind Lv5 | ||
+ | |- | ||
+ | | rowspan="6" |{{icons|Panic}} Panic | ||
+ | | colspan="3" style="background-color: #dbc472;"| <span style="color:black">If it hits a player, their movement inputs are changed.<br> | ||
+ | If it hits an enemy, they will attack any nearby target regardless of enemy or ally.</span> | ||
+ | |- | ||
+ | | I | ||
+ | | rowspan="5" | Increased Synthesis & Transfer Rate:<br> | ||
+ | Quartz Soul, Chrome Soul, Gemini Soul | ||
+ | | Grants Panic Lv1 | ||
+ | |- | ||
+ | | II | ||
+ | | Grants Panic Lv2 | ||
+ | |- | ||
+ | | III | ||
+ | | Grants Panic Lv3 | ||
+ | |- | ||
+ | | IV | ||
+ | | Grants Panic Lv4 | ||
+ | |- | ||
+ | | V | ||
+ | | Grants Panic Lv5 | ||
+ | |- | ||
+ | | rowspan="6" |{{icons|Poison}} Poison | ||
+ | | colspan="3" style="background-color: #dbc472;"| <span style="color:black">Take continuous damage from poison and reduces healing effectiveness.<br> | ||
+ | Takes a certain percentage of damage from Max HP. Will not go below 1 HP.</span> | ||
+ | |- | ||
+ | | I | ||
+ | | rowspan="5" | Increased Synthesis & Transfer Rate:<br> | ||
+ | Jigmol Soul, Gwana Soul, Malluda Soul, Gemini Soul | ||
+ | | Grants Poison Lv1 (Max HP 3% x 10 times) | ||
+ | |- | ||
+ | | II | ||
+ | | Grants Poison Lv2 (Max HP 3% x 12 times) | ||
+ | |- | ||
+ | | III | ||
+ | | Grants Poison Lv3 (Max HP 4% x 10 times) | ||
+ | |- | ||
+ | | IV | ||
+ | | Grants Poison Lv4 (Max HP 4% x 12 times) | ||
+ | |- | ||
+ | | V | ||
+ | | Grants Poison Lv5 (Max HP 5% x 10 times) | ||
+ | |} | ||
+ | |||
+ | == Augment Capsules == | ||
+ | * Augments of capsules '''cannot be Synthesized or Transferred normally.''' | ||
+ | * Can be added while Affixing Augments if the capsule is in your inventory. | ||
+ | * For S-Grade Augment Capsules, see [[S-Grade Augments]]. | ||
+ | * '''Only one capsule can be used while Affixing Augments.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:23%;"| Name | ||
+ | ! style="width:17%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Stamina Boost | ||
| HP +45 | | HP +45 | ||
− | | | + | | Uses Affix Augment (HP).<br> |
− | + | Equivalent to the inbetween Augments of Stamina II and Stamina III. | |
− | + | |- | |
− | + | | {{icons|Affix}} Spirit Boost | |
− | |||
− | |||
− | |||
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− | |||
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− | |- | ||
− | | {{icons|Affix}} | ||
| PP +5 | | PP +5 | ||
− | | | + | | Uses Affix Augment (PP).<br> |
− | + | Equivalent to Spirit IV. | |
− | + | |- | |
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− | |- | ||
| {{icons|Affix}} Might Boost | | {{icons|Affix}} Might Boost | ||
| MEL Pwr +25 | | MEL Pwr +25 | ||
− | |- | + | | Uses Affix Augment (Melee).<br> |
+ | Equivalent to the inbetween Augments of Might II and Might III. | ||
+ | |- | ||
| {{icons|Affix}} Precision Boost | | {{icons|Affix}} Precision Boost | ||
| RNG Pwr +25 | | RNG Pwr +25 | ||
− | |- | + | | Uses Affix Augment (Ranged).<br> |
+ | Equivalent to the inbetween Augments of Precision II and Precision III. | ||
+ | |- | ||
| {{icons|Affix}} Casting Boost | | {{icons|Affix}} Casting Boost | ||
| TEC Pwr +25 | | TEC Pwr +25 | ||
− | |- | + | | Uses Affix Augment (Technique).<br> |
− | | {{icons|Affix}} Stamina | + | Equivalent to the inbetween Augments of Casting II and Casting III. |
− | | HP + | + | |- |
− | | | + | | {{icons|Affix}} Noble Stamina |
− | + | | HP +50<br>PP +3 | |
− | + | | Uses Affix Augment (HP & PP).<br> | |
− | |- | + | Equivalent to Stamina III + Spirit II. |
+ | |- | ||
| {{icons|Affix}} Noble Might | | {{icons|Affix}} Noble Might | ||
| MEL Pwr +30<br>PP +3 | | MEL Pwr +30<br>PP +3 | ||
− | |- | + | | Uses Affix Augment (Melee & PP).<br> |
+ | Equivalent to Quartz Soul. | ||
+ | |- | ||
| {{icons|Affix}} Noble Precision | | {{icons|Affix}} Noble Precision | ||
| RNG Pwr +30<br>PP +3 | | RNG Pwr +30<br>PP +3 | ||
− | |- | + | | Uses Affix Augment (Ranged & PP).<br> |
+ | Equivalent to Mizer Soul. | ||
+ | |- | ||
| {{icons|Affix}} Noble Casting | | {{icons|Affix}} Noble Casting | ||
| TEC Pwr +30<br>PP +3 | | TEC Pwr +30<br>PP +3 | ||
− | |- | + | | Uses Affix Augment (Technique & PP).<br> |
− | | {{icons|Affix}} | + | Equivalent to Elder Soul. |
− | | HP + | + | |- |
− | |- | + | | {{icons|Affix}} Elegant Stamina |
+ | | HP +70<br>PP +4 | ||
+ | | Uses Augment (HP & PP/2).<br> | ||
+ | Equivalent to Stamina V + Spirit III. | ||
+ | |- | ||
| {{icons|Affix}} Elegant Might | | {{icons|Affix}} Elegant Might | ||
| MEL Pwr +40<br>PP +4 | | MEL Pwr +40<br>PP +4 | ||
− | |- | + | | Uses Augment (Melee & PP/2).<br> |
+ | Equivalent to Might V + Spirit III. | ||
+ | |- | ||
| {{icons|Affix}} Elegant Precision | | {{icons|Affix}} Elegant Precision | ||
| RNG Pwr +40<br>PP +4 | | RNG Pwr +40<br>PP +4 | ||
− | |- | + | | Uses Augment (Ranged & PP/2).<br> |
+ | Equivalent to Precision V + Spirit III. | ||
+ | |- | ||
| {{icons|Affix}} Elegant Casting | | {{icons|Affix}} Elegant Casting | ||
| TEC Pwr +40<br>PP +4 | | TEC Pwr +40<br>PP +4 | ||
− | |- | + | | Uses Augment (Technique & PP/2).<br> |
− | | {{icons|Affix}} | + | Equivalent to Technique V + Spirit III. |
− | | HP + | + | |- |
− | |- | + | | {{icons|Affix}} Graceful Stamina |
+ | | HP +80<br>PP +5 | ||
+ | | Uses Augment (HP & PP/3).<br> | ||
+ | Equivalent to Stamina VI + Spirit IV. | ||
+ | |- | ||
| {{icons|Affix}} Graceful Might | | {{icons|Affix}} Graceful Might | ||
| MEL Pwr +50<br>PP +5 | | MEL Pwr +50<br>PP +5 | ||
− | |- | + | | Uses Augment (Melee & PP/3).<br> |
+ | Equivalent to a higher Might VI + Spirit IV. | ||
+ | |- | ||
| {{icons|Affix}} Graceful Precision | | {{icons|Affix}} Graceful Precision | ||
| RNG Pwr +50<br>PP +5 | | RNG Pwr +50<br>PP +5 | ||
− | |- | + | | Uses Augment (Ranged & PP/3).<br> |
+ | Equivalent to a higher Precision VI + Spirit IV. | ||
+ | |- | ||
| {{icons|Affix}} Graceful Casting | | {{icons|Affix}} Graceful Casting | ||
| TEC Pwr +50<br>PP +5 | | TEC Pwr +50<br>PP +5 | ||
− | |- | + | | Uses Augment (Technique & PP/3).<br> |
− | | {{icons|Affix}} | + | Equivalent to a higher Technique VI + Spirit IV. |
− | | HP + | + | |- |
− | |- | + | | {{icons|Affix}} Grand Stamina |
+ | | HP +100<br>PP +6 | ||
+ | | Uses Augment (Grand Stamina). | ||
+ | |- | ||
+ | | {{icons|Affix}} Grand Spirit | ||
+ | | PP +15 | ||
+ | | Uses Augment (Grand Spirit). | ||
+ | |- | ||
| {{icons|Affix}} Grand Might | | {{icons|Affix}} Grand Might | ||
| MEL Pwr +60<br>HP +20<br>PP +5 | | MEL Pwr +60<br>HP +20<br>PP +5 | ||
− | |- | + | | Uses Augment (Grand Might). |
+ | |- | ||
| {{icons|Affix}} Grand Precision | | {{icons|Affix}} Grand Precision | ||
| RNG Pwr +60<br>HP +20<br>PP +5 | | RNG Pwr +60<br>HP +20<br>PP +5 | ||
− | |- | + | | Uses Augment (Grand Precision). |
+ | |- | ||
| {{icons|Affix}} Grand Casting | | {{icons|Affix}} Grand Casting | ||
| TEC Pwr +60<br>HP +20<br>PP +5 | | TEC Pwr +60<br>HP +20<br>PP +5 | ||
− | | | + | | Uses Augment (Grand Casting). |
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− | + | | {{icons|Affix}} Enhanced Offense | |
− | + | | MEL Pwr +15<br> RNG Pwr +15<br> TEC Pwr +15<br> DEX +25<br> PP +1 | |
− | + | | Uses Affix Augment (General Attack). | |
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− | | {{icons|Affix}} | ||
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|- | |- | ||
− | + | | {{icons|Affix}} Attack Boost | |
− | + | | MEL Pwr +25<br> RNG Pwr +25<br> TEC Pwr +25<br> DEX +40<br> PP +3 | |
− | + | | Uses Affix Augment (General Attack/2). | |
− | |||
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− | | {{icons|Affix}} | ||
− | | TEC Pwr + | ||
|- | |- | ||
− | + | | {{icons|Affix}} Enhanced Defense | |
− | | {{icons|Affix}} | + | | MEL Def +25<br> RNG Def +25<br> TEC Def +25<br> HP +55<br> PP +1 |
− | | | + | | Uses Affix Augment (General Defense). |
|- | |- | ||
− | + | | {{icons|Affix}} Guard Boost | |
− | | {{icons|Affix}} | + | | MEL Def +35<br> RNG Def +35<br> TEC Def +35<br> HP +75<br> PP +3 |
− | | MEL | + | | Uses Affix Augment (General Defense/2). |
|- | |- | ||
− | + | | {{icons|Affix}} Attack Receptor | |
− | | {{icons|Affix}} | + | | All +5 |
− | | | + | | Uses Affix Aug. (Attack Succession).<br> |
+ | Increases the Transfer probability of Might, Precsion, Casting, and Deftness. | ||
|- | |- | ||
− | + | | {{icons|Affix}} Guard Receptor | |
− | | {{icons|Affix}} | + | | All +5 |
− | | | + | | Uses Affix Aug. (Defense Succession).<br> |
+ | Increases the Transfer probability of Toughness, Reflex, and Genius. | ||
|- | |- | ||
− | + | | {{icons|Affix}} Photon Receptor | |
− | | {{icons|Affix}} | + | | All +5 |
− | | | + | | Uses Affix Aug. (Mind/Body Succession).<br> |
+ | Increases the Transfer probability of Stamina and Spirit. | ||
|- | |- | ||
− | + | | {{icons|Affix}} Mark Receptor | |
− | | {{icons|Affix}} | + | | All +10 |
− | | | + | | Uses Augment (Mark Succession).<br> |
+ | Increases the Transfer probability of Mark-type Augments. | ||
|- | |- | ||
− | + | | {{icons|Affix}} Divine Receptor | |
− | | {{icons|Affix}} | + | | All +10 |
− | | | + | | Uses Augment (Divine Succession).<br> |
+ | Increases the Transfer probability of Divine-type Augments. | ||
|- | |- | ||
+ | | {{icons|Affix}} Exceed Receptor | ||
+ | | All +10 | ||
+ | | Uses Augment (Exceed Succession).<br> | ||
+ | Increases the Transfer probability of Exceed Energy. | ||
|} | |} | ||
− | == | + | == Soul System == |
− | {| class="wikitable table-bordered table-responsive-md" | + | * Soul-type Augments cannot be given to other equipment by themselves.<br> Transfer is possible if 1 or 2 more copies of the same Soul are present. |
− | ! Name | + | ** Using Soul Receptor will allow the Transfer of a Soul just by themselves. |
− | ! Effect | + | * Only the Synthesis and Transfer of Stat III Augments and Synthesis of Stat IV Augments are applicable when the Soul-type Augments are used as catalysts. |
− | ! | + | * Certain Souls can be used to Synthesize ○○ Di Soul. |
+ | ** Light Blue (EP1-3) - Gunne, Jigmol, Vol, Quartz, Fang, Nept, Snow, X, Varder, Schraider, Meduna, Ringa, Bar | ||
+ | ** Light Green (EP4-5) - Eastern, Fullvegas, Escarde, Fabula, Historia | ||
+ | ** Light Red (EP6) - EX Acto, EX Til, EX Magi, EX Alles | ||
+ | * '''Only one Soul-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:25%;"| Name | ||
+ | ! style="width:17%;"| Effect | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Gunne Soul</span> |
− | | MEL Pwr +15<br> | + | | MEL Pwr +15<br> HP +45 |
− | | | + | | Drops from [[Gigur Gunnegam]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Stamina | ||
|- | |- | ||
− | | {{icons|Affix}} Vol Soul | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Jigmol Soul</span> |
− | | MEL Pwr +30<br>HP +20 | + | | MEL Pwr +15<br> PP +4 |
− | | | + | | Drops from [[Gwahl Jigmolde]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Spirit, Technique Ward, Poison | ||
+ | |- | ||
+ | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Vol Soul</span> | ||
+ | | MEL Pwr +30<br> HP +20 | ||
+ | | Drops from [[Vol Dragon]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Stamina, Burn | ||
|- | |- | ||
| {{icons|Affix}} Gwana Soul | | {{icons|Affix}} Gwana Soul | ||
− | | MEL Pwr +30<br>HP +10<br>PP +2 | + | | MEL Pwr +30<br> HP +10<br> PP +2 |
− | | | + | | Drops from [[Gwanada]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Poison | ||
|- | |- | ||
− | | {{icons|Affix}} Quartz Soul | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Quartz Soul</span> |
− | | MEL Pwr +30<br>PP +3 | + | | MEL Pwr +30<br> PP +3 |
− | | Might<br> | + | | Drops from [[Quartz Dragon]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Spirit, Panic | ||
+ | |- | ||
+ | | {{icons|Affix}} Deadlion Soul | ||
+ | | MEL Pwr +35<br> DEX +5<br> HP +30 | ||
+ | | Drops from [[Drago Deadlion]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
+ | |- | ||
+ | | {{icons|Affix}} Leone Soul | ||
+ | | MEL Pwr +35<br> HP +20<br> PP +1 | ||
+ | | Drops from [[Falke Leone]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
+ | |- | ||
+ | | {{icons|Affix}} Beari Soul | ||
+ | | MEL Pwr +35<br> DEX +5<br> PP +3 | ||
+ | | Drops from [[Bearabos]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
|- | |- | ||
| {{icons|Affix}} Idihta Soul | | {{icons|Affix}} Idihta Soul | ||
− | | RNG Pwr +15<br>HP +45 | + | | RNG Pwr +15<br> HP +45 |
− | | | + | | Drops from [[Kodotta Idihta]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Stamina, Impact Ward, Freeze | ||
|- | |- | ||
| {{icons|Affix}} Madu Soul | | {{icons|Affix}} Madu Soul | ||
− | | | + | | RNG Pwr +15<br> PP +4 |
− | | | + | | Drops from [[Leomaduraad]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Spirit | ||
|- | |- | ||
| {{icons|Affix}} Ransa Soul | | {{icons|Affix}} Ransa Soul | ||
− | | RNG Pwr +30<br>HP +20 | + | | RNG Pwr +30<br> HP +20 |
− | | | + | | Drops from [[Catredransa]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Stamina, Radiant Ward | ||
|- | |- | ||
− | | {{icons|Affix}} Fang Soul | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black"> Fang Soul</span> |
