New Genesis: List of Augments
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Overview
Though there are some exceptions, the general rule of thumb is that Augments with a lower numeral and/or "type" name cannot be affixed onto the same piece of equipment (e.g., Might III and Might IV, Gigas Technique and Gigas Might, Doldor Soul and Gladia Soul, etc.).
Augments on the Personal Shop are denoted with C/, so Precision IV, as an example, can be found on the Personal Shop under C/Precision IV.
Fused Augments
Fused Augments are Augments that have been fused in the Item Lab using Fusia Augments. Fused Augments generally have prefixes like "Sta", "Spi", "Deft", and "Gua" for the respective stat it boosts. Fused Augments cannot be stacked or used in conjunction with their original respective Augment type or series. For example, "C/Sta Might" cannot be used alongside "C/Might", "C/Melra Dualble" cannot be used alongside "C/Sta Triplble", and so forth.
Basic Augments
Basic Augments can be combined with each other, provided they do not have the same name.
Name | Lv | Effect | Success Rate | BP | Notes |
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I | HP +5 | +10% | +3 | Increases Max HP. • Obtained from Central Aelio Enemies. |
II | HP +10 | +10% | +4 | ||
III | HP +15 | +9% | +5 | ||
IV | HP +20 | +8% | +6 | ||
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I | PP +3 | +10% | +2 | Increases Max PP. • Obtained from Central Kvaris Enemies. |
II | PP +4 | +10% | +3 | ||
III | PP +5 | +9% | +4 | ||
IV | PP +6 | +8% | +6 | ||
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I | Melee Weapon Potency +1.0% | +10% | +4 | Increases the damage dealt by Melee weapons. • Obtained from Exploration Sectors. |
II | Melee Weapon Potency +1.5% | +10% | +5 | ||
III | Melee Weapon Potency +2.0% | +9% | +6 | ||
IV | Melee Weapon Potency +3.0% | +8% | +7 | ||
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- | HP +15, Melee Weapon Potency +2.0% |
+9% | +8 | • Obtained from Megalotix Enemies. • Exchangeable from the Augment Capsule Exchange Shop. |
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- | PP +5, Melee Weapon Potency +2.0% |
+9% | +8 | |
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- | Melee Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+9% | +8 | |
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- | Melee Weapon Potency +2.0%, Damage Resistance +2.0% |
+9% | +8 | |
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I | Ranged Weapon Potency +1.0% | +10% | +4 | Increases the damage dealt by Ranged weapons. • Obtained from Exploration Sectors. |
II | Ranged Weapon Potency +1.5% | +10% | +5 | ||
III | Ranged Weapon Potency +2.0% | +9% | +6 | ||
IV | Ranged Weapon Potency +3.0% | +8% | +7 | ||
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- | HP +15, Ranged Weapon Potency +2.0% |
+9% | +8 | • Obtained from Megalotix Enemies. • Exchangeable from the Augment Capsule Exchange Shop. |
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- | PP +5, Ranged Weapon Potency +2.0% |
+9% | +8 | |
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- | Ranged Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+9% | +8 | |
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- | Ranged Weapon Potency +2.0%, Damage Resistance +2.0% |
+9% | +8 | |
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I | Technique Weapon Potency +1.0% | +10% | +4 | Increases the damage dealt by Technique weapons. • Obtained from Exploration Sectors. |
II | Technique Weapon Potency +1.5% | +10% | +5 | ||
III | Technique Weapon Potency +2.0% | +9% | +6 | ||
IV | Technique Weapon Potency +3.0% | +8% | +7 | ||
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- | HP +15, Technique Weapon Potency +2.0% |
+9% | +8 | • Obtained from Megalotix Enemies. • Exchangeable from the Augment Capsule Exchange Shop. |
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- | PP +5, Technique Weapon Potency +2.0% |
+9% | +8 | |
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- | Technique Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+9% | +8 | |
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- | Technique Weapon Potency +2.0%, Damage Resistance +2.0% |
+9% | +8 | |
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I | Potency Floor Increase +1.0% | +10% | +3 | Increases the minimum possible damage dealt by attacks. • Obtained from Central Aelio Enemies. |
II | Potency Floor Increase +1.5% | +10% | +4 | ||
III | Potency Floor Increase +2.0% | +9% | +5 | ||
IV | Potency Floor Increase +3.0% | +8% | +6 | ||
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I | Damage Resistance +1.0% | +10% | +2 | Increases damage resistance. • Obtained from Central Kvaris Enemies. |
II | Damage Resistance +1.5% | +10% | +3 | ||
III | Damage Resistance +2.0% | +9% | +4 | ||
IV | Damage Resistance +3.0% | +8% | +5 | ||
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I | Potency +0.5% Potency Floor Increase +0.5% Damage Resistance +0.5% |
+10% | +6 | Increases damage, minimum damage, and damage resistance. • Exchangeable from the Item Lab. |
II | Potency +1.0% Potency Floor Increase +1.0% Damage Resistance +1.0% |
+10% | +8 | ||
III | Potency +1.5% Potency Floor Increase +1.5% Damage Resistance +1.5% |
+9% | +10 | ||
IV | Potency +2.5% Potency Floor Increase +2.5% Damage Resistance +2.5% |
+8% | +12 |
Dualble Augments
Dualble Augments cannot be used in conjunction with Triplble Augments.
Name | Lv | Effect | Success Rate | BP | Notes |
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I | Melee/Ranged Weapon Potency +0.75% | +10% | +4 | Increases the damage dealt by Melee and Ranged weapons. • Obtained from Exploration Sectors. |
II | Melee/Ranged Weapon Potency +1.25% | +10% | +5 | ||
III | Melee/Ranged Weapon Potency +1.75% | +9% | +6 | ||
IV | Melee/Ranged Weapon Potency +2.75% | +8% | +7 | • Obtained from Exploration Sectors (Lv. 60+). • Exchangeable from the Stia Exchange Shop. | |
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I | Melee/Tech Weapon Potency +0.75% | +10% | +4 | Increases the damage dealt by Melee and Technique weapons. • Obtained from Exploration Sectors. |
II | Melee/Tech Weapon Potency +1.25% | +10% | +5 | ||
III | Melee/Tech Weapon Potency +1.75% | +9% | +6 | ||
IV | Melee/Tech Weapon Potency +2.75% | +8% | +7 | • Obtained from Exploration Sectors (Lv. 60+). • Exchangeable from the Stia Exchange Shop. | |
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I | Ranged/Tech Weapon Potency +0.75% | +10% | +4 | Increases the damage dealt by Ranged and Technique weapons. • Obtained from Exploration Sectors. |
II | Ranged/Tech Weapon Potency +1.25% | +10% | +5 | ||
III | Ranged/Tech Weapon Potency +1.75% | +9% | +6 | ||
IV | Ranged/Tech Weapon Potency +2.75% | +8% | +7 | • Obtained from Exploration Sectors (Lv. 60+). • Exchangeable from the Stia Exchange Shop. |
Triplble Augments
Triplble Augments cannot be used in conjunction with Dualble Augments.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Potency +2.0% | +9% | +8 | • Exchangeable from the Item Lab. • Exchangeable from the Seasonal Point Exchange Shop. |
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Potency +3.0% | +10% | +10 | |
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HP +15 Potency +3.0% |
+8% | +11 | • Exchangeable from the Item Lab. |
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PP +5 Potency +3.0% |
+8% | +11 | |
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Potency +2.5% Potency Floor Increase +2.5% |
+8% | +11 | |
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Potency +3.0% Damage Resistance +3.0% |
+8% | +11 |
Ward Augments
Name | Lv | Effect | Success Rate | BP | Notes |
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I | Burn Resistance +20.0% | +10% | +4 | Increases Resistance To Burn Status Effect. • Obtained from Central Kvaris Enemies. |
II | Burn Resistance +25.0% | +10% | +5 | ||
III | Burn Resistance +30.0% | +9% | +6 | ||
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I | Freeze Resistance +20.0% | +10% | +4 | Increases Resistence To Freeze Status Effect. • Obtained from Central Aelio Enemies. |
II | Freeze Resistance +25.0% | +10% | +5 | ||
III | Freeze Resistance +30.0% | +9% | +6 | ||
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I | Shock Resistance +20.0% | +10% | +4 | Increases Resistence To Shock Status Effect. • Obtained from Central Aelio Enemies. |
II | Shock Resistance +25.0% | +10% | +5 | ||
III | Shock Resistance +30.0% | +9% | +6 | ||
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I | Blind Resistance +20.0% | +10% | +4 | Increases Resistance To Blind Status Effect. • Obtained from Central Kvaris Enemies. |
II | Blind Resistance +25.0% | +10% | +5 | ||
III | Blind Resistance +30.0% | +9% | +6 | ||
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I | Panic Resistance +20.0% | +10% | +4 | Increases Resistance To Panic Status Effect. • Obtained from North Aelio Enemies. |
II | Panic Resistance +25.0% | +10% | +5 | ||
III | Panic Resistance +30.0% | +9% | +6 | ||
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I | Poison Resistance +20.0% | +10% | +4 | Increases Resistance To Poison Status Effect. • Obtained from North Aelio Enemies. |
II | Poison Resistance +25.0% | +10% | +5 | ||
III | Poison Resistance +30.0% | +9% | +6 | ||
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I | Physical Down Resistance +20.0% | +10% | +4 | Increases Resistance To Physical Down Status Effect. • Obtained from Central Retem Enemies. |
II | Physical Down Resistance +25.0% | +10% | +5 | ||
III | Physical Down Resistance +30.0% | +9% | +6 | ||
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I | All Down Resistance +20.0% | +10% | +6 | Increases Resistance To All Down Status Effect. • "III" Exchangeable from the Item Lab. |
II | All Down Resistance +25.0% | +10% | +7 | ||
III | All Down Resistance +30.0% | +9% | +8 |
Soul Augments
Name | Lv | Effect | Success Rate | BP | Notes |
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I | HP +5 Damage Resistance +1.0% |
+9% | +5 | • Obtained from ALTERS. • "III" Exchangeable from the Item Lab. |
II | HP +10 Damage Resistance +2.0% |
+8% | +7 | ||
III | HP +15 Damage Resistance +2.5% |
+8% | +9 | ||
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I | PP +5 Potency Floor Increase +1.0% |
