Difference between revisions of "Portal:New Genesis/New Year 24 Event"
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==Seasonal Points Exchange Shop== | ==Seasonal Points Exchange Shop== |
Latest revision as of 05:51, 13 January 2024
New Year '24 Event | |
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Event Details | |
Availability | January 1st, 2024 to January 10th, 2024 |
Overview
The New Year '24 Event is a Seasonal event which features a new weapon series, new enemies, new tasks and quests, and new augments.
Notable Rewards
Seasonal Enemies
Limited-Time Special Scratches
Limited-Time Special Scratches |
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Special Scratch Tickets: Winter '23-'24 SP Scratch |
Seasonal Points Exchange Shop
Seasonal Points Exchange Shop (New Year '24 Event) | |||||
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Rarity | Image | Name | Price | Quantity Limit | Notes |
Winter '23-'24 Special Scratch Ticket x1 | 1,000 | 20 | This ticket allows you one attempt at the Winter '23-'24 SP Scratch. | ||
Winter '23-'24 Special Scratch Ticket x1 | 5,000 | 20 | This ticket allows you one attempt at the Winter '23-'24 SP Scratch. | ||
BP: Winter Holographic B x1 | 5,000 | 1 | Build Parts for Creative Spaces. Usable once [Bind Build Parts] is enabled in the C-Space Menu. | ||
BP: New Year's Food Set x1 | 5,000 | 1 | Build Parts for Creative Spaces. Usable once [Bind Build Parts] is enabled in the C-Space Menu. | ||
BP: New Year's Decoration x1 | 5,000 | 1 | Build Parts for Creative Spaces. Usable once [Bind Build Parts] is enabled in the C-Space Menu. | ||
PH: New Year Holographic (Ef) x1 | 5,000 | 1 | Allows all characters to use Portable Holograms. | ||
PH: Shrine Gate Holographic (Ef) x1 | 5,000 | 1 | Allows all characters to use Portable Holograms. | ||
Retem Crystal Earrings x1 | 5,000 | 2 | Allows you to select a new accessory. | ||
STP: Rappy - Kotatsu x1 | 10,000 | 1 | Allows all characters to use a new stamp. | ||
MTN: Glide - Fire Mage/B x1 | 15,000 | 1 | Allows all characters to use a new motion. | ||
20 Star Gems x1 | 500 | 5 | Grants Star Gems. Fulfill the requirements to receive 20 SG. | ||
Special Scratch Ticket x1 | 500 | 5 | This ticket allows you one attempt at the Bonus Scratch. | ||
Variocool Sword +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Wire +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Spear +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Daggers +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Saber +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Knuckles +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Gunblade +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Rifle +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Launcher +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Machine Guns +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Rod +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Talis +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Wand +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Katana +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Bow +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Boots +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Blades +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Variocool Harmonizer +60 x1 | 10,000 | 1 | Equippable at Level 50. Unlocked at Potential Level 6. Contains the following Augments:
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Qual De Armor +60 x1 | 8,000 | 3 | Contains the following Augments:
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Sestato Armor +60 x1 | 10,000 | 3 | Contains the following Augments:
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Ajax Armor +60 x1 | 15,000 | 3 | Contains the following Augments:
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Monotite x1 | 50 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials and Limit Breaking at the Item Lab. | ||
Dualomite x1 | 50 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials and Limit Breaking at the Item Lab. | ||