− | | RNG Pwr +30<br>HP +10<br>PP +2 | + | | RNG Pwr +30<br> HP +10<br> PP +2 |
− | | | + | | Drops from [[Fang Banshee]] and [[Fang Banser]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Shock | ||
|- | |- | ||
| {{icons|Affix}} Mizer Soul | | {{icons|Affix}} Mizer Soul | ||
− | | RNG Pwr +30<br>PP +3 | + | | RNG Pwr +30<br> PP +3 |
− | | Precision<br> | + | | Drops from [[Tranmizer]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Spirit, Projectile Ward | ||
+ | |- | ||
+ | | {{icons|Affix}} Leopod Soul | ||
+ | | RNG Pwr +35<br> DEX +5<br> HP +30 | ||
+ | | Drops from [[Varima Leopod]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
+ | |- | ||
+ | | {{icons|Affix}} Siogr Soul | ||
+ | | RNG Pwr +35<br> HP +20<br> PP +1 | ||
+ | | Drops from [[Plosiogrs]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
+ | |- | ||
+ | | {{icons|Affix}} Gryzorus Soul | ||
+ | | RNG Pwr +35<br> DEX +5<br> PP +3 | ||
+ | | Drops from [[Gryzorus Drago]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
+ | |- | ||
+ | | {{icons|Affix}} Jadeu Soul | ||
+ | | TEC Pwr +15<br> HP +45 | ||
+ | | Drops from [[Anjadeurili]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Stamina | ||
+ | |- | ||
+ | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Nept Soul</span> | ||
+ | | TEC Pwr +15<br> PP +4 | ||
+ | | Drops from [[Nept Casadohra]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Casting, Spirit, Technique Ward | ||
|- | |- | ||
| {{icons|Affix}} Ragne Soul | | {{icons|Affix}} Ragne Soul | ||
− | | TEC Pwr +30<br>HP +20 | + | | TEC Pwr +30<br> HP +20 |
− | | | + | | Drops from [[Dark Ragne]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Stamina, Umbral Ward | ||
|- | |- | ||
| {{icons|Affix}} Wolga Soul | | {{icons|Affix}} Wolga Soul | ||
− | | TEC Pwr +30<br>HP +10<br>PP +2 | + | | TEC Pwr +30<br> HP +10<br> PP +2 |
− | | | + | | Drops from [[Wolguarda]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Lightning Ward | ||
|- | |- | ||
| {{icons|Affix}} Elder Soul | | {{icons|Affix}} Elder Soul | ||
− | | TEC Pwr +30<br>PP +3 | + | | TEC Pwr +30<br> PP +3 |
− | | Casting<br> | + | | Drops from [[Falz Hyunal]], [[Falz Arm]], [[Dark Falz Elder]], and [[Dark Falz Persona]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Spirit | ||
+ | |- | ||
+ | | {{icons|Affix}} Diabo Soul | ||
+ | | TEC Pwr +35<br> DEX +5<br> HP +30 | ||
+ | | Drops from [[Diaboigryphis]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Deubarz Soul |
− | | | + | | TEC Pwr +35<br> HP +20<br> PP +1 |
− | | | + | | Drops from [[Boks Deubarz]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Granz Soul |
− | | | + | | TEC Pwr +35<br> DEX +5<br> PP +3 |
− | | | + | | Drops from [[Zeta Granz]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Stigma | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Nyau Soul |
− | | | + | | DEX +15<br> PP +4 |
− | | | + | | Drops from [[Nyau]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Deftness, Spirit, Impact Ward | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Signo Soul |
− | | | + | | DEX +30<br> HP +20<br> PP +1 |
− | | | + | | Drops from [[Signo Beat]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Deftness, Stamina, Blind | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Chrome Soul |
− | | | + | | DEX +30<br> HP +10<br> PP +3 |
− | | | + | | Drops from [[Chrome Dragon]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Deftness, Stamina, Spirit, Panic | ||
|- | |- | ||
| {{icons|Affix}} Rappy Soul | | {{icons|Affix}} Rappy Soul | ||
− | | DEX +30<br>PP +4 | + | | DEX +30<br> PP +4 |
− | | | + | | Drops from [[Rappy]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Deftness, Spirit, Radiant Ward | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Sinow Soul |
− | | | + | | MEL Pwr +5<br>DEX +30<br> HP +25<br> PP +2 |
− | | | + | | Drops from [[Sinow Rapidus]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Deftness, Stamina, Blind | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Snow Soul</span> |
− | | | + | | MEL Def +30<br> HP +20<br> PP +1 |
− | | | + | | Drops from [[Snow Banshee]] and [[Snow Banser]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Stamina, Frost Ward | ||
+ | |- | ||
+ | | {{icons|Affix}} Rockbear Soul | ||
+ | |MEL Def +30<br> HP +10<br> PP +3 | ||
+ | | Drops from [[Rockbear]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Impact Ward | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">X Soul</span> |
− | | | + | | MEL Def +30<br> PP +4 |
− | | | + | | Drops from [[Dragon X]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Spirit, Impact Ward | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Marmoth Soul |
− | | | + | | RNG Def +30<br> HP +20<br> PP +1 |
− | | | + | | Drops from [[De Marmoth]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Stamina, Freeze | ||
|- | |- | ||
| {{icons|Affix}} Persona Soul | | {{icons|Affix}} Persona Soul | ||
− | | RNG Def +30<br>HP +10<br>PP +3 | + | | RNG Def +30<br> HP +10<br> PP +3 |
− | | Precision<br>Reflex<br> | + | | Drops from [[Persona the Masked]], [[Dark Falz Persona]], and [[Omega Masquerader]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Blind | ||
+ | |- | ||
+ | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Varder Soul</span> | ||
+ | | RNG Def +30<br> PP +4 | ||
+ | | Drops from [[Big Varder]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Spirit, Gale Ward | ||
+ | |- | ||
+ | | {{icons|Affix}} Catre Soul | ||
+ | | TEC Def +30<br> HP +20<br> PP +1 | ||
+ | | Drops from [[Catredran]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Technique Ward, Stamina, Wildfire Ward | ||
+ | |- | ||
+ | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Schraider Soul</span> | ||
+ | | TEC Def +30<br> HP +10<br> PP +3 | ||
+ | | Drops from [[Zeshraider]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Technique Ward, Burn | ||
+ | |- | ||
+ | | {{icons|Affix}} Goron Soul | ||
+ | | TEC Def +30<br> PP +4 | ||
+ | | Drops from [[Goron Zran]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Technique Ward, Spirit, Projectile Ward | ||
|- | |- | ||
| {{icons|Affix}} Org Soul | | {{icons|Affix}} Org Soul | ||
| MEL Pwr +20<br>RNG Pwr +20<br>HP +10 | | MEL Pwr +20<br>RNG Pwr +20<br>HP +10 | ||
− | | | + | | Drops from [[Orgbran]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Stamina | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Meduna Soul</span> |
− | | | + | | MEL Pwr +20<br>RNG Pwr +20<br>HP +5<br> PP +1 |
− | | | + | | Drops from [[Biol Meduna]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Frost Ward | ||
+ | |- | ||
+ | | {{icons|Affix}} Soma Soul | ||
+ | | MEL Pwr +20<br>RNG Pwr +20<br>PP +2 | ||
+ | | Drops from [[Vardersoma]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Spirit, Wildfire Ward | ||
|- | |- | ||
− | | {{icons|Affix}} Ringa Soul | + | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Ringa Soul</span> |
| MEL Pwr +20<br>TEC Pwr +20<br>HP +10 | | MEL Pwr +20<br>TEC Pwr +20<br>HP +10 | ||
− | | Casting<br> | + | | Drops from [[Bryu Ringahda]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Stamina, Gale Ward | ||
+ | |- | ||
+ | | {{icons|Affix}} Luther Soul | ||
+ | | MEL Pwr +20<br>TEC Pwr +20<br>HP +5<br> PP +1 | ||
+ | | Drops from [[Apos Dorios]], [[Dark Falz Luther]], and [[Omega Falz Luther]], and [[Dark Falz Persona]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Malluda Soul |
− | | MEL Pwr +20<br> | + | | MEL Pwr +20<br>TEC Pwr +20<br>PP +2 |
− | | | + | | Drops from [[Dekor Maryuda]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Casting, Genius, Spirit, Poison | ||
+ | |- | ||
+ | | style="background-color: #C1D9FF" | {{icons|Affix}} <span style="color:black">Bar Soul</span> | ||
+ | | RNG Pwr +20<br>TEC Pwr +20<br>HP +10 | ||
+ | | Drops from [[Bar Lodos]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Stamina, Freeze | ||
+ | |- | ||
+ | | {{icons|Affix}} Vibras Soul | ||
+ | | RNG Pwr +20<br>TEC Pwr +20<br>HP +5<br> PP +1 | ||
+ | | Drops from [[Fal Vibras]].<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Umbral Ward | ||
|- | |- | ||
| {{icons|Affix}} Tagamikazuchi Soul | | {{icons|Affix}} Tagamikazuchi Soul | ||
| RNG Pwr +20<br>TEC Pwr +20<br>PP +2 | | RNG Pwr +20<br>TEC Pwr +20<br>PP +2 | ||
− | | | + | | Drops from [[Tagamikazuchi]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Precision, Reflex, Spirit, Shock | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Lilli Soul |
− | | | + | | RNG Pwr +20<br>TEC Pwr +20<br>PP +2 |
− | | | + | | Drops from [[Barbalillipan]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Toughness, Stamina, Lightning Ward | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #88f28b" | {{icons|Affix}} <span style="color:black">Escarde Soul</span> |
− | | MEL Pwr + | + | | MEL Pwr +10<br> RNG Pwr +10<br> TEC Pwr +10<br> DEX +20 |
− | | | + | | Drops from Esca Falspawn related bosses and [[Deus Hyunas]].<br> |
+ | Can be combined with either Eastern Soul or Fullvegas Soul to Synthesize Aether Soul.<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Deus Factor | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #88f28b" | {{icons|Affix}} <span style="color:black">Fabula Soul</span> |
− | | RNG Pwr + | + | | MEL Pwr +10<br> RNG Pwr +10<br> TEC Pwr +10<br> HP +20 |
− | | | + | | Drops from certain bosses in Omega.<br> |
+ | Can be combined with Historia Soul and Omega Reverie to Synthesize Omega Memoria.<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Elder Reverie, Appregina Reverie, Luther Reverie, Gemini Reverie, Persona Reverie, Omega Reverie | ||
+ | |- | ||
+ | | style="background-color: #88f28b" | {{icons|Affix}} <span style="color:black">Fullvegas Soul</span> | ||
+ | | MEL Pwr +15<br> RNG Pwr +15<br> TEC Pwr +15 | ||
+ | | Drops from certain bosses in the Las Vegas area.<br> | ||
+ | Can be combined with either Eastern Soul or Escarde Soul to Synthesize Aether Soul.<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Mother Factor | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Gryphon Soul |
− | | MEL Pwr + | + | | MEL Pwr +15<br> RNG Pwr +15<br> TEC Pwr +15<br> HP +5<br> PP +3 |
− | | | + | | Drops from [[Gal Gryphon]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Might, Precision, Casting, Sovereign Ward | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Knight Gear Soul |
− | | TEC | + | | MEL Pwr +15<br> RNG Pwr +15<br> TEC Pwr +15<br> DEX +15<br> PP +4 |
− | | | + | | Drops from [[Knight Gear]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Deftness | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Izanekazuchi Soul |
− | | | + | | MEL Pwr +20<br> RNG Pwr +20<br> TEC Pwr +20<br> PP +2 |
− | + | | Drops from [[Izanekazuchi]]. | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Anga Soul |
− | | | + | | MEL Pwr +20<br> RNG Pwr +20<br> TEC Pwr +20<br> PP +4 |
− | | | + | | Drops from [[Anga Phandaj]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Vinculum | ||
|- | |- | ||
| {{icons|Affix}} Apprentice Soul | | {{icons|Affix}} Apprentice Soul | ||
− | | MEL Pwr +40<br>RNG Pwr +40<br>TEC Pwr +40 | + | | MEL Pwr +40<br> RNG Pwr +40<br> TEC Pwr +40 |
− | | Modulator | + | | Drops from [[Replica of Apprentice]], [[Dark Falz Apprentice Zia]], [[Omega Appregina]], [[Omega Falz Apprentice]], and [[Dark Falz Persona]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Modulator | ||
|- | |- | ||
| {{icons|Affix}} Magatsu Soul | | {{icons|Affix}} Magatsu Soul | ||
− | | MEL Def +15<br>RNG Def +15<br>TEC Def +15<br>HP +30<br>PP + | + | | MEL Def +15<br> RNG Def +15<br> TEC Def +15<br> HP +30<br> PP +2 |
− | | | + | | Drops from [[Magatsu]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Stamina, Spirit | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | style="background-color: #88f28b" | {{icons|Affix}} <span style="color:black">Historia Soul</span> |
− | | | + | | MEL Def +25<br> RNG Def +25<br> TEC Def +25<br> HP +30<br> PP +2 |
− | | | + | | Drops from certain bosses in Omega.<br> |
+ | Can be combined with Fabula Soul and Omega Reverie to Synthesize Omega Memoria.<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Elder Reverie, Appregina Reverie, Luther Reverie, Gemini Reverie, Persona Reverie, Omega Reverie | ||
|- | |- | ||
| {{icons|Affix}} Gemini Soul | | {{icons|Affix}} Gemini Soul | ||
− | | HP +40<br>PP +3 | + | | HP +40<br> PP +3 |
− | | | + | | Drops from [[Falz Dranble]], [[Dark Falz Gemini]], [[Omega Dranble]], and [[Dark Falz Persona]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Burn, Freeze, Shock, Blind, Panic, Poison, Modulator | ||
+ | |- | ||
+ | | style="background-color: #88f28b" | {{icons|Affix}} <span style="color:black">Eastern Soul</span> | ||
+ | | All +10 | ||
+ | | Drops from certain bosses in the Tokyo area.<br> | ||
+ | Can be combined with either Fullvegas Soul or Escarde Soul to Synthesize Aether Soul.<br> | ||
+ | Affects the following Augments:<br> | ||
+ | Yamato Factor | ||
|- | |- | ||
