Difference between revisions of "Casino"

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{{ShopNav}}
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{| class="wikitable table-bordered table-responsive-md" style="margin-left: auto; margin-right: auto; border: none;"
 +
|- style="background-color: #e6bc17"
 +
| [[Casino|Casino Home]] || [[Rappy Slots]] || [[Mesetan Shooter]] || [[Black Nyack]] || [[Lilli Roulette]] || [[Arkuma Slots]]
 +
|-
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|}
 +
 
=Casino=
 
=Casino=
The Casino Area is a place where players can relax by playing fun mini-games. By using a currency known as Casino Coins, players can gamble it all on the games for a chance to win big, then spend it at the Casino Coin Shop for valuable prizes. There are five kinds of Casino games: Rappy Slots, Mesetan Shooter, Black Nyack, Li Li Roulette, and Arkuma Slots.
+
The Casino Area is a place where players can relax by playing fun mini-games. By using a currency known as Casino Coins ({{Icons| CC}}), players can gamble it all on the games for a chance to win big, then spend it at the Casino Coin Shop for valuable prizes. There are five kinds of Casino games: Rappy Slots, Mesetan Shooter, Black Nyack, Lilli Roulette, and Arkuma Slots.
  
 
==Casino Prize Exchange Counters==
 
==Casino Prize Exchange Counters==
 
There are two stores in the Casino you can exchange Casino Coins for prizes. Prize Purveyor Chip is located on the left when you enter the casino. Prize Purveyor Ante is located down downstairs on the East side.  
 
There are two stores in the Casino you can exchange Casino Coins for prizes. Prize Purveyor Chip is located on the left when you enter the casino. Prize Purveyor Ante is located down downstairs on the East side.  
  
===Rappy Slots===
+
== Normal Prizes Shop ==
[[File:CasinoRappySlotsOverview.png|thumb|Rappy Slots Game UI]]
 
In this game, you partake in a slot machine game themed around Rappies. The possible bet is between 1 to 5 CC, and it has a low to average payout, except in the case of Jackpots.
 
 
 
To play the game, you must select your Bet value with the Up and Down directional keys/buttons. Once you have selected, press the Confirm button to roll the slots. Each of the nine slots will roll and stop on an icon. You can get a match in any direction, and what payout you get depends on what symbols line up. It's possible to get multiple matches simultaneously, which will multiply your earnings.
 
[[File:CasinoRappySlotsFeverMeter.png|thumb|Three lined up Rappy Coins and a Full Fever Meter]]
 
There are also special events that can occur when rolling the slots.
 
 
 
* Slot Door: If a potential match arises, the screen will zoom in and the slot window will close. It will then reopen with a result.
 
* Running Rappy: If a potential match fails, there is a chance that a Rappy will run across the screen and cause slots in that row to reroll, including the slot that failed to match. This also has a chance to fail, which is depicted by the Rappy tripping.
 
* Rappy Stampede: If a potential match fails, there is a chance that a horde of Rappies will run across the screen and cause several slots to reroll at once. This typically has a very high chance to create matches.
 
* Falling Rappy: If a potential match fails, there is a chance that a Rappy will fall on the slot that failed to match, causing it to reroll.
 
* Falling Rappy Stampede: If a potential match fails, there is a chance that a ton of Rappies will fall on the screen, causing several slots to reroll, including the slot that failed to match.
 
 
 
[[File:CasinoRappySlotsRappyPSE.png|thumb|Triggering a Rappy PSE]]
 
Whenever you match up three Gold Rappy Icons, a Fever meter on the left side of the screen increments by one symbol. When you reach five symbols, all but one of the slot windows will close and the central slot will roll. Press the Confirm button to stop the slot; if it stops on a Wild symbol, the game will enter PSE Burst Chance Mode. In PSE Burst Chance Mode, the central slot is always a Wild, and you have greatly boosted odds of getting a match.
 
 
 
If you manage to line up three Wild Icons (either in PSE Burst Chance Mode or in normal mode), Rappy PSE Burst Mode will activate. In Rappy PSE Burst Mode, you have greatly boosted odds of getting a match, and any Wild Icons you roll will lock and stay for subsequent rolls. At this point, if you manage to lock a Wild in all 9 Slots, you will win the Jackpot.
 
|}
 
 
 
 
 
===Mesetan Shooter===
 
 
 
Mesetan Shooter is a shooting gallery game where you and up to three friends fire at Mesetans and try to earn as much CC as possible. You can either pay 100 CC to play Bronze Mode, or 200 CC to play Silver Mode, and the potential payout is above average.
 
 
 
To play Mesetan Shooter, interact with one of the booths in the Casino Lobby and select your play mode. There are two play modes: Bronze Mode and Silver Mode. Silver Mode costs twice as much CC to initiate, but all CC gains are doubled while playing in Silver Mode. After selecting your mode, you will enter Mesetan Shooter. Following a 10 second waiting period (skipped if player limit is reached), the game begins.
 
 
 
During each Wave, Mesetans will appear on the stage. Fire at the Mesetans with your Attack/PA/Lock-On button while aiming with the mouse/right analog stick and move with the directional keys/left analog stick. When enough damage is dealt to a Mesetan, it will be defeated and drop Coins. Dropped Coins will roll down a pegged board in front of you; move your Catcher towards the Coin, and if the Coin falls into your Catcher, the value of the Coin will be added to your total.
 
 
 
There are three kinds of Mesetans in Mesetan Shooter:
 
 
 
* Bronze Mesetan: Drops three Bronze Coins when defeated. A Bronze Coin is worth 1 CC.
 
* Silver Mesetan: Drops two Silver Coins when defeated. A Silver Coin is worth 3 CC.
 
* Gold Mesetan: Drops a Gold Coin when defeated. May also rarely drop a Rainbow Coin.
 