+9% | +5 | • Obtained from DOLLS. • "III" Exchangeable from the Item Lab. |
II | PP +5 Potency Floor Increase +2.0% |
+8% | +6 | ||
III | PP +5 Potency Floor Increase +2.5% |
+8% | +7 | ||
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I | Melee Weapon Potency +2.0% | +9% | +6 | Obtained from FORMERS. |
II | Melee Weapon Potency +2.0% Damage Resistance +2.0% |
+8% | +8 | ||
III | Melee Weapon Potency +2.0% Damage Resistance +2.5% |
+8% | +9 | • Obtained from FORMERS (Lv. 35+). • Exchangeable from the Item Lab. | |
IV | Melee Weapon Potency +2.5% Damage Resistance +2.5% |
+8% | +10 | Obtained from FORMERS (Lv. 60+). | |
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I | Ranged Weapon Potency +2.0% | +9% | +6 | Obtained from Automata FORMERS. |
II | Ranged Weapon Potency +2.0% Damage Resistance +2.0% |
+8% | +8 | ||
III | Ranged Weapon Potency +2.0% Damage Resistance +2.5% |
+8% | +9 | • Obtained from Automata FORMERS (Lv. 30+). • Exchangeable from the Item Lab. | |
IV | Ranged Weapon Potency +2.5% Damage Resistance +2.5% |
+8% | +10 | Obtained from Automata FORMERS (Lv. 60+). | |
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I | Technique Weapon Potency +2.0% | +9% | +6 | Obtained from Retem and Stia FORMERS. |
II | Technique Weapon Potency +2.0% Damage Resistance +2.0% |
+8% | +8 | ||
III | Technique Weapon Potency +2.0% Damage Resistance +2.5% |
+8% | +9 | • Obtained from Retem and Stia FORMERS (Lv. 30+). • Exchangeable from the Item Lab. | |
IV | Technique Weapon Potency +2.5% Damage Resistance +2.5% |
+8% | +10 | Obtained from Retem and Stia FORMERS (Lv. 60+). | |
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I | PP +5 Melee Weapon Potency +1.0% |
+9% | +7 | • Obtained from Daityl Axe. • Obtained from Daityl Sword. |
II | PP +5 Melee Weapon Potency +2.0% |
+8% | +8 | ||
III | PP +5 Melee Weapon Potency +2.5% |
+8% | +10 | • Exchangeable from the Item Lab. • Obtained from Daityl Axe (Lv. 35+). | |
IV | PP +5 Melee Weapon Potency +3.0% |
+8% | +11 | • Obtained from Daityl Axe (Lv. 60+). • Obtained from Daityl Sword (Lv. 60+). | |
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I | PP +5 Ranged Weapon Potency +1.0% |
+9% | +7 | • Obtained from Pettas Vera. • Obtained from Pettax Enemies (Lv. 15+). |
II | PP +5 Ranged Weapon Potency +2.0% |
+8% | +8 | ||
III | PP +5 Ranged Weapon Potency +2.5% |
+8% | +10 | • Exchangeable from the Item Lab. • Obtained from Pettas Vera (Lv. 40+). | |
IV | PP +5 Ranged Weapon Potency +3.0% |
+8% | +11 | • Obtained from Pettax Enemies (Lv. 60+). • Obtained from Command DOLLS Suppression Op (Rank 3). | |
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I | PP +5 Technique Weapon Potency +1.0% |
+9% | +7 | • Obtained from Nex Aelio. • Obtained from Nex Vera. |
II | PP +5 Technique Weapon Potency +2.0% |
+8% | +8 | ||
III | PP +5 Technique Weapon Potency +2.5% |
+8% | +10 | • Exchangeable from the Item Lab. • Obtained from Nex Aelio Enemies (Lv. 35+). | |
IV | PP +5 Technique Weapon Potency +3.0% |
+8% | +11 | • Obtained from Nex Aelio Enemies (Lv. 60+). • Obtained from Nex Vera Suppression Op (Rank 3). | |
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I | HP +15 Ranged Weapon Potency +1.0% |
+9% | +7 | • Obtained from Destragras. • Obtained from Dark Falz Interception. |
II | HP +15 Ranged Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +15 Ranged Weapon Potency +2.5% |
+8% | +10 | • Exchangeable from the Item Lab. • Obtained from Destragras (Lv. 20+). | |
IV | HP +15 Ranged Weapon Potency +3.0% |
+8% | +11 | Obtained from Destragras (Lv. 65+). | |
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I | HP +15 Melee Weapon Potency +1.0% |
+9% | +7 | • Obtained from Dustyl Hammer. • Obtained from Dustyl Vera. |
II | HP +15 Melee Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +15 Melee Weapon Potency +2.5% |
+8% | +10 | • Exchangeable from the Item Lab. • Obtained from Dustyl Hammer (Lv. 25+). | |
IV | HP +15 Melee Weapon Potency +3.0% |
+8% | +11 | • Obtained from Dustyl Hammer (Lv. 60+). • Obtained from Dustyl Vera (Lv. 60+). | |
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I | HP +15 Technique Weapon Potency +1.0% |
+9% | +7 | • Obtained from Renus Retem. • Obtained from Renus Vera. |
II | HP +15 Technique Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +15 Technique Weapon Potency +2.5% |
+8% | +10 | • Exchangeable from the Item Lab. • Obtained from Renus Retem (Lv. 25+). | |
IV | HP +15 Technique Weapon Potency +3.0% |
+8% | +11 | • Obtained from Renus Retem (Lv. 60+). • Obtained from Renus Vera (Lv. 60+). | |
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I | HP +10 PP +4 Potency +1.25% |
+9% | +7 | • Obtained from Dark Falz Interception. • "III" Exchangeable from the Item Lab. |
II | HP +10 PP +4 Potency +1.75% |
+8% | +8 | ||
III | HP +10 PP +4 Potency +2.25% |
+8% | +10 | ||
IV | HP +10 PP +4 Potency +2.75% |
+8% | +11 | ||
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I | HP +10 PP +3 Melee Weapon Potency +1.0% |
+9% | +7 | • Obtained from Frostyl Sword. • Obtained from Drill: Dark Falz Interception R.2. |
II | HP +10 PP +3 Melee Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +10 PP +3 Melee Weapon Potency +2.5% |
+8% | +10 | ||
IV | HP +10 PP +3 Melee Weapon Potency +3.0% |
+8% | +11 | ||
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I | HP +10 PP +3 Ranged Weapon Potency +1.0% |
+9% | +7 | • Obtained from Crocodylis. • Obtained from Crocodylis Vera. |
II | HP +10 PP +3 Ranged Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +10 PP +3 Ranged Weapon Potency +2.5% |
+8% | +10 | ||
IV | HP +10 PP +3 Ranged Weapon Potency +3.0% |
+8% | +11 | • Obtained from Crocodylis (Lv. 65+). • Obtained from Crocodylis Vera (Lv. 65+). | |
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I | HP +10 PP +3 Tech Weapon Potency +1.0% |
+9% | +7 | • Obtained from Ams Kvaris. • Obtained from Ams Vera. |
II | HP +10 PP +3 Tech Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +10 PP +3 Tech Weapon Potency +2.5% |
+8% | +10 | ||
IV | HP +10 PP +3 Tech Weapon Potency +3.0% |
+8% | +11 | • Obtained from Ams Kvaris (Lv. 65+). • Obtained from Ams Vera (Lv. 65+). | |
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I | HP +25 Potency +1.25% |
+9% | +7 | • Obtained from Vardias. • "III" Exchangeable from the Item Lab. |
II | HP +25 Potency +1.75% |
+8% | +8 | ||
III | HP +25 Potency +2.25% |
+8% | +10 | • Obtained from Vardias Enemies (Lv. 35+). • Obtained from Dark Falz Interception. | |
IV | HP +25 Potency +2.75% |
+8% | +11 | • Obtained from Vardias Enemies (Lv. 60+). | |
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P | PP +5 Melee/Ranged Weapon Potency +2.5% |
+9% | +11 | Exchangeable from the Augment Capsule Exchange Shop. |
H | HP +15 Melee/Ranged Weapon Potency +2.5% |
+9% | +11 | ||
X | HP +10 PP +3 Melee/Ranged Weapon Potency +2.5% |
+9% | +11 | ||
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P | PP +5 Melee/Tech Weapon Potency +2.5% |
+9% | +11 | Exchangeable from the Augment Capsule Exchange Shop. |
H | HP +15 Melee/Tech Weapon Potency +2.5% |
+9% | +11 | ||
X | HP +10 PP +3 Melee/Tech Weapon Potency +2.5% |
+9% | +11 | ||
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P | PP +5 Ranged/Tech Weapon Potency +2.5% |
+9% | +11 | Exchangeable from the Augment Capsule Exchange Shop. |
H | HP +15 Ranged/Tech Weapon Potency +2.5% |
+9% | +11 | ||
X | HP +10 PP +3 Ranged/Tech Weapon Potency +2.5% |
+9% | +11 | ||
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I | HP +15, PP +5, Melee Weapon Potency +1.0% All Down Resistance -10.0% |
+9% | +7 | Obtained from Flamedyl Sword. • "IV" Exchangeable from the Genesis Point Exchange Shop. |
II | HP +15, PP +5, Melee Weapon Potency +2.0% All Down Resistance -10.0% |
+8% | +8 | ||
III | HP +15, PP +5, Melee Weapon Potency +2.5% All Down Resistance -10.0% |
+8% | +10 | ||
IV | HP +15, PP +5, Melee Weapon Potency +3.0% All Down Resistance -10.0% |
+8% | +11 | ||
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I | HP +15, PP +5, Ranged Weapon Potency +1.0% All Down Resistance -10.0% |
+9% | +7 | • Obtained from Doldoris. • Obtained from Doldoris Vera. |
II | HP +15, PP +5, Ranged Weapon Potency +2.0% All Down Resistance -10.0% |
+8% | +8 | ||
III | HP +15, PP +5, Ranged Weapon Potency +2.5% All Down Resistance -10.0% |
+8% | +10 | ||
IV | HP +15, PP +5, Ranged Weapon Potency +3.0% All Down Resistance -10.0% |
+8% | +11 | ||
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I | HP +15, PP +5, Technique Weapon Potency +1.0% All Down Resistance -10.0% |
+9% | +7 | • Obtained from Nils Stia. • Obtained from Nils Vera. |
II | HP +15, PP +5, Technique Weapon Potency +2.0% All Down Resistance -10.0% |
+8% | +8 | ||
III | HP +15, PP +5, Technique Weapon Potency +2.5% All Down Resistance -10.0% |
+8% | +10 | ||
IV | HP +15, PP +5, Technique Weapon Potency +3.0% All Down Resistance -10.0% |
+8% | +11 | ||
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I | HP +5, PP +2, Potency +1.0% |
+9% | +7 | • Obtained from The Battle of Halphia Lake. • Exchanged from the Aegis Integra Exchange. |
II | HP +5, PP +2, Potency +2.0% |
+8% | +8 | ||
III | HP +5, PP +2, Potency +2.5% |
+8% | +10 | ||
IV | HP +5, PP +2, Potency +3.0% |
+8% | +11 | ||
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- | Potency +3.0% | +8% | +11 | • Obtained from Starless. |
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- | HP +20, PP +6, Potency +3.75% |
+7% | +13 | Exchangeable from the Augment Capsule Exchange Shop. |
Note Augments
Name | Effect | Success Rate | BP | Notes |
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HP +5 PP +3 |
+9% | +5 | Obtained from Central Aelio. |
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Melee Weapon Potency +1.0% Ranged Weapon Potency +1.0% |
+9% | +4 | • Obtained from West Aelio. • Obtained from Flurry of Flowers Clean Up Op. |
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Melee Weapon Potency +1.0% Technique Weapon Potency +1.0% |
+9% | +4 | Obtained from South Aelio. |
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Ranged Weapon Potency +1.0% Technique Weapon Potency +1.0% |
+9% | +4 | Obtained from North Aelio. |
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HP +10 | +9% | +5 | Obtained from West Retem. |
