Difference between revisions of "Portal:New Genesis/List of Augments"
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| rowspan="3" | {{icons|NGS Ability}} Frostyl Soul | | rowspan="3" | {{icons|NGS Ability}} Frostyl Soul | ||
| I | | I | ||
| HP +10<br>PP +3<br>Melee Weapon Potency +1.0% | | HP +10<br>PP +3<br>Melee Weapon Potency +1.0% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
| rowspan="3" | Obtained from Frostyl Sword. | | rowspan="3" | Obtained from Frostyl Sword. | ||
|- | |- | ||
| II | | II | ||
| HP +10<br>PP +3<br>Melee Weapon Potency +2.0% | | HP +10<br>PP +3<br>Melee Weapon Potency +2.0% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| III | | III | ||
| HP +10<br>PP +3<br>Melee Weapon Potency +2.5% | | HP +10<br>PP +3<br>Melee Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| rowspan="3" | {{icons|NGS Ability}} Crocys Soul | | rowspan="3" | {{icons|NGS Ability}} Crocys Soul | ||
| I | | I | ||
| HP +10<br>PP +3<br>Ranged Weapon Potency +1.0% | | HP +10<br>PP +3<br>Ranged Weapon Potency +1.0% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
| rowspan="3" | Obtained from Crocodylis Enemies. | | rowspan="3" | Obtained from Crocodylis Enemies. | ||
|- | |- | ||
| II | | II | ||
| HP +10<br>PP +3<br>Ranged Weapon Potency +2.0% | | HP +10<br>PP +3<br>Ranged Weapon Potency +2.0% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| III | | III | ||
| HP +10<br>PP +3<br>Ranged Weapon Potency +2.5% | | HP +10<br>PP +3<br>Ranged Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| rowspan="3" | {{icons|NGS Ability}} Ams Soul | | rowspan="3" | {{icons|NGS Ability}} Ams Soul | ||
| I | | I | ||
| HP +10<br>PP +3<br>Tech Weapon Potency +1.0% | | HP +10<br>PP +3<br>Tech Weapon Potency +1.0% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
| ??? | | ??? | ||
− | | rowspan="3" | | + | | rowspan="3" | |
|- | |- | ||
| II | | II | ||
| HP +10<br>PP +3<br>Tech Weapon Potency +2.0% | | HP +10<br>PP +3<br>Tech Weapon Potency +2.0% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| III | | III | ||
| HP +10<br>PP +3<br>Tech Weapon Potency +2.5% | | HP +10<br>PP +3<br>Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| rowspan="3" | {{icons|NGS Ability}} Aglai Soul | | rowspan="3" | {{icons|NGS Ability}} Aglai Soul | ||
| P | | P | ||
| PP +5<br>Melee/Ranged Weapon Potency +2.5% | | PP +5<br>Melee/Ranged Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
| ??? | | ??? | ||
− | | rowspan="3" | | + | | rowspan="3" | |
|- | |- | ||
| H | | H | ||
| HP +15<br>Melee/Ranged Weapon Potency +2.5% | | HP +15<br>Melee/Ranged Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| X | | X | ||
| HP +10<br>PP +3<br>Melee/Ranged Weapon Potency +2.5% | | HP +10<br>PP +3<br>Melee/Ranged Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| rowspan="3" | {{icons|NGS Ability}} Euphroy Soul | | rowspan="3" | {{icons|NGS Ability}} Euphroy Soul | ||
| P | | P | ||
| PP +5<br>Melee/Tech Weapon Potency +2.5% | | PP +5<br>Melee/Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
| ??? | | ??? | ||
− | | rowspan="3" | | + | | rowspan="3" | |
|- | |- | ||
| H | | H | ||
| HP +15<br>Melee/Tech Weapon Potency +2.5% | | HP +15<br>Melee/Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| X | | X | ||
| HP +10<br>PP +3<br>Melee/Tech Weapon Potency +2.5% | | HP +10<br>PP +3<br>Melee/Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| rowspan="3" | {{icons|NGS Ability}} Thali Soul | | rowspan="3" | {{icons|NGS Ability}} Thali Soul | ||
| P | | P | ||
| PP +5<br>Ranged/Tech Weapon Potency +2.5% | | PP +5<br>Ranged/Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
− | | rowspan="3" | | + | | rowspan="3" | |
|- | |- | ||
| H | | H | ||
| HP +15<br>Ranged/Tech Weapon Potency +2.5% | | HP +15<br>Ranged/Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
