Difference between revisions of "Automata"

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(Added certain drops and enemy name fix)
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{| class="wikitable table-bordered table-responsive-md" style="text-align:center; margin-left:auto; margin-right:auto;"
+
{{EnemyList}}
|- style="background-color:""
 
| [[Tainted Enemies]] || [[Falspawn]] || [[Draconians]] || [[Automata]] || [[Sylvants]] || [[Oceanids]] || [[Nightfallers]]  || [[Special Enemies]]
 
|}
 
 
 
  
 
==Desert / Underground Shafts==
 
==Desert / Underground Shafts==
 
{{EnemyHeader}}
 
{{EnemyHeader}}
{{EnemyRow|Spardun A|UIEnemySpardunA.png|[[Spardun A]]|Desert<br>Underground Shafts|Lv. 21+
+
{{EnemyRow|Spardun A|UIEnemySpardunA.png|Spardun A|Desert<br>Underground Shafts|Lv. 21+
 
*{{rarity|7}} {{icons|Wired Lance}} [[Daylight Scar]]
 
*{{rarity|7}} {{icons|Wired Lance}} [[Daylight Scar]]
 
Lv. 46+
 
Lv. 46+
Line 14: Line 10:
 
*{{rarity|10}} {{icons|Partisan}} [[Flue Zajil]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Usually appears in large numbers. Lunges itself towards you and throws stun mines.}}
 
*{{rarity|10}} {{icons|Partisan}} [[Flue Zajil]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Usually appears in large numbers. Lunges itself towards you and throws stun mines.}}
  
{{EnemyRow|Spargun|UIEnemySpargun.png|[[Spargun]]|Desert<br>Underground Shafts|Lv. 21+
+
{{EnemyRow|Spargun|UIEnemySpargun.png|Spargun|Desert<br>Underground Shafts|Lv. 21+
 
*{{rarity|7}} {{icons|Rifle}} [[Yasminokov 3R]]
 
*{{rarity|7}} {{icons|Rifle}} [[Yasminokov 3R]]
 
Lv. 61+
 
Lv. 61+
 
*{{rarity|10}} {{icons|Rifle}} [[Arao Cylinder]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Usually appears in large numbers. Shoots beams from a distance. Lunges itself towards you and throws stun mines.}}
 
*{{rarity|10}} {{icons|Rifle}} [[Arao Cylinder]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Usually appears in large numbers. Shoots beams from a distance. Lunges itself towards you and throws stun mines.}}
  
{{EnemyRow|Sparzile|UIEnemySparzile.png|[[Sparzile]]|Underground Shafts|Lv. 41+
+
{{EnemyRow|Sparzile|UIEnemySparzile.png|Sparzile|Underground Shafts|Lv. 41+
 
*{{rarity|8}} {{icons|Rod}} [[Lambda Salvador]]
 
*{{rarity|8}} {{icons|Rod}} [[Lambda Salvador]]
 
Lv. 61+
 
Lv. 61+
 
*{{rarity|10}} {{icons|Double Saber}} [[Langritter]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}{{icons|Ice}}<br>Weakspots:<br>• Bomb Core|Basic Automata. Usually appears in large numbers. Detonates itself after chasing you around. Blows up even if defeated.}}
 
*{{rarity|10}} {{icons|Double Saber}} [[Langritter]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}{{icons|Ice}}<br>Weakspots:<br>• Bomb Core|Basic Automata. Usually appears in large numbers. Detonates itself after chasing you around. Blows up even if defeated.}}
  
{{EnemyRow|Gillnas|UIEnemyGillnas.png|[[Gillnas]]|Desert<br>Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Shoots lasers and energy balls. Swings its body around to melee. When defeated, splits into three moving parts: Legs, Upper body and Gillnas Core.}}
+
{{EnemyRow|Gillnas|UIEnemyGillnas.png|Gillnas|Desert<br>Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Shoots lasers and energy balls. Swings its body around to melee. When defeated, splits into three moving parts: Legs, Upper body and Gillnas Core.}}
  
{{EnemyRow|Gillnas Core|UIEnemyGillnasCore.png|[[Gillnas Core]]|Desert<br>Underground Shafts|Lv. 46+
+
{{EnemyRow|Gillnas Core|UIEnemyGillnasCore.png|Gillnas Core|Desert<br>Underground Shafts|Lv. 46+
 