 
 
In addition, there are special enemies that will appear. These are:
 
 
 
* King Mesetan: A giant Mesetan that takes up the majority of the stage. Moves slowly and has high health, but if defeated, will drop a lot of Coins of assorted variety.
 
* Nyau: Runs across the bottom of the stage while jumping to avoid shots. If shot, Nyau will disappear and drop a power-up.
 
* Mr. Umblla: Floats around for a little bit before disappearing. If shot, Mr. Umblla will become angry and drop several Bombs. If non shot for a sufficient amount of time, it will disappear while leaving behind some assorted Coins and power-ups.
 
* Mr. Boing: Appears around the right or left sides of the stage during the beginning of a Wave. If his bottle is shot, Mr. Boing will appear and drop a Double Orb before disappearing.
 
* Queen Mesetan: Only appears in PSE Bursts. An utterly massive Mesetan that serves as a boss battle. Occasionally drops Bombs and other Coins. If defeated within the time limit, it will disappear, automatically grant all players Big Catcher for the remainder of the wave, and start raining tons of Coins from the Stage.
 
 
 
The pickups you can encounter in Mesetan Shooter include:
 
 
 
* Bronze Coin: Grants 1 CC. Doubles to 2 CC in Silver Mode.
 
* Silver Coin: Grants 3 CC. Doubles to 6 CC in Silver Mode.
 
* Gold Coin: Grants 5 CC. Doubles to 10 CC in Silver Mode.
 
* Rainbow Coin: Grants 10 CC. Doubles to 20 CC in Silver Mode. Unlike other pickups, any player who picks up a Rainbow Coin will automatically add its value to all players in the current game.
 
* Bomb: Subtracts 5 CC from your total. Doubles to 10 CC in Silver Mode.
 
* Red Bomb: Subtracts 10 CC from your total. Doubles to 20 CC in Silver Mode.
 
* Power Up: A colorful ball that powers up your character. Power Ups last 30 seconds of in-game time, and persist between Waves.
 
** Power UP: Transforms your cannonballs into bombs. Slows down the rate of fire, but bombs generate a wide explosion upon contact and deal double damage.
 
** Speed UP: Your Catcher's movement speed is upgraded. You can even move at full speed while firing shots.
 
** Big Catcher: Your Catcher doubles in width.
 
* Double Orb: A black and rainbow orb dropped by Mr. Boing. If collected, your Catcher becomes supercharged and doubles the value of all Coins and Bombs you collect until the next Wave.
 
 
 
===Blacknyack===
 
 
 
Blacknyack is a strategic card game where you have to play against the dealer, Nyau, and try to get cards that get as close to a value of 21 without going over. This is like Black Jack, except with a few twists. You can bet 10 to 50 CC on this game, and the potential payout is average.
 
 
 
To play Blacknyack, you must enter a table and select a bet. Once the timer reaches 0, or the table is filled and all players select their bet, the game will start. Nyau will deal out two cards to every player, including himself. One card is set face down which only the player can see, while the other is face up for the rest of the table to see. When your turn rolls around, you may choose to Hit, Stay, or Double Down. If you Hit, you ask the dealer to give you another card, which cannot be seen by other players. If you Stay, you stop for the round. If you Double Down, you double your bet at the risk of drawing one card. If your card total goes over 21, you Bust, and you lose the round.
 
 
 
When all players have either Busted, Stayed, or Doubled Down, all facedown cards are revealed, and the dealer flips over his own card and starts drawing. If the dealer reaches a value of 17 or over, he must stop drawing, and the game is decided based on the dealer's final value; anyone below the dealer loses, anyone tied with the dealer ties, and anyone higher without Busting wins. The only exception is special win conditions, which bypass certain rules. However, Nyau is slightly different as a dealer; if his resulting value is lower or equal to that of another player, there is a chance that he will Hit again despite being over 17 (indicated by a "!" symbol); this gives Nyau a very high chance to Bust, but if he is lucky, he can cause players to lose.
 
 
 
In addition to the regular rules, there are SP Cards. These are gold cards with a star design in them and a incremental counter in the center. There are four SP Cards in the deck, and are always dealt face up. When a SP Card is dealt, a die ranging from 0 to 2 is rolled; the value that is face up on the die roll causes the value of the SP Card to increase by that number. This increase applies to all SP Cards, and another die is rolled for every SP Card on the table. If Nyau draws an SP Card, he rolls a purple die that has doubled values (0 to 4).
 
 
 
There are four ways to win Blacknyack.
 
 
 
* Higher than Dealer: Your card total is higher than the dealer's, but is lower than 21. You earn 2x your Bet.
 
* Blacknyack: Your card total equals 21. You earn an extra 200 CC in addition to 2x your Bet. Nothing is won if the Dealer also gets a Blacknyack.
 
* 5 Card: Your hand has five cards without Busting. You earn an extra 300 CC in addition to 2x your Bet. Can stack with Blacknyacks. Beats a Blacknyack if the Dealer gets one.
 
* 3 SP: Your hand has 3 SP Cards in it. Can stack with 5 Cards and Blacknyacks. Beats 5 Cards if the Dealer gets one.
 
 
 
When starting any round of Blacknyack, there is also a chance for a Battle Bonyas to occur, the rate of which is boosted during a Casino Boost. When a Battle Bonyas is active, winning the round under certain conditions will add a Battle Bonyas to your winnings that gives you a lot of extra CC.
 
 
 
===Arkuma Slots===
 
Arkuma Slots is a high risk, high reward Casino game where you fly through space while trying to avoid being attacked by the Falz Arms. The game costs 500 CC to play, and has a potentially high payout. To play Arkuma Slots, you must access a slot machine and pay 500 CC. Once you have paid, the game begins.
 