| X | | X | ||
| HP +10<br>PP +3<br>Ranged/Tech Weapon Potency +2.5% | | HP +10<br>PP +3<br>Ranged/Tech Weapon Potency +2.5% | ||
− | | style="text-align:center" | | + | | style="text-align:center" | |
− | | | + | | |
|- | |- | ||
− | |||
|} | |} | ||
Revision as of 04:28, 8 June 2022
Affix Augments (NGS) | List of Augments (NGS) | PSO2 Augment Conversion |
Basic Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Stamina | I | HP +5 | +10% | +3 | Increases Max HP. • Obtained from Central Aelio Enemies. |
II | HP +10 | +10% | +4 | ||
III | HP +15 | +9% | +5 | ||
Spirit | I | PP +3 | +10% | +2 | Increases Max PP. • Obtained from North Aelio Enemies. |
II | PP +4 | +10% | +3 | ||
III | PP +5 | +9% | +4 | ||
Might | I | Melee Weapon Potency +1.0% | +10% | +4 | Increases the damage dealt by Melee weapons. • Obtained from Exploration Regions. |
II | Melee Weapon Potency +1.5% | +10% | +5 | ||
III | Melee Weapon Potency +2.0% | +9% | +6 | ||
Precision | I | Ranged Weapon Potency +1.0% | +10% | +4 | Increases the damage dealt by Ranged weapons. • Obtained from Exploration Regions. |
II | Ranged Weapon Potency +1.5% | +10% | +5 | ||
III | Ranged Weapon Potency +2.0% | +9% | +6 | ||
Technique | I | Technique Weapon Potency +1.0% | +10% | +4 | Increases the damage dealt by Technique weapons. • Obtained from Exploration Regions. |
II | Technique Weapon Potency +1.5% | +10% | +5 | ||
III | Technique Weapon Potency +2.0% | +9% | +6 | ||
Deftness | I | Potency Floor Increase +1.0% | +10% | +3 | Increases the minimum possible damage dealt by attacks. • Obtained from Central Aelio Enemies. |
II | Potency Floor Increase +1.5% | +10% | +4 | ||
III | Potency Floor Increase +2.0% | +9% | +5 | ||
Guard | I | Damage Resistance +1.0% | +10% | +2 | Increases damage resistance. • Obtained from North Aelio Enemies. |
II | Damage Resistance +1.5% | +10% | +3 | ||
III | Damage Resistance +2.0% | +9% | +4 | ||
Mastery | I | Potency +0.5% Potency Floor Increase +0.5% Damage Resistance +0.5% |
+10% | +6 | Increases damage, minimum damage, and damage resistance. • Exchangeable from the Item Lab. |
II | Potency +1.0% Potency Floor Increase +1.0% Damage Resistance +1.0% |
+10% | +8 | ||
III | Potency +1.5% Potency Floor Increase +1.5% Damage Resistance +1.5% |
+9% | +10 | ||
IV | Potency +2.5% Potency Floor Increase +2.5% Damage Resistance +2.5% |
+8% | +12 |
Dualble Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Melra Dualble | I | Melee/Ranged Weapon Potency +0.75% | +10% | +4 | Increases the damage dealt by Melee and Ranged weapons. • Obtained from Exploration Regions. |
II | Melee/Ranged Weapon Potency +1.25% | +10% | +5 | ||
III | Melee/Ranged Weapon Potency +1.75% | +9% | +6 | ||
Meltech Dualble | I | Melee/Tech Weapon Potency +0.75% | +10% | +4 | Increases the damage dealt by Melee and Technique weapons. • Obtained from Exploration Regions. |
II | Melee/Tech Weapon Potency +1.25% | +10% | +5 | ||
III | Melee/Tech Weapon Potency +1.75% | +9% | +6 | ||
Ratech Dualble | I | Ranged/Tech Weapon Potency +0.75% | +10% | +4 | Increases the damage dealt by Ranged and Technique weapons. • Obtained from Exploration Regions. |
II | Ranged/Tech Weapon Potency +1.25% | +10% | +5 | ||
III | Ranged/Tech Weapon Potency +1.75% | +9% | +6 |
Ward Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Burn Ward | I | Burn Resistance +20.0% | +10% | +4 | Increases Resistance To Burn Status Effect. • Obtained from North Retem Enemies. |
II | Burn Resistance +25.0% | +10% | +5 | ||
III | Burn Resistance +30.0% | +9% | +6 | ||
Freeze Ward | I | Freeze Resistance +20.0% | +10% | +4 | Increases Resistence To Freeze Status Effect. • Obtained from Central Aelio Enemies. |
II | Freeze Resistance +25.0% | +10% | +5 | ||
