Difference between revisions of "Portal:New Genesis/List of Augments"

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(Added more detailed notes for: Ael Note (A, B, C & D), Secreta II, Dread Keeper II & the level 2 souls. Corrected the spelling of the region name, Aeilo > Aelio.)
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| Potency +0.5%<br>Potency Floor Increase +0.5%<br>Damage Resistance +0.5%
 
| Potency +0.5%<br>Potency Floor Increase +0.5%<br>Damage Resistance +0.5%
 
| style="text-align:center" | +10%
 
| style="text-align:center" | +10%
| rowspan="3" | Increases damage, minimum damage, and damage resistance.<br>Item Lab Capsule Exchange
+
| rowspan="3" | Increases damage, minimum damage, and damage resistance.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
| II
 
| II
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| HP +5<br>PP +3
 
| HP +5<br>PP +3
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
| rowspan="4" | Obtain from Aeilo regions.
+
| Obtain from Central Aelio.
 
|-
 
|-
 
| colspan="2" | {{icons|NGS Ability}} Ael Note B
 
| colspan="2" | {{icons|NGS Ability}} Ael Note B
 
| Melee Weapon Potency +1.0%<br>Ranged Weapon Potency +1.0%
 
| Melee Weapon Potency +1.0%<br>Ranged Weapon Potency +1.0%
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
 +
| Obtain from West Aelio.
 
|-
 
|-
 
| colspan="2" | {{icons|NGS Ability}} Ael Note C
 
| colspan="2" | {{icons|NGS Ability}} Ael Note C
 
| Melee Weapon Potency +1.0%<br>Technique Weapon Potency +1.0%
 
| Melee Weapon Potency +1.0%<br>Technique Weapon Potency +1.0%
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
 +
| Obtain from South Aelio.
 
|-
 
|-
 
| colspan="2" | {{icons|NGS Ability}} Ael Note D
 
| colspan="2" | {{icons|NGS Ability}} Ael Note D
 
| Ranged Weapon Potency +1.0%<br>Technique Weapon Potency +1.0%
 
| Ranged Weapon Potency +1.0%<br>Technique Weapon Potency +1.0%
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
 +
| Obtain from North Aelio.
 
|-
 
|-
 
| colspan="2" | {{icons|NGS Ability}} Ael Domina
 
| colspan="2" | {{icons|NGS Ability}} Ael Domina
 
| HP +5 <br> PP +3 <br> Potency +1.5%
 
| HP +5 <br> PP +3 <br> Potency +1.5%
 
| style="text-align:center" | +9%  
 
| style="text-align:center" | +9%  
| Item Lab Capsule Exchange
+
| Item Lab Capsule Exchange.
 
|-
 
|-
 
| colspan="2" | {{icons|NGS Ability}} Magnus Note
 
| colspan="2" | {{icons|NGS Ability}} Magnus Note
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| HP -10<br>Potency +1.0%<br>Potency Floor Increase +1.0<br>Damage Resistance -1.0%
 
| HP -10<br>Potency +1.0%<br>Potency Floor Increase +1.0<br>Damage Resistance -1.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
| rowspan="2" | Obtain from Alters Enemies.
+
| Obtain from Alters Enemies.
 
|-
 
|-
 
| II
 
| II
 
| HP -10<br>Potency +1.5%<br>Potency Floor Increase +1.5<br>Damage Resistance -1.5%
 
| HP -10<br>Potency +1.5%<br>Potency Floor Increase +1.5<br>Damage Resistance -1.5%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
 +
| Obtain from Alters Enemies.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
|}
 
|}
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| HP +10<br>PP +3<br>Potency Floor Increase +1.0%<br>Damage Resistance +1.0%
 
| HP +10<br>PP +3<br>Potency Floor Increase +1.0%<br>Damage Resistance +1.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
| rowspan="2" | Obtain from Dread Enemies.
+
| Obtain from Dread Enemies.
 
|-
 
|-
 
| II
 
| II
 
| HP +15<br>PP +4<br>Potency Floor Increase +1.5<br>Damage Resistance +1.5%
 
| HP +15<br>PP +4<br>Potency Floor Increase +1.5<br>Damage Resistance +1.5%
 
| style="text-align:center" | +7%
 
| style="text-align:center" | +7%
 +
| Obtain from Dread Enemies.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
|}
 
|}
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| Melee Weapon Potency +2.0%
 
| Melee Weapon Potency +2.0%
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
| rowspan="2" | Obtain from FORMERS.
+
| Obtain from FORMERS.
 
