Difference between revisions of "Sylvants"

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m (SynthSy moved page Natives to Sylvants)
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{| class="wikitable table-bordered table-responsive-md" style="text-align:center; margin-left:auto; margin-right:auto;"
+
{{EnemyList}}
|- style="background-color:""
 
| [[Tainted Enemies]] || [[Falspawn]] || [[Draconians]] || [[Automata]] || [[Sylvants]] || [[Oceanids]] || [[Nightfallers]]  || [[Special Enemies]]
 
|}
 
  
 
==Forest==
 
==Forest==
{|class="wikitable sortable table-bordered" style="text-align:left;"
+
{{EnemyHeader}}
! class="unsortable" | Image
+
{{EnemyRow|Nav Rappy|UIEnemyNavRappy.png|Nav Rappy|Forest|Lv. 1+
! | Name
+
*{{props|Rappy Soul}}|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>• Face|A... Rappy? Attacks by pecking. Briefly fakes death upon defeat before taking off. Strike it while it's fleeing to yield extra drops.}}
! | Area
 
! | Drop List
 
! | Weakness
 
! | Breakpoints
 
! | Weakpoints
 
! style="width: 170px;" | Notes
 
|-
 
  
<!--Image-->| <span id="navrappy">[[File:128px-NavRappyIcon.png|128px]]</span>
+
{{EnemyRow|Udan|UIEnemyUdan.png|Udan|Forest|Lv. 21+
<!--Name-->| Nav Rappy
+
*{{rarity|7}} {{icons|Gunblade}} [[Rey Duple]]|<!--Breakpoints-->|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>• Head|Basic Sylvant. Attacks with claw strikes and lunges.}}
<!--Area-->| Forest
+
 
<!--Drop List-->|
+
{{EnemyRow|Za'udan|UIEnemyZaudan.png|Za'udan|Forest|Lv. 1+
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
*{{rarity|7}} {{icons|Rifle}} [[Full Cylinder]]|• Rock|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>Head|Basic Sylvant. Destroy the rock it picks up to stun it.}}
<!--Breakpoints-->|
+
 
<!--Weakpoints-->|Face
+
{{EnemyRow|Grulf|UIEnemyGrulf.png|Grulf|Forest|Lv. 21+
<!--Notes-->| When defeated, will pass out for a few seconds. After that, will look around and then start running away. Hitting it while it runs yields more drops.  
+
*{{rarity|7}} {{icons|Rod}} [[Strike Broom]]|<!--Breakpoints-->|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>• Head|Basic Sylvant. Beware its long-ranged jump attack.}}
|-
+
 
<!--Image-->| <span id="oodan">[[File:UdanIcon.png|128px]]</span>
+
{{EnemyRow|Phongrulf|UIEnemyPhongrulf.png|Phongrulf|Forest|Lv. 1+
<!--Name-->| Udan
+
*{{rarity|7}} {{icons|Daggers}} [[Astera]]|<!--Breakpoints-->|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>• Head|Basic Sylvant. Its howls can buff its fellow Grulfs.}}
<!--Area-->| Forest<br>Ruins
+
 
<!--Drop List-->|
+
{{EnemyRow|Agnis|UIEnemyAgnis.png|Agnis|Forest|Lv. 1+
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
*{{rarity|7}} {{icons|Talis}} [[Rosa Crane]]|<!--Breakpoints-->|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>Head|Basic Sylvant. Attacks with claw strikes or bile shots.}}
<!--Breakpoints-->|
+
 
<!--Weakpoints-->|Head
+
{{EnemyRow|Garongo|UIEnemyGarongo.png|Garongo|Forest|Lv. 1+
<!--Notes-->| This creatures attacks by swinging itself at the player or punching the player.  
+
*{{rarity|7}} {{icons|Twin Machine Guns}} [[Aresvis]]
|-
+
Lv. 41+
<!--Image-->| <span id="zaoodan">[[File:Za'udanIcon.png|128px]]</span>
+
*{{rarity|8}} {{icons|Daggers}} [[Lambda Religio]]
<!--Name-->| Za'udan
+
Lv. 51+
<!--Area-->| Forest<br>Ruins
+
*{{rarity|10}} {{icons|Rifle}} [[Holy Ray]]|<!--Breakpoints-->|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>Belly|Strong Sylvant. Its rolling attack strikes enemies at high speed. Its belly is weak to attacks; lead its roll into an obstacle to stun it.}}
<!--Drop List-->|
+
 