III | Freeze Resistance +30.0% | +9% | +6 | ||
Shock Ward | I | Shock Resistance +20.0% | +10% | +4 | Increases Resistence To Shock Status Effect. • Obtained from Central Aelio Enemies. |
II | Shock Resistance +25.0% | +10% | +5 | ||
III | Shock Resistance +30.0% | +9% | +6 | ||
Blind Ward | I | Blind Resistance +20.0% | +10% | +4 | Increases Resistance To Blind Status Effect. • Obtained from North Retem Enemies. |
II | Blind Resistance +25.0% | +10% | +5 | ||
III | Blind Resistance +30.0% | +9% | +6 | ||
Panic Ward | I | Panic Resistance +20.0% | +10% | +4 | Increases Resistance To Panic Status Effect. • Obtained from North Aelio Enemies. |
II | Panic Resistance +25.0% | +10% | +5 | ||
III | Panic Resistance +30.0% | +9% | +6 | ||
Poison Ward | I | Poison Resistance +20.0% | +10% | +4 | Increases Resistance To Poison Status Effect. • Obtained from North Aelio Enemies. |
II | Poison Resistance +25.0% | +10% | +5 | ||
III | Poison Resistance +30.0% | +9% | +6 | ||
Pain Ward | I | Physical Down Resistance +20.0% | +10% | +4 | Increases Resistance To Physical Down Status Effect. • Obtained from Central Retem Enemies. |
II | Physical Down Resistance +25.0% | +10% | +5 | ||
III | Physical Down Resistance +30.0% | +9% | +6 | ||
Sovereign Ward | I | All Down Resistance +20.0% | +10% | +6 | Increases Resistance To All Down Status Effect. • "II+" Exchangeable from the Item Lab. |
II | All Down Resistance +25.0% | +10% | +8 | ||
III | All Down Resistance +30.0% | +9% | +10 |
Soul Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Alts Soul | I | HP +5 Damage Resistance +1.0% |
+9% | +5 | Obtained from ALTERS. "II+" Exchangeable from the Item Lab. |
II | HP +10 Damage Resistance +2.0% |
+8% | +7 | ||
III | HP +15 Damage Resistance +2.5% |
+8% | +9 | ||
Dolz Soul | I | PP +5 Potency Floor Increase +1.0% |
+9% | +5 | Obtained from DOLLS. "II+" Exchangeable from the Item Lab. |
II | PP +5 Potency Floor Increase +2.0% |
+8% | +6 | ||
III | PP +5 Potency Floor Increase +2.5% |
+8% | +7 | ||
Forms Soul | I | Melee Weapon Potency +2.0% | +9% | +6 | Obtained from FORMERS. "II" Exchangeable from the Item Lab. |
II | Melee Weapon Potency +2.0% Damage Resistance +2.0% |
+8% | +8 | ||
III | Melee Weapon Potency +2.0% Damage Resistance +2.5% |
+8% | +9 | Obtained from FORMERS (Lv. 35+). Exchangeable from the Item Lab. | |
Forms Machini Soul | I | Ranged Weapon Potency +2.0% | +9% | +6 | Obtained from Automata FORMERS. "II" Exchangeable from the Item Lab. |
II | Ranged Weapon Potency +2.0% Damage Resistance +2.0% |
+8% | +8 | ||
III | Ranged Weapon Potency +2.0% Damage Resistance +2.5% |
+8% | +9 | Obtained from Automata FORMERS (Lv. 30+). Exchangeable from the Item Lab. | |
Forms Sand Soul | I | Technique Weapon Potency +2.0% | +9% | +6 | Obtained from Sand FORMERS. "II" Exchangeable from the Item Lab. |
II | Technique Weapon Potency +2.0% Damage Resistance +2.0% |
+8% | +8 | ||
III | Technique Weapon Potency +2.0% Damage Resistance +2.5% |
+8% | +9 | Obtained from Sand FORMERS (Lv. 30+). Exchangeable from the Item Lab. | |
Daityl Soul | I | PP +5 Melee Weapon Potency +1.0% |
+9% | +7 | "II" Exchangeable from the Item Lab. • Obtained from Daityl Enemies. |
II | PP +5 Melee Weapon Potency +2.0% |
+8% | +8 | ||
III | PP +5 Melee Weapon Potency +2.5% |
+8% | +10 | Exchangeable from the Item Lab. • Obtained from Daityl Enemies (Lv. 35+). | |
Pettas Soul | I | PP +5 Ranged Weapon Potency +1.0% |
+9% | +7 | "II" Exchangeable from the Item Lab. • Obtained from Pettas Vera. |
II | PP +5 Ranged Weapon Potency +2.0% |
+8% | +8 | ||
III | PP +5 Ranged Weapon Potency +2.5% |
+8% | +10 | Exchangeable from the Item Lab. • Obtained from Pettas Vera (Lv. 40+). | |
Nex Soul | I | PP +5 Technique Weapon Potency +1.0% |
+9% | +7 | "II" Exchangeable from the Item Lab. • Obtained from Nex Enemies. |