 
 
The game takes the form of a simple slot machine with three reels. Pressing the Confirm button will roll the reels, and depending on the result, a value will be added to your pot.
 
 
 
* Arkuma: 10 CC
 
* Arkmami: 30 CC
 
* Arkuma + Arkmami: 50 CC
 
 
 
If you roll all three results, you will also earn a Completion Bonus. The Completion Bonus starts at 100 CC, and increases to 300 CC, then 500 CC for every Completion Bonus you score.
 
 
 
If you line up three Falz Arms, a Battle Game will start where two to four Falz Arms will appear onscreen. You will be asked to pick a Falz Arm, which your ship will attack. After the animation plays, you will reach a result; if the Falz Arm you picked blows up, your pot is multiplied by a percentage value, but if the Falz Arm you picked has a force field, it will attack your ship and your pot will become 0, and the game will end.
 
 
 
The way the game progresses is in Stages. When you pass a Stage without losing your pot to Falz Arms, the Stage counter will go up by 1, indicated by a marker at the top of the screen. There are 30 Stages, and as you go up in Stages, the chance to get Falz Arms increases. If you reach Stage 30 without losing, you will enter a special Battle Game where Dark Falz Elder appears. You have six spaces to pick from, and all spaces will increase your pot by a massive multiplier, after which the game will end.
 
 
 
==Limited Prizes Shop==
 
Limited Prize Shop resets weekly.
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:left;"
 
! | Rarity
 
! | Image
 
! width="200px" | Name
 
! width="90px"| Price
 
! | Notes
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|5}}
 
<!--Image-->|align="center"|[[File:UIItemGrindSuccessRate3.png|64px|link=]]
 
<!--Name-->|Enhancement Aid 30% (10 in stock)
 
<!--Price-->| 6,000 Casino Coins
 
<!--Notes-->|Supplemental material for enhancing weapons. Use this when enhancing weapons to increase the chance of Great Success by 30%.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Image-->|align="center"|[[File:UIItemExtremePass.png|64px|link=]]
 
<!--Name-->|Extreme Pass (7 in stock)
 
<!--Price-->| 500 Casino Coins
 
<!--Notes-->|Extreme Quest participation pass. Limited to once every 22 hours per account.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Image-->|align="center"|[[File:UIItemGrinder.png|64px|link=]]
 
<!--Name-->|Lambda Grinder (20 in stock)
 
<!--Price-->| 250 Casino Coins
 
<!--Notes-->|Material used to enhance weapons and armor. Enhancing equipment can increase performance beyond its original limit.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Image-->|align="center"|[[File:UIItemAdvanceCapsule.png|64px|link=]]
 
<!--Name-->|Advance Capsule D (50 in stock)
 
<!--Price-->| 250 Casino Coins
 
<!--Notes-->|Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Image-->|align="center"|[[File:UIItemAdvanceCapsule.png|64px|link=]]
 
<!--Name-->|Advance Capsule E (50 in stock)
 
<!--Price-->| 250 Casino Coins
 
<!--Notes-->|Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Image-->|align="center"|[[File:UIItemAdvanceCapsule.png|64px|link=]]
 
<!--Name-->|Advance Capsule F (50 in stock)
 
<!--Price-->| 250 Casino Coins
 
<!--Notes-->|Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|5}}
 
<!--Image-->|align="center"|[[File:UIItemGoodFishingRod.png|64px|link=]]
 
<!--Name-->|Good Fishing Rod (20 in stock)
 
<!--Price-->| 100 Casino Coins
 
<!--Notes-->|Allows you to fish using Gathering. Increases likelihood of Rare Fishing by +5%.
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|5}}
 
<!--Image-->|align="center"|[[File:UIItemGoodPickaxe.png|64px|link=]]
 
<!--Name-->|Good Pickaxe (20 in stock)
 
<!--Price-->| 100 Casino Coins
 
<!--Notes-->|Allows you to harvest using Gathering. Increases likelihood of Rare Harvesting by +5%.
 
|-
 
|}
 
 
 
==Normal Prizes Shop: Outfits==
 
 
 
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:center;"
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:center;"
 
! | Rarity  
 
! | Rarity  
! | Image
+
! width="80px"| Image
 
! width="200px" | Name
 
! width="200px" | Name
 
! width="90px"| Price
 
! width="90px"| Price
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|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|8}}
 
<!--Rarity-->|align="center"|{{Rarity|8}}
<!--Image-->|align="center"|[[File:UIItemLillipanSuitRuby.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIFashionLillipanSuitRuby.png|64px|link=]]
 
<!--Name-->|Casino Lillipan Suit: Ruby
 
<!--Name-->|Casino Lillipan Suit: Ruby
<!--Price-->|20,000 Casino Coins
+
<!--Price-->|20,000 {{Icons| CC}}
 
<!--Description-->|An outfit equippable by everyone.
 
<!--Description-->|An outfit equippable by everyone.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|8}}
 
<!--Rarity-->|align="center"|{{Rarity|8}}
<!--Image-->|align="center"|[[File:UIItemLillipanSuitSea.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIFashionLillipanSuitSea.png|64px|link=]]
 
<!--Name-->|Casino Lillipan Suit: Sea
 
<!--Name-->|Casino Lillipan Suit: Sea
<!--Price-->|20,000 Casino Coins
+
<!--Price-->|20,000 {{Icons| CC}}
 
<!--Description-->|An outfit equippable by everyone.
 
<!--Description-->|An outfit equippable by everyone.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|8}}
 
<!--Rarity-->|align="center"|{{Rarity|8}}
<!--Image-->|align="center"|[[File:UIItemLillipanSuitLeaf.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIFashionLillipanSuitLeaf.png|64px|link=]]
 
<!--Name-->|Casino Lillipan Suit: Leaf
 
<!--Name-->|Casino Lillipan Suit: Leaf
<!--Price-->|20,000 Casino Coins
+
<!--Price-->|20,000 {{Icons| CC}}
 
<!--Description-->|An outfit equippable by everyone.
 