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
{{EnemyRow|Rockbear|UIEnemyRockbear.png|Rockbear|Forest|Lv. 1+
<!--Breakpoints-->| Rock
+
*{{props|Rockbear Soul}}
<!--Weakpoints-->|Head
+
*{{rarity|7}} {{icons|Knuckles}} [[Riddle Mole]]
<!--Notes-->| It pulls a rock from the ground and will use for both range and melee.  
+
Lv. 21+
|-
+
*{{rarity|7}} {{icons|Partisan}} [[Knight Lancer]]
<!--Image-->| <span id="gulf">[[File:GrulfIcon.png|128px]]</span>
+
Lv. 31+
<!--Name-->| Grulf
+
*{{rarity|9}} {{icons|Wired Lance}} [[Jagriath]]
<!--Area-->| Forest<br>Ruins
+
Lv. 51+
<!--Drop List-->|
+
*{{rarity|10}} {{icons|Partisan}} [[Vijaya]]|<!--Breakpoints-->|Element:<br>{{icons|Fire}}{{icons|Wind}}<br>Weakspots:<br>• Head|Strong Sylvant. Prefers close-range attacks, but will jump towards its foes from faraway. If it grabs you, break free by mashing.}}
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
 
<!--Breakpoints-->|
+
{{EnemyRow|Rahgbelt|UIEnemyRahgbelt.png|Rahgbelt|Forest|Lv. 1+
<!--Weakpoints-->|Head
+
*{{props|Stigma}}
<!--Notes-->| It attacks by running up to the player and melee attacking or run and jump right through the player.
+
Lv. 41+
|-
+
*{{rarity|10}} {{icons|Twin Machine Guns}} [[Yasminokov 9000M]]|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Rare variant of Rockbear.}}
<!--Image-->| <span id="fangulf">[[File:FangulfIcon.png|128px]]</span>
+
 
<!--Name-->| Phongrulf
+
{{EnemyRow|Fang Banshee|UIEnemyFangBanshee.png|Fang Banshee|Forest|Lv. 1+
<!--Area-->| Forest<br>Ruins
+
*{{props|Fang Soul}}
<!--Drop List-->|
+
Lv. 31+
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
*{{rarity|8}} {{icons|Back}} Jagdfell
<!--Breakpoints-->|
+
*{{rarity|8}} {{icons|Arm}} Jagdklaue
<!--Weakpoints-->|Head
+
*{{rarity|8}} {{icons|Leg}} Jagdcoda
<!--Notes-->| It attacks by running up to the player and melee attacking or run and jump right through the player.  
+
Lv. 41+
|-
+
*{{rarity|10}} {{icons|Jet Boots}} [[Hakobe Hayase]]|• Head<br>• Claws<br>Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Powerful Sylvant. Surprises foes with its high-speed lunges and swipes. Inflict the Burn status to incapacitate it momentarily.}}
<!--Image-->| <span id="aginis">[[File:AginisIcon.png|128px]]</span>
+
 
<!--Name-->| Agnis
+
{{EnemyRow|Banser Donna|UIEnemyBanserDonna.png|Banser Donna|Forest|Lv. 1+
<!--Area-->| Forest<br>Ruins
+
*{{props|Stigma}}
<!--Drop List-->|
+
Lv. 41+
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
*{{rarity|8}} {{icons|Talis}} [[Lambda Hard Quartz]]|• Head<br>• Claws<br>Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Rare variant of Fang Banshee.}}
<!--Breakpoints-->|  
+
 
<!--Weakpoints-->|Head
+
{{EnemyRow|Fang Banser|UIEnemyFangBanser.png|Fang Banser|Forest|Lv. 1+
<!--Notes-->| Flies around and attacks at short range or fires long distance water bullets.  
+
*{{props|Fang Soul}}
|-
+
Lv. 31+
<!--Image-->| <span id="garongo">[[File:GarongoIcon.png|128px]]</span>
+
*{{rarity|8}} {{icons|Back}} Jagdfell
<!--Name-->| Garongo
+
*{{rarity|8}} {{icons|Arm}} Jagdklaue
<!--Area-->| Forest<br>Ruins
+
*{{rarity|8}} {{icons|Leg}} Jagdcoda
<!--Drop List-->|
+
Lv. 41+
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
+
*{{rarity|10}} {{icons|Soaring Blades}} [[Kadolph]]|• Head<br>• Claws<br>Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Powerful Sylvant. Becomes enraged at low health, striking foes with a powerful roar before increasing its attack intensity. Stunned by the Burn status.}}
<!--Breakpoints-->|
+
 