Trinite x1 | 50 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials, Limit Breaking and Exchanged for Affix Capsules at the Item Lab. | ||
Tetracite x1 | 100 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Pentalite x1 | 500 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Hexakite x1 | 500 | 100 | Mineral ore found in rocky places in various regions. Used for various purposes like unlocking Potentials at the Item Lab. | ||
Photon Chunk x1 | 300 | 100 | Mineral ore found in rocky places in various regions. Used for unlocking Potentials and Limit Breaking at the Item Lab. | ||
Photon Quartz x1 | 300 | 100 | Mineral ore found in rocky places in various regions. Used for Multi-weaponization and Exchanged for Affixed Capsules at the Item Lab. | ||
Photon Scale x1 | 1,000 | 50 | Mineral ore found in rocky places in various regions. Used for various purposes like exchanging capsules at the Item Lab.. | ||
Blizzardium x1 | 1,500 | 50 | A rare mineral found in rocky places of Kvaris. Can be exchanged for items in certain places. | ||
Infernium x1 | 2,000 | 50 | A rare mineral ore found in rocky areas of Stia. Can be exchanged for items in certain places. | ||
Aegis Integra x1 | 20,000 | 5 | Core component from the Dark Falz Aegis. Can be traded for items at an Item Trader's "Aegis Integra Exchange." | ||
Growthment x1 | 5,000 | 300 | A piece of complex material found in Luciel. Can be exchanged for items at an Item Trader with the Growthment Exchange. | ||
Dread Scale x1 | 5,000 | 150 | Part of a Dread Enemy's tough exodermis. Can be exchanged for items at an Item Trader with the Dread Scale Exchange. | ||
N-EX-Cube x1 | 1,000 | 40 | A crystal granted to those who seek power. Used for various purposes like unlocking Potentials at the Item Lab. | ||
N-Master-Cube x1 | 100,000 | 1 | A precious crystal given to all advanced class seekers. Used to acquire powerful Add-on Skills at the Class Counter. | ||
Photon Chunk IIA x1 | 10,000 | 60 | A rare mineral that cannot be found in the usual rocky places. Use it to unlock even higher Potentials in the Item Lab. | ||
Photon Chunk IIB x1 | 10,000 | 60 | A rare mineral that cannot be found in the usual rocky places. Use it to unlock even higher Potentials in the Item Lab. | ||
Arms Refiner x1 | 10,000 | 20 | Material refined from Strugment. Use for Limit Breaking in the Item Lab. | ||
Arms Refiner II x1 | 30,000 | 10 | Material found in places such as Combat Sectors. Used for more high precision Limit Breaking at the Item Lab. | ||
TA Customization Disc A/Melee x1 | 1,000 | 75 | Used for Melee Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc A/Ranged x1 | 1,000 | 75 | Used for Ranged Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc A/Technique x1 | 1,000 | 75 | Used for Technique Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc B/Melee x1 | 5,000 | 12 | Used for advanced Melee Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc B/Ranged x1 | 5,000 | 12 | Used for advanced Ranged Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc B/Technique x1 | 5,000 | 12 | Used for advanced Technique Weapon Tech Arts Customization at the Class Counter. | ||
TA Customization Disc X/Omni x1 | 50,000 | 3 | Used for even more advanced Weapon Tech Arts Customization for all weapons at the Class Counter. | ||
C/Defi Ceires P.01 x1 | 30,000 | 10 | A capsule that adds the "Defi Ceires P.01" Augment to weapons and armor. | ||
C/Defi Haumeas P.01 x1 | 30,000 | 10 | A capsule that adds the "Defi Haumeas P.01" Augment to weapons and armor. | ||
C/Defi Eriss P.01 x1 | 30,000 | 10 | A capsule that adds the "Defi Eriss P.01" Augment to weapons and armor. | ||
C/Defi Plutos P.01 x1 | 5,000 | 10 | A capsule that adds the "Defi Plutos P.01" Augment to weapons and armor. | ||
C/Defi Makemes P.01 x1 | 5,000 | 10 | A capsule that adds the "Defi Makemes P.01" Augment to weapons and armor.. | ||
C/Defi Ceires P.02 x1 | 30,000 | 10 | A capsule that adds the "Defi Ceires P.02" Augment to weapons and armor. | ||
C/Defi Haumeas P.02 x1 | 30,000 | 10 | A capsule that adds the "Defi Haumeas P.02" Augment to weapons and armor. | ||