<!--Description-->|An outfit equippable by everyone.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|8}}
 
<!--Rarity-->|align="center"|{{Rarity|8}}
<!--Image-->|align="center"|[[File:UIItemCasinoLillipanSuit.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIFashionCasinoLillipanSuit.png|64px|link=]]
 
<!--Name-->|Casino Lillipan Suit
 
<!--Name-->|Casino Lillipan Suit
<!--Price-->|20,000 Casino Coins
+
<!--Price-->|20,000 {{Icons| CC}}
 
<!--Description-->|An outfit equippable by everyone.
 
<!--Description-->|An outfit equippable by everyone.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemNyauSuit.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIFashionNyauSuit.png|64px|link=]]
 
<!--Name-->|Nyau Suit
 
<!--Name-->|Nyau Suit
<!--Price-->|20,000 Casino Coins
+
<!--Price-->|20,000 {{Icons| CC}}
 
<!--Description-->|An outfit equippable by everyone.
 
<!--Description-->|An outfit equippable by everyone.
|-
 
|}
 
 
==Normal Prizes Shop: Weapon Camo==
 
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:center;"
 
! | Rarity
 
! | Image
 
! width="200px" | Name
 
! width="90px"| Price
 
! | Type
 
! | Description
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemMesseStomp.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemMesseStomp.png|64px|link=]]
<!--Name-->|* Messe Stomp
+
<!--Name-->|[[* Messe Stomp]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Jet Boots}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of {{icons|Jet Boots}} Jet Boots while equipped.  
<!--Notes-->| A Weapon Camo that changes the appearance of Jet Boots while equipped.  
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemMesetanCrown.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemMesetanCrown.png|64px|link=]]
<!--Name-->|* Mesetan Crown
+
<!--Name-->|[[* Mesetan Crown]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Wand}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of a {{icons|Wand}} Wand while equipped.  
<!--Notes-->| A Weapon Camo that changes the appearance of a Wand while equipped.  
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemMesetalivern.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemMesetalivern.png|64px|link=]]
<!--Name-->|* Mesetalivern
+
<!--Name-->|[[* Mesetalivern]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Sword}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of a {{icons|Sword}} Sword while equipped.  
<!--Notes-->| A Weapon Camo that changes the appearance of a Sword while equipped.  
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemSeinVold.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemSeinVold.png|64px|link=]]
<!--Name-->|* Sein Vold
+
<!--Name-->|[[* Sein Vold]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Gunblade}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of a {{icons|Gunblade}} Gunblade while equipped.  
<!--Notes-->| A Weapon Camo that changes the appearance of a Gunblade while equipped.  
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemNeonVielo.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemNeonVielo.png|64px|link=]]
<!--Name-->|* Neon Vielo
+
<!--Name-->|[[* Neon Vielo]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Soaring Blades}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of {{icons|Soaring Blades}} Soaring Blades while equipped.  
<!--Notes-->| A Weapon Camo that changes the appearance of a Soaring Blade while equipped.  
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemLuckySlockle.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemLuckySlockle.png|64px|link=]]
<!--Name-->|* Lucky Slockle
+
<!--Name-->|[[* Lucky Slockle]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Knuckles}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of {{icons|Knuckles}} Knuckles while equipped.  
<!--Notes-->| A Weapon Camo that changes the appearance of Knuckles while equipped.  
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemMesetanShooter.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemMesetanShooter.png|64px|link=]]
<!--Name-->|* Mesetan Shooter
+
<!--Name-->|[[* Mesetan Shooter]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Launcher}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of a {{icons|Launcher}} Launcher while equipped.
<!--Notes-->| A Weapon Camo that changes the appearance of a Launcher while equipped.
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
<!--Image-->|align="center"|[[File:UIItemCasinoRyke.png|38px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemCasinoRyke.png|64px|link=]]
<!--Name-->|* Casino Ryke
+
<!--Name-->|[[* Casino Ryke]]
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
<!--Type-->|{{icons|Rod}}
+
<!--Notes-->| A Weapon Camo that changes the appearance of a {{icons|Rod}} Rod while equipped.
<!--Notes-->| A Weapon Camo that changes the appearance of a Rod while equipped.
 
|-
 
|}
 
 
 
==Normal Prizes Shop: Evolution Device==
 
 
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:center;"
 
! | Rarity
 
! | Image
 
! width="200px" | Name
 
! width="90px"| Price
 
! | Description
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Rarity-->|align="center"|{{Rarity|7}}
 
<!--Image-->|align="center"|[[File:UIItemMagDeviceNyau.png|64px|link=]]
 
<!--Image-->|align="center"|[[File:UIItemMagDeviceNyau.png|64px|link=]]
 
<!--Name-->|Evolution Device: Nyau
 
<!--Name-->|Evolution Device: Nyau
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
 
<!--Notes-->| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Nyau.
 
<!--Notes-->| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Nyau.
|-
 
|}
 
 
==Normal Prizes Shop: Accessories==
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:center;"
 
! | Rarity
 
! | Image
 
! width="200px" | Name
 
! width="90px"| Price
 
! | Description
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|5}}
 
<!--Rarity-->|align="center"|{{Rarity|5}}
<!--Image-->|align="center"|[[File:UIItemBlackRoseCorsage.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIFashionBlackRoseCorsage.png|64px|link=]]
 
<!--Name-->|Black Rose Corsage
 
<!--Name-->|Black Rose Corsage
<!--Price-->| 10,000 Casino Coins
+
<!--Price-->| 10,000 {{Icons| CC}}
 
<!--Notes-->| A new accessory will become available in the Salon upon use.  
 
