New Genesis: Bouncer
Bouncer is a returning class in Phantasy Star Online 2: New Genesis.
A class geared towards close and medium range combat.
Highly mobile, and skilled at aerial combat. Its Physical and Elemental Downs will give you the edge in battle.
Class Weapon Overview
Bouncers has access to two unique weapons: Soaring Blades and Jet Boots
Soaring Blades
A pair of long blades capable of engaging in a wide area with its attacks. Its unique feature is performing Variant Attacks by activating the same Photon Art while in the middle of one.
Using the Photon Blades Weapon Action, you can release a pair of flying photon blades that will strike at the enemy from a long range. Its utilities expands further with the skills Fanatic Blade, Photon Blade PP Recovery, and Blade Art Parry.
Jet Boots
A pair of Technique footwear that allows the usage of Techniques and Photon Arts in fast aerial combat. By holding down its Photon Arts, another different attack can be performed with additional PP consumption. With the skill Jet Boots Elemental Set, an element can be attached to its attacks by charging a Technique.
Using the Trick Bounce Weapon Action, you can quickly turn around and evade enemy attacks. With the skill Boot Trick Bounce Counter, you can release a shockwave counter at the enemy with a successful evade.
Skill Tree Overview
Skills
Defeat PP Gain |
You recover PP when a nearby enemy is downed. Can only be used by a Main Class. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
PP Recovery Rate | 50% |
Defeat Amplifier |
Increases the Down Factor applied to your enemies. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Phy. Down Factor Increase | 110% | 112% | 113% | 114% | 115% | 116% | 117% | 118% | 119% | 120% |
Phy. Down Factor Increase | 101% | 102% | 103% | 104% | 105% | 106% | 107% | 108% | 109% | 110% |
Elem. Down Factor Increase | 110% | 112% | 113% | 114% | 115% | 116% | 117% | 118% | 119% | 120% |
Elem. Down Factor Increase | 101% | 102% | 103% | 104% | 105% | 106% | 107% | 108% | 109% | 110% |
Partial Destroy Advantage |
Increases the damage that you deal, and reduces the damage that you take according to the number of enemy parts destroyed on a single enemy. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | 2 | 3 | 4 | 5 | ||||||
Increase Damage per Attack | 1.00% | 1.30% | 1.60% | 1.80% | 2.00% | |||||
Increase Damage per Attack | 0.50% | 0.60% | 0.70% | 0.80% | 1.00% | |||||
Decrease Damage per Attack | 2.00% | 2.60% | 3.20% | 3.60% | 4.00% | |||||
Decrease Damage per Attack | 1.00% | 1.20% | 1.40% | 1.60% | 2.00% | |||||
Max No. of Destroyed Parts | 3 | 3 | 3 | 3 | 3 |
Physical Decline |
Hitting an enemy with your Photon Arts makes it easier to induce Physical Down. An additional PA hit can increase the Down Factor up to Lv. 3. Can only be used by a Main Class/Soaring Blades. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Phy. Down Factor Increase (Lv. 1) | 105% | |||||||||
Phy. Down Factor Increase (Lv. 2) | 110% | |||||||||
Phy. Down Factor Increase (Lv. 3) | 115% |
Elemental Decline |
Hitting an enemy with your Photon Arts makes it easier to induce Elemental Down. An additional PA hit can increase the Down Factor up to Lv. 3. Can only be used by a Main Class/Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Elem. Down Factor Increase (Lv. 1) | 105% | |||||||||
Elem. Down Factor Increase (Lv. 2) | 110% | |||||||||
Elem. Down Factor Increase (Lv. 3) | 115% |
Decline Amplifier |
Down Factor Increases stages will increase more easily for Physical Decline and Elemental Decline. Can only be used by a Main Class. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | 2 | 3 | ||||||||
Decline Efficacy Rate | 140% | 170% | 200% |
Barta Blot |
Hitting an enemy with a certain number of uncharged Ice Techniques will engrave them with an Ice Sigil. A hit with a same elemental charged Technique will explode the sigil, resulting in an additional damage. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Zonde-Clad |
Hitting an enemy with a certain number of uncharged Lightning Techniques will cause you to enter a high-voltage state. Unleashing a same elemental charged Technique in this state will strengthen it and return you to normal. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Zan Gale |
Hitting an enemy with an uncharged Wind Technique will affix a vortex. Hitting that with a charged technique of the same element will activate the vortex, causing additional attacks. The type of attacks caused by the vortex change depending on which technique you hit with. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Grants Glitter |
Hitting an enemy multiple times with a Light Technique will cause you to temporarily be surrounded by a halo. While it is active, using light techniques will cause additional attacks depending on the technique. Activating another halo while one is already active will not cause the effect to stack, but will instead reset the effect duration of the already active one. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Megid Sphere |
When you hit an enemy with uncharged Dark Techniques, you can stock up to 3 dark orbs. Using a charged Dark Technique will consume all of the orbs and increase the power of that technique by an amount corresponding to how many were stocked. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Fanatic Blade |
[Active Skill] Increases the frequency and potency of your Photon Blades for a set time. Can only be used with Soaring Blades. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Potency | 40% | |||||||||
Effect Duration | 15 sec | |||||||||
Cooldown | 60 sec |
Blade Arts Parry |
Enemy attacks are nullified just once when you press the weapon action button while unleashing a Photon Art. Can only be used by a Main Class/Soaring Blades. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Jet Attack Extra |
You can string 4 Normal Attacks together. Can only be used with Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Jet Boots Element Set |
Gain an additional attack with the element that corresponds to the last technique used when hitting an enemy with your Photon Arts. Can only be used with Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Jetsweep Jolt |
[Active Skill] Build up the gauge by attacking or dodging, then expend it to fire a single powerful blast. Can only be used with Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Cooldown | 20 sec |
Fanatic Blade Augment |
Increases the number of Photon Blades fired while Fanatic Blade is active. Can only be used with Soaring Blades. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Fanatic Blade Lv.1 | ||||||||||
Effect | Skill Level | |||||||||
1 | 2 | |||||||||
No. of Shots | 4 | 6 |
Photon Blade PP Recovery |
Increases PP recovery amount when you land a Normal Attack on an enemy struck by a Photon Blade. Can only be used with Soaring Blades. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Fanatic Blade Lv.1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
PP Recovery | 5% |
Jet Intensity |
Holding down the Normal Attack button when enemies are within a certain range will unleash combo attacks that gradually increase in speed. Can only be used with Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Jet Attack Extra Lv.1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Boot Trick Bounce Counter |
When you successfully dodge using a Weapon Action, you automatically unleash a counter. Pressing the Normal Attack button in addition will release another one. Can only be used with Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Jet Attack Extra Lv.1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Thrust Drive |
Pressing the Normal Attack button at a certain time after releasing a Technique will cause you to charge at the enemy. Can only be used with Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Jet Attack Extra Lv.1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Jetsweep Jolt PP Save |
Your PP consumption is temporarily reduced after using Jetsweep Storm. Can only be used by a Main Class/Jet Boots. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Effect Duration | 20s | |||||||||
PP Consumption | 90% |
|