|-
 
|-
 
| II
 
| II
 
| Melee Weapon Potency +2.0%<br>Damage Resistance +2.0%.
 
| Melee Weapon Potency +2.0%<br>Damage Resistance +2.0%.
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
 +
| Obtain from FORMERS.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
| rowspan="2" | {{icons|NGS Ability}} Alts Soul
 
| rowspan="2" | {{icons|NGS Ability}} Alts Soul
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| HP +5<br>Damage Resistance +1.0%
 
| HP +5<br>Damage Resistance +1.0%
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
| rowspan="2" | Obtain from ALTERS.
+
| Obtain from ALTERS.
 
|-
 
|-
 
| II
 
| II
 
| HP +10<br>Damage Resistance +2.0%
 
| HP +10<br>Damage Resistance +2.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
 +
| Obtain from ALTERS.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
| rowspan="2" | {{icons|NGS Ability}} Dolz Soul
 
| rowspan="2" | {{icons|NGS Ability}} Dolz Soul
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| PP +5<br>Potency Floor Increase +1.0%
 
| PP +5<br>Potency Floor Increase +1.0%
 
| style="text-align:center" | +9%
 
| style="text-align:center" | +9%
| rowspan="2" | Obtain from DOLLS.
+
| Obtain from DOLLS.
 
|-
 
|-
 
| II
 
| II
 
| PP +5<br>Potency Floor Increase +2.0%
 
| PP +5<br>Potency Floor Increase +2.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
 +
| Obtain from DOLLS.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
| rowspan="2" | {{icons|NGS Ability}} Daityl Soul
 
| rowspan="2" | {{icons|NGS Ability}} Daityl Soul
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| PP +5<br>Melee Weapon Potency +1.0%
 
| PP +5<br>Melee Weapon Potency +1.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
| rowspan="2" | Obtain from Daityl Enemies.
+
| Obtain from Daityl Enemies.
 
|-
 
|-
 
| II
 
| II
 
| PP +5<br>Melee Weapon Potency +2.0%
 
| PP +5<br>Melee Weapon Potency +2.0%
 
| style="text-align:center" | +7%
 
| style="text-align:center" | +7%
 +
| Obtain from Daityl Enemies.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
| rowspan="2" | {{icons|NGS Ability}} Pettas Soul
 
| rowspan="2" | {{icons|NGS Ability}} Pettas Soul
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| PP +5<br>Ranged Weapon Potency +1.0%
 
| PP +5<br>Ranged Weapon Potency +1.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
| rowspan="2" | Obtain from Pettas enemies.
+
| Obtain from Pettas Enemies.
 
|-
 
|-
 
| II
 
| II
 
| PP +5<br>Ranged Weapon Potency +2.0%
 
| PP +5<br>Ranged Weapon Potency +2.0%
 
| style="text-align:center" | +7%
 
| style="text-align:center" | +7%
 +
| Obtain from Pettas Enemies.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
| rowspan="2" | {{icons|NGS Ability}} Nex Soul
 
| rowspan="2" | {{icons|NGS Ability}} Nex Soul
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| PP +5<br>Technique Weapon Potency +1.0%
 
| PP +5<br>Technique Weapon Potency +1.0%
 
| style="text-align:center" | +8%
 
| style="text-align:center" | +8%
| rowspan="2" | Obtain from Nex enemies.
+
| Obtain from Nex Enemies.
 
|-
 
|-
 
| II
 
| II
 
| PP +5<br>Technique Weapon Potency +2.0%
 
| PP +5<br>Technique Weapon Potency +2.0%
 
| style="text-align:center" | +7%
 
| style="text-align:center" | +7%
 +
| Obtain from Nex Enemies.<br>Item Lab Capsule Exchange.
 
|-
 
|-
 
|}
 
|}

Revision as of 05:29, 15 June 2021

Ability (NGS) Affix Augments (NGS) Ability (NGS) List of Augments (NGS) Ability (NGS) PSO2 Augment Conversion