*{{rarity|8}} {{icons|Wired Lance}} [[Lambda Hyperion]]
 
*{{rarity|8}} {{icons|Wired Lance}} [[Lambda Hyperion]]
 
Lv. 61+
 
Lv. 61+
 
*{{rarity|10}} {{icons|Rod}} [[Rulyra]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Appears after defeating Gillnas. Defeating the core will rid of Gillnas entirely.}}
 
*{{rarity|10}} {{icons|Rod}} [[Rulyra]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Appears after defeating Gillnas. Defeating the core will rid of Gillnas entirely.}}
  
{{EnemyRow|Gillnach|UIEnemyGillnach.png|[[Gillnach]]|Underground Shafts|Lv. 31+
+
{{EnemyRow|Gillnach|UIEnemyGillnach.png|Gillnach|Underground Shafts|Lv. 31+
 
*{{rarity|9}} {{icons|Rod}} [[Garland]]
 
*{{rarity|9}} {{icons|Rod}} [[Garland]]
 
Lv. 46+
 
Lv. 46+
Line 38: Line 34:
 
*{{rarity|10}} {{icons|Wand}} [[Stina]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Swings its body around to melee. Heals its allies.}}
 
*{{rarity|10}} {{icons|Wand}} [[Stina]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Swings its body around to melee. Heals its allies.}}
  
{{EnemyRow|Guardine|UIEnemyGuardine.png|[[Guardine]]|Underground Shafts|Lv. 41+
+
{{EnemyRow|Guardine|UIEnemyGuardine.png|Guardine|Underground Shafts|Lv. 41+
 
*{{rarity|10}} {{icons|Talis}} [[Maisen]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Spawns in a line with other Guardines. Fires small lasers.}}
 
*{{rarity|10}} {{icons|Talis}} [[Maisen]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Spawns in a line with other Guardines. Fires small lasers.}}
  
{{EnemyRow|Guardinan|UIEnemyGuardinan.png|[[Guardinan]]|Underground Shafts|Lv. 46+
+
{{EnemyRow|Guardinan|UIEnemyGuardinan.png|Guardinan|Underground Shafts|Lv. 46+
 
*{{rarity|8}} {{icons|Launcher}} [[Lambda Adrastea]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Guardine.}}
 
*{{rarity|8}} {{icons|Launcher}} [[Lambda Adrastea]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Guardine.}}
  
{{EnemyRow|Signogun|UIEnemySignogun.png|[[Signogun]]|Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Drive-by shoots you and charges a powerful laser.}}
+
{{EnemyRow|Signogun|UIEnemySignogun.png|Signogun|Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Drive-by shoots you and charges a powerful laser.}}
  
{{EnemyRow|Signo Beat|UIEnemySignoBeat.png|[[Signo Beat]]|Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Charges at you with its sword. Makes holograms of itself which deals damage.}}
+
{{EnemyRow|Signo Beat|UIEnemySignoBeat.png|Signo Beat|Underground Shafts|Lv. 1+
 +
*{{props|Signo Soul}}|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Charges at you with its sword. Makes holograms of itself which deals damage.}}
  
{{EnemyRow|Signo Blue|UIEnemySignoBlue.png|[[Signo Blue]]|Underground Shafts|Lv. 41+
+
{{EnemyRow|Signo Blue|UIEnemySignoBlue.png|Signo Blue|Underground Shafts|Lv. 1+
 +
*{{props|Stigma}}
 +
Lv. 41+
 
*{{rarity|10}} {{icons|Daggers}} [[Blitz Slugger]]
 
*{{rarity|10}} {{icons|Daggers}} [[Blitz Slugger]]
 
Lv. 51+
 
Lv. 51+
 
*{{rarity|10}} {{icons|Partisan}} [[Gekitsanata]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Signo Beat.}}
 
*{{rarity|10}} {{icons|Partisan}} [[Gekitsanata]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Signo Beat.}}
  
{{EnemyRow|Tranmizer|UIEnemyTranmizer.png|[[Tranmizer]]|Desert<br>Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Tranmizer can transform into three forms. It can focus on melee, on long-range bullets and missiles, or it can shoot a stationary laser cannon.}}
+
{{EnemyRow|Tranmizer|UIEnemyTranmizer.png|Tranmizer|Desert<br>Underground Shafts<br> ARKS Quest: "Destroy Giant Transforming Automata"|Lv. 1+
 +
*{{props|Mizer Soul}}|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Tranmizer can transform into three forms. It can focus on melee, on long-range bullets and missiles, or it can shoot a stationary laser cannon.}}
  