<!--Weakpoints-->| Belly
+
{{EnemyRow|Banser Ong|UIEnemyBanserOng.png|Banser Ong|Forest|Lv. 1+
<!--Notes-->| It spins when it attacks, but if it hits a wall it falls to its side showing its weakpoint. If the roll goes to a stop or is blocked, it goes back to normal.  
+
*{{props|Stigma}}
|-
+
Lv. 66+
<!--Image-->| <span id="rockbear">[[File:RockbearIcon.png|128px]]</span>
+
*{{rarity|10}} {{icons|Double Saber}} [[Deo Feilnaught]]|• Head<br>• Claws<br>Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Rare variant of Fang Banser.}}
<!--Name-->| Rockbear
+
 
<!--Area-->| Forest<br>Ruins
+
</table>
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}{{icons|Wind}}
 
<!--Breakpoints-->|
 
<!--Weakpoints-->| Head
 
<!--Notes-->| It attacks by punching and performing a body slam. When it does its multiple punch attack at the end, it will fall to the ground exposing its weak point. It also has a grab that throws the player. If the player tries to fight it from a distance it will start to do front flips to the player ending with a body slam.  
 
|-
 
<!--Image-->| <span id="rogbelt">[[File:RogbeltIcon.png|128px]]</span>
 
<!--Name-->| Rahgbelt
 
<!--Area-->| Forest<br>Ruins
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Head
 
<!--Notes-->| Same as Rockbear, but does more damage and has more health.
 
|-
 
<!--Image-->| <span id="fangbanshee">[[File:FangBansheeIcon.png|128px]]</span>
 
<!--Name-->| Fang Banshee
 
<!--Area-->| Forest
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| This boss fights by using hit and run tactics and pouncing. When its health goes down to a certain point it will start howling. When it howls it enters enraged mode where it moves faster and does slashing combos. If all the blades are broken when it tries to pounch slash, it will fall over and pick itself up. If a fire element burns the boss, it freaks out doing a drop and roll for a few seconds and will reset its behavior afterwards.  
 
|-
 
<!--Image-->| <span id="banthadonna">[[File:BanthaDonnaIcon.png|128px]]</span>
 
<!--Name-->| Banser Donna
 
<!--Area-->| Forest
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| Same as Fang Banshee, but does more damage and has more health.
 
|-
 
<!--Image-->| <span id="fangbanther">[[File:FangBantherIcon.png|128px]]</span>
 
<!--Name-->| Fang Banser
 
<!--Area-->| Forest
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| This boss fights by using hit and run tactics and pouncing. When its health goes down to a certain point it will start howling. When it howls it enters enraged mode where it moves faster and does slashing combos. If all the blades are broken when it tries to pounch slash, it will fall over and pick itself up. If a fire element burns the boss, it freaks out doing a drop and roll for a few seconds and will reset its behavior afterwards.  
 
|-
 
<!--Image-->| <span id="banthaong">[[File:BanthaOngIcon.png|128px]]</span>
 
<!--Name-->| Banser Ong
 
<!--Area-->| Forest
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Wind}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| Same as Fang Banser, but does more damage and has more health.
 
|-
 
|}
 
  
 
==Tundra==
 
==Tundra==
{|class="wikitable sortable table-bordered" style="text-align:left;"
+
{{EnemyHeader}}
! class="unsortable" | Image
+
{{EnemyRow|Yedi|UIEnemyYedi.png|Yedi|Tundra|Lv. 41+
! | Name
+
*{{rarity|10}} {{icons|Knuckles}} [[Spike Sluggers]]|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head<br>• Rear|Basic Sylvant. Rolls into foes and throws snowballs.}}
! | Area
+
 
! | Drop List
+
{{EnemyRow|King Yedi|UIEnemyKingYedi.png|King Yedi|Tundra|Lv. 31+
! | Weakness
+
*{{rarity|7}} {{icons|Sword}} [[Last Survivor]]
! | Breakpoints
+
Lv. 46+
! | Weakpoints
+
*{{rarity|8}} {{icons|Rod}} [[Lambda Salvador]]
! style="width: 170px;" | Notes
+
Lv. 51+
|-
+
*{{rarity|10}} {{icons|Launcher}} [[Inferno Bazooka]]|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head<br>• Rear|Strong Sylvant. Attacks from afar with powerful ice balls. Attack its rear to inflict extra damage.}}
 +
 