II | PP +5 Technique Weapon Potency +2.0% |
+8% | +8 | ||
III | PP +5 Technique Weapon Potency +2.5% |
+8% | +10 | "II" Exchangeable from the Item Lab. • Obtained from Nex Enemies (Lv. 35+). | |
Ragras Soul | I | HP +15 Ranged Weapon Potency +1.0% |
+9% | +7 | "II" Exchangeable from the Item Lab. • Obtained from Destragras. |
II | HP +15 Ranged Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +15 Ranged Weapon Potency +2.5% |
+8% | +10 | "II" Exchangeable from the Item Lab. • Obtained from Destragras (Lv. 20+). | |
Dust Soul | I | HP +15 Melee Weapon Potency +1.0% |
+9% | +7 | "II" Exchangeable from the Item Lab. • Obtained from Dustyl Enemies. |
II | HP +15 Melee Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +15 Melee Weapon Potency +2.5% |
+8% | +10 | "II" Exchangeable from the Item Lab. • Obtained from Dustyl Enemies (Lv. 25+). | |
Renus Soul | I | HP +15 Technique Weapon Potency +1.0% |
+9% | +7 | "II" Exchangeable from the Item Lab. • Obtained from Renus Enemies. |
II | HP +15 Technique Weapon Potency +2.0% |
+8% | +8 | ||
III | HP +15 Technique Weapon Potency +2.5% |
+8% | +10 | "II" Exchangeable from the Item Lab. • Obtained from Renus Enemies (Lv. 25+). | |
Eradi Soul | I | HP +10 PP +4 Potency +1.25% |
+9% | +7 | Obtained from Dark Falz Interception. "II+" Exchangeable from the Item Lab. |
II | HP +10 PP +4 Potency +1.75% |
+8% | +8 | ||
III | HP +10 PP +4 Potency +2.25% |
+8% | +10 | ||
Frostyl Soul | I | HP +10 PP +3 Melee Weapon Potency +1.0% |
Obtained from Frostyl Sword. | ||
II | HP +10 PP +3 Melee Weapon Potency +2.0% |
||||
III | HP +10 PP +3 Melee Weapon Potency +2.5% |
||||
Crocys Soul | I | HP +10 PP +3 Ranged Weapon Potency +1.0% |
Obtained from Crocodylis Enemies. | ||
II | HP +10 PP +3 Ranged Weapon Potency +2.0% |
||||
III | HP +10 PP +3 Ranged Weapon Potency +2.5% |
||||
Ams Soul | I | HP +10 PP +3 Tech Weapon Potency +1.0% |
??? | ||
II | HP +10 PP +3 Tech Weapon Potency +2.0% |
||||
III | HP +10 PP +3 Tech Weapon Potency +2.5% |
||||
Aglai Soul | P | PP +5 Melee/Ranged Weapon Potency +2.5% |
??? | ||
H | HP +15 Melee/Ranged Weapon Potency +2.5% |
||||
X | HP +10 PP +3 Melee/Ranged Weapon Potency +2.5% |
||||
Euphroy Soul | P | PP +5 Melee/Tech Weapon Potency +2.5% |
??? | ||
H | HP +15 Melee/Tech Weapon Potency +2.5% |
||||
X | HP +10 PP +3 Melee/Tech Weapon Potency +2.5% |
||||
Thali Soul | P | PP +5 Ranged/Tech Weapon Potency +2.5% |
|||
H | HP +15 Ranged/Tech Weapon Potency +2.5% |
||||
X | HP +10 PP +3 Ranged/Tech Weapon Potency +2.5% |
Note Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Ael Note A | HP +5 PP +3 |
+9% | +5 | Obtained from Central Aelio. |
Ael Note B | Melee Weapon Potency +1.0% Ranged Weapon Potency +1.0% |
+9% | +4 | • Obtained from West Aelio. • Obtained from Flurry of Flowers Clean Up Op. |
Ael Note C | Melee Weapon Potency +1.0% Technique Weapon Potency +1.0% |
+9% | +4 | Obtained from South Aelio. |
Ael Note D | Ranged Weapon Potency +1.0% Technique Weapon Potency +1.0% |
+9% | +4 | Obtained from North Aelio. |
Ret Note A | HP +10 | +9% | +5 | Obtained from West Retem. |
Ret Note B | HP +5 Melee/Ranged Weapon Potency +0.75% |
+9% | +4 | Obtained from Central Retem. |
Ret Note C | HP +5 Melee/Tech Weapon Potency +0.75% |
+9% | +4 | Obtained from North Retem. |
Ret Note D | HP +5 Ranged/Tech Weapon Potency +0.75% |
+9% | +4 | Obtained from South Retem. |
Kvar Note A | HP +10, PP +5 | +9% | ||
Kvar Note B | Melee/Ranged Weapon Potency +2.0% Damage Resistance -2.0% |
+9% | ||
Kvar Note C | Melee/Tech Weapon Potency +2.0% Damage Resistance -2.0% |
+9% | ||
Kvar Note D | Ranged/Tech Weapon Potency +2.0% Damage Resistance -2.0% |
+9% | ||
Magnus Note | Melee Weapon Potency +1.5% | +9% | +5 | Obtained from Mt. Magnus. |