{{EnemyRow|Tranzexia|UIEnemyTranzexia.png|[[Tranzexia]]|Desert<br>Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Tranmizer.}}
+
{{EnemyRow|Tranzexia|UIEnemyTranzexia.png|Tranzexia|Desert<br>Underground Shafts|Lv. 1+
 +
*{{props|Stigma}}|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Tranmizer.}}
  
{{EnemyRow|Big Varder|UIEnemyBigVarder.png|[[Big Varder]]|Desert<br>Underground Shafts|Lv. 26+
+
{{EnemyRow|Big Varder|UIEnemyBigVarder.png|Big Varder|Desert (Extremely Rare)<br>Underground Shafts|Lv. 1+
 +
*{{props|Varder Soul}}
 +
Lv. 26+
 
*{{rarity|7}} {{icons|Launcher}} [[Shot Legacy]]
 
*{{rarity|7}} {{icons|Launcher}} [[Shot Legacy]]
 
Lv. 41+
 
Lv. 41+
Line 66: Line 69:
 
*{{rarity|8}} {{icons|Wand}} [[Lambda Hexigraph]]|• Front Lasers<br>• Side Turrets<br>• Side Cannons<br>• Back Missile<br>• Launchers<br>• Flamethrowers<br>• Turrets on top<br>• Arm Cores on top<br>• Missile Pods on top<br>• Cannons on top|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core on Main Body|Boss-type Automata. Breaks in 49 places. Avoid the big lasers in front. Destroy the main cannon to expose its core. When defeated, it will self destruct. Leave the hull to avoid taking damage when it destructs.}}
 
*{{rarity|8}} {{icons|Wand}} [[Lambda Hexigraph]]|• Front Lasers<br>• Side Turrets<br>• Side Cannons<br>• Back Missile<br>• Launchers<br>• Flamethrowers<br>• Turrets on top<br>• Arm Cores on top<br>• Missile Pods on top<br>• Cannons on top|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core on Main Body|Boss-type Automata. Breaks in 49 places. Avoid the big lasers in front. Destroy the main cannon to expose its core. When defeated, it will self destruct. Leave the hull to avoid taking damage when it destructs.}}
  
{{EnemyRow|Kindidd|UIEnemyKindidd.png|[[Kindidd]]|Desert<br>Underground Shafts|Lv. 41+
+
{{EnemyRow|Kindidd|<!--UIEnemyKindidd.png-->UIEnemyUnknown.png|Kindidd|Desert (Extremely Rare)<br>Underground Shafts|Lv. 41+
 
*{{rarity|8}} {{icons|Rifle}} [[Lambda Schwann]]
 
*{{rarity|8}} {{icons|Rifle}} [[Lambda Schwann]]
 
Lv. 51+
 
Lv. 51+
Line 75: Line 78:
 
*{{rarity|10}} {{icons|Katana}} [[Deo Salizania]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Spawns from the main gun of Big Varder. It can only travel in one direction but will change its course if you attacked or near the edge of the deck.}}
 
*{{rarity|10}} {{icons|Katana}} [[Deo Salizania]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Spawns from the main gun of Big Varder. It can only travel in one direction but will change its course if you attacked or near the edge of the deck.}}
  
{{EnemyRow|King Varder|UIEnemyKingVarder.png|[[King Varder]]|Desert<br>Underground Shafts|<!--DropList-->|• Front Lasers<br>• Side Turrets<br>• Side Cannons<br>• Back Missile<br>• Launchers<br>• Flamethrowers<br>• Turrets on top<br>• Arm Cores on top<br>• Missile Pods on top<br>• Cannons on top|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core on Main Body|Rare variant of Big Varder.}}
+
{{EnemyRow|King Varder|UIEnemyKingVarder.png|King Varder|Desert (Extremely Rare)<br>Underground Shafts|Lv. 1+
 +
*{{props|Stigma}}|• Front Lasers<br>• Side Turrets<br>• Side Cannons<br>• Back Missile<br>• Launchers<br>• Flamethrowers<br>• Turrets on top<br>• Arm Cores on top<br>• Missile Pods on top<br>• Cannons on top|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core on Main Body|Rare variant of Big Varder.}}
  