 +
{{EnemyRow|Grulfer|UIEnemyGrulfer.png|Grulfer|Tundra|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Basic Sylvant. Shares many of its attacks with the Grulf.}}
 +
 
 +
{{EnemyRow|Phangrulfer|UIEnemyPhangrulfer.png|Phangrulfer|Tundra|Lv. 41+
 +
*{{rarity|8}} {{icons|Bow}} [[Lambda Turbulas]]|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Basic Sylvant. A Phangrulf in all but appearance and name.}}
 +
 
 +
{{EnemyRow|Marmoth|UIEnemyMarmoth.png|Marmoth|Tundra|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Hump|Basic Sylvant. Charges at enemies while swinging its trunk. Attacks from afar with snowballs.}}
 +
 
 +
{{EnemyRow|De Marmoth|UIEnemyDeMarmoth.png|De Marmoth|Tundra|Lv. 1+
 +
*{{props|Marmoth Soul}}|• Left Horn<br>• Right Horn<br>• Forehead|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Hump<br>• Forehead|Strong Sylvant. Uses its massive weight gratuitously to crush foes. Jump on top and attack the weak point on its back.}}
 +
 
 +
{{EnemyRow|Dal Malri|UIEnemyDalMalri.png|Dal Malri|Tundra|Lv. 1+
 +
*{{props|Stigma}}|• Left Horn<br>• Right Horn<br>• Forehead|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Hump<br>• Forehead|Rare variant of De Marmoth.}}
 +
 
 +
{{EnemyRow|Snow Banshee|UIEnemySnowBanshee.png|Snow Banshee|Tundra|Lv. 1+
 +
*{{props|Snow Soul}}
 +
Lv. 41+
 +
*{{rarity|10}} {{icons|Back}} Schlachtfell
 +
*{{rarity|10}} {{icons|Arm}} Schlachtklaue
 +
*{{rarity|10}} {{icons|Leg}} Schlachtcoda|• Head<br>• Claws<br>• Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Powerful Sylvant. Shares many of its traits with the Fang Banshee. Beware its ice breath.}}
 +
 
 +
{{EnemyRow|Banser Elna|UIEnemyBanserElna.png|Banser Elna|Tundra|Lv. 1+
 +
*{{props|Stigma}}|• Head<br>• Claws<br>• Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Rare variant of the Snow Banshee.}}
 +
 
 +
{{EnemyRow|Snow Banser|UIEnemySnowBanser.png|Snow Banser|Tundra|Lv. 1+
 +
*{{props|Snow Soul}}
 +
Lv. 41+
 +
*{{rarity|10}} {{icons|Back}} Schlachtfell
 +
*{{rarity|10}} {{icons|Arm}} Schlachtklaue
 +
*{{rarity|10}} {{icons|Leg}} Schlachtcoda|• Head<br>• Claws<br>• Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Powerful Sylvant. Often appears when Snow Banshee is low on health. Nearly identical to the Fang Banser.}}
 +
 
 +
{{EnemyRow|Banser Oran|UIEnemyBanserOran.png|Banser Oran|Tundra|Lv. 1+
 +
*{{props|Stigma}}|• Head<br>• Claws<br>• Rear|Element:<br>• {{icons|Fire}}<br>Weakspots:<br>• Head|Rare variant of Snow Banser.}}
 +
 
 +
</table>
 +
 
 +
==Ultralized==
 +
{{EnemyHeader}}
 +
{{EnemyRow|Vangabear| UIEnemyVangabear.png|Vangabear|Risk Exploration: Naverius|Lv. 41+
 +
*{{rarity|15}} {{icons|Wired Lance}} [[Genon Ziva]]
 +
| |Element:<br> •{{icons|Fire}}{{icons|Wind}}<br>Weakpoints:<br>•Head|Ultra Hard variant of Rockbear. Counts as a Rockbear for Client Orders.}}
 +
 