Lab Note | Ranged Weapon Potency +1.5% | +9% | +5 | Obtained from Vanford Laboratory Ruins. |
Resola Note | Technique Weapon Potency +1.5% | +9% | +5 | Obtained from Resol Forest. |
Alno Note | HP +10, PP +3 Potency Floor Increase +2.0% |
+9% | +5 | Obtained from Retem Alnothe. |
Maqea Note | Potency +1.25% | +9% | +5 | Obtained from Rwh Maqead and Lower Level Maqead. |
Lostral Note | HP +10, Potency +1.25% |
Obtained from Lost Central. | ||
Belgan Note | PP +3, Potency +1.25% |
Obtained from Belugana Ruins. |
Domina Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Ael Domina | HP +5 PP +3 Potency +1.5% |
+9% | +8 | Exchangeable from the Item Lab. Obtained from Flurry of Flowers Clean Up Op. |
Ret Domina | HP +15 Potency +1.5% |
+9% | +10 | Exchangeable from the Item Lab. Obtained from Retem Troopers Rank 2. |
Kvar Domina | PP +5, Potency +2.0% Damage Resistance -2.0% |
Exchangeable from the Item Lab. |
Secreta Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Alts Secreta | I | HP -10 Potency +1.0% Potency Floor Increase +1.0% Damage Resistance -1.5% |
+9% | +3 | Obtained from ALTERS Enemies; drops more frequently at night. "II" Exchangeable from the Item Lab. |
II | HP -10 Potency +1.5% Potency Floor Increase +1.5% Damage Resistance -1.5% |
+8% | +4 | ||
III | HP -10 Potency +2.0% Potency Floor Increase +2.0% Damage Resistance -1.5% |
+8% | +5 | Obtained from ALTERS Enemies (Lv. 30+); drops more frequently at night. Exchangeable from the Item Lab. |
Dread Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Dread Keeper | I | HP +10 PP +3 Potency Floor Increase +1.0% Damage Resistance +1.0% |
+9% | +7 | Obtained from Dread Enemies. "II" Exchangeable from the Item Lab. |
II | HP +15 PP +4 Potency Floor Increase +1.5% Damage Resistance +1.5% |
+8% | +7.5 | ||
III | HP +30 PP +7 Potency Floor Increase +2.0% Damage Resistance +2.0% |
+8% | +10 | Obtained from Dread Enemies (Lv. 30+). Exchangeable from the Item Lab. |
Gigas Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Gigas Might | I | HP +5 Melee Weapon Potency +1.5% |
+9% | +6 | Obtained from Gigantix Enemies (Lv. 24 - 43). |
II | HP +10 Melee Weapon Potency +2.0% |
+8% | +8 | Obtained from Gigantix Enemies (Lv. 39+). Exchangeable from the Item Lab. | |
III | HP +15 Melee Weapon Potency +2.5% |
+8% | +10 | ||
Gigas Precision | I | HP +5 Ranged Weapon Potency +1.5% |
+9% | +6 | Obtained from Gigantix Enemies (Lv. 24 - 43). |
II | HP +10 Ranged Weapon Potency +2.0% |
+8% | +8 | Obtained from Gigantix Enemies (Lv. 39+). Exchangeable from the Item Lab. | |
III | HP +15 Ranged Weapon Potency +2.5% |
+8% | +10 | ||
Gigas Technique | I | HP +5 Technique Weapon Potency +1.5% |
+9% | +6 | Obtained from Gigantix Enemies (Lv. 24 - 43). |
II | HP +10 Technique Weapon Potency +2.0% |
+8% | +8 | Obtained from Gigantix Enemies (Lv. 39+). Exchangeable from the Item Lab. | |
III | HP +15 Technique Weapon Potency +2.5% |
+8% | +10 | ||
Gigas Aglai | HP +15 Melee/Ranged Weapon Potency +2.5% |
+9% | +10 | ||
Gigas Euphroy | HP +15 Melee/Tech Weapon Potency +2.5% |
+9% | +10 | ||
Gigas Thali | HP +15 Ranged/Tech Weapon Potency +2.5% |
+9% | +10 |
Tria Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Tria Staromel | HP -5 Melee Weapon Potency +2.25% |
+9% | +6 | Obtained from Geometric Labyrinth. |
Tria Spiromel | PP -3 Melee Weapon Potency +2.25% |
+9% | +6 | |
Tria Deftromel | Melee Weapon Potency +2.25% Potency Floor Increase -1.0% |
+9% | +6 | |
Tria Guaromel | Melee Weapon Potency +2.25% Damage Resistance -1.0% |
+9% | +6 | |
Tria Starora | HP -5 Ranged Weapon Potency +2.25% |
+9% | +6 | Obtained from Geometric Labyrinth. |
Tria Spirora | PP -3 Ranged Weapon Potency +2.25% |
+9% | +6 | |
Tria Deftrora | Ranged Weapon Potency +2.25% Potency Floor Increase -1.0% |
+9% | +6 | |
