Difference between revisions of "Portal:New Genesis/MARS Skill Tree"

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Revision as of 04:57, 29 July 2024

M.A.R.S. M.A.R.S.
Main Class Skill Tree

Skill Tree

Skills

VA-1SRM Garm

UISkillGarmHeatCharge.png
Garm Heat Charge
Store up to two energy charges by hitting enemies with attacks a
certain number of times.
Boosts Potency and HP Recovered by Normal Attacks depending
on the number of charges.
When you use Garm Detonation, all of your energy charges are
consumed and the attack is boosted depending on the number.
Can only be used with VA-1SRM Garm.
Prerequisite -
Effect Skill Level
1
Potency Per Level 2.50%
HP Recovery Rate Per Level 1%

VA-2MRM Nidhoggr

UISkillNidhoggrWeakenMarker.png
Nidhoggr Weaken Marker
Mark enemies by hitting them a certain number of times with
attacks.
Enemies can be marked up to 2 times, reducing the amount of
damage you take from them depending on the number.
Hitting a marked enemy with Nidhoggr Execution will cause an
explosion, causing additional attacks of a Potency contingent upon the number of marks.
Can only be used with VA-2MRM Nidhoggr.
Prerequisite -
Effect Skill Level
1
Damage Taken Rate (Stage 1) ???
Damage Taken Rate (Stage 2) ???

VA-3LRM Hydra

UISkillHydraOvercharge.png
Hydra Overcharge
Builds up a gauge when you hit enemies a certain number of
times.
Once the gauge is full, a certain number of Normal Attacks will
become powerful attacks, and for as long as the effect is active,
the amount of PP that each weapon recovers naturally will be
increased.
Can only be used with VA-3LRM Hydra.
Prerequisite -
Effect Skill Level
1
PP Natural Recovery ???
Times Sustained ???

VA-4XRM Scylla

UISkillScyllaStarLink.png
Scylla Star Link
When enemies remain within a certain range or if you hit them
with attacks, up to 3 star insignia will appear.
Using a Weapon Action attack in that state will consume the
stars and make your explosive rounds more powerful depending
on their number.
Lose 1 star when enemies are out of range for a while, you are
hit by an attack, or you Sidestep.
Can only be used with VA-4XRM Scylla.
Prerequisite -
Effect Skill Level
1
- -

SA-1HMP Fenrir

UISkillFenrirSupportAction.png
Fenrir Support Action
Automatically produce periodic support attacks.
These support attacks become more powerful after M.A.R.S. has
been equipped for a while.
In addition, your movement speed is increased.
Can only be used with SA-1HMP Fenrir.
Prerequisite -
Effect Skill Level
1
Movement Speed Increase Rate ???
Support Attack Interval ???
Enhance Necessary Time ???

SA-2HDP Fafnir

UISkillFafnirSupportAction.png
Fafnir Support Action
Automatically produce periodic support attacks.
These support attacks become more powerful after M.A.R.S. has
been equipped for a while.
In addition, damage you take is reduced once your HP is under a
certain level.
Can only be used with SA-2HDP Fafnir.
Prerequisite -
Effect Skill Level
1
Damage Taken Rate ???
Support Attack Interval ???
Enhance Necessary Time ???

SA-3HFP Lindworm

UISkillLindwormSupportAction.png
Lindworm Support Action
Automatically produce periodic support attacks.
These support attacks become more powerful after M.A.R.S. has
been equipped for a while.
In addition, your natural PP recovery rate and PP recovery rate
while attacking are increased.
Can only be used with SA-3HFP Lindworm.
Prerequisite -
Effect Skill Level
1
Damage Taken Rate ???
Support Attack Interval ???
Enhance Necessary Time ???

Common Skills

UISkillQuickEvade-MARS.png
Quick Evade
Jumping with back, left, or right held down while locked-on
changes the jump to a maneuver that dodges attacks while
moving rapidly.
Prerequisite -
Effect Skill Level
1
- -
38px
Critical Hit Potency Up
Boosts M.A.R.S. Critical Hit Potency.
Prerequisite -
Effect (1) Skill Level
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Potency ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Effect (2) 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Potency ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?