<!--Notes-->| A new accessory will become available in the Salon upon use.  
 
|-
 
|-
|}
+
<!--Rarity-->|align="center"|{{rarity|5}}
 
+
<!--Image-->|align="center"|[[File:UIItemGearMEL.png|64px|link=]]
==Normal Prizes Shop: Boosters==
+
<!--Name-->|Change Equip. Condition (MEL)
{| class="wikitable table-bordered table-responsive-md" style="text-align:center;"
+
<!--Price-->| 9,000 {{Icons| CC}}
! | Rarity
+
<!--Notes-->| Changes the Equipping Condition to Melee when executing Equipment Extension.
! | Image
+
|-
! width="200px" | Name
+
<!--Rarity-->|align="center"|{{rarity|5}}
! width="90px"| Price
+
<!--Image-->|[[File:UIItemGearRNG.png|64px|link=]]
! | Description
+
<!--Name-->|Change Equip. Condition (RNG)
 +
<!--Price-->| 9,000 {{Icons| CC}}
 +
<!--Notes-->| Changes the Equipping Condition to Ranged when executing Equipment Extension.
 +
|-
 +
<!--Rarity-->|align="center"|{{rarity|5}}
 +
<!--Image-->|[[File:UIItemGearTEC.png|64px|link=]]
 +
<!--Name-->|Change Equip. Condition (TEC)
 +
<!--Price-->| 9,000 {{Icons| CC}}
 +
<!--Notes-->| Changes the Equipping Condition to Technique when executing Equipment Extension.
 +
|-
 +
<!--Rarity-->|align="center"|{{rarity|5}}
 +
<!--Image-->|[[File:UIItemGearDEX.png|64px|link=]]
 +
<!--Name-->|Change Equip. Condition (DEX)
 +
<!--Price-->| 9,000 {{Icons| CC}}
 +
<!--Notes-->| Changes the Equipping Condition to Dexterity when executing Equipment Extension.
 +
|-
 +
<!--Rarity-->|align="center"|{{rarity|5}}
 +
<!--Image-->|[[File:UIItemGearMELDEF.png|64px|link=]]
 +
<!--Name-->|Change Equip. Condition (MEL DEF)
 +
<!--Price-->| 9,000 {{Icons| CC}}
 +
<!--Notes-->| Changes the Equipping Condition to Melee Defense when executing Equipment Extension.
 +
|-
 +
<!--Rarity-->|align="center"|{{rarity|5}}
 +
<!--Image-->|[[File:UIItemGearRNGDEF.png|64px|link=]]
 +
<!--Name-->|Change Equip. Condition (RNG DEF)
 +
<!--Price-->| 9,000 {{Icons| CC}}
 +
<!--Notes-->| Changes the Equipping Condition to Ranged Defense when executing Equipment Extension.
 +
|-
 +
<!--Rarity-->|align="center"|{{rarity|5}}
 +
<!--Image-->|[[File:UIItemGearTECDEF.png|64px|link=]]
 +
<!--Name-->|Change Equip. Condition (TEC DEF)
 +
<!--Price-->| 9,000 {{Icons| CC}}
 +
<!--Notes-->| Changes the Equipping Condition to Technique Defense when executing Equipment Extension.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Rarity-->|align="center"|{{Rarity|6}}
<!--Image-->|align="center"|[[File:.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemTriboost50%.png|64px|link=]]
 
<!--Name-->| Triboost +50%
 
<!--Name-->| Triboost +50%
<!--Price-->| 5,000 Casino Coins
+
<!--Price-->| 5,000 {{Icons| CC}}
 
<!--Notes-->| A tri-effect Booster. Use to get a 50% increase to meseta earned, EXP gained, and rare drop-rates for 30 minutes.  
 
<!--Notes-->| A tri-effect Booster. Use to get a 50% increase to meseta earned, EXP gained, and rare drop-rates for 30 minutes.  
|-
 
|}
 
 
==Normal Prizes Shop: Furnishings==
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:left;"
 
! | Rarity
 
! | Image
 
! width="200px" | Name
 
! width="90px"| Price
 
! | Size
 
! | Installation
 
! | Install Location
 
! | Install Limit
 
! | Description
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Image-->|align="center"|[[File:UIItemAnimalMat.png|64px|link=]]
 
<!--Image-->|align="center"|[[File:UIItemAnimalMat.png|64px|link=]]
 
<!--Name-->|Animal Mat
 
<!--Name-->|Animal Mat
<!--Price-->|2,000 Casino Coins
+
<!--Price-->|2,000 {{Icons| CC}}
<!--Size-->| 6x4
+
<!--Notes-->| Furnishings that can be placed in your Personal Quarters. Walk over the tiles to create a sound effect.
<!--Installation-->| Floor Type
 
<!--Install Location-->| Unlimited
 
<!--Install Limit-->| Unlimited
 
<!--Notes-->| Furnishings that can be placed in your Personal Quarters.
 
