Difference between revisions of "Mags"

From Arks-Visiphone
Jump to navigation Jump to search
m
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
==Mag EXP Tables==
+
{{Mag Header}}
{| class="mx-auto wikitable table-compact table-fix table-responsive-md" style="text-align: center;"
 
! style="width:170px;" | Item !! style="width:85px;" | Rarity !! style="width:85px;" | MEL Pwr !! style="width:85px;" | RNG Pwr !! style="width:85px;" | TEC Pwr !! style="width:85px;" | DEX !! style="width:85px;" | MEL Def !! style="width:85px;" | RNG Def !! style="width:85px;" | TEC Def
 
|-
 
| rowspan="10"|Striking Weapons
 
|- style="color:black;"
 
| {{rarity|1}} || style="background:#FEE;" | +18 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +2 || style="background:#FEE;" | -6 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | +27 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +3 || style="background:#FEE;" | -9 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | +36 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +4 || style="background:#FEE;" | -12 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | +45 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +5 || style="background:#FEE;" | -15 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | +54 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +6 || style="background:#FEE;" | -18 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | +63 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +7 || style="background:#FEE;" | -21 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | +80 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +8 || style="background:#FEE;" | -24 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|8}} || style="background:#FEE;" | +104 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +9 || style="background:#FEE;" | -27 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | +128 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +10 || style="background:#FEE;" | -30 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|-
 
| rowspan="10" | Ranged Weapons
 
|- style="color:black;"
 
| {{rarity|1}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +18 || style="background:#FFE;" | 0 || style="background:#EFE;" | +2 || style="background:#FEE;" | 0 || style="background:#EEF;" | -6 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +27 || style="background:#FFE;" | 0 || style="background:#EFE;" | +3 || style="background:#FEE;" | 0 || style="background:#EEF;" | -9 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +36 || style="background:#FFE;" | 0 || style="background:#EFE;" | +4 || style="background:#FEE;" | 0 || style="background:#EEF;" | -12 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +45 || style="background:#FFE;" | 0 || style="background:#EFE;" | +5 || style="background:#FEE;" | 0 || style="background:#EEF;" | -15 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +54 || style="background:#FFE;" | 0 || style="background:#EFE;" | +6 || style="background:#FEE;" | 0 || style="background:#EEF;" | -18 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +63 || style="background:#FFE;" | 0 || style="background:#EFE;" | +7 || style="background:#FEE;" | 0 || style="background:#EEF;" | -21 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +80 || style="background:#FFE;" | 0 || style="background:#EFE;" | +8 || style="background:#FEE;" | 0 || style="background:#EEF;" | -24 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|8}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +104 || style="background:#FFE;" | 0 || style="background:#EFE;" | +9 || style="background:#FEE;" | 0 || style="background:#EEF;" | -27 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +128 || style="background:#FFE;" | 0 || style="background:#EFE;" | +10 || style="background:#FEE;" | 0 || style="background:#EEF;" | -30 || style="background:#FFE;" | 0
 
|-
 
| rowspan="10" | Technique Weapons
 
|- style="color:black;"
 
| {{rarity|1}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +18 || style="background:#EFE;" | +2 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -6
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +27 || style="background:#EFE;" | +3 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -9
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +36 || style="background:#EFE;" | +4 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -12
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +45 || style="background:#EFE;" | +5 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -15
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +54 || style="background:#EFE;" | +6 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -18
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +63 || style="background:#EFE;" | +7 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -21
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +80 || style="background:#EFE;" | +8 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -24
 
|- style="color:black;"
 
| {{rarity|8}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +104 || style="background:#EFE;" | +9 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -27
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +128 || style="background:#EFE;" | +10 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -30
 
|-
 
| rowspan="9" | Back Units
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -9 || style="background:#EFE;" | +3 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +18
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -12 || style="background:#EFE;" | +4 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +24
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -15 || style="background:#EFE;" | +5 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +30
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -18 || style="background:#EFE;" | +6 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +36
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -21 || style="background:#EFE;" | +7 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +42
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -24 || style="background:#EFE;" | +8 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +80
 
|- style="color:black;"
 
| {{rarity|8}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -27 || style="background:#EFE;" | +9 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +104
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -30 || style="background:#EFE;" | +10 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +128
 
|-
 
| rowspan="9" | Arm Units
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -9 || style="background:#FFE;" | 0 ||style="background:#EFE;" | +3 || style="background:#FEE;" | 0 || style="background:#EEF;" | +18 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -12 || style="background:#FFE;" | 0 || style="background:#EFE;" | +4 || style="background:#FEE;" | 0 || style="background:#EEF;" | +24 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -15 || style="background:#FFE;" | 0 || style="background:#EFE;" | +5 || style="background:#FEE;" | 0 || style="background:#EEF;" | +30 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -18 || style="background:#FFE;" | 0 || style="background:#EFE;" | +6 || style="background:#FEE;" | 0 || style="background:#EEF;" | +36 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -21 || style="background:#FFE;" | 0 || style="background:#EFE;" | +7 || style="background:#FEE;" | 0 || style="background:#EEF;" | +42 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -24 || style="background:#FFE;" | 0 || style="background:#EFE;" | +8 || style="background:#FEE;" | 0 || style="background:#EEF;" | +80 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|8}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -27 || style="background:#FFE;" | 0 || style="background:#EFE;" | +9 || style="background:#FEE;" | 0 || style="background:#EEF;" | +104 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -30 || style="background:#FFE;" | 0 || style="background:#EFE;" | +10 || style="background:#FEE;" | 0 || style="background:#EEF;" | +128 || style="background:#FFE;" | 0
 
|-
 
| rowspan="9" | Leg Units
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | -9 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +3 || style="background:#FEE;" | +18 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | -12 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +4 || style="background:#FEE;" | +24 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | -15 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +5 || style="background:#FEE;" | +30 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | -18 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +6 || style="background:#FEE;" | +36 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | -21 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +7 || style="background:#FEE;" | +42 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | -24 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +8 || style="background:#FEE;" | +80 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|8}} || style="background:#FEE;" | -27 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +9 || style="background:#FEE;" | +104 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | -30 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +10 || style="background:#FEE;" | +128 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|-
 
| rowspan="8" | Sub Units
 
|- style="color:black;"
 
| {{rarity|1}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -9 || style="background:#FEE;" | +6 || style="background:#EEF;" | +6 || style="background:#FFE;" | +6
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -12 || style="background:#FEE;" | +8 || style="background:#EEF;" | +8 || style="background:#FFE;" | +8
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -15 || style="background:#FEE;" | +10 || style="background:#EEF;" | +10 || style="background:#FFE;" | +10
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -18 || style="background:#FEE;" | +12 || style="background:#EEF;" | +12 || style="background:#FFE;" | +12
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -21 || style="background:#FEE;" | +14 || style="background:#EEF;" | +14 || style="background:#FFE;" | +14
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -27 || style="background:#FEE;" | +18 || style="background:#EEF;" | +18 || style="background:#FFE;" | +18
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -33 || style="background:#FEE;" | +22 || style="background:#EEF;" | +22 || style="background:#FFE;" | +22
 
|-
 
|}
 
 
 