Basic Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Stamina I HP +5 +10% Increases Max HP.
II HP +10 +10%
III HP +15 +9%
Ability (NGS) Spirit I PP +3 +10% Increases Max PP.
II PP +4 +10%
III PP +5 +9%
Ability (NGS) Might I Melee Weapon Potency +1.0% +10% Increases the damage dealt by Melee weapons.
II Melee Weapon Potency +1.5% +10%
III Melee Weapon Potency +2.0% +9%
Ability (NGS) Precision I Ranged Weapon Potency +1.0% +10% Increases the damage dealt by Ranged weapons.
II Ranged Weapon Potency +1.5% +10%
III Ranged Weapon Potency +2.0% +9%
Ability (NGS) Casting I Technique Weapon Potency +1.0% +10% Increases the damage dealt by Technique weapons.
II Technique Weapon Potency +1.5% +10%
III Technique Weapon Potency +2.0% +9%
Ability (NGS) Deftness I Potency Floor Increase +1.0% +10% Increases the minimum possible damage dealt by attacks.
II Potency Floor Increase +1.5% +10%
III Potency Floor Increase +2.0% +9%
Ability (NGS) Guard I Damage Resistance +1.0% +10% Increases damage resistance.
II Damage Resistance +1.5% +10%
III Damage Resistance +2.0% +9%
Ability (NGS) Mastery I Potency +0.5%
Potency Floor Increase +0.5%
Damage Resistance +0.5%
+10% Increases damage, minimum damage, and damage resistance.
Item Lab Capsule Exchange.
II Potency +1.0%
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+10%
III Potency +1.5%
Potency Floor Increase +1.5%
Damage Resistance +1.5%
+9%

Note Series

Name Lv Effect Success Rate Notes
Ability (NGS) Ael Note A HP +5
PP +3
+9% Obtain from Central Aelio.
Ability (NGS) Ael Note B Melee Weapon Potency +1.0%
Ranged Weapon Potency +1.0%
+9% Obtain from West Aelio.
Ability (NGS) Ael Note C Melee Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% Obtain from South Aelio.
Ability (NGS) Ael Note D Ranged Weapon Potency +1.0%
Technique Weapon Potency +1.0%
+9% Obtain from North Aelio.
Ability (NGS) Ael Domina HP +5
PP +3
Potency +1.5%
+9% Item Lab Capsule Exchange.
Ability (NGS) Magnus Note Melee Weapon Potency +1.5% +9% Obtain from Mt. Magnus.
Ability (NGS) Lab Note Ranged Weapon Potency +1.5% +9% Obtain from Vanford Laboratory Ruins.
Ability (NGS) Resola Note Technique Weapon Potency +1.5% +9% Obtain from Resol Forest.

Secreta Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Alts Secreta I HP -10
Potency +1.0%
Potency Floor Increase +1.0
Damage Resistance -1.0%
+8% Obtain from Alters Enemies.
II HP -10
Potency +1.5%
Potency Floor Increase +1.5
Damage Resistance -1.5%
+8% Obtain from Alters Enemies.
Item Lab Capsule Exchange.

Dread Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Dread Keeper I HP +10
PP +3
Potency Floor Increase +1.0%
Damage Resistance +1.0%
+8% Obtain from Dread Enemies.
II HP +15
PP +4
Potency Floor Increase +1.5
Damage Resistance +1.5%
+7% Obtain from Dread Enemies.
Item Lab Capsule Exchange.