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Image-->|align="center"|[[File:UIItemSymbolArtMat.png|64px|link=]]
 
<!--Image-->|align="center"|[[File:UIItemSymbolArtMat.png|64px|link=]]
 
<!--Name-->|Symbol Art Mat
 
<!--Name-->|Symbol Art Mat
<!--Price-->|2,000 Casino Coins
+
<!--Price-->|2,000 {{Icons| CC}}
<!--Size-->| 2x1
+
<!--Notes-->| Furnishings that can be placed in your Personal Quarters. Select Symbol Art to display on your mat.
<!--Installation-->| Floor Type
+
|-
<!--Install Location-->| Unlimited
+
<!--Rarity-->|align="center"|{{Rarity|6}}
<!--Install Limit-->| 4
+
<!--Image-->|align="center"|[[File:UIItemGrinder.png|64px|link=]]
<!--Notes-->| Furnishings that can be placed in your Personal Quarters.
+
<!--Name-->|Grinder
 +
<!--Price-->| 100 {{Icons| CC}}
 +
<!--Notes-->|Material used for enhancing weapon and armor units.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|6}}
 +
<!--Image-->|align="center"|[[File:UIItemSynthesizer.png|64px|link=]]
 +
<!--Name-->|Synthesizer
 +
<!--Price-->| 100 {{Icons| CC}}
 +
<!--Notes-->|A catalyst material required for elemental enhancement. Used as a synthesis catalyst when synthesizing weapons for elemental enhancement.  
 
|-
 
|-
 
|}
 
|}
  
==Normal Prizes Shop: Materials==
+
==Limited Prizes Shop==
 +
Limited Prize Shop resets weekly.
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:left;"
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:left;"
 
! | Rarity  
 
! | Rarity  
! | Image
+
! width="80px"| Image
 
! width="200px" | Name
 
! width="200px" | Name
 +
! | Limit
 
! width="90px"| Price
 
! width="90px"| Price
 
! | Notes
 
! | Notes
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|5}}
 +
<!--Image-->|align="center"|[[File:UIItemStarGem.png|64px|link=]]
 +
<!--Name-->|10 Star Gems
 +
<!--Limit-->|align="center"| 1
 +
<!--Price-->| 1,000 {{Icons| CC}}
 +
<!--Notes-->|Grants Star Gems. Fulfill the requirements to receive 10 SG.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|5}}
 +
<!--Image-->|align="center"|[[File:UIItemStarGem.png|64px|link=]]
 +
<!--Name-->|5 Star Gems
 +
<!--Limit-->|align="center"| 6
 +
<!--Price-->| 1,700 {{Icons| CC}}
 +
<!--Notes-->|Grants Star Gems. Fulfill the requirements to receive 5 SG.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|5}}
 +
<!--Image-->|align="center"|[[File:UIItemEnhancementAid3.png|64px|link=]]
 +
<!--Name-->|Enhancement Aid 30%
 +
<!--Limit-->|align="center"| 10
 +
<!--Price-->| 6,000 {{Icons| CC}}
 +
<!--Notes-->|Supplemental material for enhancing armor and sweets. Use this when enhancing to increase the chance of success by 30%.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|6}}
 +
<!--Image-->|align="center"|[[File:UIItemExtremePass.png|64px|link=]]
 +
<!--Name-->|Extreme Pass
 +
<!--Limit-->|align="center"| 7
 +
<!--Price-->| 500 {{Icons| CC}}
 +
<!--Notes-->|Extreme Quest participation pass. Limited to once every 22 hours per account.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemGrinder.png|64px|link=]]
 +
<!--Name-->|Lambda Grinder
 +
<!--Limit-->|align="center"| 20
 +
<!--Price-->| 250 {{Icons| CC}}
 +
<!--Notes-->|Material used to enhance weapons and armor. Enhancing equipment can increase performance beyond its original limit.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Rahgbelt Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Rahgbelt to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Dal Marli Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Dal Marli to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Banser Ong Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Banser Ong to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Banser Donna Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Banser Donna to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Banser Oran Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Banser Oran to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Burn Drahl Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Burn Drahl to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Crys Drahl Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Crys Drahl to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Haze Drahl Trigger 
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Haze Drahl to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Zoron Goraal Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Zoron Goraal to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Noire Drahl Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Noire Drahl to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Tranzexia Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Tranzexia to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Embryo Varder Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Embryo Varder to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Orgceratos Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Orgceratos to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Magisa Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Magisa to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Bar Dominus Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Bar Dominus to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Yogjadeurli Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Yogjadeurli to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Gunne Ginnegam Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Gunne Ginnegam to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Casado Badoohl Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Casado Badoohl to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Agata Jigmolinde Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Agata Jigmolinde to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Armored T15 Tank Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Armored T15 Tank to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Doktor Gidoras Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Doktor Gidoras to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Nightmare Vegas Trigger
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Nightmare Vegas to appear during a quest. Can be used in designated expeditions.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|7}}
 +
<!--Image-->|align="center"|[[File:UIItemEnemyTrigger.png|64px|link=]]
 +
<!--Name-->| Murder Truck
 +
<!--Limit-->|align="center"| 5
 +
<!--Price-->| 5000 {{Icons| CC}}
 +
<!--Notes-->| A trigger that causes a Murder Truck to appear during a quest. Can be used in designated expeditions.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Rarity-->|align="center"|{{Rarity|6}}
<!--Image-->|align="center"|[[File:Grinder.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemAdvanceCapsule.png|64px|link=]]
<!--Name-->|Grinder
+
<!--Name-->|Advance Capsule D
<!--Price-->| 100 Casino Coins
+
<!--Limit-->|align="center"| 50
<!--Notes-->|Material used for enhancing weapon and armor units.
+
<!--Price-->| 250 {{Icons| CC}}
 +
<!--Notes-->|Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|6}}
 +
<!--Image-->|align="center"|[[File:UIItemAdvanceCapsule.png|64px|link=]]
 +
<!--Name-->|Advance Capsule E
 +
<!--Limit-->|align="center"| 50
 +
<!--Price-->| 250 {{Icons| CC}}
 +
<!--Notes-->|Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
 