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HP +5 Melee/Ranged Weapon Potency +0.75% |
+9% | +4 | Obtained from Central Retem. |
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HP +5 Melee/Tech Weapon Potency +0.75% |
+9% | +4 | Obtained from North Retem. |
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HP +5 Ranged/Tech Weapon Potency +0.75% |
+9% | +4 | Obtained from South Retem. |
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HP +10, PP +5 | +9% | +5 | Obtained from South Kvaris. |
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Melee/Ranged Weapon Potency +2.0% Damage Resistance -2.0% |
+9% | +4 | Obtained from West Kvaris. |
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Melee/Tech Weapon Potency +2.0% Damage Resistance -2.0% |
+9% | +4 | • Obtained from Central Kvaris. • Obtained from Drill: A Trap in the Forest. |
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Ranged/Tech Weapon Potency +2.0% Damage Resistance -2.0% |
+9% | +4 | Obtained from North Kvaris. |
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HP +15, PP +5 | +9% | +5 | • Obtained from Dreisen Plant. • Obtained from Mediola Outer Area 1. |
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Melee/Ranged Weapon Potency +2.0% All Down Resistance -10.0% |
+9% | +4 | • Obtained from Mediola Outer Area 1. • Obtained from Stia Outskirts. |
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Melee/Tech Weapon Potency +2.0% All Down Resistance -10.0% |
+9% | +4 | • Obtained from Dreisen Plant. • Obtained from Mediola Outer Area 1. |
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Ranged/Tech Weapon Potency +2.0% All Down Resistance -10.0% |
+9% | +4 | • Obtained from Mediola Outer Area 1. • Obtained from Mediola Outer Area 2. |
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Melee Weapon Potency +1.5% | +9% | +5 | Obtained from Mt. Magnus. |
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Ranged Weapon Potency +1.5% | +9% | +5 | Obtained from Vanford Laboratory Ruins. |
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Technique Weapon Potency +1.5% | +9% | +5 | • Obtained from Resol Forest. • Obtained from Drill: A Trap in the Forest. |
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HP +10, PP +3 Potency Floor Increase +2.0% |
+9% | +5 | Obtained from Retem Alnothe. |
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Potency +1.25% | +9% | +5 | • Obtained from Rwh Maqead and Maqead Lower Level. • Obtained from Drill: A Trap in the Forest. |
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HP +10, Potency +1.25% |
+9% | +5 | Obtained from Lost Central. |
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PP +3, Potency +1.25% |
+9% | +5 | Obtained from Belugana Ruins. |
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HP +10 Potency +2.0% All Down Resistance -10.0% |
+9% | +5 | Obtained from Dext Base. |
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PP +3 Potency +2.0% All Down Resistance -10.0% |
+9% | +5 | Obtained from Neusen Plant. |
Domina Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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HP +5 PP +3 Potency +1.5% |
+9% | +8 | • Exchangeable from the Item Lab. • Obtained from Aelio Troopers (Rank 2). |
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HP +15 Potency +1.5% |
+9% | +10 | • Exchangeable from the Item Lab. • Obtained from Retem Troopers (Rank 2). |
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PP +5, Potency +2.0% Damage Resistance -2.0% |
+9% | +10 | • Exchangeable from the Item Lab. • Obtained from Geometric Labyrinth (Rank 2). |
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Potency +3.0% Damage Resistance -2.0% |
+9% | +10 | • Exchangeable from the Item Lab. • Obtained from Geometric Labyrinth (Rank 2). |
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HP +10 PP +4 Potency +3.0% Potency Floor Increase +2.0% |
+7% | +13 | Exchangeable from the Item Lab. |
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HP +30 Potency +3.0% Potency Floor Increase +2.25% |
+7% | +13 | Exchangeable from the Item Lab. |
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PP +6 Potency +3.0% Potency Floor Increase +2.5% |
+7% | +13 | Exchangeable from the Item Lab. |
Inale Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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HP +15, PP +5, Potency +4.0% |
+7% | +13 | Exchangeable from the Item Lab. |
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HP +20, PP +6, Potency +5.0% |
+7% | +15 | Exchangeable from the Item Lab. |
Secreta Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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I | HP -10 Potency +1.0% Potency Floor Increase +1.0% Damage Resistance -1.5% |
+9% | +3 | Obtained from ALTERS Enemies at night. |
II | HP -10 Potency +1.5% Potency Floor Increase +1.5% Damage Resistance -1.5% |
+8% | +4 | ||
III | HP -10 Potency +2.0% Potency Floor Increase +2.0% Damage Resistance -1.5% |
+8% | +5 | • Obtained from ALTERS Enemies (Lv. 30+) at night. • Exchangeable from the Item Lab. | |
IV | HP -10 Potency +2.5% Potency Floor Increase +2.5% Damage Resistance -1.5% |
+7% | +6 | • Obtained from ALTERS Enemies (Lv. 65+) at night. • Exchangeable from the Stia Exchange Shop. |
Dread Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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I | HP +10 PP +3 Potency Floor Increase +1.0% Damage Resistance +1.0% |
+9% | +7 | • Obtained from Dread Enemies. • Obtained from Captans. |
II | HP +15 PP +4 Potency Floor Increase +1.5% Damage Resistance +1.5% |
+8% | +7.5 | ||
III | HP +30 PP +7 Potency Floor Increase +2.0% Damage Resistance +2.0% |
+8% | +10 | • Obtained from Dread Enemies (Lv. 30+). • Obtained from Geometric Labyrinth (Rank 2). | |
IV | HP +50 PP +10 Potency Floor Increase +6.0% Damage Resistance +3.0% |
+7% | +11 | • Obtained from Dread Enemies (Lv. 60+). • Obtained from Geometric Labyrinth (Rank 2). | |
V | HP +60 PP +12 Potency Floor Increase +8.0% Damage Resistance +3.5% |
+7% | +12 | • Obtained from Dread Enemies (Lv. 80+). • Exchangeable from the Item Lab. | |
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- | HP +15 PP +3 Potency +2.5% Potency Floor Increase +5.0% Damage Resistance +1.0% |
+7% | +13 | • Exchangeable from the Item Lab. |
Gigas Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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I | HP +5 Melee Weapon Potency +1.5% |
+9% | +6 | • Obtained from Gigantix Enemies (Lv. 24 - 39). • Obtained from Captans. |
II | HP +10 Melee Weapon Potency +2.0% |
+8% | +8 | • Obtained from Gigantix Enemies (Lv. 24+). • Obtained from Captans (Lv. 24+). | |
III | HP +15 Melee Weapon Potency +2.5% |
+8% | +10 | • Obtained from Gigantix Enemies (Lv. 39+). • Obtained from Captans (Lv. 39+). | |
IV | HP +20 Melee Weapon Potency +3.0% |
+7% | +11 | • Obtained from Gigantix Enemies (Lv. 69+). • Exchangeable from the Giga Strugment Exchange. • Exchangeable from the Seasonal Point Exchange Shop Exchangeable from the Augment Capsule Exchange Shop. | |
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I | HP +5 Ranged Weapon Potency +1.5% |
+9% | +6 | • Obtained from Gigantix Enemies (Lv. 24 - 39). • Obtained from Captans. |
II | HP +10 Ranged Weapon Potency +2.0% |
+8% | +8 | • Obtained from Gigantix Enemies (Lv. 24+). • Obtained from Captans (Lv. 24+). | |
III | HP +15 Ranged Weapon Potency +2.5% |
+8% | +10 | • Obtained from Gigantix Enemies (Lv. 39+). • Obtained from Captans (Lv. 39+). | |
IV | HP +20 Ranged Weapon Potency +3.0% |
+7% | +11 | • Obtained from Gigantix Enemies (Lv. 69+). • Exchangeable from the Giga Strugment Exchange. • Exchangeable from the Seasonal Point Exchange Shop Exchangeable from the Augment Capsule Exchange Shop. | |
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I | HP +5 Technique Weapon Potency +1.5% |
+9% | +6 | • Obtained from Gigantix Enemies (Lv. 24 - 39). • Obtained from Captans. |
II | HP +10 Technique Weapon Potency +2.0% |
+8% | +8 | • Obtained from Gigantix Enemies (Lv. 24+). • Obtained from Captans (Lv. 24+). | |
III | HP +15 Technique Weapon Potency +2.5% |
+8% | +10 | • Obtained from Gigantix Enemies (Lv. 39+). • Obtained from Captans (Lv. 39+). | |
IV | HP +20 Technique Weapon Potency +3.0% |
+7% | +11 | • Obtained from Gigantix Enemies (Lv. 69+). • Exchangeable from the Giga Strugment Exchange Exchangeable from the Augment Capsule Exchange Shop. . | |
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I | HP +15 Melee/Ranged Weapon Potency +2.5% |
+9% | +11 | Exchangeable from the Augment Capsule Exchange Shop. |
II | HP +15 Melee/Ranged Weapon Potency +3.5% |
+8% | +? | Exchangeable from the Augment Capsule Exchange Shop. | |
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I | HP +15 Melee/Tech Weapon Potency +2.5% |
+9% | +11 | Exchangeable from the Augment Capsule Exchange Shop. |
II | HP +15 Melee/Tech Weapon Potency +3.5% |
+8% | +? | Exchangeable from the Augment Capsule Exchange Shop. | |
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I | HP +15 Ranged/Tech Weapon Potency +2.5% |
+9% | +11 | Exchangeable from the Augment Capsule Exchange Shop. |
II | HP +15 Ranged/Tech Weapon Potency +3.5% |
+8% | +? | Exchangeable from the Augment Capsule Exchange Shop. | |
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HP +20 Potency +3.5% |
+7% | +12 | Exchangeable from the Augment Capsule Exchange Shop. | |
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HP +30 Potency +4.75% |
+7% | +? | Exchangeable from the Augment Capsule Exchange Shop. |
Tria Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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HP -5 Melee Weapon Potency +2.25% |
+9% | +6 | Obtained from Geometric Labyrinth. |
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PP -3 Melee Weapon Potency +2.25% |
+9% | +6 | |
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Melee Weapon Potency +2.25% Potency Floor Increase -1.0% |
+9% | +6 | |
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Melee Weapon Potency +2.25% Damage Resistance -1.0% |
+9% | +6 | |
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HP -5 Ranged Weapon Potency +2.25% |
+9% | +6 | Obtained from Geometric Labyrinth. |
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PP -3 Ranged Weapon Potency +2.25% |