{{EnemyRow|Winvidd|UIEnemyWinvidd.png|???<br>(Winvidd)|Desert<br>Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Elements:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Kindidd which spawns from King Varder.}}
+
{{EnemyRow|Wynvid|<!--UIEnemyWynvid.png-->UIEnemyUnknown.png|Wynvid|Desert (Extremely Rare)<br>Underground Shafts|<!--DropList-->|<!--Breakpoints-->|Elements:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Kindidd which spawns from King Varder.}}
  
 
</table>
 
</table>
Line 83: Line 87:
 
==Abandoned Mine==
 
==Abandoned Mine==
 
{{EnemyHeader}}
 
{{EnemyHeader}}
{{EnemyRow|Guardinan Custom|UIEnemyGuardinanCustom.png|[[Guardinan Custom]]|Abandoned Mine|Lv. 21+
+
{{EnemyRow|Guardinan Custom|UIEnemyGuardinanCustom.png|Guardinan Custom|Abandoned Mine|Lv. 21+
 
*{{rarity|7}} {{icons|Katana}} [[Lacruico]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Sucks you closer to deal damage.}}
 
*{{rarity|7}} {{icons|Katana}} [[Lacruico]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Sucks you closer to deal damage.}}
  
{{EnemyRow|Kindidd Custom|UIEnemyKindiddCustom.png|[[Kindidd Custom]]|Abandoned Mine|Lv. 31+
+
{{EnemyRow|Kindidd Custom|UIEnemyKindiddCustom.png|Kindidd Custom|Abandoned Mine|Lv. 31+
 
*{{rarity|7}} {{icons|Bow}} [[Longbow]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Charges at you or fires energy balls from a distance.}}
 
*{{rarity|7}} {{icons|Bow}} [[Longbow]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Charges at you or fires energy balls from a distance.}}
  
{{EnemyRow|Batragun|UIEnemyBatragun.png|[[Batragun]]|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}|Basic Automata. Kicks you or slams down from the sky.}}
+
{{EnemyRow|Batragun|UIEnemyBatragun.png|Batragun|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}|Basic Automata. Kicks you or slams down from the sky.}}
  
{{EnemyRow|Starkgun|UIEnemyStarkgun.png|[[Starkgun]]|Abandoned Mine|Lv. 26+
+
{{EnemyRow|Starkgun|UIEnemyStarkgun.png|Starkgun|Abandoned Mine|Lv. 26+
 
*{{rarity|7}} {{icons|Double Saber}} [[D Saber Legacy]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}|Basic Automata. Shoots lasers or missiles.}}
 
*{{rarity|7}} {{icons|Double Saber}} [[D Saber Legacy]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}|Basic Automata. Shoots lasers or missiles.}}
  
{{EnemyRow|Vint Balger|UIEnemyVintBalger.png|[[Vint Balger]]|Abandoned Mine|Lv. 41+
+
{{EnemyRow|Vint Balger|UIEnemyVintBalger.png|Vint Balger|Abandoned Mine|Lv. 41+
 
*{{rarity|8}} {{icons|Knuckles}} [[Lambda Aevinds]]|<!--Breakpoints-->|{{icons|Lightning}}<br>Blue Core|Basic Automata. Charges at you and creates a barrier for itself.}}
 
*{{rarity|8}} {{icons|Knuckles}} [[Lambda Aevinds]]|<!--Breakpoints-->|{{icons|Lightning}}<br>Blue Core|Basic Automata. Charges at you and creates a barrier for itself.}}
  
{{EnemyRow|Ganon Balger|UIEnemyGanonBalger.png|[[Ganon Balger]]|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Charges at you and shoots lasers.}}
+
{{EnemyRow|Ganon Balger|UIEnemyGanonBalger.png|Ganon Balger|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Charges at you and shoots lasers.}}
  
{{EnemyRow|Jagd Balger|UIEnemyJagdBalger.png|[[Jagd Balger]]|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Charges at you with its sword.}}
+
{{EnemyRow|Jagd Balger|UIEnemyJagdBalger.png|Jagd Balger|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Basic Automata. Charges at you with its sword.}}
  