Tria Guarora | Ranged Weapon Potency +2.25% Damage Resistance -1.0% |
+9% | +6 | |
Tria Starotech | HP -5 Technique Weapon Potency +2.25% |
+9% | +6 | Obtained from Geometric Labyrinth. |
Tria Spirotech | PP -3 Technique Weapon Potency +2.25% |
+9% | +6 | |
Tria Deftrotech | Technique Weapon Potency +2.25% Potency Floor Increase -1.0% |
+9% | +6 | |
Tria Guarotech | Technique Weapon Potency +2.25% Damage Resistance -1.0% |
+9% | +6 |
Decold Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Decold Might | Low Temp Damage Resistance +25.0% Melee Weapon Potency +2.5% |
+8% | |||
Decold Precision | Low Temp Damage Resistance +25.0% Ranged Weapon Potency +2.5% |
+8% | |||
Decold Technique | Low Temp Damage Resistance +25.0% Technique Weapon Potency +2.5% |
+8% | |||
Decold Standard | I | Low Temp Damage Resistance +5.0% | Obtained from Kvaris Troopers | ||
II | Low Temp Damage Resistance +15.0% | ||||
III | Low Temp Damage Resistance +25.0% |
Elemental Augments
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Dark Exploit | I | Potency +2.5% against enemies weak to Dark. | +9% | +6 | Seasonal Points Exchange Shop (NGS 1st Anniversary Event) NGS 1st Anniversary Seasonal Enemies. |
Fire Exploit | I | Potency +2.5% against enemies weak to Fire. | +9% | +6 | Seasonal Points Exchange Shop (Halloween Fiesta) Halloween Fiesta Seasonal Enemies. |
Ice Exploit | I | Potency +2.5% against enemies weak to Ice. | +9% | +6 | Seasonal Points Exchange (Autumn Moon-Gazing) Autumn Moon-Gazing Seasonal Enemies. |
Light Exploit | I | Potency +2.5% against enemies weak to Light. | +9% | +6 | Seasonal Points Exchange (Spring '22) Spring '22 Seasonal Enemies. |
Lightning Exploit | I | Potency +2.5% against enemies weak to Lightning. | +9% | +6 | Seasonal Points Exchange (9th Anniversary) PSO2 9th Anniversary Seasonal Enemies. |
Wind Exploit | I | Potency +2.5% against enemies weak to Wind. | +9% | +6 | Seasonal Points Exchange (Winter Event) Winter Event Seasonal Enemies. |
Fusia Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Megas Fusia | Potency +1.0% | +9% | +4 | Obtained from Megalotix Enemies. Used to fuse together stronger Augments in the Item Lab. |
Fused Augments
Augments that have been fused in the Item Lab using Megas Fusia. Uses prefixes like "Sta", "Spi", "Deft", and "Gua" for the respective stat it boosts. Fused Augments cannot be stacked or used in conjunction with their original respective Augment type.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Sta Might | HP +15, Melee Weapon Potency +2.0% |
+9% | +8 | Exchange from the Augment Capsule Exchange Shop. |
Spi Might | PP +5, Melee Weapon Potency +2.0% |
+9% | +8 | |
Deft Might | Melee Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+9% | +8 | |
Gua Might | Melee Weapon Potency +2.0%, Damage Resistance +2.0% |
+9% | +8 | |
Sta Precision | HP +15, Ranged Weapon Potency +2.0% |
+9% | +8 | Exchange from the Augment Capsule Exchange Shop. |
Spi Precision | PP +5, Ranged Weapon Potency +2.0% |
+9% | +8 | |
Deft Precision | Ranged Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+9% | +8 | |
Gua Precision | Ranged Weapon Potency +2.0%, Damage Resistance +2.0% |
+9% | +8 | |
Sta Technique | HP +15, Technique Weapon Potency +2.0% |
+9% | +8 | Exchange from the Augment Capsule Exchange Shop. |
Spi Technique | PP +5, Technique Weapon Potency +2.0% |
+9% | +8 | |
Deft Technique | Technique Weapon Potency +2.0%, Potency Floor Increase +2.0% |
+9% | +8 | |
Gua Technique | Technique Weapon Potency +2.0%, Damage Resistance +2.0% |
+9% | +8 |
Triplble Augments
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Triplble | Potency +2.0% |
Special Augments
Special Augments are mostly found in Silver and Golden Weapons, which drop from Silver and Golden Enemies. They are intended to be used for Grinding.