| {{icons|Affix}} Soul of Darkness | | {{icons|Affix}} Soul of Darkness | ||
− | | All +15<br>HP +15<br>PP +2 | + | | All +15<br> HP +15<br> PP +2 |
− | | Veteran's Resolve | + | | Drops from [[Profound Darkness]], and [[Dark Falz Persona]].<br> |
+ | Affects the following Augments:<br> | ||
+ | Veteran's Resolve | ||
+ | |- | ||
+ | | {{icons|Affix}} Aether Soul | ||
+ | | All +15<br> HP +15<br> PP +2 | ||
+ | | Can be granted by using Augment R (Aether S).<br> | ||
+ | Can be Synthesized through special synthesis. | ||
+ | |- | ||
+ | | {{icons|Affix}} Astral Soul | ||
+ | | All +35<br> HP +35<br> PP +5 | ||
+ | | Can be granted by using Augment (Astral S).<br> | ||
+ | Can be Synthesized through special synthesis. | ||
|- | |- | ||
| {{icons|Affix}} Acto Di Soul | | {{icons|Affix}} Acto Di Soul | ||
− | | MEL Pwr +35<br>PP +3 | + | | MEL Pwr +35<br> PP +3 |
− | | | + | | rowspan="4" | Can be Synthesized through special synthesis. |
|- | |- | ||
| {{icons|Affix}} Tir Di Soul | | {{icons|Affix}} Tir Di Soul | ||
− | | RNG Pwr +35<br>PP +3 | + | | RNG Pwr +35<br> PP +3 |
− | |||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Magi Di Soul |
− | | TEC Pwr +35<br>PP +3 | + | | TEC Pwr +35<br> PP +3 |
− | |||
|- | |- | ||
| {{icons|Affix}} Alles Di Soul | | {{icons|Affix}} Alles Di Soul | ||
− | | MEL Pwr +25<br>RNG Pwr +25<br>TEC Pwr +25<br>HP +35<br>PP +3 | + | | MEL Pwr +25<br> RNG Pwr +25<br> TEC Pwr +25<br> HP +35<br> PP +3 |
− | | | + | |- |
+ | | style="background-color: #f28888" | {{icons|Affix}} <span style="color:black">EX Acto Soul</span> | ||
+ | | MEL Pwr +30<br> HP +20<br> PP +2<br> MEL Def +20<br> RNG Def +20<br> TEC Def +20 | ||
+ | | rowspan="4" | Cannot be Synthesized.<br> | ||
+ | Drops from Ultralized bosses in UH Difficulty. | ||
+ | |- | ||
+ | | style="background-color: #f28888" | {{icons|Affix}} <span style="color:black">EX Tir Soul</span> | ||
+ | | RNG Pwr +30<br> HP +20<br> PP +2<br> MEL Def +20<br> RNG Def +20<br> TEC Def +20 | ||
+ | |- | ||
+ | | style="background-color: #f28888" | {{icons|Affix}} <span style="color:black">EX Magi Soul</span> | ||
+ | | TEC Pwr +30<br> HP +20<br> PP +2<br> MEL Def +20<br> RNG Def +20<br> TEC Def +20 | ||
+ | |- | ||
+ | | style="background-color: #f28888" | {{icons|Affix}} <span style="color:black">EX Alles Soul</span> | ||
+ | | MEL Pwr +20<br> RNG Pwr +20<br> TEC Pwr +20<br>HP +50<br> PP +2<br> MEL Def +20<br> RNG Def +20<br> TEC Def +2 | ||
+ | |- | ||
+ | | {{icons|Affix}} Guardian Soul | ||
+ | | All +70<br> HP +70<br> PP +7 | ||
+ | | Can be Synthesized through special synthesis. | ||
+ | |} | ||
+ | |||
+ | == Fever System == | ||
+ | * Drops mainly from seasonal events. | ||
+ | * '''Only one Fever-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Love Fever | ||
+ | | MEL Pwr +10<br> DEX +5<br> HP +10 | ||
+ | | Drops from Love Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Ceremo Fever | ||
+ | | MEL Pwr +10<br> DEX +5<br> HP +5<br> PP +1 | ||
+ | | Drops from Ceremo Nyau. | ||
+ | |- | ||
+ | | {{icons|Affix}} Love Fever | ||
+ | | MEL Pwr +10<br> DEX +5<br> PP +2 | ||
+ | | Drops from Lovey Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Egg Fever | ||
+ | | RNG Pwr +10<br> DEX +5<br> HP +10 | ||
+ | | Drops from Ravi Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Noiya Fever | ||
+ | | RNG Pwr +10<br> DEX +5<br> HP +5<br> PP +1 | ||
+ | | Drops from Happy Nyau Year. | ||
+ | |- | ||
+ | | {{icons|Affix}} Santa Fever | ||
+ | | RNG Pwr +10<br> DEX +5<br> PP +2 | ||
+ | | Drops from Santa Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Frog Fever | ||
+ | | TEC Pwr +10<br> DEX +5<br> HP +10 | ||
+ | | Drops from Frog Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Luna Fever | ||
+ | | TEC Pwr +10<br> HP +10<br> PP +1 | ||
+ | | Drops from Luna Nyau . | ||
+ | |- | ||
+ | | {{icons|Affix}} Summer Fever | ||
+ | | TEC Pwr +10<br> DEX +5<br> HP +5<br> PP +1 | ||
+ | | Drops from Summer Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Lantern Fever | ||
+ | | TEC Pwr +10<br> DEX +5<br> PP +2 | ||
+ | | Drops from Lantern Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Sakura Fever | ||
+ | | MEL Def +10<br> DEX +5<br> HP +5<br> PP +1 | ||
+ | | Drops from Sakura Nyau. | ||
+ | |- | ||
+ | | {{icons|Affix}} Sonic Fever | ||
+ | | MEL Pwr +10<br> RNG Def +10<br> HP +5<br> PP +1 | ||
+ | | Drops from Sonic Nyau. | ||
+ | |- | ||
+ | | {{icons|Affix}} Sun Sun Fever | ||
+ | | MEL Pwr +5<br> RNG Pwr +5<br> TEC Pwr +5<br> HP +5<br> PP +1 | ||
+ | | Drops from Summer Nyau. | ||
+ | |- | ||
+ | | {{icons|Affix}} ARKS Fever | ||
+ | | MEL Pwr +5<br> RNG Pwr +5<br> TEC Pwr +5<br> DEX +5<br> PP +5 | ||
+ | | Drops from ARKS Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Turkey Fever | ||
+ | | DEX +5<br> TEC Def +10<br> HP +5<br> PP +1 | ||
+ | | Drops from Turkey Rappy. | ||
+ | |- | ||
+ | | {{icons|Affix}} Dragon Fever | ||
+ | | DEX +5<br> RNG Def +10<br> HP +5<br> PP +1 | ||
+ | | Drops from Dragon Rappy. | ||
+ | |} | ||
+ | |||
+ | == Factor System == | ||
+ | * '''Only one Factor-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Deus Factor | ||
+ | | MEL Pwr +20<br> RNG Pwr +10<br> TEC Pwr +10<br> HP +20<br> PP +1 | ||
+ | | Drops from [[Deus Anges]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Escarde Soul | ||
+ | |- | ||
+ | | {{icons|Affix}} Yamato Factor | ||
+ | | MEL Pwr +10<br> RNG Pwr +20<br> TEC Pwr +10<br> HP +20<br> PP +1 | ||
+ | | Drops from [[Phantasm Battleship Yamato]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Eastern Soul | ||
+ | |- | ||
+ | | {{icons|Affix}} Mother Factor | ||
+ | | MEL Pwr +10<br> RNG Pwr +10<br> TEC Pwr +20<br> HP +20<br> PP +1 | ||
+ | | Drops from [[Esca Falz Mother]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fullvegas Soul | ||
+ | |- | ||
+ | | {{icons|Affix}} Aether Factor | ||
+ | | All +30<br> HP +10<br> PP +6 | ||
+ | | Can be granted by using Augment (Aether F).<br> | ||
+ | Can be Synthesized through special synthesis. | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Reverie System == | ||
+ | * '''Only one Reverie-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:23%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Elder Reverie | ||
+ | | MEL Pwr +40<br> RNG Pwr +20<br> TEC Pwr +20<br> PP -2 | ||
+ | | Drops from [[Omega Hyunal]] and [[Dark Falz Persona]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fabula Soul, Historia Soul, Omega Memoria | ||
+ | |- | ||
+ | | {{icons|Affix}} Appregina Reverie | ||
+ | | MEL Pwr +20<br> RNG Pwr +40<br> TEC Pwr +20<br> HP -10<br> PP -1 | ||
+ | | Drops from [[Omega Appregina]], [[Omega Falz Apprentice]] and [[Dark Falz Persona]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fabula Soul, Historia Soul, Omega Memoria | ||
+ | |- | ||
+ | | {{icons|Affix}} Luther Reverie | ||
+ | | MEL Pwr +20<br> RNG Pwr +20<br> TEC Pwr +40<br> HP -20 | ||
+ | | Drops from [[Omega Angel]], [[Omega Falz Luther]] and [[Dark Falz Persona]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fabula Soul, Historia Soul, Omega Memoria | ||
+ | |- | ||
+ | | {{icons|Affix}} Gemini Reverie | ||
+ | | MEL Pwr -20<br> RNG Pwr -20<br> TEC Pwr -20<br> HP +50<br> PP +5 | ||
+ | | Drops from [[Omega Dranble]] and [[Dark Falz Persona]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fabula Soul, Historia Soul, Omega Memoria | ||
+ | |- | ||
+ | | {{icons|Affix}} Persona Reverie | ||
+ | | MEL Pwr +40<br> RNG Pwr +40<br> TEC Pwr +40<br> MEL Def -20<br> RNG Def -20<br> TEC Def -20 | ||
+ | | Drops from [[Omega Masquerader]] and [[Dark Falz Persona]].<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fabula Soul, Historia Soul, Omega Memoria | ||
+ | |- | ||
+ | | {{icons|Affix}} Omega Reverie | ||
+ | | MEL Pwr +15<br> RNG Pwr +15<br> TEC Pwr +15<br> HP +20<br> PP +1 | ||
+ | | Drops from certain bosses in Omega.<br> | ||
+ | Can be combined with Fabula Soul and Historia Soul to Synthesize Omega Memoria.<br> | ||
+ | Augments that increase the Synthesis and Transfer rate:<br> | ||
+ | Fabula Soul, Historia Soul, Omega Memoria | ||
+ | |- | ||
+ | | {{icons|Affix}} Mana Reverie | ||
+ | | MEL Pwr +50<br> RNG Pwr +50<br> TEC Pwr +50<br> HP +20<br> PP +4 | ||
+ | | Can be granted by using Augment (Mana Reverie).<br> | ||
+ | Can be Synthesized through special synthesis. | ||
+ | |} | ||
+ | |||
+ | == Catalysts == | ||
+ | Catalysts are created through special combinations. In addition, the Augment themselves are also a material for special Synthesis. | ||
+ | * Transfer is possible by having two or more of the same Catalyst present. (The success rate of transfer is 10% for two and 30% for three.) | ||
+ | ** Glare Catalyst is the only Augment that cannot be transferred normally. | ||
+ | * '''Only one Catalyst-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:22%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Soul Catalyst | ||
+ | | HP +10<br> PP +1 | ||
+ | | Can be created through special Synthesis (Elder, Luther, Apprentice, Gemini, Persona Souls).<br> | ||
+ | Astral Soul can be Synthesized by combining 4 Soul Catalysts and 1 Soul of Darkness. | ||
+ | |- | ||
+ | | {{icons|Affix}} Factor Catalyst | ||
+ | | HP +10<br> PP +1 | ||
+ | | Can be granted by using Augment R (Factor C).<br> | ||
+ | Can be created through special Synthesis (Yamato, Mother, Deus Factors).<br> | ||
+ | Aether Factor can be Synthesized by combining 4 Factor Catalysts and 1 Aether Soul. | ||
+ | |- | ||
+ | | {{icons|Affix}} Reverie Catalyst | ||
+ | | HP +10<br> PP +1 | ||
+ | | Can be granted by using Augment R (Reverie C).<br> | ||
+ | Can be created through special Synthesis (Elder, Luther, Appregina, Gemini, Persona Reveries).<br> | ||
+ | Mana Reverie can be Synthesized by combining 4 Reverie Catalysts and 1 Omega Memoria. | ||
+ | |- | ||
+ | | {{icons|Affix}} Glare Catalyst | ||
+ | | HP +10<br> PP +1 | ||
+ | | Can be created through special Synthesis (3 types of Luminmech Glare + 1 type, partial selection system).<br> | ||
+ | Absolute Glare can be Synthesized by combining 4 Glare Catalysts and 1 Photoner Glare. | ||
+ | |} | ||
+ | |||
+ | == Omega Memoria == | ||
+ | Can be created through a special combination. In addition, the Augment itself is also a material for special Synthesis. | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:22%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Omega Memoria | ||
+ | | All +15<br>HP +15<br> PP +2 | ||
+ | | Can be granted by using Augment R (Omega M).<br> | ||
+ | Can be created through special Synthesis (Fabula Soul, Historia Soul, Omega Reverie).<br> | ||
+ | Mana Reverie can be Synthesized by combining 4 Reverie Catalysts and 1 Omega Memoria.<br> | ||
+ | Increases the Transfer rate of all reveries '''excluding Mana Reverie.''' | ||
+ | |} | ||
+ | |||
+ | == Alter / Flict / Ligand== | ||
+ | * '''Only one Augment from this category can exist on an item.''' | ||
+ | * '''Cannot coexist with Stigma.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Alter Arma | ||
+ | | MEL Pwr +20<br> HP +30 | ||
+ | | rowspan="6" | Can be found on weapons in the Astracite Exchange Shop.<br> | ||
+ | Can drop in Extreme Quests. | ||
+ | |- | ||
+ | | {{icons|Affix}} Alter Tyro | ||
+ | | RNG Pwr +20<br> HP +30 | ||
+ | |- | ||
+ | | {{icons|Affix}} Alter Magia | ||
+ | | TEC Pwr +20<br> HP +30 | ||
+ | |- | ||
+ | | {{icons|Affix}} Flict Arma | ||
+ | | MEL Pwr +20<br> PP +3 | ||
+ | |- | ||
+ | | {{icons|Affix}} Flict Tyro | ||
+ | | RNG Pwr +20<br> PP +3 | ||
+ | |- | ||
+ | | {{icons|Affix}} Flict Magia | ||
+ | | TEC Pwr +20<br> PP +3 | ||
+ | |- | ||
+ | | {{icons|Affix}} Ligand Alma | ||
+ | | MEL Pwr +40<br> HP +30<br> PP +3 | ||
+ | | rowspan="6" | Can drop in Extreme/ Elite Training: Risk Realm.<br> | ||
+ | '''Transfer / Synthesis is impossible for these Augments.''' | ||
+ | |- | ||
+ | | {{icons|Affix}} Ligand Tyro | ||
+ | | RNG Pwr +40<br> HP +30<br> PP +3 | ||
+ | |- | ||
+ | | {{icons|Affix}} Ligand Magia | ||
+ | | TEC Pwr +40<br> HP +30<br> PP +3 | ||
+ | |} | ||
+ | |||
+ | == Sentence System == | ||
+ | * Sentence Receptors are required to Transfer these Augments (only 1 receptor is needed for 100%). | ||
+ | * '''Only one Sentence-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:23%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Might | ||
+ | | MEL Pwr +20<br> PP +4 | ||
+ | | rowspan="3" | Can be granted by using Augment R (Sentence ○○).<br> | ||
+ | (M: Might, P: Precision, C: Casting)<br> | ||
+ | Can be granted as an Augment Factor on weapons.<br> | ||
+ | Can be found on Units in the Buster Medal Exchange Shop or on Ivlida Units rarely.(dropped by Demonica Castrum) | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Precision | ||
+ | | RNG Pwr +20<br> PP +4 | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Casting | ||
+ | | TEC Pwr +20<br> PP +4 | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Arma | ||
+ | | MEL Pwr +20<br> HP +20<br> PP +3 | ||
+ | | rowspan="4" | Can be granted as an Augment Factor on weapons. | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Tyro | ||