+9% | +6 | |
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Ranged Weapon Potency +2.25% Potency Floor Increase -1.0% |
+9% | +6 | |
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Ranged Weapon Potency +2.25% Damage Resistance -1.0% |
+9% | +6 | |
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HP -5 Technique Weapon Potency +2.25% |
+9% | +6 | Obtained from Geometric Labyrinth. |
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PP -3 Technique Weapon Potency +2.25% |
+9% | +6 | |
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Technique Weapon Potency +2.25% Potency Floor Increase -1.0% |
+9% | +6 | |
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Technique Weapon Potency +2.25% Damage Resistance -1.0% |
+9% | +6 |
Super Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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I | Melee Weapon Potency +2.25% | +10% | +8 | Obtained from Cannonball Rumble. |
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I | HP +15 Melee Weapon Potency +2.0% |
+10% | +8 | |
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I | PP +5 Melee Weapon Potency +2.0% |
+10% | +8 | |
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I | Ranged Weapon Potency +2.25% | +10% | +8 | Obtained from Cannonball Rumble. |
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I | HP +15 Ranged Weapon Potency +2.0% |
+10% | +8 | |
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I | PP +5 Ranged Weapon Potency +2.0% |
+10% | +8 | |
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I | Technique Weapon Potency +2.25% | +10% | +8 | Obtained from Cannonball Rumble. |
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I | HP +15 Technique Weapon Potency +2.0% |
+10% | +8 | |
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I | PP +5 Technique Weapon Potency +2.0% |
+10% | +8 |
Decold Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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Low Temp Damage Resistance +25.0% Melee Weapon Potency +2.5% |
+8% | +9 | Exchangeable from the Kvaris Exchange Shop. | |
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Low Temp Damage Resistance +25.0% Ranged Weapon Potency +2.5% |
+8% | +9 | ||
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Low Temp Damage Resistance +25.0% Technique Weapon Potency +2.5% |
+8% | +9 | ||
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I | Low Temp Damage Resistance +5.0% | +9% | +1 | • Obtained from Rayjord Gorge Enemies. • Exchangeable from the Kvaris Exchange Shop. • Obtained from Cannonball Rumble. • "I" Available from Kvaris Troopers. • "II" Available from Ancient Enemy. |
II | Low Temp Damage Resistance +15.0% | +9% | +3 | ||
III | Low Temp Damage Resistance +25.0% | +8% | +5 |
Exploit Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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I | Potency +2.5% against enemies weak to ![]() |
+9% | +6 | • Exchangeable from the Seasonal Points Exchange Shop (NGS 1st Anniversary Event) • Obtained from NGS 1st Anniversary Seasonal Enemies. |
II | Potency +4.0% against enemies weak to ![]() |
+% | +11 | • The translation for Dark Exploit II is incorrect on the Global version of the game and incorrectly states a +4.5% boost against enemies weak to ![]() | |
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I | Potency +2.5% against enemies weak to ![]() |
+9% | +6 | • Exchangeable from the Seasonal Points Exchange Shop (Halloween Fiesta) • Obtained from Halloween Fiesta Seasonal Enemies. |
II | Potency +4.0% against enemies weak to ![]() |
+% | +11 | Attached onto dropped Effulgent Series weapons. | |
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I | Potency +2.5% against enemies weak to ![]() |
+9% | +6 | • Exchangeable from the Seasonal Points Exchange (Autumn Moon-Gazing) • Obtained from Autumn Moon-Gazing Seasonal Enemies. |
II | Potency +4.0% against enemies weak to ![]() |
+% | +11 | Attached onto exchanged Primm Libra Series weapons and exchanged Tenebrous Series weapons. | |
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I | Potency +2.5% against enemies weak to ![]() |
+9% | +6 | • Exchangeable from the Seasonal Points Exchange (Spring '22) • Obtained from Spring '22 Seasonal Enemies. |
II | Potency +4.0% against enemies weak to ![]() |
+% | +11 | - | |
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I | Potency +2.5% against enemies weak to ![]() |
+9% | +6 | • Exchangeable from the Seasonal Points Exchange (9th Anniversary) • Obtained from PSO2 9th Anniversary Seasonal Enemies. |
II | Potency +4.0% against enemies weak to ![]() |
+% | +11 | - | |
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I | Potency +2.5% against enemies weak to ![]() |
+9% | +6 | • Exchangeable from the Seasonal Points Exchange (Winter Event) • Obtained from Winter Event Seasonal Enemies. |
II | Potency +4.0% against enemies weak to ![]() |
+% | +11 | - | |
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I | Potency +2.5% in daytime | +9% | +6 | • Exchangeable from the Seasonal Points Exchange (10th Anniversary) • Obtained from 10th Anniversary Seasonal Enemies. |
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I | Potency +2.5% in nighttime | +9% | +6 | • Exchangeable from the Seasonal Points Exchange (Moon-Gazing Event '22 • Obtained from Moon-Gazing '22 Seasonal Enemies. |
Sezun Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Versus Moon-Gazing '22 Seasonal Enemies: Potency +15% Critical Hit Rate +20% Damage Resistance +25% |
N/A | +10 | Attached onto dropped Codeck Series weapons and Seasonal Points Exchange Shop (Moon-Gazing '22 Event) weapons. |
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Versus Autumn '22 Seasonal Enemies: Potency +5% Critical Hit Rate +20% Damage Resistance +25% |
N/A | +10 | Attached onto dropped Crystia Series weapons and Seasonal Points Exchange Shop (Autumn '22 Event) weapons. |
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Versus Christmas '22, New Year '23, and Winter '23 Seasonal Enemies: Potency +5% Critical Hit Rate +20% Damage Resistance +25% |
N/A | +10 | Attached onto dropped Tenebrous Series weapons and Seasonal Points Exchange Shop (Christmas '22 Event) weapons. |
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Versus Spring '23 Seasonal Enemies: Potency +5% Critical Hit Rate +20% Damage Resistance +25% |
N/A | +10 | Attached onto dropped Tenebrous Series weapons and Seasonal Points Exchange Shop (Spring '23 Event) weapons. |
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Versus NGS 2nd Anniversary '23 Seasonal Enemies: Potency +5% Critical Hit Rate +20% Damage Resistance +25% |
N/A | +10 | Attached onto dropped Revita Series weapons and Seasonal Points Exchange Shop (NGS 2nd Anniversary Event) weapons. |
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Versus PSO2 11th Anniversary Seasonal Enemies: Potency +10% Critical Hit Rate +25% Damage Resistance +30% |
N/A | +10 | Attached onto dropped Revolcoat Series weapons and Seasonal Points Exchange Shop (PSO2 11th Anniversary Event) weapons. |
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Versus Autumn '23 Seasonal Enemies: Potency +20% Critical Hit Rate +35% Damage Resistance +30% |
N/A | +10 | Attached onto dropped Alcinq Series weapons and Seasonal Points Exchange Shop (Autumn '23 Event) weapons. |
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Versus Halloween '23 Seasonal Enemies: Potency +20% Critical Hit Rate +35% Damage Resistance +30% |
N/A | +10 | Attached onto dropped Brawnaga Series weapons and Seasonal Points Exchange Shop (Halloween '23 Event) weapons. |
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Potency +3%/ Versus Christmas '23, New Year '24 and Winter '24 Seasonal Enemies: Potency +5% Critical Hit Rate +15% Damage Resistance +20% |
N/A | +10 | Attached onto dropped Variocool Series weapons and Seasonal Points Exchange Shop (Christmas '23 Event) weapons. |
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Potency +3%/ Versus Spring '24 Seasonal Enemies: Potency +5% Critical Hit Rate +15% Damage Resistance +20% |
N/A | +?? | Attached onto dropped Millenium Round Series weapons and Seasonal Points Exchange Shop (Spring '24 Event) weapons. |
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Potency +3%/ Versus Spring NGS 3rd Anniversary Seasonal Enemies: Potency +5% Critical Hit Rate +15% Damage Resistance +20% |
N/A | +?? | Attached onto dropped Aeoni Dekelion Round Series weapons and Seasonal Points Exchange Shop (NGS 3rd Anniversary Event) weapons. |
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Potency +3.5%/ Versus Super Phantasy Festival Anniversary Seasonal Enemies: Potency +10% Critical Hit Rate +10% Damage Resistance +20% |
N/A | +?? | Attached onto dropped Liuxtra Series weapons and Seasonal Points Exchange Shop (Super Phantasy Festival Anniversary Event) weapons. |
Fusia Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Potency +1.0% | +9% | +4 | Obtained from Megalotix Enemies. Used to fuse together stronger Augments in the Item Lab. |
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Potency +1.0% | +9% | +4 | Obtained from Duel Quests (Phase 1). Used to fuse together stronger Augments in the Item Lab. |
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Potency +1.0% | +9% | +4 | Obtained from Duel Quests (Phase 2). Used to fuse together stronger Augments in the Item Lab. |
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Potency +1.0% | +9% | +4 | Obtained from Duel Quests (Phase 3). Used to fuse together stronger Augments in the Item Lab. |
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Potency +1.0% | +9% | +4 | Obtained from Duel Quests (Phase 4). Used to fuse together stronger Augments in the Item Lab. |
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Potency +1.0% | +9% | +4 | Obtained from Duel Quests (Phase 5). Used to fuse together stronger Augments in the Item Lab. |
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Potency +1.0% | +9% | +4 | Obtained from Starless Gigantix Bosses Obtained from King Captan Used to fuse together stronger Augments in the Item Lab. |
Sovern Augments
Sovern Augments are Augments that can be used to fuse stronger Augments in the Item Lab.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Potency +1.0% | +9% | +4 | Obtained from Aelio Combat Sectors (Lv. 70+). |