C/Defi Eriss P.02 x1 | 30,000 | 10 | A capsule that adds the "Defi Eriss P.02" Augment to weapons and armor. | ||
C/Defi Sednas P.02 x1 | 5,000 | 10 | A capsule that adds the "Defi Sednas P.02" Augment to weapons and armor. | ||
C/Defi Plutos P.02 x1 | 5,000 | 10 | A capsule that adds the "Defi Plutos P.02" Augment to weapons and armor. | ||
C/Defi Makemes P.02 x1 | 5,000 | 10 | A capsule that adds the "Defi Makemes P.02" Augment to weapons and armor.. | ||
C/Defi Ceires P.03 x1 | 30,000 | 10 | A capsule that adds the "Defi Ceires P.03" Augment to weapons and armor. | ||
C/Defi Haumeas P.03 x1 | 30,000 | 10 | A capsule that adds the "Defi Haumeas P.03" Augment to weapons and armor. | ||
C/Defi Eriss P.03 x1 | 30,000 | 10 | A capsule that adds the "Defi Eriss P.03" Augment to weapons and armor. | ||
C/Defi Sednas P.03 x1 | 30,000 | 10 | A capsule that adds the "Defi Sednas P.03" Augment to weapons and armor. | ||
C/Defi Plutos P.03 x1 | 50,000 | 10 | A capsule that adds the "Defi Plutos P.03" Augment to weapons and armor. | ||
C/Defi Makemes P.03 x1 | 50,000 | 10 | A capsule that adds the "Defi Makemes P.03" Augment to weapons and armor. | ||
C/Gladia Soul LC x1 | 10,000 | 10 | A capsule that adds the "Gladia Soul LC" Augment to weapons and armor. | ||
C/Highael Domina LC x1 | 10,000 | 10 | A capsule that adds the "Highael Domina LC" Augment to weapons and armor. | ||
C/Mastery LC x1 | 10,000 | 10 | A capsule that adds the "Mastery LC" Augment to weapons and armor. | ||
C/Gigas Maste LC x1 | 10,000 | 10 | A capsule that adds the "Gigas Maste LC" Augment to weapons and armor. | ||
C/Halphinale LC x1 | 10,000 | 10 | A capsule that adds the "Halphinale LC" Augment to weapons and armor. | ||
C/Might IV x1 | 2,000 | 40 | A capsule that adds the "Might IV" Augment to weapons and armor. | ||
C/Precision IV x1 | 2,000 | 40 | A capsule that adds the "Precision IV" Augment to weapons and armor. | ||
C/Technique IV x1 | 2,000 | 40 | A capsule that adds the "Technique IV" Augment to weapons and armor. | ||
C/Deftness IV x1 | 2,000 | 40 | A capsule that adds the "Deftness IV" Augment to weapons and armor. | ||
C/Mastery IV x1 | 10,000 | 40 | A capsule that adds the "Mastery IV" Augment to weapons and armor. | ||
C/Gigas Might IV x1 | 5,000 | 10 | A capsule that adds the "Gigas Might IV" Augment to weapons and armor. | ||
C/Gigas Precision IV x1 | 5,000 | 10 | A capsule that adds the "Gigas Precision IV" Augment to weapons and armor. | ||
C/Gigas Technique IV x1 | 5,000 | 10 | A capsule that adds the "Gigas Technique IV" Augment to weapons and armor. | ||
C/Freid Soul IV x1 | 2,000 | 10 | A capsule that adds the "Freid Soul IV" Augment to weapons and armor. | ||
C/Doldor Soul IV x1 | 2,000 | 10 | A capsule that adds the "Doldor Soul IV" Augment to weapons and armor. | ||
C/Nils Soul IV x1 | 2,000 | 10 | A capsule that adds the "Nils Soul IV" Augment to weapons and armor. | ||
C/Dread Keeper IV x1 | 5,000 | 10 | A capsule that adds the "Dread Keeper IV" Augment to weapons and armor. | ||
C/Melra Dualble IV x1 | 2,000 | 10 | A capsule that adds the "Melra Dualble IV" Augment to weapons and armor. | ||
C/Meltech Dualble IV x1 | 2,000 | 10 | A capsule that adds the "Meltech Dualble IV" Augment to weapons and armor. | ||
C/Ratech Dualble IV x1 | 2,000 | 10 | A capsule that adds the "Ratech Dualble IV" Augment to weapons and armor. | ||
Gold Primm Sword II x1 | 5,000 | 20 | Contains the following Augments:
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Gold Primm Armor II x1 | 5,000 | 20 | Contains the following Augments:
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Alpha Reactor x1 | 300 | 150 | A power reactor of some sort of machine. Can be sold at a high price. Can be converted to 3,500. | ||
N-Augmentation Success Rate +10% x1 | 2,500 | 4 | Boosts augmentation success rate when affixing an augment. | ||
N-Augmentation Success Rate +10% x1 | 50,500 | 20 | Boosts augmentation success rate when affixing an augment. | ||
N-Grinder x1 | 500 | - | A material used for enhancing weapons and armor. Can draw out capabilities beyond the item's limits. |
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