+ | | RNG Pwr +20<br> HP +20<br> PP +3 | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Magia | ||
+ | | TEC Pwr +20<br> HP +20<br> PP +3 | ||
+ | |- | ||
+ | | {{icons|Affix}} Sentence Triple | ||
+ | | MEL Pwr +30<br> RNG Pwr +30<br> TEC Pwr +30 | ||
+ | |} | ||
+ | |||
+ | == Mark System == | ||
+ | * Can only be found on weapons when being appraised. | ||
+ | * A Mark Receptor Augment is needed to Transfer these Augments (only 1 receptor is needed for 100%). | ||
+ | * '''Only one Mark-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Mark Joy | ||
+ | | MEL Pwr +40<br> RNG Pwr +40<br> TEC Pwr +40<br> HP +50 | ||
+ | | Obtained from appraising. | ||
+ | |- | ||
+ | | {{icons|Affix}} Mark Courage | ||
+ | | MEL Pwr +40<br> RNG Pwr +40<br> TEC Pwr +40<br> PP +5 | ||
+ | | Obtained from appraising. | ||
+ | |- | ||
+ | | {{icons|Affix}} Mark Anger | ||
+ | | MEL Pwr +50<br> RNG Pwr +50<br> TEC Pwr +50<br> DEX +40 | ||
+ | | Obtained from appraising. | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Mark Grief |
− | | | + | | MEL Def +40<br> RNG Def +40<br> TEC Def +40<br> HP +80 |
− | | | + | | Obtained from appraising. |
+ | |} | ||
+ | |||
+ | == Phrase System == | ||
+ | Limited to Augment Factors. Therefore, they can only exist on weapons. | ||
+ | * As long as Phrase Weak is attacking the elemental weakpoint, the type of attack does not matter. | ||
+ | * A Phrase Receptor Augment is needed to Transfer these Augments (only 1 receptor is needed for 100%). | ||
+ | * '''Only one Phrase-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:22%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Chase |
− | | | + | | Increases damage dealt to enemies inflicted with status ailments by 5%. |
− | | | + | | Augment Factor specific to weapons. |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Response |
− | | | + | | Increases Active PP Recovery by 5%. |
− | | | + | | Augment Factor specific to weapons. |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Weak |
− | | | + | | Increases damage dealt by 2% when attacking elemental weakpoints. |
− | | | + | | Augment Factor specific to weapons. |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Recovery |
− | | | + | | Increases Natural PP Recovery by 5%. |
− | | | + | | Augment Factor specific to weapons. |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Reduce |
− | | | + | | Reduces PP Consumption by 4%. |
− | | | + | | Augment Factor specific to weapons. |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Decay |
− | | | + | | Increases damage dealt to enemies inflicted with Jellen by 5%. |
− | | | + | | Augment Factor specific to weapons. |
+ | |} | ||
+ | |||
+ | == Buster System == | ||
+ | An Augment similar to the enemy Slayer potentials.<br> | ||
+ | Currently only exists on weapons. | ||
+ | * '''Only one Buster-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Omega Buster |
− | | | + | | Increases damage dealt to Supernaturals by 3%. |
− | | | + | | Augment Factor specific to weapons. |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Ultimate Buster |
− | | | + | | Increases damage dealt to Tainted enemies by 10%. |
− | | | + | | Obtained on weapons dropped from Tainted enemies.<br> |
+ | 13 Star and higher weapons cannot have this Augment (Will not work even if the Augment is Transferred). | ||
+ | |} | ||
+ | |||
+ | == Reaper / Slayer System == | ||
+ | Augments specific to weapons.<br> | ||
+ | Increases damage dealt based on the condition to the target.<br> | ||
+ | The notable feature is that the higher the rarity of the weapon, the weaker the effect.<br> | ||
+ | ★1-10: +12% ★11-13: +7% ★14: +3% ★15: +1% Increased Damage | ||
+ | * '''Reaper-type and Slayer-type can coexist with eachother.''' | ||
+ | * '''Different types of Reaper-type Augments can coexist. If multiple attributes meet the condition, the effect is multiplied.''' | ||
+ | * '''Different types of Slayer-type Augments can coexist.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:30%;"| Name | ||
+ | ! style="width:22%;"| Effect | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Reaper: Weak to Fire |
− | | | + | | Increases damage against enemies weak to Fire.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Reaper: Weak to Ice |
− | | | + | | Increases damage against enemies weak to Ice.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Reaper: Weak to Lightning |
− | | | + | | Increases damage against enemies weak to Lightning.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Reaper: Weak to Wind |
− | | | + | | Increases damage against enemies weak to Wind.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Reaper: Weak to Light |
− | | | + | | Increases damage against enemies weak to Light.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Reaper: Weak to Dark |
− | | | + | | Increases damage against enemies weak to Dark.<br>Effect is reduced as Weapon Rarity increases. |
| | | | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Slayer: Sylvant |
− | | | + | | Increases damage against Sylvants.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Slayer: Draconian |
− | | | + | | Increases damage against Draconians.<br>Effect is reduced as Weapon Rarity increases. |
− | | | + | | |
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Slayer: Automata |
− | | | + | | Increases damage against Automata.<br>Effect is reduced as Weapon Rarity increases. |
| | | | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Slayer: Oceanid |
− | | | + | | Increases damage against Oceanids.<br>Effect is reduced as Weapon Rarity increases. |
| | | | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Slayer: Nightfaller |
− | | | + | | Increases damage against Nightfallers.<br>Effect is reduced as Weapon Rarity increases. |
| | | | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Slayer: Phantasm |
− | | | + | | Increases damage against Phantasms.<br>Effect is reduced as Weapon Rarity increases. |
| | | | ||
|- | |- | ||
+ | | {{icons|Affix}} Slayer: Falspawn | ||
+ | | Increases damage against Falspawn.<br>Effect is reduced as Weapon Rarity increases. | ||
+ | | | ||
+ | |- | ||
+ | | {{icons|Affix}} Slayer: Luminmech | ||
+ | | Increases damage against Luminmechs.<br>Effect is reduced as Weapon Rarity increases. | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | == Gift System == | ||
+ | Can be found via appraisal, some are unique to certain weapons. | ||
+ | * Lucky Rise increases the Rare Drop Rate. | ||
+ | * Meseta Fever increases the Meseta gain from enemies and containers. No effect from rewarded Meseta from E-Trials. | ||
+ | * Increased EXP increases the experienced gain from defeating an enemy. No effect from rewarded experience and Client Orders. | ||
+ | * '''Only one Gift-type Augment can exist on an item, with the exception of Meseta Fever II.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! Lv | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Value | ||
+ | ! Notes | ||
+ | |- | ||
+ | | rowspan="3" | {{icons|Affix}} Lucky Rise | ||
+ | | I | ||
+ | | rowspan="3" | Increases Rare Drop Rate. | ||
+ | | +5% | ||
+ | | rowspan="3" | Item Appraisal | ||
+ | |- | ||
+ | | II | ||
+ | | +7% | ||
+ | |- | ||
+ | | III | ||
+ | | +10% | ||
+ | |- | ||
+ | | rowspan="3" | {{icons|Affix}} Meseta Fever | ||
+ | | I | ||
+ | | rowspan="3" | Increases the amount of Meseta earned. | ||
+ | | +5% | ||
+ | | rowspan="3" | Item Appraisal | ||
+ | |- | ||
+ | | II | ||
+ | | +10% | ||
+ | |- | ||
+ | | III | ||
+ | | +15% | ||
+ | |- | ||
+ | | rowspan="3" | {{icons|Affix}} Increased EXP | ||
+ | | I | ||
+ | | rowspan="3" | Increases the amount of experience earned. | ||
+ | | +5% | ||
+ | | rowspan="3" | Item Appraisal | ||
+ | |- | ||
+ | | II | ||
+ | | +7% | ||
+ | |- | ||
+ | | III | ||
+ | | +10% | ||
|} | |} | ||
− | == | + | == Glare System == |
+ | Drops from certain Luminmech bosses.<br> | ||
+ | Has an increased success rate if a Divine-type Augment is present.<br> | ||
+ | Having Divine Will increases by +20% and Divine Order increases by +30%. | ||
+ | * '''Only one Glare-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Angele Glare | ||
+ | | MEL Pwr +30<br>MEL Def +40<br> RNG Def +20<br> TEC Def +20 | ||
+ | | Drops from [[Nemesangele]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Berouge Glare | ||
+ | | RNG Pwr +30<br>MEL Def +20<br> RNG Def +40<br> TEC Def +20 | ||
+ | | Drops from [[Dralberouge]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Duminus Glare | ||
+ | | TEC Pwr +30<br>MEL Def +20<br> RNG Def +20<br> TEC Def +40 | ||
+ | | Drops from [[Dimolduminus]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Fodrus Glare | ||
+ | | MEL Def +35<br> RNG Def +35<br> TEC Def +35<br> HP +40<br> PP +4 | ||
+ | | Drops from [[Veldfodrus]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Exegul Glare | ||
+ | | MEL Pwr +20<br>RNG Pwr +20<br>TEC Pwr +20<br>MEL Def +50<br> RNG Def +50<br>TEC Def +50 | ||
+ | | Drops from [[Grave Exegul]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Varuna Glare | ||
+ | | MEL Pwr +30<br>TEC Pwr +30<br>MEL Def +20<br> RNG Def +20<br>TEC Def +20<br> HP +20<br> PP +2 | ||
+ | | Drops from [[Varuna]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Mitra Glare | ||
+ | | MEL Pwr +30<br>RNG Pwr +30<br>MEL Def +20<br> RNG Def +20<br>TEC Def +20<br> HP +20<br> PP +2 | ||
+ | | Drops from [[Shiva (Mitra Ver.)]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Shiva Glare | ||
+ | | RNG Pwr +30<br>TEC Pwr +30<br>MEL Def +20<br> RNG Def +20<br>TEC Def +20<br> HP +20<br> PP +2 | ||
+ | | Drops from [[Shiva]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Origin Glare | ||
+ | | MEL Pwr +30<br>RNG Pwr +30<br>TEC Pwr +30<br>MEL Def +10<br> RNG Def +10<br>TEC Def +10<br> HP +20<br> PP +2 | ||
+ | | Drops from [[The Primordial Darkness]]. | ||
+ | |- | ||
+ | | {{icons|Affix}} Photoner Glare | ||
+ | | All +15<br> HP +15<br> PP +2 | ||
+ | | Can be Synthesized through special synthesis. Synthesized between Varuna Glare, Mitra Glare, Shiva Glare, and Origin Glare | ||
+ | |- | ||
+ | | {{icons|Affix}} Absolute Glare | ||
+ | | All +40<br> HP +30<br> PP +3 | ||
+ | | Can be Synthesized through special synthesis. Synthesized between 4 Glare Catalysts and 1 Photoner Glare | ||
+ | |} | ||
− | == | + | == Divine System == |
− | {| class="wikitable table-bordered table-responsive-md" | + | Photoner infected cores can be found on some enemies. Currently limited to '''weapons''' and not given to Units.<br> |
− | ! Name | + | Grants a bonus to success rate for Glare-type Augments.<br> |
− | ! Effect | + | * A Divine Receptor Augment is needed to Transfer these Augments (only 1 receptor is needed for 100%). |
+ | * '''Only one Divine-type Augment can exist on an item.''' | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
+ | |- | ||
+ | | {{icons|Affix}} Divine Will | ||
+ | | MEL Pwr +20<br> RNG Pwr +20<br> TEC Pwr +20<br> PP +5 | ||
+ | | Increases the Transfer rate of Glare-type Augments by +20%.<br> | ||
+ | Can be dropped from enemies with a White Photoner Core | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Divine Order |
− | | | + | | MEL Pwr +50<br> RNG Pwr +50<br> TEC Pwr +50<br> HP +20<br> PP +10 |
+ | | Increases the Transfer rate of Glare-type Augments by +30%.<br> | ||
+ | Can be dropped from enemies with a Black Photoner Core | ||
+ | |} | ||
+ | |||
+ | == Exceed Energy == | ||
+ | Can sometimes be found from defeating Ultralized bosses. Currently limited to '''weapons''' and not given to Units. | ||
+ | * An Exceed Receptor Augment is needed to Transfer this Augment (only 1 receptor is needed for 100%). | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:20%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Exceed Energy |
− | | HP + | + | | MEL Pwr +50<br> RNG Pwr +50<br> TEC Pwr +50<br> MEL Def +20<br> RNG Def +20<br> TEC Def +20<br> HP +20<br>PP +5 |
+ | | Can be dropped from Ultralized bosses. | ||
+ | |} | ||
+ | |||
+ | == Receptor System == | ||
+ | These Augments will allow Transfer of certain type of Augments at a 100% rate.<br> | ||
+ | Recptor Augments themselves cannot be transferred. | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:25%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Value | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Gift Receptor |
− | | | + | | Greatly increases the Transfer rate of Gift-type Augments. |
+ | | All +10 | ||
+ | | Rising Weapons Badge 5 Exchange | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Elegant Receptor |
− | | | + | | Greatly increases the Transfer rate of Flict and Alter-type Augments. |
+ | | All +10 | ||
+ | | Rising Weapons Badge 5 Exchange | ||
|- | |- | ||
| {{icons|Affix}} Soul Receptor | | {{icons|Affix}} Soul Receptor | ||
− | | | + | | Greatly increases the Transfer rate of Soul-type Augments. |
+ | | All +10 | ||
+ | | Some Augment Factors on Weapons.<br> Unique Weapons Badge Shop<br>Rising Weapons Badge 5 Exchange | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Factor Receptor |