|-
 
|-
 
<!--Rarity-->|align="center"|{{Rarity|6}}
 
<!--Rarity-->|align="center"|{{Rarity|6}}
<!--Image-->|align="center"|[[File:Synthesizer.png|64px|link=]]
+
<!--Image-->|align="center"|[[File:UIItemAdvanceCapsule.png|64px|link=]]
<!--Name-->|Synthesizer
+
<!--Name-->|Advance Capsule F
<!--Price-->| 100 Casino Coins
+
<!--Limit-->|align="center"| 50
<!--Notes-->|A catalyst material required for elemental enhancement. Used as a synthesis catalyst when synthesizing weapons for elemental enhancement.  
+
<!--Price-->| 250 {{Icons| CC}}
 +
<!--Notes-->|Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|5}}
 +
<!--Image-->|align="center"|[[File:UIItemLillipariumS.png|64px|link=]]
 +
<!--Name-->|Lilliparium (S)
 +
<!--Limit-->|align="center"| 10
 +
<!--Price-->| 150 {{Icons| CC}}
 +
<!--Notes-->| Restores 30 minutes to the selected Craft Energy.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|5}}
 +
<!--Image-->|align="center"|[[File:UIItemGoodFishingRod.png|64px|link=]]
 +
<!--Name-->|Good Fishing Rod
 +
<!--Limit-->|align="center"| 20
 +
<!--Price-->| 100 {{Icons| CC}}
 +
<!--Notes-->|Allows you to fish using Gathering. Increases likelihood of Rare Fishing by +5%.
 +
|-
 +
<!--Rarity-->|align="center"|{{Rarity|5}}
 +
<!--Image-->|align="center"|[[File:UIItemGoodPickaxe.png|64px|link=]]
 +
<!--Name-->|Good Pickaxe
 +
<!--Limit-->|align="center"| 20
 +
<!--Price-->| 100 {{Icons| CC}}
 +
<!--Notes-->|Allows you to harvest using Gathering. Increases likelihood of Rare Harvesting by +5%.
 
|-
 
|-
 
|}
 
|}
 +
 +
 
[[Category: Shops]]
 
[[Category: Shops]]
 +
 +
{| class="wikitable table-bordered table-responsive-md" style="margin-left: auto; margin-right: auto; border: none;"
 +
|- style="background-color: #e6bc17"
 +
| [[Casino|Casino Home]] || [[Rappy Slots]] || [[Mesetan Shooter]] || [[Black Nyack]] || [[Lilli Roulette]] || [[Arkuma Slots]]
 +
|-
 +
|}
 +
{{ShopNav}}
 +
{{PSO2 Navbox}}

Latest revision as of 23:44, 21 August 2023

Shops
AC AC Shop SG Star Gems Shop CC Casino FUN FUN Shop Swap Shop
Pet Supplies Shop Culinary Shop Zig Permit Exchange Furnishing Shop
Photon Exchange EX-Cube Exchange BC Battle Coin Exchange Weapon Badge Exchange Memory Exchange
Astracite Exchange Prize Medal Exchange CM Mileage Exchange
Casino Home Rappy Slots Mesetan Shooter Black Nyack Lilli Roulette Arkuma Slots

Casino

The Casino Area is a place where players can relax by playing fun mini-games. By using a currency known as Casino Coins (CC), players can gamble it all on the games for a chance to win big, then spend it at the Casino Coin Shop for valuable prizes. There are five kinds of Casino games: Rappy Slots, Mesetan Shooter, Black Nyack, Lilli Roulette, and Arkuma Slots.

Casino Prize Exchange Counters

There are two stores in the Casino you can exchange Casino Coins for prizes. Prize Purveyor Chip is located on the left when you enter the casino. Prize Purveyor Ante is located down downstairs on the East side.

Normal Prizes Shop

Rarity Image Name Price Description
8 UIFashionLillipanSuitRuby.png Casino Lillipan Suit: Ruby 20,000 CC An outfit equippable by everyone.
8 UIFashionLillipanSuitSea.png Casino Lillipan Suit: Sea 20,000 CC An outfit equippable by everyone.
8 UIFashionLillipanSuitLeaf.png Casino Lillipan Suit: Leaf 20,000 CC An outfit equippable by everyone.
8 UIFashionCasinoLillipanSuit.png Casino Lillipan Suit 20,000 CC An outfit equippable by everyone.
7 UIFashionNyauSuit.png Nyau Suit 20,000 CC An outfit equippable by everyone.
7 UIItemMesseStomp.png * Messe Stomp 10,000 CC A Weapon Camo that changes the appearance of Jet Boots Jet Boots while equipped.
7 UIItemMesetanCrown.png * Mesetan Crown 10,000 CC A Weapon Camo that changes the appearance of a Wand Wand while equipped.
7 UIItemMesetalivern.png * Mesetalivern 10,000 CC A Weapon Camo that changes the appearance of a Sword Sword while equipped.
7 UIItemSeinVold.png * Sein Vold 10,000 CC A Weapon Camo that changes the appearance of a Gunblade Gunblade while equipped.
7 UIItemNeonVielo.png * Neon Vielo 10,000 CC A Weapon Camo that changes the appearance of Soaring Blades Soaring Blades while equipped.
7 UIItemLuckySlockle.png * Lucky Slockle 10,000 CC A Weapon Camo that changes the appearance of Knuckles Knuckles while equipped.
7 UIItemMesetanShooter.png * Mesetan Shooter 10,000 CC A Weapon Camo that changes the appearance of a Launcher Launcher while equipped.
7 UIItemCasinoRyke.png * Casino Ryke 10,000 CC A Weapon Camo that changes the appearance of a Rod Rod while equipped.
7 UIItemMagDeviceNyau.png Evolution Device: Nyau 10,000 CC This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Nyau.
5 UIFashionBlackRoseCorsage.png Black Rose Corsage 10,000 CC A new accessory will become available in the Salon upon use.
5 UIItemGearMEL.png Change Equip. Condition (MEL) 9,000 CC Changes the Equipping Condition to Melee when executing Equipment Extension.
5 UIItemGearRNG.png Change Equip. Condition (RNG) 9,000 CC Changes the Equipping Condition to Ranged when executing Equipment Extension.
5 UIItemGearTEC.png Change Equip. Condition (TEC) 9,000 CC Changes the Equipping Condition to Technique when executing Equipment Extension.
5 UIItemGearDEX.png Change Equip. Condition (DEX) 9,000 CC Changes the Equipping Condition to Dexterity when executing Equipment Extension.
5 UIItemGearMELDEF.png Change Equip. Condition (MEL DEF) 9,000 CC Changes the Equipping Condition to Melee Defense when executing Equipment Extension.
5 UIItemGearRNGDEF.png Change Equip. Condition (RNG DEF) 9,000 CC Changes the Equipping Condition to Ranged Defense when executing Equipment Extension.
5 UIItemGearTECDEF.png Change Equip. Condition (TEC DEF) 9,000 CC Changes the Equipping Condition to Technique Defense when executing Equipment Extension.
6 UIItemTriboost50%.png Triboost +50% 5,000 CC A tri-effect Booster. Use to get a 50% increase to meseta earned, EXP gained, and rare drop-rates for 30 minutes.
6 UIItemAnimalMat.png Animal Mat 2,000 CC Furnishings that can be placed in your Personal Quarters. Walk over the tiles to create a sound effect.
6 UIItemSymbolArtMat.png Symbol Art Mat 2,000 CC Furnishings that can be placed in your Personal Quarters. Select Symbol Art to display on your mat.
6 UIItemGrinder.png Grinder 100 CC Material used for enhancing weapon and armor units.
6 UIItemSynthesizer.png Synthesizer 100 CC A catalyst material required for elemental enhancement. Used as a synthesis catalyst when synthesizing weapons for elemental enhancement.