{| class="mx-auto wikitable table-compact table-fix table-responsive-md" style="text-align: center;"
 
! style="width:170px;" | Item !! style="width:85px;" | Rarity !! style="width:85px;" | MEL Pwr !! style="width:85px;" | RNG Pwr !! style="width:85px;" | TEC Pwr !! style="width:85px;" | DEX !! style="width:85px;" | MEL Def !! style="width:85px;" | RNG Def !! style="width:85px;" | TEC Def
 
|-
 
| rowspan="5" | Sweets
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +32 || style="background:#EFE;" | -32 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +64 || style="background:#EFE;" | -64 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|7}} || style="background:#FEE;" | -15 || style="background:#EEF;" | -15 || style="background:#FFE;" | -15 || style="background:#EFE;" | +45 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|9}} || style="background:#FEE;" | +40 || style="background:#EEF;" | +40 || style="background:#FFE;" | +40 || style="background:#EFE;" | -30 || style="background:#FEE;" | -30 || style="background:#EEF;" | -30 || style="background:#FFE;" | -30
 
|-
 
|}
 
 
 
{| class="mx-auto wikitable table-compact table-fix table-responsive-md" style="text-align: center;"
 
! style="width:170px;" | Item !! style="width:85px;" | Rarity !! style="width:85px;" | MEL Pwr !! style="width:85px;" | RNG Pwr !! style="width:85px;" | TEC Pwr !! style="width:85px;" | DEX !! style="width:85px;" | MEL Def !! style="width:85px;" | RNG Def !! style="width:85px;" | TEC Def
 
|-
 
| rowspan="2" | Monomate
 
|- style="color:black;"
 
| {{rarity|1}} || style="background:#FEE;" | +4 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -8 || style="background:#FEE;" | +4 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|-
 
| rowspan="2" | Dimate
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +4 || style="background:#FFE;" | 0 || style="background:#EFE;" | -8 || style="background:#FEE;" | 0 || style="background:#EEF;" | +4 || style="background:#FFE;" | 0
 
|-
 
| Trimate<br>Shifta Essence<br>Deband Essence || {{rarity|3}} || style="background:#FEE; color:black;" | 0 || style="background:#EEF; color:black;" | 0 || style="background:#FFE; color:black;" | +4 || style="background:#EFE; color:black;" | -8 || style="background:#FEE; color:black;" | 0 || style="background:#EEF; color:black;" | 0 || style="background:#FFE; color:black;" | +4
 
|-
 
| rowspan="2" | Sol Atomizer
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | -2 || style="background:#EEF;" | -2 || style="background:#FFE;" | -2 || style="background:#EFE;" | +4 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|-
 
| rowspan="2" | Star Atomizer
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | +4 || style="background:#EEF;" | +4 || style="background:#FFE;" | +4 || style="background:#EFE;" | -10 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|-
 
| Moon Atomizer<br>Cosmos Atomizer || {{rarity|6}} || style="background:#FEE; color:black;" | 0 || style="background:#EEF; color:black;" | 0 || style="background:#FFE; color:black;" | 0 || style="background:#EFE; color:black;" | -10 || style="background:#FEE; color:black;" | +4 || style="background:#EEF; color:black;" | +4 || style="background:#FFE; color:black;" | +4
 
|-
 
| rowspan="2" | Disk
 
|- style="color:black;"
 
| || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +30 || style="background:#FEE;" | -3 || style="background:#EEF;" | -3 || style="background:#FFE;" | -3
 
|-
 
| rowspan="2" | Custom Disk
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | +150 || style="background:#FEE;" | -3 || style="background:#EEF;" | -3 || style="background:#FFE;" | -3
 
|-
 
| rowspan="7" | Room Goods<br>Reform Goods
 
|- style="color:black;"
 
| {{rarity|1}} || style="background:#FEE;" | -10 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -10 || style="background:#FEE;" | +5 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|2}} || style="background:#FEE;" | 0 || style="background:#EEF;" | -10 || style="background:#FFE;" | 0 || style="background:#EFE;" | -10 || style="background:#FEE;" | 0 || style="background:#EEF;" | +5 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|3}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -10 || style="background:#EFE;" | -10 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +5
 
|- style="color:black;"
 
| {{rarity|4}} || style="background:#FEE;" | +5 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0 || style="background:#EFE;" | -10 || style="background:#FEE;" | -10 || style="background:#EEF;" | 0 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|5}} || style="background:#FEE;" | 0 || style="background:#EEF;" | +5 || style="background:#FFE;" | 0 || style="background:#EFE;" | -10 || style="background:#FEE;" | 0 || style="background:#EEF;" | -10 || style="background:#FFE;" | 0
 
|- style="color:black;"
 
| {{rarity|6}} || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | +5 || style="background:#EFE;" | -10 || style="background:#FEE;" | 0 || style="background:#EEF;" | 0 || style="background:#FFE;" | -10
 
|-
 
|}
 
 
 
==The Four Types of Mags==
 
Each Mag is built toward a certain class you are playing. <br>
 
RNG Mags are for Rangers and Gunners, but can also be used for Bow Bravers. <br>
 
MEL Mags are for Hunter, Fighter, but can be used for Katana Bravers. They are also for players wanting to do Techer/Hunter. <br>
 
TEC Mags are for Force.<br>
 
DEX Mags are for Bouncer and are better for Braver than MEL/RNG Mags. See below for the explanation.
 
(You can also use DEX mags to cheese your DEX to the required DEX to use a Sigma weapon to grind VH AQ easier.)
 
 
 
===Pure Dex Mag===
 
 
 
'''Two Ways to level your Dex Mag'''
 
 
 
The first and cheapest way of feeding your mag is feeding it PA Disks. It is much cheaper, but the downsides are you have to wait until your mag is ready to be fed again. If you're in a hurry and are willing to spend the meseta the next method is for you.
 
 
 
The second and more expensive way is giving it Mag Food Device: DEX Mini. It takes 502 Mag Food Device: DEX Mini to level from 1-200 and unlike feeding your Mag you can use all 502 devices back to back. You can reach this option by going to your Mag and instead of clicking "Feed Item" you click "Use Device".
 
 
 
Summary: <br>
 
Feed PA Disks to level Slowly.<br>
 
Use Mag Food Device: DEX Mini to level fast.<br>
 
 
 
'''Classes that use DEX Mag'''
 
 
 
Classes that benefit the most are Bouncer / Braver because of their Mag skill in their skill tree which converts Dex from your mag into Ranged Power and Melee Power ( Braver Skill) / Melee Power and Tech Power (Bouncer skill).
 
 
 
Braver Mag = Converts DEX from Mag into Melee Power and Ranged Power at 1:1 ratio.<br>
 
Bouncer Mag = Converts DEX from Mag into Melee Power and Tech Power at 1:1 ratio.
 