− | | Greatly increases | + | | Greatly increases the Transfer rate of Factor-type Augments. |
+ | | All +10 | ||
+ | | Unique Weapons Badge Shop<br>Rising Weapons Badge 5 Exchange | ||
+ | |- | ||
+ | | {{icons|Affix}} Reverie Receptor | ||
+ | | Greatly increases the Transfer rate of Reverie-type Augments. | ||
+ | | All +10 | ||
+ | | Rising Weapons Badge 5 Exchange | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Sentence Receptor |
− | | Greatly increases | + | | Greatly increases the Transfer rate of Sentence-type Augments. |
+ | | All +10 | ||
+ | | Can be found on Units in the Buster Medal Exchange Shop. | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Phrase Receptor |
− | | | + | | Greatly increases the Transfer rate of Phrase-type Augments. |
+ | | All +10 | ||
+ | | <!--Can be found on Weapons in the Battle Coin Exchange Shop.--> | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Attack Receptor |
− | | | + | | Greatly increases the Transfer rate of Attack-type Augments and Deftness. |
+ | | All +5 | ||
+ | | Can be granted by using Affix Aug. (Attack Succession) | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Guard Receptor |
− | | | + | | Greatly increases the Transfer rate of Toughness, Reflex, and Genius. |
+ | | All +5 | ||
+ | | Can be granted by using Affix Aug. (Defense Succession) | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Photon Receptor |
− | | | + | | Greatly increases the Transfer rate of Stamina and Spirit. |
+ | | All +5 | ||
+ | | Can be granted by using Affix Aug. (Mind/Body Succession) | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Mark Receptor |
− | | | + | | Greatly increases the Transfer rate of Mark-type Augments. |
+ | | All +5 | ||
+ | | Can be granted by using Augment (Mark Succession) | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Divine Receptor |
− | | | + | | Greatly increases the Transfer rate of Divine-type Augments. |
+ | | All +5 | ||
+ | | Can be granted by using Augment (Divine Succession) | ||
+ | <!-- | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Catalyst Receptor |
− | | | + | | Greatly increases the Transfer rate of Catalyst-type Augments. |
+ | | All +5 | ||
+ | | Can be granted by using Augment (Catalyst Succession) | ||
+ | --> | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Exceed Receptor |
− | | | + | | Greatly increases the Transfer rate of Exceed Energy. |
+ | | All +5 | ||
+ | | Can be granted by using Augment (Exceed Succession) | ||
+ | |} | ||
+ | |||
+ | == Other == | ||
+ | Miscellaneous Augments that can coexist with Gift-type Augments. Empy Embrace and Augment Guidance can be transferred. The rest of the Augments however, cannot be Synthesized or Transferred, with the exception of a few that can come from Augment Factors. | ||
+ | {| class="wikitable table-bordered table-responsive-md" style="width:60%;" | ||
+ | ! style="width:25%;"| Name | ||
+ | ! style="width:21%;"| Effect | ||
+ | ! Value | ||
+ | ! Notes | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Temptation |
− | | | + | | Increases Rare Drop Rate. |
+ | | +10% | ||
+ | | '''Weapon Specific:'''<br> | ||
+ | Umbra Stick | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Alternate History |
− | | | + | | Increases EXP Earned. |
+ | | +10% | ||
+ | | '''Weapon Specific:'''<br> | ||
+ | Bow Genshi<br> | ||
+ | Diabolique Gauntlet<br> | ||
+ | Floating Edges<br> | ||
+ | Gekitsnata<br> | ||
+ | Guardianna<br> | ||
+ | Holy Ray<br> | ||
+ | Inferno Bazooka<br> | ||
+ | Martial Strikers<br> | ||
+ | Pandora Extreme<br> | ||
+ | Gein Scrapper<br> | ||
+ | Divine Staff Amaterasu<br> | ||
+ | Twin Agito<br> | ||
+ | Dragon Slayer<br> | ||
+ | Evil Curst<br> | ||
+ | Thunderbolt<br> | ||
+ | Bladeshadow<br> | ||
+ | Emperor Axeon | ||
|- | |- | ||
− | | {{icons|Affix}} | + | | {{icons|Affix}} Fresh Sign |
− | | | + | | Increases EXP Earned until Lv30. |
+ | | +30% | ||
+ | | '''Armor Specific:'''<br> | ||
+ | Back / Fresh Aura | ||
|- | |- | ||
| {{icons|Affix}} Empy Embrace | | {{icons|Affix}} Empy Embrace | ||
− | | | + | | Increases Weapon EXP when enhancing. |
+ | | Weapon EXP +90 | ||
+ | | '''Enemy Specific:'''<br> | ||
+ | Emperappy | ||
|- | |- | ||
| {{icons|Affix}} EXP Weapon Mini | | {{icons|Affix}} EXP Weapon Mini | ||
− | | | + | | Increases Weapon EXP when enhancing. |
+ | | Weapon EXP +400 | ||
+ | | '''Weapon Specific:'''<br> | ||
+ | Photon Booster Exchange<br> | ||
+ | EX-Cube Exchange | ||
|- | |- | ||
| {{icons|Affix}} Weapon Boost | | {{icons|Affix}} Weapon Boost | ||
− | | | + | | Increases Weapon EXP when enhancing. |
− | | | + | | Weapon EXP +800 |
− | | | + | | '''Weapon Specific:'''<br> |
− | + | Swap Shop | |
− | |||
− | |||
− | |||
|- | |- | ||
| {{icons|Affix}} Augment Guidance | | {{icons|Affix}} Augment Guidance | ||
− | | Increases the | + | | Increases the success rate of affixing Augments to this item. |
+ | | +5% | ||
+ | | Can drop from Seasonal Emperappy. | ||
|} | |} | ||
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[[Category: Equipment]][[Category: Weapons]][[Category: Potentials]] | [[Category: Equipment]][[Category: Weapons]][[Category: Potentials]] | ||
+ | {{PSO2 Navbox}} |
Latest revision as of 00:12, 10 September 2023
Affix Augments | List of Augments | Augment Factors | Augment Factors (Units) | S-Grade Augments | S-Grade Augments (Units) |
Stat Boosts (Basic System)
For + Defense, the value is directly added to the Defense value.
For Resistances, the damage is reduced by a percentage of the total value.
The higher the enemy attack power, the more effective the resistances are applied, and conversely, the lower the enemy attack power, the more effective the defenses are applied.
- One of each stat from this list can be given for each system.
Name | Lv | Effect | Notes |
---|---|---|---|
Stamina | I | HP +20 | Increases Max HP. Augments that increase the Synthesis and Transfer rate of III: |
II | HP +40 | ||
III | HP +50 | ||
IV | HP +60 | ||
V | HP +70 | ||
VI | HP +80 | Also obtainable as an Augment Factor | |
Spirit | I | PP +2 | Increases Max PP. Augments that increase the Synthesis and Transfer rate of III: |
II | PP +3 | ||
III | PP +4 | ||
IV | PP +5 | ||
V | PP +6 | ||
VI | PP +7 | Also obtainable as an Augment Factor | |
Might | I | MEL Pwr +10 | Increases Melee Power. Augments that increase the Synthesis and Transfer rate of III: |
II | MEL Pwr +20 | ||
III | MEL Pwr +30 | ||
IV | MEL Pwr +35 | ||
V | MEL Pwr +40 | ||
VI | MEL Pwr +45 | Also obtainable as an Augment Factor | |
Precision | I | RNG Pwr +10 | Increases Ranged Power. Augments that increase the Synthesis and Transfer rate of III: |
II | RNG Pwr +20 | ||
III | RNG Pwr +30 | ||
IV | RNG Pwr +35 | ||
V | RNG Pwr +40 | ||
VI | RNG Pwr +45 | Also obtainable as an Augment Factor | |
Casting | I | TEC Pwr +10 | Increases Technique Power. Augments that increase the Synthesis and Transfer rate of III: |
II | TEC Pwr +20 | ||
III | TEC Pwr +30 | ||
IV | TEC Pwr +35 | ||
V | TEC Pwr +40 | ||
VI | TEC Pwr +45 | Also obtainable as an Augment Factor | |
Deftness | I | DEX +10 | Increases Dexterity. Augments that increase the Synthesis and Transfer rate of III: |
II | DEX +20 | ||
III | DEX +30 | ||
IV | DEX +35 | ||
V | DEX +40 | ||
Toughness | I | MEL Def +10 | Increases Melee Defense. Augments that increase the Synthesis and Transfer rate of III: |
II | MEL Def +20 | ||
III | MEL Def +30 | ||
IV | MEL Def +35 | ||
V | MEL Def +40 | ||
Reflex | I | RNG Def +10 | Increases Ranged Defense. Augments that increase the Synthesis and Transfer rate of III: |
II | RNG Def +20 | ||
III | RNG Def +30 | ||
IV | RNG Def +35 | ||
V | RNG Def +40 | ||
Genius | I | TEC Def +10 | Increases Technique Defense. Augments that increase the Synthesis and Transfer rate of III: |
II | TEC Def +20 | ||
III | TEC Def +30 | ||
IV | TEC Def +35 | ||
V | TEC Def +40 | ||
Impact Ward | I | MEL Resist +3 | Reduces Non-Elemental Melee Damage taken. When on Units, the value is added directly in the detailed info. |
II | MEL Resist +4 | ||
III | MEL Resist +5 | ||
IV | MEL Resist +6 | ||
V | MEL Resist +7 | ||
Projectile Ward | I | RNG Resist +3 | Reduces Non-Elemental Ranged Damage taken. When on Units, the value is added directly in the detailed info. |
II | RNG Resist +4 | ||
III | RNG Resist +5 | ||
IV | RNG Resist +6 | ||
V | RNG Resist +7 | ||
Technique Ward | I | TEC Resist +3 | Reduces Non-Elemental Technique Damage taken. When on Units, the value is added directly in the detailed info. |
II | TEC Resist +4 | ||
III | TEC Resist +5 | ||
IV | TEC Resist +6 | ||
V | TEC Resist +7 | ||
Wildfire Ward | I | Fire Resist +3 | Reduces Fire Elemental Damage taken. When on Units, the value is added directly in the detailed info. |
II | Fire Resist +4 | ||
III | Fire Resist +5 | ||
IV | Fire Resist +6 | ||
V | Fire Resist +7 | ||
Frost Ward | I | Ice Resist +3 | Reduces Ice Elemental Damage taken. When on Units, the value is added directly in the detailed info. |
II | Ice Resist +4 | ||
III | Ice Resist +5 | ||
IV | Ice Resist +6 | ||
V | Ice Resist +7 | ||
Lightning Ward | I | Lightning Resist +3 | Reduces Lightning Elemental Damage taken. When on Units, the value is added directly in the detailed info. |
II | Lightning Resist +4 | ||
III | Lightning Resist +5 | ||
IV | Lightning Resist +6 | ||
V | Lightning Resist +7 | ||
Gale Ward | I | Wind Resist +3 | Reduces Wind Elemental Damage taken. When on Units, the value is added directly in the detailed info. |
II | Wind Resist +4 | ||
III | Wind Resist +5 | ||
IV | Wind Resist +6 | ||
V | Wind Resist +7 | ||
Radiant Ward | I | Light Resist +3 | Reduces Light Elemental Damage taken. When on Units, the value is added directly in the detailed info. |
II | Light Resist +4 | ||
III | Light Resist +5 | ||
IV | Light Resist +6 | ||
V | Light Resist +7 | ||
Umbral Ward | I | Dark Resist +3 | Reduces Dark Elemental Damage taken. When on Units, the value is added directly in the detailed info. |
II | Dark Resist +4 | ||
III | Dark Resist +5 | ||
IV | Dark Resist +6 | ||
V | Dark Resist +7 |
Stat Boosts (Special System)
Name | Lv | Effect | Notes |
---|---|---|---|
Sovereign Ward | I | All Resist +1 | Reduces All Damage taken. Can be synthesized by combining any of the 3 combinations of the same level: |
II | All Resist +2 | ||
III | All Resist +3 | ||
IV | All Resist +4 | Internally exists in the data, but it is impossible to make it. | |
V | All Resist +5 | Obtainable as a drop on a unit in The Call of the Void on UH Difficulty. Synthesis and Transfer is impossible. | |
Mastery | I | All +5 | Can be synthesized by combining any of the 2 combinations of the same level: Might, Precision, Technique / Toughness, Reflex, Genius
When on Units, the value is added directly in the detailed info. |
II | All +10 | ||
III | All +15 | ||
IV | All +20 | Can be granted as an Augment Factor. Cannot be Synthesized. | |
V | All +30 | Can be granted as an Augment Factor. Cannot be Synthesized. | |
Veteran's Resolve | I | All +3 HP +3 PP +1 |
Only obtainable on Units. (I) Quest Reward (Abduction SH), Extreme/Elite Training: Risk Realm |
II | All +5 HP +5 PP +2 | ||
III | All +10 HP +10 PP +3 | ||
IV | All +15 HP +15 PP +4 | ||
V | All +30 HP +30 PP +5 | ||
Mutation | I | MEL Pwr +10 RNG Pwr +10 TEC Pwr +10 HP +10 |
Increased Specific Synthetic Probability. (I) Prefixed Bosses |
II | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 HP +15 | ||
Doom Break | I | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 PP +2 |
(I, II, III) Laplace Can also be granted as an Augment Factor. |
II | MEL Pwr +25 RNG Pwr +25 TEC Pwr +25 PP +3 | ||
III | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 PP +4 | ||
Spirit Alpha | DEX +30 PP +3 |
Weapons are limited to Augment Factors Units are limited to E-Trial rewards when using Rare Enemy Triggers. | |
Stigma | DEX +20 PP +5 |
Drops from rare enemies, [Persona] The Masked, [Apprentice] Clone, Falz Dranble, Dark Falz Double, [Profound Darkness], ARKS Clone, Tagamikazuchi, Izanekazuchi Cannot coexist with Alter or Flict Augments. | |
Vinculum | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 |
Cannot coexist with ARKS MAX or Modulator. Augments that increase the Transfer rate: | |
ARKS MAX | MEL Pwr +25 RNG Pwr +25 TEC Pwr +25 |
Can be created by combining 3 ARKS Fever. Cannot coexist Vinculum or Modulator. | |
Modulator | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 |
Drops from ARKS Clone. Cannot coexist Vinculum or ARKS MAX. | |
Omega Memoria | All +15 HP +15 PP +2 |
Can be created by combining Historia Soul, Fabula Soul, and Omega Reverie. Increases the Transfer rate of the following Augments: | |
Crack | I | All Pwr +3 All Def +5 HP +5 PP +1 |
(I) Shielded enemies in UH Difficulty |
II | All Pwr +5 All Def +10 HP +10 PP +1 | ||
III | All Pwr +10 All Def +15 HP +15 PP +1 | ||
IV | All Pwr +15 All Def +30 HP +30 PP +2 | ||
V | All Pwr +30 All Def +50 HP +50 PP +2 |
Stat Boosts (Lesser)
- Lesser-type Augments can be obtained in Endless Quests
- EV Augments can be Synthesized by combining two types (in a specific combination) of Lv 5 Lesser Augments.