{{EnemyRow|Dingale|UIEnemyDingale.png|[[Dingale]]|Abandoned Mine|Lv. 31+
+
{{EnemyRow|Dingale|UIEnemyDingale.png|Dingale|Abandoned Mine|Lv. 31+
 
*{{rarity|9}} {{icons|Sword}} [[Ardillo]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Shoots with twin machineguns and shoulder cannon. Attack the cannon or core to knock it down.}}
 
*{{rarity|9}} {{icons|Sword}} [[Ardillo]]|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Shoots with twin machineguns and shoulder cannon. Attack the cannon or core to knock it down.}}
  
{{EnemyRow|Dingapolce|UIEnemyDingapolce.png|[[Dingapolce]]|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Dingale.}}
+
{{EnemyRow|Dingapolce|UIEnemyDingapolce.png|Dingapolce|Abandoned Mine|Lv. 1+
 +
*{{props|Stigma}}|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Dingale.}}
  
{{EnemyRow|Jagd Dingale|UIEnemyJagdDingale.png|[[Jagd Dingale]]|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Attacks with its sword and can inflict burn when sword is heated. Attack the core to knock it down. }}
+
{{EnemyRow|Jagd Dingale|UIEnemyJagdDingale.png|Jagd Dingale|Abandoned Mine|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Strong Automata. Attacks with its sword and can inflict burn when sword is heated. Attack the core to knock it down. }}
  
{{EnemyRow|Dinga Noche|UIEnemyDingaNoche.png|[[Dinga Noche]]|Abandoned Mine|Lv. 66+
+
{{EnemyRow|Dinganoche|UIEnemyDingaNoche.png|Dinganoche|Abandoned Mine|Lv. 1+
 +
*{{props|Stigma}}
 +
Lv. 66+
 
*{{rarity|10}} {{icons|Daggers}} [[Deo Lexaga]]|<!--Breakpoints-->|Element<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Jagd Dingale.}}
 
*{{rarity|10}} {{icons|Daggers}} [[Deo Lexaga]]|<!--Breakpoints-->|Element<br>• {{icons|Lightning}}<br>Weakspots:<br>• Blue Core|Rare variant of Jagd Dingale.}}
  
{{EnemyRow|Vardersoma|UIEnemyVardersoma.png|[[Vardersoma]]|Abandoned Mine|Lv. 36+
+
{{EnemyRow|Vardersoma|UIEnemyVardersoma.png|Vardersoma|Abandoned Mine|Lv. 1+
*{{rarity|10}} {{icons|Back}} Varder Puck|• Thrusters<br>• Launchers<br>• Front Cannons<br>• Main Cannon|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Main Core|Boss-type Automata. Fires rockets, lasers from its chest, lifts off and fires lasers below and shocks the area nearby. Sucks you in and ejects you out.}}
+
*{{props|Soma Soul}}
 +
Lv. 36+
 +
*{{rarity|10}} {{icons|Back}} Varder Puck|• Thrusters<br>• Launchers<br>• Front Cannons<br>• Main Cannon|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Main Core|Boss-type Automata. Fires rockets, lifts off, fires lasers below and shocks the area nearby. When the chest opens, it will sweep the area around itself with a laser from the main cannon.}}
  
{{EnemyRow|Embryo Varder|UIEnemyEmbryoVarder.png|[[Embryo Varder]]|Abandoned Mine|Lv. 51+
+
{{EnemyRow|Embryo Varder|UIEnemyEmbryoVarder.png|Embryo Varder|Abandoned Mine|Lv. 1+
 +
*{{props|Stigma}}
 +
Lv. 51+
 
*{{rarity|10}} {{icons|Back}} King's Puck|• Thrusters<br>• Launchers<br>• Front Cannons<br>• Main Cannon|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Main Core|Rare variant of Vardersoma.}}
 
*{{rarity|10}} {{icons|Back}} King's Puck|• Thrusters<br>• Launchers<br>• Front Cannons<br>• Main Cannon|Element:<br>• {{icons|Lightning}}<br>Weakspots:<br>• Main Core|Rare variant of Vardersoma.}}
  
