Difference between revisions of "Lumiere Series"

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|DropsFrom  = {{NGSMenuIcons|Event Outline}} Obtained from the [[Portal:New_Genesis/Spring_22_Event|Spring '22 Event]]<br>{{NGSMenuIcons|Trainia Quest Outline}} Rare Drop from [[Portal:New_Genesis/Trainia_Advance_Quests#Ordinal_Tower|Ordinal Tower]]
 
|DropsFrom  = {{NGSMenuIcons|Event Outline}} Obtained from the [[Portal:New_Genesis/Spring_22_Event|Spring '22 Event]]<br>{{NGSMenuIcons|Trainia Quest Outline}} Rare Drop from [[Portal:New_Genesis/Trainia_Advance_Quests#Ordinal_Tower|Ordinal Tower]]
 
|Notes      = * {{icons|NGS Light}} Deals '''+15%''' damage to enemies weak to Light, and '''+10%''' damage to enemies that are not.
 
|Notes      = * {{icons|NGS Light}} Deals '''+15%''' damage to enemies weak to Light, and '''+10%''' damage to enemies that are not.
 +
* This series shares its English name with [[Lumiere_Lamina|a Weapon Series from  Phantasy Star Online 2 (Classic)]].
 
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{{NGS Navbox}}
 
{{NGS Navbox}}

Latest revision as of 23:54, 8 July 2024

← View All Weapon Series

Lumiere Series
Rarity: NGSUIStarBlueIconTemp.pngNGSUIStarBlueIconTemp.pngNGSUIStarBlueIconTemp.pngNGSUIStarGreenIcon.pngNGSUIStarGreenIcon.png
Level Req: 15
Element: Light (NGS)
Variance: 70% - 100%
CV:
Enhancement Level
Stats
+0
Natural Limit
Max
ATK (NGS) ATK
263
303 (+40)
912 (+90)
Potential
Potential (NGS) Valorous Unit
Lv. 1 : Potency +8%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)
Lv. 2 : Potency +10%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)
Lv. 3 : Potency +13%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)
Lv. 4 : Potency +14%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)
Lv. 5 : Potency +15%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (15 second cooldown)
Lv. 6 : Potency +20%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (15 second cooldown)
Weapon Types
Sword (NGS) Lumiere Sword
Wired Lance (NGS) Lumiere Wire
Partizan (NGS) No Weapon
Daggers (NGS) Lumiere Daggers
Double Saber (NGS) Lumiere Saber
Potential (NGS) Valorous Unit
Potential (NGS) Valorous Unit
Potential (NGS) N/A
Potential (NGS) Valorous Unit
Potential (NGS) Valorous Unit
NGSUIItemLumiereSword.png
NGSUIItemLumiereWire.png
NGSUIEnemyNoData.png
NGSUIItemLumiereDaggers.png
NGSUIItemLumiereSaber.png
Knuckles (NGS) Lumiere Knuckles
Katana (NGS) No Weapon
Soaring Blades (NGS) Lumiere Blade
Rifle (NGS) Lumiere Rifle
Launcher (NGS) No Weapon
Potential (NGS) Valorous Unit
Potential (NGS) N/A
Potential (NGS) Valorous Unit
Potential (NGS) Valorous Unit
Potential (NGS) N/A
NGSUIItemLumiereKnuckles.png
NGSUIEnemyNoData.png
NGSUIItemLumiereBlade.png
NGSUIItemLumiereRifle.png
NGSUIEnemyNoData.png
Twin Machineguns (NGS) No Weapon
Bow (NGS) Lumiere Bow
Gunblade (NGS) No Weapon
Rod (NGS) Lumiere Rod
Talis (NGS) Lumiere Talis
Potential (NGS) N/A
Potential (NGS) Valorous Unit
Potential (NGS) N/A
Potential (NGS) Valorous Unit
Potential (NGS) Valorous Unit
NGSUIEnemyNoData.png
NGSUIItemLumiereBow.png
NGSUIEnemyNoData.png
NGSUIItemLumiereRod.png
NGSUIItemLumiereTalis.png
Wand (NGS) No Weapon
Jet Boots (NGS) Lumiere Boots
Harmonizer (NGS) No Weapon
Potential (NGS) N/A
Potential (NGS) Valorous Unit
Potential (NGS) N/A
NGSUIEnemyNoData.png
NGSUIItemLumiereBoots.png
NGSUIEnemyNoData.png
Acquisition

Event Obtained from the Spring '22 Event
Trainia Quest Rare Drop from Ordinal Tower

Additional Notes