- EV-type Augments cannot be Transferred (onlu special Synthesis is possible).
Name | Lv | Effect | Notes |
---|---|---|---|
Stamina System | |||
Lesser Stamina | I | HP +15 | |
II | HP +35 | ||
III | HP +45 | ||
IV | HP +55 | ||
V | HP +65 | ||
Spirit System | |||
Lesser Spirit | I | PP +1 | |
II | PP +2 | ||
III | PP +3 | ||
IV | PP +4 | ||
V | PP +5 | ||
Might System | |||
Lesser Might | I | MEL Pwr +5 | |
II | MEL Pwr +15 | ||
III | MEL Pwr +25 | ||
IV | MEL Pwr +30 | ||
V | MEL Pwr +35 | ||
EV Might HP | MEL Pwr +35 HP +60 |
Can be Synthesized with Lesser Might V and Lesser Stamina V | |
EV Might PP | MEL Pwr +35 PP +4 |
Can be Synthesized with Lesser Might V and Lesser Spirit V | |
Precision System | |||
Lesser Precision | I | RNG Pwr +5 | |
II | RNG Pwr +15 | ||
III | RNG Pwr +25 | ||
IV | RNG Pwr +30 | ||
V | RNG Pwr +35 | ||
EV Precision HP | RNG Pwr +35 HP +60 |
Can be Synthesized with Lesser Precision V and Lesser Stamina V | |
EV Precision PP | RNG Pwr +35 PP +4 |
Can be Synthesized with Lesser Precision V and Lesser Spirit V | |
Casting System | |||
Lesser Casting | I | TEC Pwr +5 | |
II | TEC Pwr +15 | ||
III | TEC Pwr +25 | ||
IV | TEC Pwr +30 | ||
V | TEC Pwr +35 | ||
EV Casting HP | TEC Pwr +35 HP +60 |
Can be Synthesized with Lesser Casting V and Lesser Stamina V | |
EV Casting PP | TEC Pwr +35 PP +4 |
Can be Synthesized with Lesser Casting V and Lesser Spirit V |
Status Ailment System
An Augment that can only be granted to weapons. Adds a probability to inflict a status ailment when hitting an enemy.
For Technique Weapons, attacking enemies with Normal Attacks will use the Status Ailment Augment, and attacking enemies with Techniques will use the Status Ailment chance on the Technique used.
Name | Lv | Effect | Notes |
---|---|---|---|
Burn | Take continuous damage from fire. Takes a certain percentage of damage from Max HP. Will not go below 1 HP. | ||
I | Increased Synthesis & Transfer Rate: Vol Soul, Shraider Soul, Gemini Soul |
Grants Burn Lv1 (Max HP 1% x 10 times) | |
II | Grants Burn Lv2 (Max HP 1.2% x 10 times) | ||
III | Grants Burn Lv3 (Max HP 1.2% x 12 times) | ||
IV | Grants Burn Lv4 (Max HP 1.4% x 12 times) | ||
V | Grants Burn Lv5 (Max HP 1.4% x 14 times) | ||
Freeze | Freezes the target in place. The Ailment is canceled if the target receives any attack. | ||
I | Increased Synthesis & Transfer Rate: Idihta Soul, Marmoth Soul, Bar Soul, Gemini Soul |
Grants Freeze Lv1 | |
II | Grants Freeze Lv2 | ||
III | Grants Freeze Lv3 | ||
IV | Grants Freeze Lv4 | ||
V | Grants Freeze Lv5 | ||
Shock | Shocks the target, causing them to be staggered or knocked down. Can also be applied to enemies that do not stagger or be knocked down, but it is virtually meaningless. | ||
I | Increased Synthesis & Transfer Rate: Fang Soul, Tagamikazuchi Soul, Gemini Soul |
Grants Shock Lv1 | |
II | Grants Shock Lv2 | ||
III | Grants Shock Lv3 | ||
IV | Grants Shock Lv4 | ||
V | Grants Shock Lv5 | ||
Blind | Causes the target to occasionally miss their attacks. | ||
I | Increased Synthesis & Transfer Rate: Signo Soul, Sinow Soul, Persona Soul, Gemini Soul |
Grants Blind Lv1 | |
II | Grants Blind Lv2 | ||
III | Grants Blind Lv3 | ||
IV | Grants Blind Lv4 | ||
V | Grants Blind Lv5 | ||
Panic | If it hits a player, their movement inputs are changed. If it hits an enemy, they will attack any nearby target regardless of enemy or ally. | ||
I | Increased Synthesis & Transfer Rate: Quartz Soul, Chrome Soul, Gemini Soul |
Grants Panic Lv1 | |
II | Grants Panic Lv2 | ||
III | Grants Panic Lv3 | ||
IV | Grants Panic Lv4 | ||
V | Grants Panic Lv5 | ||
Poison | Take continuous damage from poison and reduces healing effectiveness. Takes a certain percentage of damage from Max HP. Will not go below 1 HP. | ||
I | Increased Synthesis & Transfer Rate: Jigmol Soul, Gwana Soul, Malluda Soul, Gemini Soul |
Grants Poison Lv1 (Max HP 3% x 10 times) | |
II | Grants Poison Lv2 (Max HP 3% x 12 times) | ||
III | Grants Poison Lv3 (Max HP 4% x 10 times) | ||
IV | Grants Poison Lv4 (Max HP 4% x 12 times) | ||
V | Grants Poison Lv5 (Max HP 5% x 10 times) |
Augment Capsules
- Augments of capsules cannot be Synthesized or Transferred normally.
- Can be added while Affixing Augments if the capsule is in your inventory.
- For S-Grade Augment Capsules, see S-Grade Augments.
- Only one capsule can be used while Affixing Augments.
Name | Effect | Notes |
---|---|---|
Stamina Boost | HP +45 | Uses Affix Augment (HP). Equivalent to the inbetween Augments of Stamina II and Stamina III. |
Spirit Boost | PP +5 | Uses Affix Augment (PP). Equivalent to Spirit IV. |
Might Boost | MEL Pwr +25 | Uses Affix Augment (Melee). Equivalent to the inbetween Augments of Might II and Might III. |
Precision Boost | RNG Pwr +25 | Uses Affix Augment (Ranged). Equivalent to the inbetween Augments of Precision II and Precision III. |
Casting Boost | TEC Pwr +25 | Uses Affix Augment (Technique). Equivalent to the inbetween Augments of Casting II and Casting III. |
Noble Stamina | HP +50 PP +3 |
Uses Affix Augment (HP & PP). Equivalent to Stamina III + Spirit II. |
Noble Might | MEL Pwr +30 PP +3 |
Uses Affix Augment (Melee & PP). Equivalent to Quartz Soul. |
Noble Precision | RNG Pwr +30 PP +3 |
Uses Affix Augment (Ranged & PP). Equivalent to Mizer Soul. |
Noble Casting | TEC Pwr +30 PP +3 |
Uses Affix Augment (Technique & PP). Equivalent to Elder Soul. |
Elegant Stamina | HP +70 PP +4 |
Uses Augment (HP & PP/2). Equivalent to Stamina V + Spirit III. |
Elegant Might | MEL Pwr +40 PP +4 |
Uses Augment (Melee & PP/2). Equivalent to Might V + Spirit III. |
Elegant Precision | RNG Pwr +40 PP +4 |
Uses Augment (Ranged & PP/2). Equivalent to Precision V + Spirit III. |
Elegant Casting | TEC Pwr +40 PP +4 |
Uses Augment (Technique & PP/2). Equivalent to Technique V + Spirit III. |
Graceful Stamina | HP +80 PP +5 |
Uses Augment (HP & PP/3). Equivalent to Stamina VI + Spirit IV. |
Graceful Might | MEL Pwr +50 PP +5 |
Uses Augment (Melee & PP/3). Equivalent to a higher Might VI + Spirit IV. |
Graceful Precision | RNG Pwr +50 PP +5 |
Uses Augment (Ranged & PP/3). Equivalent to a higher Precision VI + Spirit IV. |
Graceful Casting | TEC Pwr +50 PP +5 |
Uses Augment (Technique & PP/3). Equivalent to a higher Technique VI + Spirit IV. |
Grand Stamina | HP +100 PP +6 |
Uses Augment (Grand Stamina). |
Grand Spirit | PP +15 | Uses Augment (Grand Spirit). |
Grand Might | MEL Pwr +60 HP +20 PP +5 |
Uses Augment (Grand Might). |
Grand Precision | RNG Pwr +60 HP +20 PP +5 |
Uses Augment (Grand Precision). |
Grand Casting | TEC Pwr +60 HP +20 PP +5 |
Uses Augment (Grand Casting). |
Enhanced Offense | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 DEX +25 PP +1 |
Uses Affix Augment (General Attack). |
Attack Boost | MEL Pwr +25 RNG Pwr +25 TEC Pwr +25 DEX +40 PP +3 |
Uses Affix Augment (General Attack/2). |
Enhanced Defense | MEL Def +25 RNG Def +25 TEC Def +25 HP +55 PP +1 |
Uses Affix Augment (General Defense). |
Guard Boost | MEL Def +35 RNG Def +35 TEC Def +35 HP +75 PP +3 |
Uses Affix Augment (General Defense/2). |
Attack Receptor | All +5 | Uses Affix Aug. (Attack Succession). Increases the Transfer probability of Might, Precsion, Casting, and Deftness. |
Guard Receptor | All +5 | Uses Affix Aug. (Defense Succession). Increases the Transfer probability of Toughness, Reflex, and Genius. |
Photon Receptor | All +5 | Uses Affix Aug. (Mind/Body Succession). Increases the Transfer probability of Stamina and Spirit. |
Mark Receptor | All +10 | Uses Augment (Mark Succession). Increases the Transfer probability of Mark-type Augments. |
Divine Receptor | All +10 | Uses Augment (Divine Succession). Increases the Transfer probability of Divine-type Augments. |
Exceed Receptor | All +10 | Uses Augment (Exceed Succession). Increases the Transfer probability of Exceed Energy. |
Soul System
- Soul-type Augments cannot be given to other equipment by themselves.
Transfer is possible if 1 or 2 more copies of the same Soul are present.- Using Soul Receptor will allow the Transfer of a Soul just by themselves.
- Only the Synthesis and Transfer of Stat III Augments and Synthesis of Stat IV Augments are applicable when the Soul-type Augments are used as catalysts.
- Certain Souls can be used to Synthesize ○○ Di Soul.