 
</table>
 
</table>
[[Category:Enemies]]
+
 
 +
 
 +
==Ultralized==
 +
{{EnemyHeader}}
 +
{{EnemyRow|Shutolmizer|UIEnemyShutolmizer.png|Shutolmizer|Risk Exploration: Lillipa|Lv. 91+
 +
*{{rarity|15}} {{icons|Twin Machine Guns}} [[Dyne Ombros]]| |Element: •{{icons|Lightning}}<br>Weakpoints:<br>•Core|Ultra Hard variant of Tranmizer. Can freely change its forms at will . Core will only be exposed after its stationary laser cannon attack. Counts as a Tranmizer for Client Orders.}}
 +
</table>
 +
{{PSO2 Navbox}}

Latest revision as of 19:02, 18 August 2023

Tainted Enemies Falspawn Draconians Automata Sylvants Oceanids Nightfallers Phantasms Supernaturals Luminmechs Special Enemies

Desert / Underground Shafts

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemySpardunA.png
Spardun A
Desert
Underground Shafts
Lv. 21+

Lv. 46+

Lv. 61+

Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Usually appears in large numbers. Lunges itself towards you and throws stun mines.
UIEnemySpargun.png
Spargun
Desert
Underground Shafts
Lv. 21+

Lv. 61+

Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Usually appears in large numbers. Shoots beams from a distance. Lunges itself towards you and throws stun mines.
UIEnemySparzile.png
Sparzile
Underground Shafts Lv. 41+

Lv. 61+

Element:
LightningIce
Weakspots:
• Bomb Core
Basic Automata. Usually appears in large numbers. Detonates itself after chasing you around. Blows up even if defeated.
UIEnemyGillnas.png
Gillnas
Desert
Underground Shafts
Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Shoots lasers and energy balls. Swings its body around to melee. When defeated, splits into three moving parts: Legs, Upper body and Gillnas Core.
UIEnemyGillnasCore.png
Gillnas Core
Desert
Underground Shafts
Lv. 46+

Lv. 61+

Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Appears after defeating Gillnas. Defeating the core will rid of Gillnas entirely.
UIEnemyGillnach.png
Gillnach
Underground Shafts Lv. 31+

Lv. 46+

Lv. 61+

Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Swings its body around to melee. Heals its allies.
UIEnemyGuardine.png
Guardine
Underground Shafts Lv. 41+ Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Spawns in a line with other Guardines. Fires small lasers.
UIEnemyGuardinan.png
Guardinan
Underground Shafts Lv. 46+ Element:
Lightning
Weakspots:
• Blue Core
Rare variant of Guardine.
UIEnemySignogun.png
Signogun
Underground Shafts Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Drive-by shoots you and charges a powerful laser.
UIEnemySignoBeat.png
Signo Beat
Underground Shafts Lv. 1+
  • Affix Signo Soul
Element:
Lightning
Weakspots:
• Blue Core
Strong Automata. Charges at you with its sword. Makes holograms of itself which deals damage.
UIEnemySignoBlue.png
Signo Blue
Underground Shafts Lv. 1+
  • Affix Stigma

Lv. 41+

Lv. 51+

Element:
Lightning
Weakspots:
• Blue Core
Rare variant of Signo Beat.
UIEnemyTranmizer.png
Tranmizer
Desert
Underground Shafts
ARKS Quest: "Destroy Giant Transforming Automata"
Lv. 1+
  • Affix Mizer Soul
Element:
Lightning
Weakspots:
• Blue Core
Strong Automata. Tranmizer can transform into three forms. It can focus on melee, on long-range bullets and missiles, or it can shoot a stationary laser cannon.
UIEnemyTranzexia.png
Tranzexia
Desert
Underground Shafts
Lv. 1+
  • Affix Stigma
Element:
Lightning
Weakspots:
• Blue Core
Rare variant of Tranmizer.
UIEnemyBigVarder.png
Big Varder
Desert (Extremely Rare)
Underground Shafts
Lv. 1+
  • Affix Varder Soul

Lv. 26+

Lv. 41+

  • 10 Back Unit Varder Puck
  • 10 Arm Unit Varder Arm
  • 10 Leg Unit Varder Legs

Lv. 46+

• Front Lasers
• Side Turrets
• Side Cannons
• Back Missile
• Launchers
• Flamethrowers
• Turrets on top
• Arm Cores on top
• Missile Pods on top
• Cannons on top
Element:
Lightning
Weakspots:
• Blue Core on Main Body
Boss-type Automata. Breaks in 49 places. Avoid the big lasers in front. Destroy the main cannon to expose its core. When defeated, it will self destruct. Leave the hull to avoid taking damage when it destructs.
UIEnemyUnknown.png
Kindidd
Desert (Extremely Rare)
Underground Shafts
Lv. 41+