Limited Prizes Shop

Limited Prize Shop resets weekly.

Rarity Image Name Limit Price Notes
5 UIItemStarGem.png 10 Star Gems 1 1,000 CC Grants Star Gems. Fulfill the requirements to receive 10 SG.
5 UIItemStarGem.png 5 Star Gems 6 1,700 CC Grants Star Gems. Fulfill the requirements to receive 5 SG.
5 UIItemEnhancementAid3.png Enhancement Aid 30% 10 6,000 CC Supplemental material for enhancing armor and sweets. Use this when enhancing to increase the chance of success by 30%.
6 UIItemExtremePass.png Extreme Pass 7 500 CC Extreme Quest participation pass. Limited to once every 22 hours per account.
7 UIItemGrinder.png Lambda Grinder 20 250 CC Material used to enhance weapons and armor. Enhancing equipment can increase performance beyond its original limit.
7 UIItemEnemyTrigger.png Rahgbelt Trigger 5 5000 CC A trigger that causes a Rahgbelt to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Dal Marli Trigger 5 5000 CC A trigger that causes a Dal Marli to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Banser Ong Trigger 5 5000 CC A trigger that causes a Banser Ong to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Banser Donna Trigger 5 5000 CC A trigger that causes a Banser Donna to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Banser Oran Trigger 5 5000 CC A trigger that causes a Banser Oran to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Burn Drahl Trigger 5 5000 CC A trigger that causes a Burn Drahl to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Crys Drahl Trigger 5 5000 CC A trigger that causes a Crys Drahl to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Haze Drahl Trigger 5 5000 CC A trigger that causes a Haze Drahl to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Zoron Goraal Trigger 5 5000 CC A trigger that causes a Zoron Goraal to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Noire Drahl Trigger 5 5000 CC A trigger that causes a Noire Drahl to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Tranzexia Trigger 5 5000 CC A trigger that causes a Tranzexia to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Embryo Varder Trigger 5 5000 CC A trigger that causes a Embryo Varder to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Orgceratos Trigger 5 5000 CC A trigger that causes a Orgceratos to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Magisa Trigger 5 5000 CC A trigger that causes a Magisa to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Bar Dominus Trigger 5 5000 CC A trigger that causes a Bar Dominus to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Yogjadeurli Trigger 5 5000 CC A trigger that causes a Yogjadeurli to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Gunne Ginnegam Trigger 5 5000 CC A trigger that causes a Gunne Ginnegam to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Casado Badoohl Trigger 5 5000 CC A trigger that causes a Casado Badoohl to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Agata Jigmolinde Trigger 5 5000 CC A trigger that causes a Agata Jigmolinde to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Armored T15 Tank Trigger 5 5000 CC A trigger that causes a Armored T15 Tank to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Doktor Gidoras Trigger 5 5000 CC A trigger that causes a Doktor Gidoras to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Nightmare Vegas Trigger 5 5000 CC A trigger that causes a Nightmare Vegas to appear during a quest. Can be used in designated expeditions.
7 UIItemEnemyTrigger.png Murder Truck 5 5000 CC A trigger that causes a Murder Truck to appear during a quest. Can be used in designated expeditions.
6 UIItemAdvanceCapsule.png Advance Capsule D 50 250 CC Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
6 UIItemAdvanceCapsule.png Advance Capsule E 50 250 CC Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
6 UIItemAdvanceCapsule.png Advance Capsule F 50 250 CC Data acquired as a member of an advance team. Possession of this is proof of one's abilities. Cannot be sold.
5 UIItemLillipariumS.png Lilliparium (S) 10 150 CC Restores 30 minutes to the selected Craft Energy.
5 UIItemGoodFishingRod.png Good Fishing Rod 20 100 CC Allows you to fish using Gathering. Increases likelihood of Rare Fishing by +5%.
5 UIItemGoodPickaxe.png Good Pickaxe 20 100 CC Allows you to harvest using Gathering. Increases likelihood of Rare Harvesting by +5%.
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