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Potency +1.0% | +9% | +4 | • Obtained from Retem Combat Sectors (Lv. 80+). • Obtained from Mining Rig Defense: Retem (Rank 3+) |
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Potency +1.0% | +9% | +4 | • Obtained from Kvaris Combat Sectors (Lv. 80+). • Obtained from Mining Rig Defense: Kvaris (Rank 3+) |
Defi Augments
Defi Augments are unique Augments that provide powerful boosts to the player in Duel Quests. These Augments provide boosts respective to their designated Duel Quest Phases, and are only active under certain conditions. Defi Augments can be applied to armor, but their effects will only be active when a Main Class weapon is equipped. In the case of Multi-weapons, if one is a Main Class weapon and the other is a weapon for a different Class, the effect will only be applied while used as a Main Class weapon.
Defi Augments of the same Phase can be used on the same piece of equipment.
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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P.01 | Potency +7% and Damage Resistance +20% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (NGS 2nd Anniversary Event). • Exchangeable from the Giga Strugment Exchange. |
P.02 | Potency +7% and Damage Resistance +25% during a Duel: Phase 2 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (Sonic's Birthday '23 Event). • Exchangeable from the Giga Strugment Exchange. | |
P.03 | Potency +7% and Damage Resistance +25% during a Duel: Phase 3 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Uq Haunted Domain. | |
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P.01 | Potency +7% and Critical Hit Rate +5% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (NGS 2nd Anniversary Event). • Exchangeable from the Giga Strugment Exchange. |
P.02 | Potency +7% and Critical Hit Rate +5% during a Duel: Phase 2 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (Sonic's Birthday '23 Event). • Exchangeable from the Giga Strugment Exchange. | |
P.03 | Potency +7% and Critical Hit Rate +5% during a Duel: Phase 3 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Uq Haunted Domain. | |
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P.01 | Potency +7% and Offensive PP Recovery +30% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (NGS 2nd Anniversary Event). • Exchangeable from the Giga Strugment Exchange. |
P.02 | Potency +7% and Offensive PP Recovery +30% during a Duel: Phase 2 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (Sonic's Birthday '23 Event). • Exchangeable from the Giga Strugment Exchange. | |
P.03 | Potency +7% and Offensive PP Recovery +30% during a Duel: Phase 3 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Uq Haunted Domain. | |
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P.01 | Potency +7% and Potency Floor Increase +20% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (NGS 2nd Anniversary Event). • Exchangeable from the Giga Strugment Exchange. |
P.02 | Potency +7% and Potency Floor Increase +20% during a Duel: Phase 2 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (Sonic's Birthday '23 Event). • Exchangeable from the Giga Strugment Exchange. | |
P.03 | Potency +7% and Potency Floor Increase +20% during a Duel: Phase 3 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Uq Haunted Domain. | |
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P.01 | Potency +7% and Increase PB Gauge when attacking +30% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (NGS 2nd Anniversary Event). • Exchangeable from the Giga Strugment Exchange. |
P.02 | Potency +7% and Increase PB Gauge when attacking +50% during a Duel: Phase 2 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (Sonic's Birthday '23 Event). • Exchangeable from the Giga Strugment Exchange. | |
P.03 | Potency +7% and Increase PB Gauge when attacking +50% during a Duel: Phase 3 Quest Note: Only for Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Uq Haunted Domain. | |
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P.02 | Potency +7% and PB Cooldown -20% during a Duel: Phase 2 Quest Note: Applies only to Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Quests (Sonic's Birthday '23 Event). • Exchangeable from the Giga Strugment Exchange. |
P.03 | Potency +7% and PB Cooldown -20% during a Duel: Phase 3 Quest Note: Applies only to Main Class Equippable Weapons |
+9% | +5 | • Obtained from Limited-Time Uq Haunted Domain. |
Special Augments
Special Augments are generally found attached to Silver and Golden weapons, which drop from Silver and Golden Enemies. They are intended to be used for Grinding.
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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I | Increases EXP Earned by 400 when used as an enhancement material. | N/A | +0 | ![]() ![]() ![]() ![]() |
II | Increases EXP Earned by 450 when used as an enhancement material. | N/A | +0 | ![]() ![]() ![]() ![]() | |
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I | Increases EXP Earned by 5,000 when used as an enhancement material. | N/A | +0 | ![]() ![]() ![]() ![]() |
II | Increases EXP Earned by 1,000,000 when used as an enhancement material. | N/A | +0 | ![]() ![]() ![]() ![]() | |
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- | Increases EXP Earned by 100,000 when used as an enhancement material. | +100% | +0 | ![]() ![]() ![]() ![]() |
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- | Increases EXP Earned by 5,000,000 when used as an enhancement material. | +100% | +0 |
Addi Augments
Addi Augments are unique augments that can only be obtained from AC Scratch Tickets, such as the AC Select Support Items scratch ticket. Addi Augments cannot be used in conjunction with Exdi Augments.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Melee Weapon Potency +2.5% Potency Floor Increase +2.5% |
+100% | +10 | ![]() ![]() ![]() |
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Ranged Weapon Potency +2.5% Potency Floor Increase +2.5% |
+100% | +10 | |
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Technique Weapon Potency +2.5% Potency Floor Increase +2.5% |
+100% | +10 | |
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Melee Weapon Potency +2.5% Damage Resistance +2.5% |
+100% | +10 | ![]() ![]() ![]() |
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Ranged Weapon Potency +2.5% Damage Resistance +2.5% |
+100% | +10 | |
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Technique Weapon Potency +2.5% Damage Resistance +2.5% |
+100% | +10 | |
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PP +6 Melee Weapon Potency +2.5% |
+100% | +10 | ![]() ![]() ![]() |
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PP +6 Ranged Weapon Potency +2.5% |
+100% | +10 | |
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PP +6 Technique Weapon Potency +2.5% |
+100% | +10 | |
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HP +20 Melee Weapon Potency +2.5% |
+100% | +10 | ![]() ![]() ![]() |
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HP +20 Ranged Weapon Potency +2.5% |
+100% | +10 | |
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HP +20 Technique Weapon Potency +2.5% |
+100% | +10 | |
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HP +10 PP +3 Melee Weapon Potency +2.5% |
+100% | +10 | ![]() ![]() ![]() |
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HP +10 PP +3 Ranged Weapon Potency +2.5% |
+100% | +10 | |
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HP +10 PP +3 Technique Weapon Potency +2.5% |
+100% | +10 | |
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Melee Weapon Potency +2.5% All Down Resistance +20.0% |
+100% | +10 | ![]() ![]() ![]() |
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Ranged Weapon Potency +2.5% All Down Resistance +20.0% |
+100% | +10 | |
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Technique Weapon Potency +2.5% All Down Resistance +20.0% |
+100% | +10 | |
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Melee/Ranged Weapon Potency +3.0% Potency Floor Increase +2.75% |
+100% | +12 | ![]() ![]() ![]() |
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Melee/Tech Weapon Potency +3.0% Potency Floor Increase +2.75% |
+100% | +12 | |
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Ranged/Tech Weapon Potency +3.0% Potency Floor Increase +2.75% |
+100% | +12 | |
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Melee/Ranged Weapon Potency +3.0% Damage Resistance +2.5% Potency Floor Increase +1.0% |
+100% | +12 | ![]() ![]() ![]() |
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Melee/Tech Weapon Potency +3.0% Damage Resistance +2.5% Potency Floor Increase +1.0% |
+100% | +12 | |
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Ranged/Tech Weapon Potency +3.0% Damage Resistance +2.5% Potency Floor Increase +1.0% |
+100% | +12 | |
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PP +6 Melee/Ranged Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | ![]() ![]() ![]() |
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PP +6 Melee/Tech Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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PP +6 Ranged/Tech Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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HP +20 Melee/Ranged Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | ![]() ![]() ![]() |
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HP +20 Melee/Tech Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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HP +20 Ranged/Tech Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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HP +10, PP +3 Melee/Ranged Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | ![]() ![]() ![]() |
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HP +10, PP +3 Melee/Tech Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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HP +10, PP +3 Ranged/Tech Weapon Potency +3.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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Melee/Ranged Weapon Potency +3.0% All Down Resistance +20.0% Potency Floor Increase +1.0% |
+100% | +12 | ![]() ![]() ![]() |