 
 
Another lesser known use for this mag is power leveling alt classes by hitting the Dex required for Sigma Launcher and then farming VH AQ +50 with Sigma Launcher. If you get a Sigma Launcher to +35 you can demolish VH AQ +50 easily with just auto attacks which do massive AOE damage. This is currently the best way to farm EXP.
 
 
 
===Pure MEL Mag===
 
 
 
'''Two Ways to level your MEL Mag'''
 
 
 
The first and cheapest way of feeding your mag is feeding it {{rarity|9}} Melee Weapons. It is much cheaper, but the downsides are you have to wait until your mag is ready to be fed again and you MUST make sure you never go above Lvl 0 Dex. To prevent that you need to feed your mag {{rarity|4}}  furniture before your mag levels up DEX. If you're in a hurry and are willing to spend the meseta the next method is for you.
 
 
 
The second and more expensive way is giving it Mag Food Device: MEL Mini. It takes 502 Mag Food Device: MEL Mini to level from 1-200 and unlike feeding your Mag you can use all 502 devices back to back. You can reach this option by going to your Mag and instead of clicking "Feed Item" you click "Use Device".
 
 
 
Summary:<br>
 
Feed {{rarity|9}}  Melee Weapons and {{rarity|4}}  Furniture to level Slowly. '''DO NOT LET DEX LEVEL UP'''.<br>
 
Use Mag Food Device: MEL Mini to level fast.<br>
 
 
 
===Pure RNG Mag===
 
 
 
'''Two Ways to level your RNG Mag'''
 
 
 
The first and cheapest way of feeding your mag is feeding it  {{rarity|9}} Ranged Weapons. It is much cheaper, but the downsides are you have to wait until your mag is ready to be fed again and you MUST make sure you never go above Lvl 0 Dex. To prevent that you need to feed your mag {{rarity|5}} furniture before your mag levels up DEX. If you're in a hurry and are willing to spend the meseta the next method is for you.
 
 
 
The second and more expensive way is giving it Mag Food Device: RNG Mini. It takes 502 Mag Food Device: RNG Mini to level from 1-200 and unlike feeding your Mag you can use all 502 devices back to back. You can reach this option by going to your Mag and instead of clicking "Feed Item" you click "Use Device".
 
  
Summary:<br>
+
=Overview=
Feed {{rarity|9}} Ranged Weapons and {{rarity|5}} Furniture to level Slowly. '''DO NOT LET DEX LEVEL UP'''.<br>
+
A Mag is a mechanical lifeform that supports players during Quests. <br>
Use Mag Food Device: RNG Mini to level fast.<br>
+
Mags have the ability to help add stats to the player's base stats based on the support levels, as well as Trigger Actions, Auto Actions, and Combat Actions through Photon Blasts. These features can be adjusted, added, or changed by giving weapons, units, recovery items, furnishing goods, and other devices that affect the Mag in various ways, and can be customized to suit each player's needs.
  
=== Pure TEC Mag ===
+
When any of the player's class levels reach '''Level 5''', the Client Order "'''Mag License Trial'''" from Cofy will be available to take and complete to reward them with a Mag. After you get your first Mag, you can get up to 20 Mags per character with "'''Mag Ticket'''" from the AC Shop. However, you can only use them on the character you wish to have the Mag on and they cannot be transferred to another character even if they are on the same account on the ship.
  
'''Two Ways to level your TEC Mag'''
+
In addition, you can only see other player's Mags in the Gateway Ship, on the Quest Field, and in the Personal Quarters. They cannot be seen in the lobby.
  
The first and cheapest way of feeding your mag is feeding it {{rarity|9}} TEC Weapons. It is much cheaper, but the downsides are you have to wait until your mag is ready to be fed again and you MUST make sure you never go above Lvl 0 Dex. To prevent that you need to feed your mag {{rarity|3}} or {{rarity|6}}  Candy before your mag levels up DEX. If you're in a hurry and are willing to spend the meseta the next method is for you.
+
=Detailed Information=
 
+
{| class="wikitable table-bordered table-responsive-md mx-auto" style="text-align:center;"
The second and more expensive way is giving it Mag Food Device: TEC Mini. It takes 502 Mag Food Device: TEC Mini to level from 1-200 and unlike feeding your Mag you can use all 502 devices back to back. You can reach this option by going to your Mag and instead of clicking "Feed Item" you click "Use Device".
 
 
 
Summary:<br>
 
Feed {{rarity|9}} TEC Weapons and {{rarity|3}} or {{rarity|6}} Candy to level Slowly.  '''DO NOT LET DEX LEVEL UP'''.<br>
 
Use Mag Food Device: TEC Mini to level fast.<br>
 
 
 
== Evolution Mag Devices ==
 
These devices add ZERO stats and are purely cosmetic additions. (You can click the image to enlarge them.) <br>
 
When you register a Evolution Mag Device it is saved to your character even if you overwrite the current one. You can go back to an evolution device you previously had with a Mag Form Change Pass which can be bought from the Swap Shop for one Recyle Badge.
 
 
 
===AC Scratch Mag Devices===
 
AC Scratch Mag Devices are only available for a limited amount of time, but can be bought from the market.
 
{{MagHeader}}`
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceLynx|UIItemMagDeviceLynx.png}}
 
|Evolution Device: Lynx
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Lynx.
 
| [[Fashion/Recruit_Line|Recruit Line: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
! style="width:125px" | Icon
|{{ScratchImg|UIItemMagDeviceChamurai|UIItemMagDeviceChamurai.png}}
+
! style="width:100px" | Photon Blast
|Evolution Device: Chamurai
+
! style="width:125px" | Category
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Chamurai.
+
! style="width:150px" | Details
| [[Fashion/Heroic_Wanderer|Heroic Wanderer: AC Scratch]]
+
! Notes
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| rowspan="19"| {{ScratchImg|UIItemMagDeviceMagR|UIItemMagDeviceMagR.png}}
|{{ScratchImg|UIItemMagDeviceCancer|UIItemMagDeviceCancer.png}}
+
| rowspan="19"| Photon Blast learned from Lv30
|Evolution Device: Cancer
+
| Level ||  
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Cancer.
+
| style="text-align:left;" | Total of 7 Support categories with an upper limit of 200. There is a Mag evolution from Lv30.
| [[Fashion/Crimson_Dawn|Crimson Dawn: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Energy || 0% - 100%
|{{ScratchImg|UIItemMagDeviceKitten|UIItemMagDeviceKitten.png}}
+
| style="text-align:left;" | Fullness. At 0% Energy, Auto Actions and Trigger Actions except for some will not be activated. <br> Feeding your Mag items will increase its Energy and expends Energy during Quests. Will also expend energy while you are logged out if the Mag is not at max level.
|Evolution Device: Kitten
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Kitten.
 