- Light Blue (EP1-3) - Gunne, Jigmol, Vol, Quartz, Fang, Nept, Snow, X, Varder, Schraider, Meduna, Ringa, Bar
- Light Green (EP4-5) - Eastern, Fullvegas, Escarde, Fabula, Historia
- Light Red (EP6) - EX Acto, EX Til, EX Magi, EX Alles
- Only one Soul-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Gunne Soul | MEL Pwr +15 HP +45 |
Drops from Gigur Gunnegam. Affects the following Augments: |
Jigmol Soul | MEL Pwr +15 PP +4 |
Drops from Gwahl Jigmolde. Affects the following Augments: |
Vol Soul | MEL Pwr +30 HP +20 |
Drops from Vol Dragon. Affects the following Augments: |
Gwana Soul | MEL Pwr +30 HP +10 PP +2 |
Drops from Gwanada. Affects the following Augments: |
Quartz Soul | MEL Pwr +30 PP +3 |
Drops from Quartz Dragon. Affects the following Augments: |
Deadlion Soul | MEL Pwr +35 DEX +5 HP +30 |
Drops from Drago Deadlion. Affects the following Augments: |
Leone Soul | MEL Pwr +35 HP +20 PP +1 |
Drops from Falke Leone. Affects the following Augments: |
Beari Soul | MEL Pwr +35 DEX +5 PP +3 |
Drops from Bearabos. Affects the following Augments: |
Idihta Soul | RNG Pwr +15 HP +45 |
Drops from Kodotta Idihta. Affects the following Augments: |
Madu Soul | RNG Pwr +15 PP +4 |
Drops from Leomaduraad. Affects the following Augments: |
Ransa Soul | RNG Pwr +30 HP +20 |
Drops from Catredransa. Affects the following Augments: |
Fang Soul | RNG Pwr +30 HP +10 PP +2 |
Drops from Fang Banshee and Fang Banser. Affects the following Augments: |
Mizer Soul | RNG Pwr +30 PP +3 |
Drops from Tranmizer. Affects the following Augments: |
Leopod Soul | RNG Pwr +35 DEX +5 HP +30 |
Drops from Varima Leopod. Affects the following Augments: |
Siogr Soul | RNG Pwr +35 HP +20 PP +1 |
Drops from Plosiogrs. Affects the following Augments: |
Gryzorus Soul | RNG Pwr +35 DEX +5 PP +3 |
Drops from Gryzorus Drago. Affects the following Augments: |
Jadeu Soul | TEC Pwr +15 HP +45 |
Drops from Anjadeurili. Affects the following Augments: |
Nept Soul | TEC Pwr +15 PP +4 |
Drops from Nept Casadohra. Affects the following Augments: |
Ragne Soul | TEC Pwr +30 HP +20 |
Drops from Dark Ragne. Affects the following Augments: |
Wolga Soul | TEC Pwr +30 HP +10 PP +2 |
Drops from Wolguarda. Affects the following Augments: |
Elder Soul | TEC Pwr +30 PP +3 |
Drops from Falz Hyunal, Falz Arm, Dark Falz Elder, and Dark Falz Persona. Affects the following Augments: |
Diabo Soul | TEC Pwr +35 DEX +5 HP +30 |
Drops from Diaboigryphis. Affects the following Augments: |
Deubarz Soul | TEC Pwr +35 HP +20 PP +1 |
Drops from Boks Deubarz. Affects the following Augments: |
Granz Soul | TEC Pwr +35 DEX +5 PP +3 |
Drops from Zeta Granz. Affects the following Augments: |
Nyau Soul | DEX +15 PP +4 |
Drops from Nyau. Affects the following Augments: |
Signo Soul | DEX +30 HP +20 PP +1 |
Drops from Signo Beat. Affects the following Augments: |
Chrome Soul | DEX +30 HP +10 PP +3 |
Drops from Chrome Dragon. Affects the following Augments: |
Rappy Soul | DEX +30 PP +4 |
Drops from Rappy. Affects the following Augments: |
Sinow Soul | MEL Pwr +5 DEX +30 HP +25 PP +2 |
Drops from Sinow Rapidus. Affects the following Augments: |
Snow Soul | MEL Def +30 HP +20 PP +1 |
Drops from Snow Banshee and Snow Banser. Affects the following Augments: |
Rockbear Soul | MEL Def +30 HP +10 PP +3 |
Drops from Rockbear. Affects the following Augments: |
X Soul | MEL Def +30 PP +4 |
Drops from Dragon X. Affects the following Augments: |
Marmoth Soul | RNG Def +30 HP +20 PP +1 |
Drops from De Marmoth. Affects the following Augments: |
Persona Soul | RNG Def +30 HP +10 PP +3 |
Drops from Persona the Masked, Dark Falz Persona, and Omega Masquerader. Affects the following Augments: |
Varder Soul | RNG Def +30 PP +4 |
Drops from Big Varder. Affects the following Augments: |
Catre Soul | TEC Def +30 HP +20 PP +1 |
Drops from Catredran. Affects the following Augments: |
Schraider Soul | TEC Def +30 HP +10 PP +3 |
Drops from Zeshraider. Affects the following Augments: |
Goron Soul | TEC Def +30 PP +4 |
Drops from Goron Zran. Affects the following Augments: |
Org Soul | MEL Pwr +20 RNG Pwr +20 HP +10 |
Drops from Orgbran. Affects the following Augments: |
Meduna Soul | MEL Pwr +20 RNG Pwr +20 HP +5 PP +1 |
Drops from Biol Meduna. Affects the following Augments: |
Soma Soul | MEL Pwr +20 RNG Pwr +20 PP +2 |
Drops from Vardersoma. Affects the following Augments: |
Ringa Soul | MEL Pwr +20 TEC Pwr +20 HP +10 |
Drops from Bryu Ringahda. Affects the following Augments: |
Luther Soul | MEL Pwr +20 TEC Pwr +20 HP +5 PP +1 |
Drops from Apos Dorios, Dark Falz Luther, and Omega Falz Luther, and Dark Falz Persona. Affects the following Augments: |
Malluda Soul | MEL Pwr +20 TEC Pwr +20 PP +2 |
Drops from Dekor Maryuda. Affects the following Augments: |
Bar Soul | RNG Pwr +20 TEC Pwr +20 HP +10 |
Drops from Bar Lodos. Affects the following Augments: |
Vibras Soul | RNG Pwr +20 TEC Pwr +20 HP +5 PP +1 |
Drops from Fal Vibras. Affects the following Augments: |
Tagamikazuchi Soul | RNG Pwr +20 TEC Pwr +20 PP +2 |
Drops from Tagamikazuchi. Affects the following Augments: |
Lilli Soul | RNG Pwr +20 TEC Pwr +20 PP +2 |
Drops from Barbalillipan. Affects the following Augments: |
Escarde Soul | MEL Pwr +10 RNG Pwr +10 TEC Pwr +10 DEX +20 |
Drops from Esca Falspawn related bosses and Deus Hyunas. Can be combined with either Eastern Soul or Fullvegas Soul to Synthesize Aether Soul. |
Fabula Soul | MEL Pwr +10 RNG Pwr +10 TEC Pwr +10 HP +20 |
Drops from certain bosses in Omega. Can be combined with Historia Soul and Omega Reverie to Synthesize Omega Memoria. |
Fullvegas Soul | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 |
Drops from certain bosses in the Las Vegas area. Can be combined with either Eastern Soul or Escarde Soul to Synthesize Aether Soul. |
Gryphon Soul | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 HP +5 PP +3 |
Drops from Gal Gryphon. Affects the following Augments: |
Knight Gear Soul | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 DEX +15 PP +4 |
Drops from Knight Gear. Affects the following Augments: |
Izanekazuchi Soul | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 PP +2 |
Drops from Izanekazuchi. |
Anga Soul | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 PP +4 |
Drops from Anga Phandaj. Affects the following Augments: |
Apprentice Soul | MEL Pwr +40 RNG Pwr +40 TEC Pwr +40 |
Drops from Replica of Apprentice, Dark Falz Apprentice Zia, Omega Appregina, Omega Falz Apprentice, and Dark Falz Persona. Affects the following Augments: |
Magatsu Soul | MEL Def +15 RNG Def +15 TEC Def +15 HP +30 PP +2 |
Drops from Magatsu. Affects the following Augments: |
Historia Soul | MEL Def +25 RNG Def +25 TEC Def +25 HP +30 PP +2 |
Drops from certain bosses in Omega. Can be combined with Fabula Soul and Omega Reverie to Synthesize Omega Memoria. |
Gemini Soul | HP +40 PP +3 |
Drops from Falz Dranble, Dark Falz Gemini, Omega Dranble, and Dark Falz Persona. Affects the following Augments: |
Eastern Soul | All +10 | Drops from certain bosses in the Tokyo area. Can be combined with either Fullvegas Soul or Escarde Soul to Synthesize Aether Soul. |
Soul of Darkness | All +15 HP +15 PP +2 |
Drops from Profound Darkness, and Dark Falz Persona. Affects the following Augments: |
Aether Soul | All +15 HP +15 PP +2 |
Can be granted by using Augment R (Aether S). Can be Synthesized through special synthesis. |
Astral Soul | All +35 HP +35 PP +5 |
Can be granted by using Augment (Astral S). Can be Synthesized through special synthesis. |
Acto Di Soul | MEL Pwr +35 PP +3 |
Can be Synthesized through special synthesis. |
Tir Di Soul | RNG Pwr +35 PP +3 | |
Magi Di Soul | TEC Pwr +35 PP +3 | |
Alles Di Soul | MEL Pwr +25 RNG Pwr +25 TEC Pwr +25 HP +35 PP +3 | |
EX Acto Soul | MEL Pwr +30 HP +20 PP +2 MEL Def +20 RNG Def +20 TEC Def +20 |
Cannot be Synthesized. Drops from Ultralized bosses in UH Difficulty. |
EX Tir Soul | RNG Pwr +30 HP +20 PP +2 MEL Def +20 RNG Def +20 TEC Def +20 | |
EX Magi Soul | TEC Pwr +30 HP +20 PP +2 MEL Def +20 RNG Def +20 TEC Def +20 | |
EX Alles Soul | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 HP +50 PP +2 MEL Def +20 RNG Def +20 TEC Def +2 | |
Guardian Soul | All +70 HP +70 PP +7 |
Can be Synthesized through special synthesis. |
Fever System
- Drops mainly from seasonal events.
- Only one Fever-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Love Fever | MEL Pwr +10 DEX +5 HP +10 |
Drops from Love Rappy. |
Ceremo Fever | MEL Pwr +10 DEX +5 HP +5 PP +1 |
Drops from Ceremo Nyau. |
Love Fever | MEL Pwr +10 DEX +5 PP +2 |
Drops from Lovey Rappy. |
Egg Fever | RNG Pwr +10 DEX +5 HP +10 |
Drops from Ravi Rappy. |
Noiya Fever | RNG Pwr +10 DEX +5 HP +5 PP +1 |
Drops from Happy Nyau Year. |
Santa Fever | RNG Pwr +10 DEX +5 PP +2 |
Drops from Santa Rappy. |
Frog Fever | TEC Pwr +10 DEX +5 HP +10 |
Drops from Frog Rappy. |
Luna Fever | TEC Pwr +10 HP +10 PP +1 |
Drops from Luna Nyau . |
Summer Fever | TEC Pwr +10 DEX +5 HP +5 PP +1 |
Drops from Summer Rappy. |
Lantern Fever | TEC Pwr +10 DEX +5 PP +2 |
Drops from Lantern Rappy. |
Sakura Fever | MEL Def +10 DEX +5 HP +5 PP +1 |
Drops from Sakura Nyau. |
Sonic Fever | MEL Pwr +10 RNG Def +10 HP +5 PP +1 |
Drops from Sonic Nyau. |
Sun Sun Fever | MEL Pwr +5 RNG Pwr +5 TEC Pwr +5 HP +5 PP +1 |
Drops from Summer Nyau. |
ARKS Fever | MEL Pwr +5 RNG Pwr +5 TEC Pwr +5 DEX +5 PP +5 |
Drops from ARKS Rappy. |
Turkey Fever | DEX +5 TEC Def +10 HP +5 PP +1 |
Drops from Turkey Rappy. |
Dragon Fever | DEX +5 RNG Def +10 HP +5 PP +1 |
Drops from Dragon Rappy. |
Factor System
- Only one Factor-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Deus Factor | MEL Pwr +20 RNG Pwr +10 TEC Pwr +10 HP +20 PP +1 |
Drops from Deus Anges. Augments that increase the Synthesis and Transfer rate: |
Yamato Factor | MEL Pwr +10 RNG Pwr +20 TEC Pwr +10 HP +20 PP +1 |
Drops from Phantasm Battleship Yamato. Augments that increase the Synthesis and Transfer rate: |
Mother Factor | MEL Pwr +10 RNG Pwr +10 TEC Pwr +20 HP +20 PP +1 |
Drops from Esca Falz Mother. Augments that increase the Synthesis and Transfer rate: |
Aether Factor | All +30 HP +10 PP +6 |
Can be granted by using Augment (Aether F). Can be Synthesized through special synthesis. |
Reverie System
- Only one Reverie-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Elder Reverie | MEL Pwr +40 RNG Pwr +20 TEC Pwr +20 PP -2 |
Drops from Omega Hyunal and Dark Falz Persona. Augments that increase the Synthesis and Transfer rate: |
Appregina Reverie | MEL Pwr +20 RNG Pwr +40 TEC Pwr +20 HP -10 PP -1 |
Drops from Omega Appregina, Omega Falz Apprentice and Dark Falz Persona. Augments that increase the Synthesis and Transfer rate: |
Luther Reverie | MEL Pwr +20 RNG Pwr +20 TEC Pwr +40 HP -20 |
Drops from Omega Angel, Omega Falz Luther and Dark Falz Persona. Augments that increase the Synthesis and Transfer rate: |
Gemini Reverie | MEL Pwr -20 RNG Pwr -20 TEC Pwr -20 HP +50 PP +5 |
Drops from Omega Dranble and Dark Falz Persona. Augments that increase the Synthesis and Transfer rate: |
Persona Reverie | MEL Pwr +40 RNG Pwr +40 TEC Pwr +40 MEL Def -20 RNG Def -20 TEC Def -20 |
Drops from Omega Masquerader and Dark Falz Persona. Augments that increase the Synthesis and Transfer rate: |
Omega Reverie | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 HP +20 PP +1 |
Drops from certain bosses in Omega. Can be combined with Fabula Soul and Historia Soul to Synthesize Omega Memoria. |
Mana Reverie | MEL Pwr +50 RNG Pwr +50 TEC Pwr +50 HP +20 PP +4 |
Can be granted by using Augment (Mana Reverie). Can be Synthesized through special synthesis. |
Catalysts
Catalysts are created through special combinations. In addition, the Augment themselves are also a material for special Synthesis.