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Esperio | I | Increases EXP gained during Grinding by 400. | N/A | +0 | Silver Primm Armor Silver Primm Sword |
II | Increases EXP gained during Grinding by 450. | N/A | +0 | Gold Primm Armor Gold Primm Sword | |
Hi Perio | I | Increases EXP gained during Grinding by 5,000. | N/A | +0 | N-EXP Armor N-EXP Weapon |
Addi Augments
Addi Augments are unique augments that can only be Obtaineded from AC Scratch Tickets, like the AC Select Support Items.
Name | Effect | Success Rate | BP | Notes |
---|---|---|---|---|
Addi Deftmel | Melee Weapon Potency +2.5% Potency Floor Increase +2.5% |
+100% | +10 | AC Scratch Tickets: AC Select Support Items AC Scratch Tickets AC Support Item Select 2 |
Addi Deftra | Ranged Weapon Potency +2.5% Potency Floor Increase +2.5% |
+100% | +10 | |
Addi Defttech | Technique Weapon Potency +2.5% Potency Floor Increase +2.5% |
+100% | +10 | |
Addi Guamel | Melee Weapon Potency +2.5% Damage Resistance +2.5% |
+100% | +10 | AC Scratch Tickets: AC Select Support Items AC Scratch Tickets AC Support Item Select 2 |
Addi Guara | Ranged Weapon Potency +2.5% Damage Resistance +2.5% |
+100% | +10 | |
Addi Guatech | Technique Weapon Potency +2.5% Damage Resistance +2.5% |
+100% | +10 | |
Addi Spimel | PP +6 Melee Weapon Potency +2.5% |
+100% | +10 | AC Scratch Tickets: AC Select Support Items AC Scratch Tickets AC Support Item Select 2 |
Addi Spira | PP +6 Ranged Weapon Potency +2.5% |
+100% | +10 | |
Addi Spitech | PP +6 Technique Weapon Potency +2.5% |
+100% | +10 | |
Addi Stamel | HP +20 Melee Weapon Potency +2.5% |
+100% | +10 | AC Scratch Tickets: AC Select Support Items AC Scratch Tickets AC Support Item Select 2 |
Addi Stara | HP +20 Ranged Weapon Potency +2.5% |
+100% | +10 | |
Addi Statech | HP +20 Technique Weapon Potency +2.5% |
+100% | +10 | |
Addi Staspimel | HP +10 PP +3 Melee Weapon Potency +2.5% |
+100% | +10 | AC Scratch Tickets: AC Select Support Items AC Scratch Tickets AC Support Item Select 2 |
Addi Staspira | HP +10 PP +3 Ranged Weapon Potency +2.5% |
+100% | +10 | |
Addi Staspitech | HP +10 PP +3 Technique Weapon Potency +2.5% |
+100% | +10 | |
Addi Wardmel | Melee Weapon Potency +2.5% All Down Resistance +20.0% |
+100% | +10 | AC Scratch Tickets: AC Select Support Items AC Scratch Tickets AC Support Item Select 2 |
Addi Wardra | Ranged Weapon Potency +2.5% All Down Resistance +20.0% |
+100% | +10 | |
Addi Wardtech | Technique Weapon Potency +2.5% All Down Resistance +20.0% |
+100% | +10 |
S Type Augments
"S" type Augments cannot be stacked or used in conjunction with their original respective Augment type. For example, " C/Might III S" cannot be used alongside " C/Might III".
Name | Lv | Effect | Success Rate | BP | Notes |
---|---|---|---|---|---|
Stamina S | III | HP +15 | +100% | +5 | Increases Max HP. • Obtained from (Bonus: MEL) Ultra Support Set. |
Spirit S | III | PP +5 | +100% | +4 | Increases Max PP. • Obtained from (Bonus: RNG) Ultra Support Set. |
Might S | III | Melee Weapon Potency +2.0% | +100% | +6 | Increases the damage dealt by Melee weapons. • Obtained from (Bonus: MEL) Ultra Support Set. |
Precision S | III | Ranged Weapon Potency +2.0% | +100% | +6 | Increases the damage dealt by Ranged weapons. • Obtained from (Bonus: RNG) Ultra Support Set. |
Technique S | III | Technique Weapon Potency +2.0% | +100% | +6 | Increases the damage dealt by Technique weapons. • Obtained from (Bonus: TEC) Ultra Support Set. |
Melra Dualble S | III | Melee/Ranged Weapon Potency +1.75% | +100% | +6 | Increases the damage dealt by Melee and Ranged weapons. • Obtained from (Bonus: MEL) B-Trigger Support Set. |
Meltech Dualble S | III | Melee/Tech Weapon Potency +1.75% | +100% | +6 | Increases the damage dealt by Melee and Technique weapons. • Obtained from (Bonus: TEC) B-Trigger Support Set. |
Ratech Dualble S | III | Ranged/Tech Weapon Potency +1.75% | +100% | +6 | Increases the damage dealt by Ranged and Technique weapons. • Obtained from (Bonus: RNG) B-Trigger Support Set. |
Preset Skills
Preset Skills are a unique type of Augment that can randomly drop on equipment Obtaineded by defeating enemies in battle. Unlike normal Augments, Preset Skills are determined when the equipment is dropped, do not take up normal slots, do not provide any BP, and come in "Levels" much like Potentials. Preset Skills are indicated by orange text on the equipment and a unique orange icon. Preset Skills on equipment can be transferred to another piece of equipment in the Item Lab, provided the two pieces of equipment are the same name.