| [[Fashion/Dark_Omen|Dark Omen: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| rowspan="7" | Support Level
|{{ScratchImg|UIItemMagDeviceMikudayo|UIItemMagDeviceMikudayo.png}}
+
| Melee Support
|Evolution Device: Mikudayo-
+
| rowspan="7" style="text-align:left;" | The Support Level will increase the corresponding base stat of the player by 1 per Support Level. <br> The increase will also help ease the stat requirements for equipment.
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Mikudayo-.
 
| [[Fashion/Virtual_Stars|Virtual Stars: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Ranged Support
|{{ScratchImg|UIItemMagDeviceWeddingBell|UIItemMagDeviceWeddingBell.png}}
 
|Evolution Device: Wedding Bell
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Wedding Bell.
 
| [[Fashion/Oracle_Celebrations|Oracle Celebration: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Technique Support
|{{ScratchImg|UIItemMagDeviceAcubens|UIItemMagDeviceAcubens.png}}
 
|Evolution Device: Acubens
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Acubens.
 
| [[Fashion/Military_Line|Military Line: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Dexterity Support
|{{ScratchImg|UIItemMagDeviceSonicDoll|UIItemMagDeviceSonicDoll.png}}
 
|Evolution Device: Sonic Doll
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Sonic Doll.
 
| [[Fashion/SEGA_Legacy|SEGA Legacy: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Melee Defense Support
|{{ScratchImg|UIItemMagDeviceCarbuncle|UIItemMagDeviceCarbuncle.png}}
 
|Evolution Device: Carbuncle
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Carbuncle.
 
| [[Fashion/SEGA_Legacy|SEGA Legacy: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Ranged Defense Support
|{{ScratchImg|UIItemMagDeviceTeruku|UIItemMagDeviceTeruku.png}}
 
|Evolution Device: Teruku
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Teruku.
 
| [[Fashion/Silken_Dreams|Silken Dreams: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Technique Defense Support
|{{ScratchImg|UIItemMagDeviceMieze|UIItemMagDeviceMieze.png}}
 
|Evolution Device: Mieze
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Mieze.
 
| [[Fashion/Seaside_Vacation|Seaside Vacation: AC Scratch]]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| Auto Action ||
|{{ScratchImg|UIItemMagDeviceKatze|UIItemMagDeviceKatze.png}}
+
| style="text-align:left;" | From 2nd stage, provides combat support depending on the type of the Mag.
|Evolution Device: Katze
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Katze.  
 
| [https://pso2.com/news/scratch-tickets/maestrosummoner Maestro Summoner: AC Scratch]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| SP Auto Action ||
|{{ScratchImg|UIItemMagDeviceMorgana|UIItemMagDeviceMorgana.png}}
+
| style="text-align:left;" | At Level 200, a special action is learned depending on the type of the Mag and activates under special conditions.
|Evolution Device: Morgana
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Morgana.
 
| [https://pso2.com/news/scratch-tickets/personaparadox Persona Paradox: AC Scratch]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| rowspan="8" | Trigger Action || 1
|{{ScratchImg|UIItemMagDeviceJackFrost|UIItemMagDeviceJackFrost.png}}
+
| style="text-align:left;" | HP Recovery Support action is learned when initially acquiring the Mag.
|Evolution Device: Jack Frost
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Jack Frost.
 
| [https://pso2.com/news/scratch-tickets/personaparadox Persona Paradox: AC Scratch]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|}
+
| 2
 
+
| rowspan="2" style="text-align:left;" | Initially empty slot.
===Seasonal / Mission Pass Mag Devices===
 
Seasonal / Mission Mag Devices are only available for a limited amount of time, but SOME can be bought from the market.
 
{{MagHeader}}
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceDreamcast|UIItemMagDeviceDreamcast.png}}
 
|Evolution Device: Dreamcast
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Dreamcast.
 
| [https://pso2.com/news/announcements/cbtrewards Closed Beta Reward] <br> 7/8 Story Quest Campaign 3
 
|align="center" | N/A
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| 3
|{{ScratchImg|UIItemMagDeviceGreenPuyo|UIItemMagDeviceGreenPuyo.png}}
 
|Evolution Device: Green Puyo
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Green Puyo.
 
| [https://pso2.com/news/announcements/obtgroupchat Group Chat Event]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| 4
|{{ScratchImg|UIItemMagDeviceEatster|UIItemMagDeviceEatster.png}}
+
| style="text-align:left;" | Additional slot gained from Lv30 Mag (Empty).
|Evolution Device: Eat-ster
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Eat-ster.
 
| Mission Pass Season 2: Tier 24
 
|align="center" | N/A
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| 5
|{{ScratchImg|UIItemMagDeviceFroggyRappy|UIItemMagDeviceFroggyRappy.png}}
+
| style="text-align:left;" | Additional slot gained from Lv100 Mag (Empty).
|Evolution Device: Froggy Rappy
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Froggy Rappy.
 
| [https://pso2.com/news/announcements/weddingevent Wedding Event - Bingo]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| 6
|{{ScratchImg|UIItemMagDeviceRainyan|UIItemMagDeviceRainyan.png}}
+
| rowspan="3" style="text-align:left;" | Additional slots gained from using "'''Mag Support Slot Expansion Device'''" on your Mag (Empty).
|Evolution Device: Rainyan
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Rainyan.
 
| [https://pso2.com/news/announcements/weddingevent Wedding Event - Bingo]
 
|align="center" | N/A
 
|align="center" | Yes
 
 
|-
 
|-
|align="center"|{{Rarity|7}}
+
| 7
|{{ScratchImg|UIItemMagDeviceRainyDayRappy|UIItemMagDeviceRainyDayRappy.png}}
 
|Evolution Device: Teru Teru Rappy
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Rainy Day Rappy.
 
| [https://pso2.com/news/announcements/weddingevent Wedding Event - Bingo]
 
|align="center" | N/A
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceSegaGenesis|UIItemMagDeviceSegaGenesis.png}}
 
|Evolution Device: Sega Genesis
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Sega Genesis.
 
| [https://pso2.com/news/announcements/groupchatcampaign0624 Group Chat Event]
 
|align="center" | N/A
 
|align="center" | ??
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceMiniAnga|UIItemMagDeviceMiniAnga.png}}
 
|Evolution Device: Mini-Anga
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Mini-Anga.
 
| [https://pso2.com/news/announcements/arksboostrally0708 Arks Boost Rally]
 
|align="center" | N/A
 
|align="center" | ??
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceEtoile|UIItemMagDeviceEtoile.png}}
 
|Evolution Device: Etoile
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Eat-ster.
 
| [https://pso2.com/news/announcements/missionpassseason5  Mission Pass Season 5: Tier 24]
 
|align="center" | N/A
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceRedPuyo|UIItemMagDeviceRedPuyo.png}}
 
|Evolution Device: Red Puyo
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Red Puyo.
 
| [6/17 Enhance Campaign Reward 2]
 
|align="center" | N/A
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceWheatley|UIItemMagDeviceWheatley.png}}
 
|Evolution Device: Wheatley
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Wheatley.
 