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Melee/Tech Weapon Potency +3.0% All Down Resistance +20.0% Potency Floor Increase +1.0% |
+100% | +12 | |
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Ranged/Tech Weapon Potency +3.0% All Down Resistance +20.0% Potency Floor Increase +1.0% |
+100% | +12 |
Exdi Augments
Exdi Augments are unique augments similar to Addi Augments that can only be obtained from AC Scratch Tickets, with Exdi Augments being available from recent variants of the AC Support Item Select Jun '23 scratch tickets and are slightly stronger than Addi Augments. Exdi Augments cannot be used in conjunction with Addi Augments.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Melee/Ranged Weapon Potency +4.0% Potency Floor Increase +3.0% |
+100% | +14 | ![]() |
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Melee/Tech Weapon Potency +4.0% Potency Floor Increase +3.0% |
+100% | +14 | |
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Ranged/Tech Weapon Potency +4.0% Potency Floor Increase +3.0% |
+100% | +14 | |
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Melee/Ranged Weapon Potency +4.0% Damage Resistance +2.5% Potency Floor Increase +1.5% |
+100% | +14 | ![]() |
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Melee/Tech Weapon Potency +4.0% Damage Resistance +2.5% Potency Floor Increase +1.5% |
+100% | +14 | |
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Ranged/Tech Weapon Potency +4.0% Damage Resistance +2.5% Potency Floor Increase +1.5% |
+100% | +14 | |
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PP +6 Melee/Ranged Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | ![]() |
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PP +6 Melee/Tech Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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PP +6 Ranged/Tech Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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HP +20 Melee/Ranged Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | ![]() |
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HP +20 Melee/Tech Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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HP +20 Ranged/Tech Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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HP +10, PP +3 Melee/Ranged Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | ![]() |
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HP +10, PP +3 Melee/Tech Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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HP +10, PP +3 Ranged/Tech Weapon Potency +4.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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Melee/Ranged Weapon Potency +4.0% All Down Resistance +20.0% Potency Floor Increase +1.5% |
+100% | +14 | ![]() |
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Melee/Tech Weapon Potency +4.0% All Down Resistance +20.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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Ranged/Tech Weapon Potency +4.0% All Down Resistance +20.0% Potency Floor Increase +1.5% |
+100% | +14 | |
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HP +20 Potency +4.0% Potency Floor Increase +1.5% |
+100% | +15 | ![]() |
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PP +6 Potency +4.0% Potency Floor Increase +1.5% |
+100% | +15 | |
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HP +10, PP +3 Potency +4.0% Potency Floor Increase +1.5% |
+100% | +15 | |
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Potency +4.0% Potency Floor Increase +3.0% |
+100% | +15 | |
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Potency +4.0% Damage Resistance +2.5% Potency Floor Increase +1.5% |
+100% | +15 | |
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Potency +4.0% All Down Resistance +20.0% Potency Floor Increase +1.5% |
+100% | +15 |
Anaddi Augments
Similar to Addi and Exdi Augments that can only be obtained from AC Scratch Tickets, available from recent variants of the AC Support Item Select May '24 scratch tickets and are stronger than Exdi Augments. Cannot be used in conjunction with Addi or Exdi Augments.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Melee/Ranged Weapon Potency +5.0% Potency Floor Increase +4.0% |
+100% | +16 | ![]() |
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Melee/Tech Weapon Potency +5.0% Potency Floor Increase +4.0% |
+100% | +16 | |
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Ranged/Tech Weapon Potency +5.0% Potency Floor Increase +4.0% |
+100% | +16 | |
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Melee/Ranged Weapon Potency +5.0% Damage Resistance +2.5% Potency Floor Increase +3.0% |
+100% | +16 | ![]() |
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Melee/Tech Weapon Potency +5.0% Damage Resistance +2.5% Potency Floor Increase +3.0% |
+100% | +16 | |
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Ranged/Tech Weapon Potency +5.0% Damage Resistance +2.5% Potency Floor Increase +3.0% |
+100% | +16 | |
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PP +6 Melee/Ranged Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | ![]() |
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PP +6 Melee/Tech Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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PP +6 Ranged/Tech Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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HP +20 Melee/Ranged Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | ![]() |
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HP +20 Melee/Tech Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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HP +20 Ranged/Tech Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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HP +10, PP +3 Melee/Ranged Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | ![]() |
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HP +10, PP +3 Melee/Tech Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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HP +10, PP +3 Ranged/Tech Weapon Potency +5.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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Melee/Ranged Weapon Potency +5.0% All Down Resistance +20.0% Potency Floor Increase +3.0% |
+100% | +16 | ![]() |
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Melee/Tech Weapon Potency +5.0% All Down Resistance +20.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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Ranged/Tech Weapon Potency +5.0% All Down Resistance +20.0% Potency Floor Increase +3.0% |
+100% | +16 | |
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HP +20 Potency +5.0% Potency Floor Increase +3.0% |
+100% | +17 | ![]() |
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PP +6 Potency +5.0% Potency Floor Increase +3.0% |
+100% | +17 | |
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HP +10, PP +3 Potency +5.0% Potency Floor Increase +3.0% |
+100% | +17 | |
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Potency +5.0% Potency Floor Increase +4.0% |
+100% | +17 | |
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Potency +5.0% Damage Resistance +2.5% Potency Floor Increase +3.0% |
+100% | +17 | |
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Potency +5.0% All Down Resistance +20.0% Potency Floor Increase +3.0% |
+100% | +17 |
LC Type Augments
"LC" type Augments are unique Augments that can be obtained from the Halpha Environmental Testing Zone Survey quest and select Limited-Time Quests. They are alternative, slightly weaker variants of existing Augments, and cannot be used in conjunction with them. LC Type Augments cannot be listed in the Personal Shop.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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HP +20 Potency +3.25% |
+10% | +11 | Obtained from Halpha Environmental Testing Zone Survey Obtained from Captan and King Captan Lv. 82+ |
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HP +20, PP +6 Potency +3.5% |
+10% | +12 | |
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HP +15, PP +5, Potency +3.75% |
+10% | +12 | |
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HP +10, PP +4 Potency +2.75% Potency Floor Increase +2.0% |
+10% | +12 | |
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HP +30 Potency +2.75% Potency Floor Increase +2.25% |
+10% | +12 | |
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PP +6 Potency +2.75% Potency Floor Increase +2.50% |
+10% | +?? | |
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Potency +2.25% Potency Floor Increase +2.5% Damage Resistance +2.5% |
+10% | +11 | |
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HP +15 PP +3 Potency +2.25% Potency Floor Increase +5.0% Damage Resistance +1.0% |
+10% | +12 |
Triyal Type Augments
"Triyal" type Augments are unique Augments that can be obtained from trials in Combat Sectors that are designated as a "Crimson Realm".
- Each Triyal occupy its own category, meaning you can use all three on the same piece of equipment.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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PP -5 Potency +3.5% |
+8% | +12 | Obtained from Suppression Trials in Combat Sectors that are designated as a "Crimson Realm" and as quest rewards. |
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Potency +3.5% All Down Resistance -50.0% |
+8% | +12 | |
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Potency +3.5% Damage Resistance -5.0% |
+8% | +12 | |
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PP +2 Potency +3.5% Damage Resistance +1.0% All Down Resistance +5.0% |
+8% | +?? | Exchangeable from the Augment Capsule Exchange Shop. |
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Potency +1.0% | +9% | +?? | Obtained from Battledia Purple: Aelio Intruders. Used to fuse together stronger Augments in the Item Lab. |
EX Augments
"EX" Augments are powerful Augments with special effects that only drop on Eredim weapons in Nameless City Exploration. They drop 3 EX Augments at a time randomly and only can Augment Transfer as a set to different weapons.
