Difference between revisions of "Portal:New Genesis/Emergencies"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
A Trial is an interrupt event that might suddenly occur in the Exploration Sectors / Combat Sectors. For example, there are trials for suppressing enemies and collecting items. | A Trial is an interrupt event that might suddenly occur in the Exploration Sectors / Combat Sectors. For example, there are trials for suppressing enemies and collecting items. | ||
+ | |||
+ | T Markers (Trial Markers) will be displayed where a trial is occurring. A trial's time limit does not being until a player interacts will the trial's targets. | ||
+ | |||
+ | Usually only one trial will occur at a time but occasionally a Chaos Emergency Trial will occur and two different emergency trials will occur in the same place at the same time. Each Trial uses a different color T marker to distinguish itself and its targets. | ||
− | + | On occasion one or two NPCs will appear in the trial as additional combatants. | |
==Trials== | ==Trials== | ||
{{NGSTrialHeader}} | {{NGSTrialHeader}} | ||
− | {{NGSTrialRow|enemysupres|NGSUIEnemyNoData.png|Enemy Suppression|Any | + | {{NGSTrialRow|enemysupres|NGSUIEnemyNoData.png|Enemy Suppression|Any Exploration or Combat Zone|Small Enemies x6<br>Medium Enemies x2|1000{{icons|NMeseta}}|Destroy the targeted enemies.}} |
− | {{NGSTrialRow|rappysupres|NGSUIEnemyRappy.png|Rappy Suppression|Any | + | {{NGSTrialRow|rappysupres|NGSUIEnemyRappy.png|Rappy Suppression|Any Exploration or Combat Zone|Rappy x7~8|1000{{icons|NMeseta}}|Drive away this group of cute but invasive mascots.}} |
− | {{NGSTrialRow|stellahpack|NGSUIEnemyNoData.png|Stellah Pack COllection|Any | + | {{NGSTrialRow|assemblypoint|NGSUIEnemyNoData.png|Assembly Point Clearance|Any Combat Zone|Medium Melee Enemies x2<br>Medium Ranged Enemies x3~4<br>Tendal x0~1 (non-target)<br>Beehive x0~2(non-taget)<br>Boss x1|1000{{icons|NMeseta}}|Clear out the Enemey Assembly Point.<br>Several Pillars will spawn at the trial location in one of several formations.<br>Ranged Enemies and Beehives will spawn atop pillars and remain stationary while attacking.<br>If spawned, Tendal will be in the middle high in the air.<br>Melee Enemies and the Boss spawn on the ground.<br>There will be a NPC announcement before the Assembly point spawns.}} |
+ | {{NGSTrialRow|interceptcontrolunit|NGSUIEnemyNoData.png|Intercept Doll Control Unit|Any Exploration or Combat Zone|Small Dolls x6<br>Medium Dolls x2<br>Doll Control Unit|1000{{icons|NMeseta}}|Destroy Doll Control Unit and accompanying Dolls.<br>Control Unit will create Updrafts with some of its attacks to access the core on top of the control unit.}} | ||
+ | {{NGSTrialRow|stellahpack|NGSUIEnemyNoData.png|Stellah Pack COllection|Any Exploration or Combat Zone|Small Enemies x6<br>Medium Enemies x2|1000{{icons|NMeseta}}<br>Mononite x1~2<br>Dualomite x1~2<br>Trinite x1~2|Collect a Stellah Pack that has fallen from the heavens after killing the enemies that protect it.<br>There will be an NPC announcement will occur in zone and a blue circle mark will appear at the spawn location before the Stellah Pack and Enemies spawn. | ||
+ | <br>Falling Stellah Packs will inflict damage on any players caught underneath it.}} | ||
{{NGS Navbox}} | {{NGS Navbox}} |
Revision as of 17:29, 21 June 2021
A Trial is an interrupt event that might suddenly occur in the Exploration Sectors / Combat Sectors. For example, there are trials for suppressing enemies and collecting items.
T Markers (Trial Markers) will be displayed where a trial is occurring. A trial's time limit does not being until a player interacts will the trial's targets.
Usually only one trial will occur at a time but occasionally a Chaos Emergency Trial will occur and two different emergency trials will occur in the same place at the same time. Each Trial uses a different color T marker to distinguish itself and its targets.
On occasion one or two NPCs will appear in the trial as additional combatants.
Trials
Trial | Area | Targets | Rewards | Description |
---|---|---|---|---|
Enemy Suppression |
Any Exploration or Combat Zone | Small Enemies x6 Medium Enemies x2 |
1000 | Destroy the targeted enemies. |
Rappy Suppression |
Any Exploration or Combat Zone | Rappy x7~8 | 1000 | Drive away this group of cute but invasive mascots. |
Assembly Point Clearance |
Any Combat Zone | Medium Melee Enemies x2 Medium Ranged Enemies x3~4 Tendal x0~1 (non-target) Beehive x0~2(non-taget) Boss x1 |
1000 | Clear out the Enemey Assembly Point. Several Pillars will spawn at the trial location in one of several formations. Ranged Enemies and Beehives will spawn atop pillars and remain stationary while attacking. If spawned, Tendal will be in the middle high in the air. Melee Enemies and the Boss spawn on the ground. There will be a NPC announcement before the Assembly point spawns. |
Intercept Doll Control Unit |
Any Exploration or Combat Zone | Small Dolls x6 Medium Dolls x2 Doll Control Unit |
1000 | Destroy Doll Control Unit and accompanying Dolls. Control Unit will create Updrafts with some of its attacks to access the core on top of the control unit. |
Stellah Pack COllection |
Any Exploration or Combat Zone | Small Enemies x6 Medium Enemies x2 |
1000 Mononite x1~2 Dualomite x1~2 Trinite x1~2 |
Collect a Stellah Pack that has fallen from the heavens after killing the enemies that protect it. There will be an NPC announcement will occur in zone and a blue circle mark will appear at the spawn location before the Stellah Pack and Enemies spawn. Falling Stellah Packs will inflict damage on any players caught underneath it. |
|