| [https://pso2.com/news/announcements/steamlaunchrewards PSO2 Steam Launch Reward]
 
|align="center" | N/A
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceChark|UIItemMagDeviceChark.png}}
 
|Evolution Device: Chark
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Chark.
 
| Fresh Finds {SG} 100
 
|align="center" | N/A
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceLuthy|UIItemMagDeviceLuthy.png}}
 
|Evolution Device: Luthy
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Luthy.
 
| Mission Pass Season 6: Tier 24
 
|align="center" | N/A
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceSurferNyau|UIItemMagDeviceSurferNyau.png}}
 
|Evolution Device: Surfer Nyau
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Surfer Nyau.
 
| [https://pso2.com/news/announcements/summerevent2020 Summer Event Bingo Card]
 
|align="center" | N/A
 
|align="center" | No
 
 
|-
 
|-
 +
| 8
 
|}
 
|}
  
===Ragol Memory Shop===
+
* '''Mag Levels and Support Levels''' <br> The Mag's Support Level gauge can be increased or decreased by feeding it items. <br> When a certain amount of the Support Level gauge is accumulated, the Mag itself will level up, and the Support Level of the stat will also level up. The Mag's Support Level value is added directly to the player's base stats (e.g. if your Melee Support is Lv.1, one point will be added to your Melee Power). The added value of the stat is also applicable for equipment requirements, allowing you to equip higher requirement equipment earlier. <br> However, there is only one way to lower the increased Support Levels, so be careful when feeding items. If you use "'''Mag Level Reduction Device'''" on your Mag with the cost of 5 Excubes from the Excube Shop, you can lower the selected Support Level by 1, but only works if your Mag is level 101 or higher.
The [[Ragol_Memory_Shop|Ragol Memory Shop]] is located on the West side of the shopping plaza on the second floor. Talk to Nanon the "Badge & Memory Exchanger" then click "Exchange memory" then "Exchange Ragol Memories".  
 
  
{{MagHeader}}
+
* '''Evolution''' <br> The Mag can evolve when its Support Level meets certain conditions. <br> At level 30 or above, the Mag evolves into a 2nd stage Mag, and at level 100 or above, the Mag evolves into a 3rd stage Mag based on the 2nd stage Mag, allowing the player to use Trigger Actions, Auto Actions, and Photon Blasts set for each evolved Mag's form. Even after evolving into a 2nd stage Mag or 3rd stage Mag, there is a form change that is determined by every 5 levels, and if the condition is met, the Mag will change forms to a different Mag within the 2nd stage Mag and to a different Mag within the same category of the 3rd stage Mag.
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDevicePushan|UIItemMagDevicePushan.png}}
 
|Evolution Device: Pushan
 
| This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Pushan.
 
| [[Ragol_Memory_Shop|Ragol Memory Shop]]
 
| Ragol Memory x2
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceNeedler|UIItemMagDeviceNeedler.png}}
 
|Evolution Device: Needler
 
| This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Needler.  This Mag was originally known as Nidra.
 
| [[Ragol_Memory_Shop|Ragol Memory Shop]]
 
| Ragol Memory x2
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceChat|UIItemMagDeviceChat.png}}
 
|Evolution Device: Chat
 
| This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Chat.  This Mag was originally known as Sato.
 
| [[Ragol_Memory_Shop|Ragol Memory Shop]]
 
| Ragol Memory x2
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceSoniti|UIItemMagDeviceSoniti.png}}
 
|Evolution Device: Soniti
 
| This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Soniti.
 
| [[Ragol_Memory_Shop|Ragol Memory Shop]]
 
| Ragol Memory x2
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceOpa-Opa|UIItemMagDeviceOpa-Opa.png}}
 
|Evolution Device: Opa-Opa
 
| This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Opa-Opa.
 
| [[Ragol_Memory_Shop|Ragol Memory Shop]]
 
| Ragol Memory x2
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceRukmin|UIItemMagDeviceRukmin.png}}
 
|Evolution Device: Rukmin
 
| This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Rukmin.
 
| [[Ragol_Memory_Shop|Ragol Memory Shop]]
 
| Ragol Memory x2
 
|align="center" | Yes
 
|-
 
|}
 
  
===Swap Shop===
+
* '''Trigger Actions''' <br> The Mag can trigger certain actions under certain conditions to provide support to the player. <br> The action set from the initial Mag is "'''Support/HP Recovery A'''", which the condition is triggered by the moment the player's HP falls below 50% and goes off by a probable chance to recover the player's HP. If the Mag's level increases and evolves into the 2nd stage and 3rd stage Mag, a new Trigger Action is added for each evolution of the stage. However, it is only added when the Mag evolves, and will not be added in subsequent form changes. Most Trigger Actions have a device and can be changed or added at will, but there are some that do not have a device and are only added through evolution. You can also use "'''Mag Support Slot Expansion Device'''" to expand the support slots by up to 3 more.
These Mag Devices can be purchased from Kameo the "Swap Shop Specialist". He is located under the Franca's Cafe entrance. If you don't know where Franca's cafe you can find the "Swap Shop Specialist" in southeast corner of the shopping plaza.
 
  
{{MagHeader}}
+
* '''Auto Actions and Photon Blasts''' <br> After the Mag evolves to the 2nd stage, it will automatically attack any enemy that is engaging with the player. <br> In the case of Melee Mags, it will directly hit the enemy and stagger them, and in the case of Ranged and Technique Mags, it will fire shots and Techniques at the enemy to support the fight. <br> Photon Blasts will also become available after the 2nd stage, with only "'''Proi'''" available at stage 2 and one of "'''Proi'''", "'''Imera'''", or "'''Nifta'''" depending on the form of the respective Mag at the 3rd stage. <br> All Auto Actions and Photon Blasts can be changed at will due to the device being present in all Auto Actions and Photon Blasts, but if an evolution or post-evolution form change occurs even after using the device, the Auto Actions and Photon Blasts will change accordingly.
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceRappy|UIItemMagDeviceRappy.png}}
 
|Evolution Device: Rappy
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Rappy.
 
| [[Swap_Shop_2|Swap Shop 2]]
 
| AC Scratch Tickets / Recycle Badges x20
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceTamahime|UIItemMagDeviceTamahime.png}}
 
|Evolution Device: Tamahime
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Tamahime.
 
| [[Swap_Shop_2|Swap Shop 2]]
 
| AC Scratch Tickets / Recycle Badges x20
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceUmbra|UIItemMagDeviceUmbra.png}}
 
|Evolution Device: Umbra
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Umbra.
 
| [[Swap_Shop_2|Swap Shop 2]]
 
| AC Scratch Tickets / Recycle Badges x20
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceStealthed|UIItemMagDeviceStealthed.png}}
 
|Evolution Device: Stealthed
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Steathled. (Hides your Mag)
 
| [[Swap_Shop_2|Swap Shop 2]]
 
| AC Scratch Tickets / Recycle Badges x10
 
|align="center" | Yes
 
|-
 
|align="center"|{{Rarity|7}}
 
|{{ScratchImg|UIItemMagDeviceClarita|UIItemMagDeviceClarita.png}}
 
|Evolution Device: Clarita
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Clarita.
 
| [[Mission_Badge_Swap_Shop|Mission Badge Swap Shop]]
 
|align="center" | Mission Badges x25
 
|align="center" | Yes
 
|-
 
  
|}
+
* '''SP Auto Actions''' <br> At level 200, the Mag learns a SP Auto Action corresponding to the Support Level it reaches. <br> Unlike normal Auto Actions, it cannot be triggered by normally engaging an enemy, but after a certain amount of time has passed when entering a Quest area, it will be put on standby, and can be triggered by meeting certain conditions. The SP Auto Action will be active for a certain amount of time, and after the action is finished, it will be put on cooldown, allowing it to be retriggered again under the same conditions. <br> It will only be on standby in the Quest area, and the Gateway Ship will not put it into standby after a period of time. If you return to the Gateway Ship while the SP Auto Action is on standby, the effect is lost.
  