 +
{{EnemyRow|Blizzard Banser| UIEnemyBlizzardBanser.png|Blizzard Banser|Risk Exploration: Naverius|Lv. 41+
 +
*{{rarity|15}} {{icons|Daggers}} [[Genon Zafira]]
 +
|• Head<br>• Claws<br>• Rear|Element:<br> •{{icons|Fire}}<br>Weakpoints:<br>•Head|Ultra Hard variant of Snow Banser. Swipe attacks can launch 3 ice balls at they target, potentially freezing them. Also has a sweeping Ice beam which can freeze. Counts as a Snow Banser for Client Orders.}}
  
<!--Image-->| <div id="yede">[[File:YedeIcon.png|128px]]</div>
+
{{EnemyRow|Blizzard Banshee| UIEnemyBlizzardBanshee.png|Blizzard Banshee|Risk Exploration: Naverius|Lv. 41+
<!--Name-->| Yedi
+
*{{rarity|15}} {{icons|Bow}} [[Genon Ein]]
<!--Area-->| Tundra
+
|• Head<br>• Claws<br>• Rear|Element:<br> {{icons|Fire}}<br>Weakpoints:<br>•Head|Ultra Hard variant of Snow Banshee. Swipe attacks can launch 3 ice balls at they target, potentially freezing them. Also has a sweeping Ice beam which can freeze. Counts as a Snow Banshee for Client Orders.}}
<!--Drop List-->|
+
</table>
<!--Weakness-->|{{icons|Fire}}
+
{{PSO2 Navbox}}
<!--Breakpoints-->|  
 
<!--Weakpoints-->|Rear<br>Head
 
<!--Notes-->| It attacks by rolling itself into the player, throwing a snowball at the player, and can enrage/buff itself.
 
|-
 
<!--Image-->| <div id="kingyede">[[File:KingYedeIcon.png|128px]]</div>
 
<!--Name-->| King Yedi
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->|
 
<!--Weakpoints-->|Rear<br>Head
 
<!--Notes-->| Has the same attacks like the Yedi. It also can punch and throws three snowballs in a spread instead of one.
 
|-
 
<!--Image-->| <div id="gulfur">[[File:GulfurIcon.png|128px]]</div>
 
<!--Name-->| Grulfer
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->|Head
 
<!--Notes-->| It attacks by running up to the player and melee attacking or run and jump right through the player.
 
|-
 
<!--Image-->| <div id="fangulfur">[[File:FangulfurIcon.png|128px]]</div>
 
<!--Name-->| Phangrulfer
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->|
 
<!--Weakpoints-->|Head
 
<!--Notes-->| It attacks by running up to the player and melee attacking or run and jump right through the player.
 
|-
 
<!--Image-->| <div id="malmoth">[[File:MalmothIcon.png|128px]]</div>
 
<!--Name-->| Marmoth
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->|
 
<!--Weakpoints-->| Hump
 
<!--Notes-->| It attacks by slapping the player with its nose, trample towards the player, or throwing a snowball at the player.
 
|-
 
<!--Image-->| <div id="demalmoth">[[File:DeMalmothIcon.png|128px]]</div>
 
<!--Name-->| De Marmoth
 
<!--Area-->| Tundra<br>Ruins
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| Left Horn<br>Right Horn<br>Forehead
 
<!--Weakpoints-->| Hump<br>Forehead
 
<!--Notes-->| It attacks the player the same say as a Marmoth but it can try to sit on the player, slam the ground, and it can enrage where it does attacks quicker. Also should the player get on its back it will try to throw the player off.
 
|-
 
<!--Image-->| <div id="dalmalri">[[File:DalMalriIcon.png|128px]]</div>
 
<!--Name-->| Dal Malri
 
<!--Area-->| Tundra<br>Ruins
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| Left Horn<br>Right Horn<br>Forehead
 
<!--Weakpoints-->| Hump<br>Forehead
 
<!--Notes-->|Same as a De Marmoth, but does more damage and has more health.
 
|-
 
<!--Image-->| <div id="snowbanshee">[[File:SnowBansheeIcon.png|128px]]</div>
 
<!--Name-->| Snow Banshee
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| This boss fights by using hit and run tactics and pouncing. When its health goes down to a certain point it will start howling. When it howls it enters enraged mode where it moves faster and does slashing combos. If all the blades are broken when it tries to pounch slash, it will fall over and pick itself up. It also has an ice breath that can freeze the player. If a fire element burns the boss, it freaks out doing a drop and roll for a few seconds and will reset its behavior afterwards.
 
