New Genesis: Experience Level

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Level Next Level
EXP
Cumulative
Total
1 -> 2 100 100
2 -> 3 150 250
3 -> 4 300 550
4 -> 5 451 1,001
5 -> 6 603 1,604
6 -> 7 2,000 3,604
7 -> 8 3,400 7,004
8 -> 9 4,852 11,856
9 -> 10 6,374 18,230
10 -> 11 30,000 48,230
11 -> 12 45,200 93,430
12 -> 13 63,250 156,680
13 -> 14 84,300 240,980
14 -> 15 108,500 349,480
15 -> 16 244,080 593,560
16 -> 17 265,755 859,315
17 -> 18 288,282 1,147,597
18 -> 19 311,669 1,459,597
19 -> 20 335,193 1,794,459
20 -> 21 359,586 2,154,045
21 -> 22 384,123 2,538,168
22 -> 23 409,539 2,947,707
23 -> 24 435,103 3,382,810
24 -> 25 460,818 3,843,628
25 -> 26 487,425 4,331,053
26 -> 27 514,187 4,845,240
27 -> 28 541,852 5,387,092
28 -> 29 569,678 5,956,770
29 -> 30 598,417 6,555,187
30 -> 31 634,324 7,178,511
31 -> 32 649,398 7,838,909
32 -> 33 686,399 8,525,308
33 -> 34 716,574 9,241,882
34 -> 35 746,924 9,988,806
N-EX-Cube
Lv 35 746,924
Level Next Level
EXP
Cumulative
Total

Overview

  • Level Cap
    • With the maximum level cap provided at Class Level 35, if you earn a certain amount of experience points, you can get 1 N-EX-Cube, used for unlocking Level 4 Potentials at the Item Lab.
    • In some quests, such as some Urgent Quests, do not allow you to earn experience points for some sections. Defeating enemies will display "GREAT!" instead of X EXP.


  • EXP Scaling
    • When the current level of the Class is over or under the enemy level, a certain amount of scaling is adjusted for the amount of EXP earned.
EXP Scaling by Level Difference with Enemy
< -5 -4 -3 -2 -1 0 +1 +2 +3 +4 +5 <
0.10x 0.80x 1.00x 0.90x 0.85x 0.80x 0.75x 0.10x
    • For more information on EXP by enemy, see Enemy EXP.

Increasing Earned EXP

By utilizing various EXP boosts provided, you can dramatically increase the gain of EXP.
The actual effect is expressed as a numerical value, such as N-EXP Earned +10%, and can be divided into two main types depending on how the bonus is calculated.

Multiplicative Bonus

These bonuses are multiplied by the amount of EXP earned. Multiple bonuses together will be multiplied with each other as well.

  • Silver and Gold Type Enemies (1.5x and 2.5x respectively)
  • Premium Set Quick Food Effects
  • Boost Items
  • Boosted Event System (including All-Day Boosts, Event Reward Boosts, etc.)
  • Region Mag Full Stomach Bonus