 +
* '''Energy''' <br> The Mag expends Energy to perform some Trigger Actions and all Auto Actions. <br> Therefore, if the Mag's Energy is 0%, the Mag cannot perform those actions. Feeding (items) will restore 33% (1/3 of the total), and if feeding will result in exceeding 100%, the Mag cannot be fed again (with some exceptions). Even when doing nothing, the Mag's Energy will decrease over time, and will use up all of its Energy in 40 minutes. In other words, every instance of feeding will last 13 minutes and 20 seconds. <br> There is also a difference of how Energy is depleted over time depending on the level of the Mag, with Mags that are not at max level depleting Energy both during gameplay and being logged out, while Mags at max level only depleting Energy during gameplay.
  
 +
'''Some Mag features require some caution when growing it, as once a mistake is made, it becomes very difficult or impossible to fix unless you use a "Mag Reset Device" to reset the Mag.'''
  
===Casino Shop===
+
==Regarding Mag Color==
This Mag Device can be purchased from Chip the "Prize Purveyor" under the Normal Prize category.
+
Mags that are labeled "Mag Color Changeable" in the Mag information window and Mags in their normal form can be color changed. <br>
{{MagHeader}}
+
Normally, the colors of the Mag are linked to the player's Outfit/Outerwear color. <br>
|align="center"|{{Rarity|7}}
+
You can fix the Mag to any color by using a "'''Mag Color Change Device'''", available at the Swap Shop. After using the device, the color of the Mag will not change even when changing Outfit/Outerwear colors. <br>
|{{ScratchImg|UIItemMagDeviceNyau|UIItemMagDeviceNyau.png}}
+
The fixed Mag color can be released by using a "'''Mag Color Coordination Device'''", which is also available at the Swap Shop.
|Evolution Device: Nyau
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Nyau.
 
| [[Casino|Normal Prizes Casino Shop]]
 
|align="center" | Casino Coins x10,000
 
|align="center" | No
 
|}
 
  
===Mileage Master Shop===
+
=Mag Reset Device=
These Mag Devices can be purchased from Mutan the "Mileage Master". He is located under the Franca's Cafe entrance. If you don't know where Franca's cafe you can find the "Mileage Master" in southeast corner of the shopping plaza.
+
A "'''Mag Reset Device'''" can be purchased for {{icons|AC}}500 AC at the AC Shop, and will reset the Mag level and all actions to its initial state. <br>
 +
However, the slots gained from "'''Mag Support Slot Expansion Device'''" will stay on the Mag after.
  
{{MagHeader}}
+
=Evolution Conditions for the Mag=
|align="center"|{{Rarity|8}}
+
{| class="mx-auto wikitable table-bordered table-fix table-responsive-md" style="text-align:center; border: 1px solid darkgray;"  
|{{ScratchImg|UIItemMagDeviceMagR|UIItemMagDeviceMagR.png}}
 
|Evolution Device: Mag R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Mag R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceLyraR|UIItemMagDeviceLyraR.png}}
 
|Evolution Device: Lyra R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Lyra R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceFornaR|UIItemMagDeviceFornaR.png}}
 
|Evolution Device: Forna R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Forna R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
|-
 