Lv. 51+

  • 10 Back Unit King's Puck
  • 10 Arm Unit King's Arm
  • 10 Leg Unit King's Legs

Lv. 66+

Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Spawns from the main gun of Big Varder. It can only travel in one direction but will change its course if you attacked or near the edge of the deck.
UIEnemyKingVarder.png
King Varder
Desert (Extremely Rare)
Underground Shafts
Lv. 1+
  • Affix Stigma
• Front Lasers
• Side Turrets
• Side Cannons
• Back Missile
• Launchers
• Flamethrowers
• Turrets on top
• Arm Cores on top
• Missile Pods on top
• Cannons on top
Element:
Lightning
Weakspots:
• Blue Core on Main Body
Rare variant of Big Varder.
UIEnemyUnknown.png
Wynvid
Desert (Extremely Rare)
Underground Shafts
Elements:
Lightning
Weakspots:
• Blue Core
Rare variant of Kindidd which spawns from King Varder.

Abandoned Mine

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyGuardinanCustom.png
Guardinan Custom
Abandoned Mine Lv. 21+ Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Sucks you closer to deal damage.
UIEnemyKindiddCustom.png
Kindidd Custom
Abandoned Mine Lv. 31+ Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Charges at you or fires energy balls from a distance.
UIEnemyBatragun.png
Batragun
Abandoned Mine Element:
Lightning
Basic Automata. Kicks you or slams down from the sky.
UIEnemyStarkgun.png
Starkgun
Abandoned Mine Lv. 26+ Element:
Lightning
Basic Automata. Shoots lasers or missiles.
UIEnemyVintBalger.png
Vint Balger
Abandoned Mine Lv. 41+ Lightning
Blue Core
Basic Automata. Charges at you and creates a barrier for itself.
UIEnemyGanonBalger.png
Ganon Balger
Abandoned Mine Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Charges at you and shoots lasers.
UIEnemyJagdBalger.png
Jagd Balger
Abandoned Mine Element:
Lightning
Weakspots:
• Blue Core
Basic Automata. Charges at you with its sword.
UIEnemyDingale.png
Dingale
Abandoned Mine Lv. 31+ Element:
Lightning
Weakspots:
• Blue Core
Strong Automata. Shoots with twin machineguns and shoulder cannon. Attack the cannon or core to knock it down.
UIEnemyDingapolce.png
Dingapolce
Abandoned Mine Lv. 1+
  • Affix Stigma
Element:
Lightning
Weakspots:
• Blue Core
Rare variant of Dingale.
UIEnemyJagdDingale.png
Jagd Dingale
Abandoned Mine Element:
Lightning
Weakspots:
• Blue Core
Strong Automata. Attacks with its sword and can inflict burn when sword is heated. Attack the core to knock it down.
UIEnemyDingaNoche.png
Dinganoche
Abandoned Mine Lv. 1+
  • Affix Stigma

Lv. 66+

Element
Lightning
Weakspots:
• Blue Core
Rare variant of Jagd Dingale.
UIEnemyVardersoma.png
Vardersoma
Abandoned Mine Lv. 1+
  • Affix Soma Soul

Lv. 36+

  • 10 Back Unit Varder Puck
• Thrusters
• Launchers
• Front Cannons
• Main Cannon
Element:
Lightning
Weakspots:
• Main Core
Boss-type Automata. Fires rockets, lifts off, fires lasers below and shocks the area nearby. When the chest opens, it will sweep the area around itself with a laser from the main cannon.
UIEnemyEmbryoVarder.png
Embryo Varder
Abandoned Mine Lv. 1+
  • Affix Stigma

Lv. 51+

  • 10 Back Unit King's Puck
• Thrusters
• Launchers
• Front Cannons
• Main Cannon
Element:
Lightning
Weakspots:
• Main Core
Rare variant of Vardersoma.


Ultralized

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyShutolmizer.png
Shutolmizer
Risk Exploration: Lillipa Lv. 91+ Element: •Lightning
Weakpoints:
•Core
Ultra Hard variant of Tranmizer. Can freely change its forms at will . Core will only be exposed after its stationary laser cannon attack. Counts as a Tranmizer for Client Orders.