Soul Augments

Name Lv Effect Success Rate Notes
Ability (NGS) Forms Soul I Melee Weapon Potency +2.0% +9% Obtain from FORMERS.
II Melee Weapon Potency +2.0%
Damage Resistance +2.0%.
+8% Obtain from FORMERS.
Item Lab Capsule Exchange.
Ability (NGS) Alts Soul I HP +5
Damage Resistance +1.0%
+9% Obtain from ALTERS.
II HP +10
Damage Resistance +2.0%
+8% Obtain from ALTERS.
Item Lab Capsule Exchange.
Ability (NGS) Dolz Soul I PP +5
Potency Floor Increase +1.0%
+9% Obtain from DOLLS.
II PP +5
Potency Floor Increase +2.0%
+8% Obtain from DOLLS.
Item Lab Capsule Exchange.
Ability (NGS) Daityl Soul I PP +5
Melee Weapon Potency +1.0%
+8% Obtain from Daityl Enemies.
II PP +5
Melee Weapon Potency +2.0%
+7% Obtain from Daityl Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Pettas Soul I PP +5
Ranged Weapon Potency +1.0%
+8% Obtain from Pettas Enemies.
II PP +5
Ranged Weapon Potency +2.0%
+7% Obtain from Pettas Enemies.
Item Lab Capsule Exchange.
Ability (NGS) Nex Soul I PP +5
Technique Weapon Potency +1.0%
+8% Obtain from Nex Enemies.
II PP +5
Technique Weapon Potency +2.0%
+7% Obtain from Nex Enemies.
Item Lab Capsule Exchange.

Gigas Series

Name Lv Effect Success Rate Notes
Ability (NGS) Gigas Might I HP +5
Melee Weapon Potency +1.5%
+8% Obtain from Gigantix Enemies.
II HP +10
Melee Weapon Potency +2.0%
+7%
Ability (NGS) Gigas Precision I HP +5
Ranged Weapon Potency +1.5%
+8%
II HP +10
Ranged Weapon Potency +2.0%
+7%
Ability (NGS) Gigas Casting I HP +5
Technique Weapon Potency +1.5%
+8%
II HP +10
Technique Weapon Potency +2.0%
+7%

Special

Special Ability Effect Drop
Ability (NGS) Esperio I Increases EXP gained during Grinding by 400. 2 Sword (NGS) Silver Primm Sword
Ability (NGS) Esperio II Increases EXP gained during Grinding by 450. 3 Sword (NGS) Gold Primm Sword

Prefix Abilities

Prefix Abilities are a unique type of Ability that can randomly drop on equipment obtained by defeating enemies in battle. Unlike normal Special Abilities, Prefix Abilities are determined when the equipment is dropped, cannot be transferred or interacted with, do not take up normal ability slots, and come in "levels" much like Potentials. Prefix Abilities are indicated by orange text on the equipment and a unique orange icon.

Prefix Ability Level Effect Drop
Preset Ability (NGS) Fixa Attack Lv. 1 Damage +2.0%
Lv. 2 Damage +3.0%
Lv. 3 Damage +4.0%
Lv. 4 Damage +4.5%
Lv. 5 Damage +5.0%
Preset Ability (NGS) Fixa Guard Lv. 1 Damage Reduction +1.0%
Lv. 2 Damage Reduction +2.0%
Lv. 3 Damage Reduction +3.0%
Lv. 4 Damage Reduction +3.5%
Lv. 5 Damage Reduction +4.0%
Preset Ability (NGS) Fixa Fatal Lv. 1 Critical Hit Rate +5.0%
Lv. 2 Critical Hit Rate +8.0%
Lv. 3 Critical Hit Rate +10%
Lv. 4 Critical Hit Rate +12%
Lv. 5 Critical Hit Rate +13%
Preset Ability (NGS) Fixa Termina Lv. 1 Critical Damage +6.0%
Lv. 2 Critical Damage +9.0%
Lv. 3 Critical Damage +12%
Lv. 4 Critical Damage +14%
Lv. 5 Critical Damage +15%
Preset Ability (NGS) Fixa Performa Lv. 1 PP Cost Reduction +1.0%
Lv. 2 PP Cost Reduction +2.0%
Lv. 3 PP Cost Reduction +3.0%
Lv. 4 PP Cost Reduction +3.5%
Lv. 5 PP Cost Reduction +4.0%
Preset Ability (NGS) Fixa Natura Lv. 1 Natural PP Recovery +2.0%
Lv. 2 Natural PP Recovery +3.0%
Lv. 3 Natural PP Recovery +4.0%
Lv. 4 Natural PP Recovery +4.5%
Lv. 5 Natural PP Recovery +5.0%
Preset Ability (NGS) Fixa Enthesia Lv. 1 Active PP Recovery +2.0%
Lv. 2 Active PP Recovery +3.0%
Lv. 3 Active PP Recovery +4.0%
Lv. 4 Active PP Recovery +4.5%
Lv. 5 Active PP Recovery +5.0%