|align="center"|{{Rarity|8}}
 
|{{ScratchImg|UIItemMagDeviceLepusR|UIItemMagDeviceLepusR.png}}
 
|Evolution Device: Lepus R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Lepus R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
! style="width:100px" | Initial Stage Name Lv1 ~ Lv29
|{{ScratchImg|UIItemMagDeviceAntliaR|UIItemMagDeviceAntliaR.png}}
+
! style="width:100px" | Category
|Evolution Device: Antlia R
+
! style="width:125px" | 2nd Stage Name Lv30 ~ Lv99
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Antlia R.
+
! style="width:200px" | Evolutionary Conditions (Support Level Status)
| Mileage Master - Shop 2
+
! style="width:125px" | 3rd Stage Name Lv100 ~
|align="center" | 3000 CM
+
! style="width:250px" | Evolutionary Conditions (Support Level Status)
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| rowspan="13" style="border: 1px solid darkgray;"| '''Mag'''
|{{ScratchImg|UIItemMagDeviceLibraR|UIItemMagDeviceLibraR.png}}
+
| rowspan="3" style="border: 1px solid darkgray;" | '''Melee''' <br> {{icons|MEL}} {{icons|MEL Def}}
|Evolution Device: Libra R
+
| rowspan="3" style="background:#ffb3ba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Lyra''' </span>
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Libra R.
+
| rowspan="3" style="border: 1px solid darkgray;" | ('''Melee''') > (Ranged, Technique, Dexterity)
| Mileage Master - Shop 2
+
| style="background:#ffb3ba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Delphinus''' </span>
|align="center" | 3000 CM
+
| style="border: 1px solid darkgray;" | ('''Melee''') > (Ranged + Dexterity) and <br> ('''Melee''') > (Technique + Dexterity)
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#ffb3ba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Cygnus''' </span>
|{{ScratchImg|UIItemMagDeviceDelphR|UIItemMagDeviceDelphR.png}}
+
| style="border: 1px solid darkgray;" |('''Ranged''' + Dexterity) > (Melee) and <br> ('''Ranged''') > (Technique)
|Evolution Device: Delph R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Delph R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#ffb3ba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Libra''' </span>
|{{ScratchImg|UIItemMagDeviceCygnusR|UIItemMagDeviceCygnusR.png}}
+
| style="border: 1px solid darkgray;" |('''Technique''' + Dexterity) > (Melee') and <br> ('''Technique''') > (Ranged)
|Evolution Device: Cygnus R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Cygnus R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| rowspan="3" style="border: 1px solid darkgray;" | '''Ranged''' <br> {{icons|RNG}} {{icons|RNG Def}}
|{{ScratchImg|UIItemMagDeviceCaelumR|UIItemMagDeviceCaelumR.png}}
+
| rowspan="3" style="background:#bae1ff; border: 1px solid darkgray;" | <span style="color:#000000"> '''Fornax''' </span>
|Evolution Device: Caelum R
+
| rowspan="3" style="border: 1px solid darkgray;" | ('''Ranged''') > (Melee, Technique, Dexterity)
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Caelum R.
+
| style="background:#bae1ff; border: 1px solid darkgray;" | <span style="color:#000000"> '''Cepheus''' </span>
| Mileage Master - Shop 2
+
| style="border: 1px solid darkgray;" |('''Ranged''') > (Melee + Dexterity) and <br> ('''Ranged''') > (Technique + Dexterity)
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#bae1ff; border: 1px solid darkgray;" | <span style="color:#000000"> '''Tucana''' </span>
|{{ScratchImg|UIItemMagDeviceCepheusR|UIItemMagDeviceCepheusR.png}}
+
| style="border: 1px solid darkgray;" |('''Melee''' + Dexterity) > (Ranged) and <br> ('''Melee''') > (Technique)
|Evolution Device: Cepheus R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Cepheus R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#bae1ff; border: 1px solid darkgray;" | <span style="color:#000000"> '''Caelum''' </span>
|{{ScratchImg|UIItemMagDeviceTucanaR|UIItemMagDeviceTucanaR.png}}
+
| style="border: 1px solid darkgray;" |('''Technique''' + Dexterity) > (Ranged) and <br> ('''Technique''') > (Melee)
|Evolution Device: Tucana R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Tucana R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| rowspan="3" style="border: 1px solid darkgray;" | '''Technique''' <br> {{icons|TEC}} {{icons|TEC Def}}
|{{ScratchImg|UIItemMagDeviceCarinaR|UIItemMagDeviceCarinaR.png}}
+
| rowspan="3" style="background:#ffffba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Lepus''' </span>
|Evolution Device: Carina R
+
| rowspan="3" style="border: 1px solid darkgray;" | ('''Technique''') > (Melee, Ranged, Dexterity)
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Carina R.
+
| style="background:#ffffba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Monoceros''' </span>
| Mileage Master - Shop 2
+
| style="border: 1px solid darkgray;" |('''Technique''') > (Melee + Dexterity) and <br> ('''Technique''') > (Ranged + Dexterity)
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#ffffba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Carina''' </span>
|{{ScratchImg|UIItemMagDeviceMonocerosR|UIItemMagDeviceMonocerosR.png}}
+
| style="border: 1px solid darkgray;" |('''Melee''' + Dexterity) > (Technique) and <br> ('''Melee''') > (Dexterity)
|Evolution Device: Monoceros R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Monoceros R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#ffffba; border: 1px solid darkgray;" | <span style="color:#000000"> '''Orion''' </span>
|{{ScratchImg|UIItemMagDeviceOrionR|UIItemMagDeviceOrionR.png}}
+
| style="border: 1px solid darkgray;" |('''Ranged''' + Dexterity) > (Technique) and <br> ('''Ranged''') > (Melee)
|Evolution Device: Orion R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Orion R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| rowspan="4" style="border: 1px solid darkgray;" | '''Dexterity'''<br> {{icons|DEX}}
|{{ScratchImg|UIItemMagDeviceApusR|UIItemMagDeviceApusR.png}}
+
| rowspan="4" style="background:#baffc9; border: 1px solid darkgray;" | <span style="color:#000000"> '''Antlia''' </span>
|Evolution Device: Apus R
+
| rowspan="4" style="border: 1px solid darkgray;" | ('''Dexterity''') > (Melee, Ranged, Technique)
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Apus R.
+
| style="background:#baffc9; border: 1px solid darkgray;" | <span style="color:#000000"> '''Crux''' </span>
| Mileage Master - Shop 2
+
| style="border: 1px solid darkgray;" |('''Dexterity''') > (Melee, Ranged, Technique)
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#baffc9; border: 1px solid darkgray;" | <span style="color:#000000"> '''Leo''' </span>
|{{ScratchImg|UIItemMagDeviceCorvusR|UIItemMagDeviceCorvusR.png}}
+
| style=" border: 1px solid darkgray;" | ('''Melee''') > (Dexterity)
|Evolution Device: Corvus R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Corvus R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#baffc9; border: 1px solid darkgray;" | <span style="color:#000000"> '''Corvus''' </span>
|{{ScratchImg|UIItemMagDeviceLeoR|UIItemMagDeviceLeoR.png}}
+
| style="border: 1px solid darkgray;" | ('''Ranged''') > (Dexterity)
|Evolution Device: Leo R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Leo R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
|align="center"|{{Rarity|8}}
+
| style="background:#baffc9; border: 1px solid darkgray;" | <span style="color:#000000"> '''Apus''' </span>
|{{ScratchImg|UIItemMagDeviceCruxR|UIItemMagDeviceCruxR.png}}
+
| style="border: 1px solid darkgray;" | ('''Technique''') > (Dexterity)
|Evolution Device: Crux R
 
| This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Crux R.
 
| Mileage Master - Shop 2
 
|align="center" | 3000 CM
 
|align="center" | No
 
 
|-
 
|-
 
|}
 
|}
 +
{{PSO2 Navbox}}

Latest revision as of 02:53, 6 July 2021

Mags
Mag List Photon Blast List Mag Feed List Mag Device List


Overview

A Mag is a mechanical lifeform that supports players during Quests.
Mags have the ability to help add stats to the player's base stats based on the support levels, as well as Trigger Actions, Auto Actions, and Combat Actions through Photon Blasts. These features can be adjusted, added, or changed by giving weapons, units, recovery items, furnishing goods, and other devices that affect the Mag in various ways, and can be customized to suit each player's needs.

When any of the player's class levels reach Level 5, the Client Order "Mag License Trial" from Cofy will be available to take and complete to reward them with a Mag. After you get your first Mag, you can get up to 20 Mags per character with "Mag Ticket" from the AC Shop. However, you can only use them on the character you wish to have the Mag on and they cannot be transferred to another character even if they are on the same account on the ship.

In addition, you can only see other player's Mags in the Gateway Ship, on the Quest Field, and in the Personal Quarters. They cannot be seen in the lobby.