Depending on the suffix attached to the "EX" Augment, each "EX" Augment will have a different addition effect:
Suffix | Effect |
---|---|
H | +25 HP |
D | Damage Resistance +1% |
P | +3 PP |
R | All Down Resistance +5% |
X | +15 HP, +2 PP |
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
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Potency +4.5% Potency Floor Increase +2% Threat level reduction even if you attack |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • Can work well with EX Stealth Wall and for classes with Long-Range Advantage. |
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Potency +4.5% Potency Floor Increase +2% Photon Blast Gauge +2% on HP Decrease (10 second cooldown) |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • Damage from EX Risky Stance and and the burn from EX Shortage PP Burn Up will activate this effect. |
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Potency +4.5% Potency Floor Increase +2% Max 50% PP recovery when you down nearby enemies. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% PP +6 when you defeat nearby enemies |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% When PP falls below 10%, Recover 200 PP (180 sec. cooldown). Effect starts 10 sec. after equipped. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% 20% chance that Restasigne or Reversasigne won't be consumed when used Effect starts 10 sec. after equipped. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% Recover 7 PP every 5 secs. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% Increase Down Factor to enemies by 5% every 10 seconds Max 20% increase. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% Damage Resistance +15% against boss enemies. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.0% Potency Floor Increase +2% During Ailment Potency +2% Offensive PP Recovery +10% Damage Resistance +10%. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • Can work well with EX Shortage PP Burn Up. |
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Potency +4.5% Potency Floor Increase +2% Sidestep Counter occurs when you perform a normal attack after you break-fall a launcher or knockback |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% Damage Resistance +30% against non-boss enemies. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.0% Potency Floor Increase +2% When HP at 95% or greater: Potency +1.5%, Damage Resistance +5% |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% Damage Resistance +15% on HP Decrease, up to +25% max / Bonus resets if no damage taken after 30 seconds. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • Damage from Risky Stance and and the burn from Shortage PP Burn Up will activate this effect. |
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Potency +4.5% Potency Floor Increase +2% 30% chance to recover 10 PP when hit by attack, 5 secs cooldown/10% chance of 1 damage to yourself, 10 secs cooldown |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% When HP at 50% or lower: Potency +1.5%, Damage Resistance +30%. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • Every attack has a 30% chance to recover 10 pp on hit with a 5 second cooldown (upon player dealing damage, not taking damage). • Every attack has a 10% chance to deal 1 damage to the player with a 10 second cooldown (upon player dealing damage, not taking damage). • Can work well with EX Endure Pain PB Boost and EX Patient Defense. |
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Potency +4.5% Potency Floor Increase +2% Burn occurs when 100 PP consumed, During Burn Natural PP Recovery Speed +30%. Burn Potency Decrease nullified |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • Can work well with EX Endure Pain PB Boost, EX Hysterical Strength, and EX Patient Defense. |
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Potency +4.5% Potency Floor Increase +2% Damage Resistance +20% once per use of Restasigne or Reversasigne. Can use Restasign even with max HP. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.0% Potency Floor Increase +2% Damage Resistance +10% against enemies targeting you/Potency +1.5% against enemies not targeting you. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • May work well with EX Dazzle Camouflage due to reduced threat generation and classes with Long-Range Advantage. |
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Potency +4.5% Potency Floor Increase +2% PP Consumption -15% when using a different PA or Technique |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (300 sec. cooldown) Effect starts 10 sec. after equipped. |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. |
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Potency +4.5% Potency Floor Increase +2% Generate 3 shields that negates enemy damage (120 sec. cooldown after all shields are lost). |
NA | ?? | • Obtained from Eredim weapons in Nameless City Exploration. • The Tri-Shields are instantly available (do not need the weapon equipped for 120 seconds initially), and regenerate while the weapon is not in use. • EX Shortage PP Burn Up and EX Risky Stance do not consume the shields when damaging you. |
S Type Augments
"S" type Augments cannot be stacked or used in conjunction with their original respective Augment type. For example, " C/Might III S" cannot be used alongside "
C/Might III". Furthermore, "S" type Augments cannot be used as a substitute material for their original counterpart in the Augment Capsule Exchange Shop.
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
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II | HP +10 | +100% | +4 | • Obtained from the Starter Set (Bonus: MEL). • Obtained from the Starter Set (Bonus: RNG). |
III | HP +15 | +100% | +5 | • Obtained from the (Bonus: MEL) Ultra Support Set. | |
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II | PP +4 | +100% | +3 | • Obtained from the Starter Set (Bonus: MEL). • Obtained from the Starter Set (Bonus: RNG). |
III | PP +5 | +100% | +4 | • Obtained from the (Bonus: RNG) Ultra Support Set. • Obtained from the (Bonus: TEC) Ultra Support Set. | |
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II | Melee Weapon Potency +1.5% | +100% | +5 | • Obtained from the Starter Set (Bonus: MEL). |
III | Melee Weapon Potency +2.0% | +100% | +6 | • Obtained from the (Bonus: MEL) Ultra Support Set. | |
IV | Melee Weapon Potency +3.0% | +100% | +7 | Obtained from the [Recommended] MEL Class Enh. Support Set. | |
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II | Ranged Weapon Potency +1.5% | +100% | +5 | • Obtained from the Starter Set (Bonus: RNG). |
III | Ranged Weapon Potency +2.0% | +100% | +6 | • Obtained from the (Bonus: RNG) Ultra Support Set. | |
IV | Ranged Weapon Potency +3.0% | +100% | +7 | Obtained from the [Recommended] RNG Class Enh. Support Set. | |
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II | Technique Weapon Potency +1.5% | +100% | +5 | • Obtained from the Starter Set (Bonus: TEC). |
III | Technique Weapon Potency +2.0% | +100% | +6 | • Obtained from the (Bonus: TEC) Ultra Support Set. | |
IV | Technique Weapon Potency +3.0% | +100% | +7 | Obtained from the [Recommended] TEC Class Enh. Support Set. | |
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III | Potency Floor Increase +2.0% | +100% | +5 | Purchased from the Treasure Shop. |
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III | Damage Resistance +2.0% | +100% | +4 | Purchased from the Treasure Shop. |
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III | Potency +1.5% Potency Floor Increase +1.5% Damage Resistance +1.5% |
+100% | +10 | • Obtained from the (Bonus: MEL) 10th Anniv. Support Set. • Obtained from the (Bonus: RNG) 10th Anniv. Support Set. |
IV | Potency +2.5% Potency Floor Increase +2.5% Damage Resistance +2.5% |
+100% | +12 | • Obtained from the (Ultra-Bonus: MEL) RDR +100% Value Pack. • Obtained from the (Ultra-Bonus: RNG) RDR +100% Value Pack. | |
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III | Burn Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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III | Freeze Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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III | Shock Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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III | Blind Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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III | Panic Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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III | Poison Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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III | Physical Down Resistance +30.0% | +100% | +6 | Purchased from the Treasure Shop. |
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II | HP -10 Potency +1.5% Potency Floor Increase +1.5% Damage Resistance -1.5% |
+100% | +4 | Purchased from the Treasure Shop. |
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III | Melee/Ranged Weapon Potency +1.75% | +100% | +6 | • Obtained from the (Bonus: MEL) B-Trigger Support Set. • Purchased from the Treasure Shop. |
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III | Melee/Tech Weapon Potency +1.75% | +100% | +6 | • Obtained from the (Bonus: TEC) B-Trigger Support Set. • Purchased from the Treasure Shop. |
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III | Ranged/Tech Weapon Potency +1.75% | +100% | +6 | • Obtained from the (Bonus: RNG) B-Trigger Support Set. • Purchased from the Treasure Shop. |
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II | PP +5 Melee Weapon Potency +2.0% |
+100% | +8 | • Purchased from the Treasure Shop. • Obtained from the Starter Set (Bonus: MEL). |
III | PP +5 Melee Weapon Potency +2.5% |
+100% | +10 | Purchased from the Treasure Shop. | |
IV | PP +5 Melee Weapon Potency +3.0% |
+100% | +11 | • Purchased from the Treasure Shop. | |
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II | PP +5 Technique Weapon Potency +2.0% |
+100% | +8 | • Purchased from the Treasure Shop. • Obtained from the Starter Set (Bonus: TEC). |
III | PP +5 Technique Weapon Potency +2.5% |
+100% | +10 | Purchased from the Treasure Shop. | |
IV | PP +5 Technique Weapon Potency +3.0% |
+100% | +11 | Purchased from the Treasure Shop. | |
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II | PP +5 Ranged Weapon Potency +2.0% |
+100% | +8 | • Purchased from the Treasure Shop. • Obtained from the Starter Set (Bonus: RNG). |
III | PP +5 Ranged Weapon Potency +2.5% |
+100% | +10 | Purchased from the Treasure Shop. | |
IV | PP +5 Ranged Weapon Potency +3.0% |
+100% | +11 | Purchased from the Treasure Shop. | |
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II | HP +15 Ranged Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +15 Ranged Weapon Potency +2.5% |
+100% | +10 | ||
IV | HP +15 Ranged Weapon Potency +3.0% |
+100% | +11 | ||
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II | HP +15 Melee Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +15 Melee Weapon Potency +2.5% |
+100% | +10 | ||
IV | HP +15 Melee Weapon Potency +3.0% |
+100% | +11 | ||
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II | HP +15 Technique Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +15 Technique Weapon Potency +2.5% |
+100% | +10 | ||
IV | HP +15 Technique Weapon Potency +3.0% |
+100% | +11 | ||
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II | HP +10 PP +4 Potency +1.75% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +10 PP +4 Potency +2.25% |
+100% | +10 | ||
IV | HP +10 PP +4 Potency +2.75% |
+100% | +11 | ||