Name | Lv | Effect | Notes |
---|---|---|---|
Fixa Attack | Lv.1 | Damage +2.0% | Weapons Only |
Lv.2 | Damage +3.0% | ||
Lv.3 | Damage +4.0% | ||
Lv.4 | Damage +4.5% | ||
Lv.5 | Damage +5.0% | ||
Lv.6 | Damage +5.25% | ||
Lv.7 | Damage +5.5% | ||
Lv.8 | Damage +5.75% | ||
Lv.9 | Damage +6.0% | ||
Lv.10 | Damage +6.5% | ||
Fixa Guard | Lv.1 | Damage Reduction +1.0% | Armor Only |
Lv.2 | Damage Reduction +2.0% | ||
Lv.3 | Damage Reduction +3.0% | ||
Lv.4 | Damage Reduction +3.5% | ||
Lv.5 | Damage Reduction +4.0% | ||
Lv.6 | Damage Reduction +4.25% | ||
Lv.7 | Damage Reduction +4.5% | ||
Lv.8 | Damage Reduction +4.75% | ||
Lv.9 | Damage Reduction +5.0% | ||
Lv.10 | Damage Reduction +5.5% | ||
Fixa Fatale | Lv.1 | Critical Hit Rate +5.0% | Weapons Only |
Lv.2 | Critical Hit Rate +8.0% | ||
Lv.3 | Critical Hit Rate +10.0% | ||
Lv.4 | Critical Hit Rate +12.0% | ||
Lv.5 | Critical Hit Rate +13.0% | ||
Lv.6 | Critical Hit Rate +13.25% | ||
Lv.7 | Critical Hit Rate +13.5% | ||
Lv.8 | Critical Hit Rate +13.75% | ||
Lv.9 | Critical Hit Rate +14.0% | ||
Lv.10 | Critical Hit Rate +14.5% | ||
Fixa Termina | Lv.1 | Critical Damage +6.0% | Weapons Only |
Lv.2 | Critical Damage +9.0% | ||
Lv.3 | Critical Damage +12.0% | ||
Lv.4 | Critical Damage +14.0% | ||
Lv.5 | Critical Damage +15.0% | ||
Lv.6 | Critical Hit Rate +16.0% | ||
Lv.7 | Critical Hit Rate +17.0% | ||
Lv.8 | Critical Hit Rate +18.0% | ||
Lv.9 | Critical Hit Rate +19.0% | ||
Lv.10 | Critical Hit Rate +20.0% | ||
Fixa Performa | Lv.1 | PP Cost Reduction +1.0% | Armor Only |
Lv.2 | PP Cost Reduction +2.0% | ||
Lv.3 | PP Cost Reduction +3.0% | ||
Lv.4 | PP Cost Reduction +3.5% | ||
Lv.5 | PP Cost Reduction +4.0% | ||
Lv.6 | PP Cost Reduction +4.25% | ||
Lv.7 | PP Cost Reduction +4.5% | ||
Lv.8 | PP Cost Reduction +4.75% | ||
Lv.9 | PP Cost Reduction +5.0% | ||
Lv.10 | PP Cost Reduction +5.5% | ||
Fixa Natura | Lv.1 | Natural PP Recovery +2.0% | Armor Only |
Lv.2 | Natural PP Recovery +3.0% | ||
Lv.3 | Natural PP Recovery +4.0% | ||
Lv.4 | Natural PP Recovery +4.5% | ||
Lv.5 | Natural PP Recovery +5.0% | ||
Lv.6 | Natural PP Recovery +5.25% | ||
Lv.7 | Natural PP Recovery +5.5% | ||
Lv.8 | Natural PP Recovery +5.75% | ||
Lv.9 | Natural PP Recovery +6.0% | ||
Lv.10 | Natural PP Recovery +6.5% | ||
Fixa Enthusia | Lv.1 | Active PP Recovery +2.0% | Armors Only |
Lv.2 | Active PP Recovery +3.0% | ||
Lv.3 | Active PP Recovery +4.0% | ||
Lv.4 | Active PP Recovery +4.5% | ||
Lv.5 | Active PP Recovery +5.0% | ||
Lv.6 | Active PP Recovery +5.25% | ||
Lv.7 | Active PP Recovery +5.5% | ||
Lv.8 | Active PP Recovery +5.75% | ||
Lv.9 | Active PP Recovery +6.0% | ||
Lv.10 | Active PP Recovery +6.5% |
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