Detailed Information

Icon Photon Blast Category Details Notes
UIItemMagDeviceMagR.png
Photon Blast learned from Lv30 Level Total of 7 Support categories with an upper limit of 200. There is a Mag evolution from Lv30.
Energy 0% - 100% Fullness. At 0% Energy, Auto Actions and Trigger Actions except for some will not be activated.
Feeding your Mag items will increase its Energy and expends Energy during Quests. Will also expend energy while you are logged out if the Mag is not at max level.
Support Level Melee Support The Support Level will increase the corresponding base stat of the player by 1 per Support Level.
The increase will also help ease the stat requirements for equipment.
Ranged Support
Technique Support
Dexterity Support
Melee Defense Support
Ranged Defense Support
Technique Defense Support
Auto Action From 2nd stage, provides combat support depending on the type of the Mag.
SP Auto Action At Level 200, a special action is learned depending on the type of the Mag and activates under special conditions.
Trigger Action 1 HP Recovery Support action is learned when initially acquiring the Mag.
2 Initially empty slot.
3
4 Additional slot gained from Lv30 Mag (Empty).
5 Additional slot gained from Lv100 Mag (Empty).
6 Additional slots gained from using "Mag Support Slot Expansion Device" on your Mag (Empty).
7
8
  • Mag Levels and Support Levels
    The Mag's Support Level gauge can be increased or decreased by feeding it items.
    When a certain amount of the Support Level gauge is accumulated, the Mag itself will level up, and the Support Level of the stat will also level up. The Mag's Support Level value is added directly to the player's base stats (e.g. if your Melee Support is Lv.1, one point will be added to your Melee Power). The added value of the stat is also applicable for equipment requirements, allowing you to equip higher requirement equipment earlier.
    However, there is only one way to lower the increased Support Levels, so be careful when feeding items. If you use "Mag Level Reduction Device" on your Mag with the cost of 5 Excubes from the Excube Shop, you can lower the selected Support Level by 1, but only works if your Mag is level 101 or higher.
  • Evolution
    The Mag can evolve when its Support Level meets certain conditions.
    At level 30 or above, the Mag evolves into a 2nd stage Mag, and at level 100 or above, the Mag evolves into a 3rd stage Mag based on the 2nd stage Mag, allowing the player to use Trigger Actions, Auto Actions, and Photon Blasts set for each evolved Mag's form. Even after evolving into a 2nd stage Mag or 3rd stage Mag, there is a form change that is determined by every 5 levels, and if the condition is met, the Mag will change forms to a different Mag within the 2nd stage Mag and to a different Mag within the same category of the 3rd stage Mag.
  • Trigger Actions
    The Mag can trigger certain actions under certain conditions to provide support to the player.
    The action set from the initial Mag is "Support/HP Recovery A", which the condition is triggered by the moment the player's HP falls below 50% and goes off by a probable chance to recover the player's HP. If the Mag's level increases and evolves into the 2nd stage and 3rd stage Mag, a new Trigger Action is added for each evolution of the stage. However, it is only added when the Mag evolves, and will not be added in subsequent form changes. Most Trigger Actions have a device and can be changed or added at will, but there are some that do not have a device and are only added through evolution. You can also use "Mag Support Slot Expansion Device" to expand the support slots by up to 3 more.
  • Auto Actions and Photon Blasts
    After the Mag evolves to the 2nd stage, it will automatically attack any enemy that is engaging with the player.
    In the case of Melee Mags, it will directly hit the enemy and stagger them, and in the case of Ranged and Technique Mags, it will fire shots and Techniques at the enemy to support the fight.
    Photon Blasts will also become available after the 2nd stage, with only "Proi" available at stage 2 and one of "Proi", "Imera", or "Nifta" depending on the form of the respective Mag at the 3rd stage.
    All Auto Actions and Photon Blasts can be changed at will due to the device being present in all Auto Actions and Photon Blasts, but if an evolution or post-evolution form change occurs even after using the device, the Auto Actions and Photon Blasts will change accordingly.
  • SP Auto Actions
    At level 200, the Mag learns a SP Auto Action corresponding to the Support Level it reaches.
    Unlike normal Auto Actions, it cannot be triggered by normally engaging an enemy, but after a certain amount of time has passed when entering a Quest area, it will be put on standby, and can be triggered by meeting certain conditions. The SP Auto Action will be active for a certain amount of time, and after the action is finished, it will be put on cooldown, allowing it to be retriggered again under the same conditions.
    It will only be on standby in the Quest area, and the Gateway Ship will not put it into standby after a period of time. If you return to the Gateway Ship while the SP Auto Action is on standby, the effect is lost.
  • Energy
    The Mag expends Energy to perform some Trigger Actions and all Auto Actions.
    Therefore, if the Mag's Energy is 0%, the Mag cannot perform those actions. Feeding (items) will restore 33% (1/3 of the total), and if feeding will result in exceeding 100%, the Mag cannot be fed again (with some exceptions). Even when doing nothing, the Mag's Energy will decrease over time, and will use up all of its Energy in 40 minutes. In other words, every instance of feeding will last 13 minutes and 20 seconds.
    There is also a difference of how Energy is depleted over time depending on the level of the Mag, with Mags that are not at max level depleting Energy both during gameplay and being logged out, while Mags at max level only depleting Energy during gameplay.

Some Mag features require some caution when growing it, as once a mistake is made, it becomes very difficult or impossible to fix unless you use a "Mag Reset Device" to reset the Mag.

Regarding Mag Color

Mags that are labeled "Mag Color Changeable" in the Mag information window and Mags in their normal form can be color changed.
Normally, the colors of the Mag are linked to the player's Outfit/Outerwear color.
You can fix the Mag to any color by using a "Mag Color Change Device", available at the Swap Shop. After using the device, the color of the Mag will not change even when changing Outfit/Outerwear colors.
The fixed Mag color can be released by using a "Mag Color Coordination Device", which is also available at the Swap Shop.

Mag Reset Device

A "Mag Reset Device" can be purchased for AC500 AC at the AC Shop, and will reset the Mag level and all actions to its initial state.
However, the slots gained from "Mag Support Slot Expansion Device" will stay on the Mag after.

Evolution Conditions for the Mag

Initial Stage Name Lv1 ~ Lv29 Category 2nd Stage Name Lv30 ~ Lv99 Evolutionary Conditions (Support Level Status) 3rd Stage Name Lv100 ~ Evolutionary Conditions (Support Level Status)
Mag Melee
MEL MEL Def
Lyra (Melee) > (Ranged, Technique, Dexterity) Delphinus (Melee) > (Ranged + Dexterity) and
(Melee) > (Technique + Dexterity)
Cygnus (Ranged + Dexterity) > (Melee) and
(Ranged) > (Technique)
Libra (Technique + Dexterity) > (Melee') and
(Technique) > (Ranged)
Ranged
RNG RNG Def
Fornax (Ranged) > (Melee, Technique, Dexterity) Cepheus (Ranged) > (Melee + Dexterity) and
(Ranged) > (Technique + Dexterity)
Tucana (Melee + Dexterity) > (Ranged) and
(Melee) > (Technique)
Caelum (Technique + Dexterity) > (Ranged) and
(Technique) > (Melee)
Technique
TEC TEC Def
Lepus (Technique) > (Melee, Ranged, Dexterity) Monoceros (Technique) > (Melee + Dexterity) and
(Technique) > (Ranged + Dexterity)
Carina (Melee + Dexterity) > (Technique) and
(Melee) > (Dexterity)
Orion (Ranged + Dexterity) > (Technique) and
(Ranged) > (Melee)
Dexterity
Dex
Antlia (Dexterity) > (Melee, Ranged, Technique) Crux (Dexterity) > (Melee, Ranged, Technique)
Leo (Melee) > (Dexterity)
Corvus (Ranged) > (Dexterity)
Apus (Technique) > (Dexterity)