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II | HP +10 PP +3 Melee Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +10 PP +3 Melee Weapon Potency +2.5% |
+100% | +10 | ||
IV | HP +10 PP +3 Melee Weapon Potency +3.0% |
+100% | +11 | ||
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II | HP +10 PP +3 Ranged Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +10 PP +3 Ranged Weapon Potency +2.5% |
+100% | +10 | ||
IV | HP +10 PP +3 Ranged Weapon Potency +3.0% |
+100% | +11 | ||
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II | HP +10 PP +3 Tech Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +10 PP +3 Tech Weapon Potency +2.5% |
+100% | +10 | ||
IV | HP +10 PP +3 Tech Weapon Potency +3.0% |
+100% | +11 | ||
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IV | HP +25 Potency +2.75% |
+100% | +11 | Purchased from the Treasure Shop. |
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II | Ranged Weapon Potency +2.0% Damage Resistance +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | Ranged Weapon Potency +2.0% Damage Resistance +2.5% |
+100% | +9 | ||
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II | Technique Weapon Potency +2.0% Damage Resistance +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | Technique Weapon Potency +2.0% Damage Resistance +2.5% |
+100% | +9 | ||
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- | HP +20, PP +6, Potency +3.75% |
+100% | +13 | • Obtained from ![]() • Obtained from |
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- | HP +10, PP +4, Potency +3.0%, Potency Floor Increase +2.0% |
+100% | +13 | • Obtained from ![]() • Obtained from |
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- | HP +30, Potency +3.0%, Potency Floor Increase +2.25% |
+100% | +13 | • Obtained from New Year's Remix Line. • Obtained from New Year's NGS Emote Revival. |
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II | HP +10 Melee Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +15 Melee Weapon Potency +2.5% |
+100% | +10 | • Purchased from the Treasure Shop. • Obtained from the (Bonus: MEL) 10th Anniv. Support Set. | |
IV | HP +20 Melee Weapon Potency +3.0% |
+100% | +11 | • Purchased from the Treasure Shop. • Obtained from the [Recommended] MEL Class Enh. Support Set. | |
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II | HP +10 Ranged Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
III | HP +15 Ranged Weapon Potency +2.5% |
+100% | +10 | • Purchased from the Treasure Shop. • • Obtained from the (Bonus: RNG) 10th Anniv. Support Set. | |
IV | HP +20 Ranged Weapon Potency +3.0% |
+100% | +11 | • Purchased from the Treasure Shop. • Obtained from the [Recommended] RNG Class Enh. Support Set. | |
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II | HP +10 Technique Weapon Potency +2.0% |
+100% | +8 | • Purchased from the Treasure Shop. • Obtained from the (Ultra-Bonus: RNG) RDR +100% Value Pack. |
III | HP +15 Technique Weapon Potency +2.5% |
+100% | +10 | • Purchased from the Treasure Shop. • Obtained from the (Bonus: TEC) 10th Anniv. Support Set. | |
IV | HP +20 Technique Weapon Potency +3.0% |
+100% | +11 | • Purchased from the Treasure Shop. • Obtained from the [Recommended] TEC Class Enh. Support Set. | |
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- | Hp +20, Potency +3.5% |
+100% | +12 | • Obtained from ![]() • Obtained from |
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- | HP +15, Melee Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
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- | PP +5, Melee Weapon Potency +2.0% |
+100% | +8 | |
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- | Melee Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+100% | +8 | |
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- | Melee Weapon Potency +2.0%, Damage Resistance +2.0% |
+100% | +8 | |
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- | HP +15, Ranged Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
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- | PP +5, Ranged Weapon Potency +2.0% |
+100% | +8 | |
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- | Ranged Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+100% | +8 | |
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- | Ranged Weapon Potency +2.0%, Damage Resistance +2.0% |
+100% | +8 | |
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- | HP +15, Technique Weapon Potency +2.0% |
+100% | +8 | Purchased from the Treasure Shop. |
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- | PP +5, Technique Weapon Potency +2.0% |
+100% | +8 | |
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- | Technique Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+100% | +8 | |
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- | Technique Weapon Potency +2.0%, Damage Resistance +2.0% |
+100% | +8 | |
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- | HP +25, Potency +3.0% |
+100% | +11 | • Obtained from ![]() • Obtained from |
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- | PP +5, Potency +3.0% |
+100% | +11 | |
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- | Potency +2.5%, Potency Floor Increase +2.5% |
+100% | +11 | |
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- | Potency +3.0%, Damage Resistance +3.0% |
+100% | +11 | |
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P.01 | Potency +7% and Damage Resistance +20% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+100% | +5 | Purchased from the Treasure Shop. |
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P.01 | Potency +7% and Critical Hit Rate +5% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+100% | +5 | |
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P.01 | Potency +7% and Offensive PP Recovery +30% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+100% | +5 | |
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P.01 | Potency +7% and Potency Floor Increase +20% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+100% | +5 | |
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P.01 | Potency +7% and Increase PB Gauge when attacking +30% during a Duel: Phase 1 Quest Note: Only for Main Class Equippable Weapons |
+100% | +5 | |
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- | HP +20, PP +6, Potency +3.5% |
+100% | +12 | • Purchased from the Treasure Shop. |
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- | HP +10, PP +4, Potency +2.75%, Potency Floor Increase +2.0% |
+100% | +12 | |
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- | Potency +2.25%, Potency Floor Increase +2.5%, Damage Resistance +2.5% |
+100% | +11 | |
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- | HP +20, Potency +3.25% |
+100% | +11 | |
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- | HP +15, PP +5, Potency +3.75% |
+100% | +12 | |
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- | HP +15, PP +3, Potency +2.5%, Potency Floor Increase +5.0%, Damage Resistance +1.0% |
+100% | +13 | • Obtained from NY AC Support Item Select. |
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- | HP +20, PP +6, Potency +5.0% |
+100% | +15 | • Obtained from New Year's Remix Line. • Obtained from New Year's NGS Emote Revival. |
Preset Skills
Preset Skills are a unique type of Augment that can randomly drop on equipment Obtained by defeating enemies in battle. Unlike normal Augments, Preset Skills are determined when the equipment is dropped, do not take up normal slots, do not provide any BP, and come in "Levels" much like Potentials. Preset Skills are indicated by orange text on the equipment and a unique orange icon. Preset Skills on equipment can be transferred to another piece of equipment in the Item Lab, provided the two pieces of equipment are the same name. They can also be enhanced to increase their level at a 10% chance, though this requires any Preset Skill of a similar level or higher.
Name | Lv | Effect | Notes |
---|---|---|---|
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Lv.1 | Potency +7.0% | Weapons Only |
Lv.2 | Potency +8.0% | ||
Lv.3 | Potency +8.5% | ||
Lv.4 | Potency +8.75% | ||
Lv.5 | Potency +9.0% | ||
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Lv.1 | Potency +2.0%/Potency increased 0.125% per Augment type up to 2.5% | Weapons Only |
Lv.2 | Potency +2.0%/Potency increased 0.25% per Augment type up to 5.0% | ||
Lv.3 | Potency +2.0%/Potency increased 0.375% per Augment type up to 7.5% | ||
Lv.4 | Potency +2.0%/Potency increased 0.45% per Augment type up to 9.0% | ||
Lv.5 | Potency +2.0%/Potency increased 0.5% per Augment type up to 10.0% | ||
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Lv.1 | Potency +6.0% PB Potency +3.0% | Weapons Only |
Lv.2 | Potency +7.0% PB Potency +6.0% | ||
Lv.3 | Potency +7.5% PB Potency +9.0% | ||
Lv.4 | Potency +7.75% PB Potency +11.0% | ||
Lv.5 | Potency +8.0% PB Potency +12.0% | ||
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Lv.1 | Critical Hit Rate +14.0% | Weapons Only |
Lv.2 | Critical Hit Rate +17.0% | ||
Lv.3 | Critical Hit Rate +19.0% | ||
Lv.4 | Critical Hit Rate +21.0% | ||
Lv.5 | Critical Hit Rate +22.0% | ||
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Lv.1 | Critical Damage +16.0% | Weapons Only |
Lv.2 | Critical Damage +19.0% | ||
Lv.3 | Critical Damage +22.0% | ||
Lv.4 | Critical Damage +24.0% | ||
Lv.5 | Critical Damage +25.0% | ||
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Lv.1 | Potency +2.0%/Potency to Non-Weak Points +5.0% | Weapons Only |
Lv.2 | Potency +2.0%/Potency to Non-Weak Points +8.0% | ||
Lv.3 | Potency +2.0%/Potency to Non-Weak Points +11.0% | ||
Lv.4 | Potency +2.0%/Potency to Non-Weak Points +13.0% | ||
Lv.5 | Potency +2.0%/Potency to Non-Weak Points +15.0% | ||
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Lv.1 | Potency +2.0%/Potency to Weak Points +6.0% | Weapons Only |
Lv.2 | Potency +2.0%/Potency to Weak Points +7.0% | ||
Lv.3 | Potency +2.0%/Potency to Weak Points +8.0% | ||
Lv.4 | Potency +2.0%/Potency to Weak Points +8.5% | ||
Lv.5 | Potency +2.0%/Potency to Weak Points +9.0% | ||
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Lv.1 | Active PP Recovery +4.0% | Armors Only |
Lv.2 | Active PP Recovery +4.5% | ||
Lv.3 | Active PP Recovery +5.0% | ||
Lv.4 | Active PP Recovery +5.5% | ||
Lv.5 | Active PP Recovery +6.0% | ||
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Lv.1 | Damage Reduction +3.0% | Armors Only |
Lv.2 | Damage Reduction +3.5% | ||
Lv.3 | Damage Reduction +4.0% | ||
Lv.4 | Damage Reduction +4.5% | ||
Lv.5 | Damage Reduction +5.0% | ||
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Lv.1 | Natural Photon Blast Gauge Charge +7.0% | Armors Only |
Lv.2 | Natural Photon Blast Gauge Charge +8.0% | ||
Lv.3 | Natural Photon Blast Gauge Charge +9.0% | ||
Lv.4 | Natural Photon Blast Gauge Charge +9.5% | ||
Lv.5 | Natural Photon Blast Gauge Charge +10.0% | ||
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Lv.1 | Natural PP Recovery +5.0% | Armors Only |
Lv.2 | Natural PP Recovery +5.5% | ||
Lv.3 | Natural PP Recovery +6.0% | ||
Lv.4 | Natural PP Recovery +6.5% | ||
Lv.5 | Natural PP Recovery +7.0% | ||
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Lv.1 | Photon Blast Gauge Charge when attacking 4.0% | Armors Only |
Lv.2 | Photon Blast Gauge Charge when attacking 6.0% | ||
Lv.3 | Photon Blast Gauge Charge when attacking 8.0% | ||
Lv.4 | Photon Blast Gauge Charge when attacking 9.0% | ||
Lv.5 | Photon Blast Gauge Charge when attacking 10.0% | ||
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Lv.1 | PP Cost Reduction +3.0% | Armors Only |
Lv.2 | PP Cost Reduction +3.5% | ||
Lv.3 | PP Cost Reduction +4.0% | ||
Lv.4 | PP Cost Reduction +4.5% | ||
Lv.5 | PP Cost Reduction +5.0% |
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