|-
 
<!--Image-->| <div id="banthaelena">[[File:BanthaElenaIcon.png|128px]]</div>
 
<!--Name-->| Banser Elna
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| Same as Snow Banshee, but does more damage and has more health.
 
|-
 
<!--Image-->| <div id="snowbanther">[[File:SnowBantherIcon.png|128px]]</div>
 
<!--Name-->| Snow Banser
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| This boss fights by using hit and run tactics and pouncing. When its health goes down to a certain point it will start howling. When it howls it enters enraged mode where it moves faster and does slashing combos. If all the blades are broken when it tries to pounch slash, it will fall over and pick itself up. It also has an ice breath that can freeze the player. If a fire element burns the boss, it freaks out doing a drop and roll for a few seconds and will reset its behavior afterwards.
 
|-
 
<!--Image-->| <div id="banthaoran">[[File:BanthaOranIcon.png|128px]]</div>
 
<!--Name-->| Banser Oran
 
<!--Area-->| Tundra
 
<!--Drop List-->|
 
<!--Weakness-->|{{icons|Fire}}
 
<!--Breakpoints-->| All Legs<br>Horns<br>Rear Blades
 
<!--Weakpoints-->| Head
 
<!--Notes-->| Same as Snow Banser, but does more damage and has more health.
 
|-
 
|-
 
|}
 
[[Category:Enemies]]
 

Latest revision as of 14:58, 4 December 2021

Tainted Enemies Falspawn Draconians Automata Sylvants Oceanids Nightfallers Phantasms Supernaturals Luminmechs Special Enemies

Forest

Enemy Area Drop List Breakpoints Weakness Notes
Nav Rappy
Forest Lv. 1+
  • Affix Rappy Soul
Element:
FireWind
Weakspots:
• Face
A... Rappy? Attacks by pecking. Briefly fakes death upon defeat before taking off. Strike it while it's fleeing to yield extra drops.
UIEnemyUdan.png
Udan
Forest Lv. 21+ Element:
FireWind
Weakspots:
• Head
Basic Sylvant. Attacks with claw strikes and lunges.
UIEnemyZaudan.png
Za'udan
Forest Lv. 1+ • Rock Element:
FireWind
Weakspots:
• Head
Basic Sylvant. Destroy the rock it picks up to stun it.
UIEnemyGrulf.png
Grulf
Forest Lv. 21+ Element:
FireWind
Weakspots:
• Head
Basic Sylvant. Beware its long-ranged jump attack.
UIEnemyPhongrulf.png
Phongrulf
Forest Lv. 1+ Element:
FireWind
Weakspots:
• Head
Basic Sylvant. Its howls can buff its fellow Grulfs.
UIEnemyAgnis.png
Agnis
Forest Lv. 1+ Element:
FireWind
Weakspots:
• Head
Basic Sylvant. Attacks with claw strikes or bile shots.
UIEnemyGarongo.png
Garongo
Forest Lv. 1+

Lv. 41+

Lv. 51+

Element:
FireWind
Weakspots:
• Belly
Strong Sylvant. Its rolling attack strikes enemies at high speed. Its belly is weak to attacks; lead its roll into an obstacle to stun it.
UIEnemyRockbear.png
Rockbear
Forest Lv. 1+

Lv. 21+

Lv. 31+

Lv. 51+

Element:
FireWind
Weakspots:
• Head
Strong Sylvant. Prefers close-range attacks, but will jump towards its foes from faraway. If it grabs you, break free by mashing.
UIEnemyRahgbelt.png
Rahgbelt
Forest Lv. 1+
  • Affix Stigma

Lv. 41+

Element:
Fire
Weakspots:
• Head
Rare variant of Rockbear.
UIEnemyFangBanshee.png
Fang Banshee
Forest Lv. 1+
  • Affix Fang Soul

Lv. 31+

  • 8 Back Unit Jagdfell
  • 8 Arm Unit Jagdklaue
  • 8 Leg Unit Jagdcoda

Lv. 41+

• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Powerful Sylvant. Surprises foes with its high-speed lunges and swipes. Inflict the Burn status to incapacitate it momentarily.
UIEnemyBanserDonna.png
Banser Donna
Forest Lv. 1+
  • Affix Stigma

Lv. 41+

• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Rare variant of Fang Banshee.
UIEnemyFangBanser.png
Fang Banser
Forest Lv. 1+
  • Affix Fang Soul

Lv. 31+

  • 8 Back Unit Jagdfell
  • 8 Arm Unit Jagdklaue
  • 8 Leg Unit Jagdcoda

Lv. 41+

• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Powerful Sylvant. Becomes enraged at low health, striking foes with a powerful roar before increasing its attack intensity. Stunned by the Burn status.
UIEnemyBanserOng.png
Banser Ong
Forest Lv. 1+
  • Affix Stigma

Lv. 66+

• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Rare variant of Fang Banser.