- Transfer is possible by having two or more of the same Catalyst present. (The success rate of transfer is 10% for two and 30% for three.)
- Glare Catalyst is the only Augment that cannot be transferred normally.
- Only one Catalyst-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Soul Catalyst | HP +10 PP +1 |
Can be created through special Synthesis (Elder, Luther, Apprentice, Gemini, Persona Souls). Astral Soul can be Synthesized by combining 4 Soul Catalysts and 1 Soul of Darkness. |
Factor Catalyst | HP +10 PP +1 |
Can be granted by using Augment R (Factor C). Can be created through special Synthesis (Yamato, Mother, Deus Factors). |
Reverie Catalyst | HP +10 PP +1 |
Can be granted by using Augment R (Reverie C). Can be created through special Synthesis (Elder, Luther, Appregina, Gemini, Persona Reveries). |
Glare Catalyst | HP +10 PP +1 |
Can be created through special Synthesis (3 types of Luminmech Glare + 1 type, partial selection system). Absolute Glare can be Synthesized by combining 4 Glare Catalysts and 1 Photoner Glare. |
Omega Memoria
Can be created through a special combination. In addition, the Augment itself is also a material for special Synthesis.
Name | Effect | Notes |
---|---|---|
Omega Memoria | All +15 HP +15 PP +2 |
Can be granted by using Augment R (Omega M). Can be created through special Synthesis (Fabula Soul, Historia Soul, Omega Reverie). |
Alter / Flict / Ligand
- Only one Augment from this category can exist on an item.
- Cannot coexist with Stigma.
Name | Effect | Notes |
---|---|---|
Alter Arma | MEL Pwr +20 HP +30 |
Can be found on weapons in the Astracite Exchange Shop. Can drop in Extreme Quests. |
Alter Tyro | RNG Pwr +20 HP +30 | |
Alter Magia | TEC Pwr +20 HP +30 | |
Flict Arma | MEL Pwr +20 PP +3 | |
Flict Tyro | RNG Pwr +20 PP +3 | |
Flict Magia | TEC Pwr +20 PP +3 | |
Ligand Alma | MEL Pwr +40 HP +30 PP +3 |
Can drop in Extreme/ Elite Training: Risk Realm. Transfer / Synthesis is impossible for these Augments. |
Ligand Tyro | RNG Pwr +40 HP +30 PP +3 | |
Ligand Magia | TEC Pwr +40 HP +30 PP +3 |
Sentence System
- Sentence Receptors are required to Transfer these Augments (only 1 receptor is needed for 100%).
- Only one Sentence-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Sentence Might | MEL Pwr +20 PP +4 |
Can be granted by using Augment R (Sentence ○○). (M: Might, P: Precision, C: Casting) |
Sentence Precision | RNG Pwr +20 PP +4 | |
Sentence Casting | TEC Pwr +20 PP +4 | |
Sentence Arma | MEL Pwr +20 HP +20 PP +3 |
Can be granted as an Augment Factor on weapons. |
Sentence Tyro | RNG Pwr +20 HP +20 PP +3 | |
Sentence Magia | TEC Pwr +20 HP +20 PP +3 | |
Sentence Triple | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 |
Mark System
- Can only be found on weapons when being appraised.
- A Mark Receptor Augment is needed to Transfer these Augments (only 1 receptor is needed for 100%).
- Only one Mark-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Mark Joy | MEL Pwr +40 RNG Pwr +40 TEC Pwr +40 HP +50 |
Obtained from appraising. |
Mark Courage | MEL Pwr +40 RNG Pwr +40 TEC Pwr +40 PP +5 |
Obtained from appraising. |
Mark Anger | MEL Pwr +50 RNG Pwr +50 TEC Pwr +50 DEX +40 |
Obtained from appraising. |
Mark Grief | MEL Def +40 RNG Def +40 TEC Def +40 HP +80 |
Obtained from appraising. |
Phrase System
Limited to Augment Factors. Therefore, they can only exist on weapons.
- As long as Phrase Weak is attacking the elemental weakpoint, the type of attack does not matter.
- A Phrase Receptor Augment is needed to Transfer these Augments (only 1 receptor is needed for 100%).
- Only one Phrase-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Phrase Chase | Increases damage dealt to enemies inflicted with status ailments by 5%. | Augment Factor specific to weapons. |
Phrase Response | Increases Active PP Recovery by 5%. | Augment Factor specific to weapons. |
Phrase Weak | Increases damage dealt by 2% when attacking elemental weakpoints. | Augment Factor specific to weapons. |
Phrase Recovery | Increases Natural PP Recovery by 5%. | Augment Factor specific to weapons. |
Phrase Reduce | Reduces PP Consumption by 4%. | Augment Factor specific to weapons. |
Phrase Decay | Increases damage dealt to enemies inflicted with Jellen by 5%. | Augment Factor specific to weapons. |
Buster System
An Augment similar to the enemy Slayer potentials.
Currently only exists on weapons.
- Only one Buster-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Omega Buster | Increases damage dealt to Supernaturals by 3%. | Augment Factor specific to weapons. |
Ultimate Buster | Increases damage dealt to Tainted enemies by 10%. | Obtained on weapons dropped from Tainted enemies. 13 Star and higher weapons cannot have this Augment (Will not work even if the Augment is Transferred). |
Reaper / Slayer System
Augments specific to weapons.
Increases damage dealt based on the condition to the target.
The notable feature is that the higher the rarity of the weapon, the weaker the effect.
★1-10: +12% ★11-13: +7% ★14: +3% ★15: +1% Increased Damage
- Reaper-type and Slayer-type can coexist with eachother.
- Different types of Reaper-type Augments can coexist. If multiple attributes meet the condition, the effect is multiplied.
- Different types of Slayer-type Augments can coexist.
Name | Effect | Notes |
---|---|---|
Reaper: Weak to Fire | Increases damage against enemies weak to Fire. Effect is reduced as Weapon Rarity increases. |
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Reaper: Weak to Ice | Increases damage against enemies weak to Ice. Effect is reduced as Weapon Rarity increases. |
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Reaper: Weak to Lightning | Increases damage against enemies weak to Lightning. Effect is reduced as Weapon Rarity increases. |
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Reaper: Weak to Wind | Increases damage against enemies weak to Wind. Effect is reduced as Weapon Rarity increases. |
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Reaper: Weak to Light | Increases damage against enemies weak to Light. Effect is reduced as Weapon Rarity increases. |
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Reaper: Weak to Dark | Increases damage against enemies weak to Dark. Effect is reduced as Weapon Rarity increases. |
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Slayer: Sylvant | Increases damage against Sylvants. Effect is reduced as Weapon Rarity increases. |
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Slayer: Draconian | Increases damage against Draconians. Effect is reduced as Weapon Rarity increases. |
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Slayer: Automata | Increases damage against Automata. Effect is reduced as Weapon Rarity increases. |
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Slayer: Oceanid | Increases damage against Oceanids. Effect is reduced as Weapon Rarity increases. |
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Slayer: Nightfaller | Increases damage against Nightfallers. Effect is reduced as Weapon Rarity increases. |
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Slayer: Phantasm | Increases damage against Phantasms. Effect is reduced as Weapon Rarity increases. |
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Slayer: Falspawn | Increases damage against Falspawn. Effect is reduced as Weapon Rarity increases. |
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Slayer: Luminmech | Increases damage against Luminmechs. Effect is reduced as Weapon Rarity increases. |
Gift System
Can be found via appraisal, some are unique to certain weapons.
- Lucky Rise increases the Rare Drop Rate.
- Meseta Fever increases the Meseta gain from enemies and containers. No effect from rewarded Meseta from E-Trials.
- Increased EXP increases the experienced gain from defeating an enemy. No effect from rewarded experience and Client Orders.
- Only one Gift-type Augment can exist on an item, with the exception of Meseta Fever II.
Name | Lv | Effect | Value | Notes |
---|---|---|---|---|
Lucky Rise | I | Increases Rare Drop Rate. | +5% | Item Appraisal |
II | +7% | |||
III | +10% | |||
Meseta Fever | I | Increases the amount of Meseta earned. | +5% | Item Appraisal |
II | +10% | |||
III | +15% | |||
Increased EXP | I | Increases the amount of experience earned. | +5% | Item Appraisal |
II | +7% | |||
III | +10% |
Glare System
Drops from certain Luminmech bosses.
Has an increased success rate if a Divine-type Augment is present.
Having Divine Will increases by +20% and Divine Order increases by +30%.
- Only one Glare-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Angele Glare | MEL Pwr +30 MEL Def +40 RNG Def +20 TEC Def +20 |
Drops from Nemesangele. |
Berouge Glare | RNG Pwr +30 MEL Def +20 RNG Def +40 TEC Def +20 |
Drops from Dralberouge. |
Duminus Glare | TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +40 |
Drops from Dimolduminus. |
Fodrus Glare | MEL Def +35 RNG Def +35 TEC Def +35 HP +40 PP +4 |
Drops from Veldfodrus. |
Exegul Glare | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 MEL Def +50 RNG Def +50 TEC Def +50 |
Drops from Grave Exegul. |
Varuna Glare | MEL Pwr +30 TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
Drops from Varuna. |
Mitra Glare | MEL Pwr +30 RNG Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
Drops from Shiva (Mitra Ver.). |
Shiva Glare | RNG Pwr +30 TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
Drops from Shiva. |
Origin Glare | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 MEL Def +10 RNG Def +10 TEC Def +10 HP +20 PP +2 |
Drops from The Primordial Darkness. |
Photoner Glare | All +15 HP +15 PP +2 |
Can be Synthesized through special synthesis. Synthesized between Varuna Glare, Mitra Glare, Shiva Glare, and Origin Glare |
Absolute Glare | All +40 HP +30 PP +3 |
Can be Synthesized through special synthesis. Synthesized between 4 Glare Catalysts and 1 Photoner Glare |
Divine System
Photoner infected cores can be found on some enemies. Currently limited to weapons and not given to Units.
Grants a bonus to success rate for Glare-type Augments.
- A Divine Receptor Augment is needed to Transfer these Augments (only 1 receptor is needed for 100%).
- Only one Divine-type Augment can exist on an item.
Name | Effect | Notes |
---|---|---|
Divine Will | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 PP +5 |
Increases the Transfer rate of Glare-type Augments by +20%. Can be dropped from enemies with a White Photoner Core |
Divine Order | MEL Pwr +50 RNG Pwr +50 TEC Pwr +50 HP +20 PP +10 |
Increases the Transfer rate of Glare-type Augments by +30%. Can be dropped from enemies with a Black Photoner Core |
Exceed Energy
Can sometimes be found from defeating Ultralized bosses. Currently limited to weapons and not given to Units.
- An Exceed Receptor Augment is needed to Transfer this Augment (only 1 receptor is needed for 100%).
Name | Effect | Notes |
---|---|---|
Exceed Energy | MEL Pwr +50 RNG Pwr +50 TEC Pwr +50 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +5 |
Can be dropped from Ultralized bosses. |
Receptor System
These Augments will allow Transfer of certain type of Augments at a 100% rate.
Recptor Augments themselves cannot be transferred.
Name | Effect | Value | Notes |
---|---|---|---|
Gift Receptor | Greatly increases the Transfer rate of Gift-type Augments. | All +10 | Rising Weapons Badge 5 Exchange |
Elegant Receptor | Greatly increases the Transfer rate of Flict and Alter-type Augments. | All +10 | Rising Weapons Badge 5 Exchange |
Soul Receptor | Greatly increases the Transfer rate of Soul-type Augments. | All +10 | Some Augment Factors on Weapons. Unique Weapons Badge Shop Rising Weapons Badge 5 Exchange |
Factor Receptor | Greatly increases the Transfer rate of Factor-type Augments. | All +10 | Unique Weapons Badge Shop Rising Weapons Badge 5 Exchange |
Reverie Receptor | Greatly increases the Transfer rate of Reverie-type Augments. | All +10 | Rising Weapons Badge 5 Exchange |
Sentence Receptor | Greatly increases the Transfer rate of Sentence-type Augments. | All +10 | Can be found on Units in the Buster Medal Exchange Shop. |
Phrase Receptor | Greatly increases the Transfer rate of Phrase-type Augments. | All +10 | |
Attack Receptor | Greatly increases the Transfer rate of Attack-type Augments and Deftness. | All +5 | Can be granted by using Affix Aug. (Attack Succession) |
Guard Receptor | Greatly increases the Transfer rate of Toughness, Reflex, and Genius. | All +5 | Can be granted by using Affix Aug. (Defense Succession) |
Photon Receptor | Greatly increases the Transfer rate of Stamina and Spirit. | All +5 | Can be granted by using Affix Aug. (Mind/Body Succession) |
Mark Receptor | Greatly increases the Transfer rate of Mark-type Augments. | All +5 | Can be granted by using Augment (Mark Succession) |
Divine Receptor | Greatly increases the Transfer rate of Divine-type Augments. | All +5 | Can be granted by using Augment (Divine Succession) |
Exceed Receptor | Greatly increases the Transfer rate of Exceed Energy. | All +5 | Can be granted by using Augment (Exceed Succession) |
Other
Miscellaneous Augments that can coexist with Gift-type Augments. Empy Embrace and Augment Guidance can be transferred. The rest of the Augments however, cannot be Synthesized or Transferred, with the exception of a few that can come from Augment Factors.
Name | Effect | Value | Notes |
---|---|---|---|
Temptation | Increases Rare Drop Rate. | +10% | Weapon Specific: Umbra Stick |
Alternate History | Increases EXP Earned. | +10% | Weapon Specific: Bow Genshi |
Fresh Sign | Increases EXP Earned until Lv30. | +30% | Armor Specific: Back / Fresh Aura |
Empy Embrace | Increases Weapon EXP when enhancing. | Weapon EXP +90 | Enemy Specific: Emperappy |
EXP Weapon Mini | Increases Weapon EXP when enhancing. | Weapon EXP +400 | Weapon Specific: Photon Booster Exchange |
Weapon Boost | Increases Weapon EXP when enhancing. | Weapon EXP +800 | Weapon Specific: Swap Shop |
Augment Guidance | Increases the success rate of affixing Augments to this item. | +5% | Can drop from Seasonal Emperappy. |
Affix Augments | List of Augments | Augment Factors | Augment Factors (Units) | S-Grade Augments | S-Grade Augments (Units) |
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