Tundra

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyYedi.png
Yedi
Tundra Lv. 41+ Element:
Fire
Weakspots:
• Head
• Rear
Basic Sylvant. Rolls into foes and throws snowballs.
UIEnemyKingYedi.png
King Yedi
Tundra Lv. 31+

Lv. 46+

Lv. 51+

Element:
Fire
Weakspots:
• Head
• Rear
Strong Sylvant. Attacks from afar with powerful ice balls. Attack its rear to inflict extra damage.
UIEnemyGrulfer.png
Grulfer
Tundra Element:
Fire
Weakspots:
• Head
Basic Sylvant. Shares many of its attacks with the Grulf.
UIEnemyPhangrulfer.png
Phangrulfer
Tundra Lv. 41+ Element:
Fire
Weakspots:
• Head
Basic Sylvant. A Phangrulf in all but appearance and name.
UIEnemyMarmoth.png
Marmoth
Tundra Element:
Fire
Weakspots:
• Hump
Basic Sylvant. Charges at enemies while swinging its trunk. Attacks from afar with snowballs.
UIEnemyDeMarmoth.png
De Marmoth
Tundra Lv. 1+
  • Affix Marmoth Soul
• Left Horn
• Right Horn
• Forehead
Element:
Fire
Weakspots:
• Hump
• Forehead
Strong Sylvant. Uses its massive weight gratuitously to crush foes. Jump on top and attack the weak point on its back.
UIEnemyDalMalri.png
Dal Malri
Tundra Lv. 1+
  • Affix Stigma
• Left Horn
• Right Horn
• Forehead
Element:
Fire
Weakspots:
• Hump
• Forehead
Rare variant of De Marmoth.
UIEnemySnowBanshee.png
Snow Banshee
Tundra Lv. 1+
  • Affix Snow Soul

Lv. 41+

  • 10 Back Unit Schlachtfell
  • 10 Arm Unit Schlachtklaue
  • 10 Leg Unit Schlachtcoda
• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Powerful Sylvant. Shares many of its traits with the Fang Banshee. Beware its ice breath.
UIEnemyBanserElna.png
Banser Elna
Tundra Lv. 1+
  • Affix Stigma
• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Rare variant of the Snow Banshee.
UIEnemySnowBanser.png
Snow Banser
Tundra Lv. 1+
  • Affix Snow Soul

Lv. 41+

  • 10 Back Unit Schlachtfell
  • 10 Arm Unit Schlachtklaue
  • 10 Leg Unit Schlachtcoda
• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Powerful Sylvant. Often appears when Snow Banshee is low on health. Nearly identical to the Fang Banser.
UIEnemyBanserOran.png
Banser Oran
Tundra Lv. 1+
  • Affix Stigma
• Head
• Claws
• Rear
Element:
Fire
Weakspots:
• Head
Rare variant of Snow Banser.

Ultralized

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyVangabear.png
Vangabear
Risk Exploration: Naverius Lv. 41+ Element:
FireWind
Weakpoints:
•Head
Ultra Hard variant of Rockbear. Counts as a Rockbear for Client Orders.
UIEnemyBlizzardBanser.png
Blizzard Banser
Risk Exploration: Naverius Lv. 41+ • Head
• Claws
• Rear
Element:
Fire
Weakpoints:
•Head
Ultra Hard variant of Snow Banser. Swipe attacks can launch 3 ice balls at they target, potentially freezing them. Also has a sweeping Ice beam which can freeze. Counts as a Snow Banser for Client Orders.
UIEnemyBlizzardBanshee.png
Blizzard Banshee
Risk Exploration: Naverius Lv. 41+ • Head
• Claws
• Rear
Element:
Fire
Weakpoints:
•Head
Ultra Hard variant of Snow Banshee. Swipe attacks can launch 3 ice balls at they target, potentially freezing them. Also has a sweeping Ice beam which can freeze. Counts as a Snow Banshee for Client Orders.