Difference between revisions of "Twin Machine Guns Photon Arts"
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{{PAList/Header}} | {{PAList/Header}} | ||
− | {{PAList | UIPAAerialFire.png | Aerial Fire | | + | {{PAList | UIPAAerialFire.png | Aerial Fire | 15 | 100% | Lv1 = ?? | Lv10 = ?? | Launch your target into the air with a mighty kick. Add a follow-up assault by charging the attack before use. | ?? }} |
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{{PAList | UIPABulletHall.png | Bullet Hall | 15 | 100% | Lv1 = ?? | Lv10 = 1538 | Knock your target to the ground then follow up with a hail of gunfire. Repeatedly pressing the button will increase the number of hits. | ?? }} | {{PAList | UIPABulletHall.png | Bullet Hall | 15 | 100% | Lv1 = ?? | Lv10 = 1538 | Knock your target to the ground then follow up with a hail of gunfire. Repeatedly pressing the button will increase the number of hits. | ?? }} |
Revision as of 20:09, 28 April 2020
Photon Arts | |||
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Hunter | Swords | Wired Lances | Partisans |
Fighter | Daggers | Double Sabers | Knuckles |
Ranger | Rifles | Launchers | |
Gunner | Twin Machine Guns | ||
Techter | Wands | ||
Braver | Katanas | Bows | |
Bouncer | Soaring Blades | Jet Boots | |
Hero | Swords | Twin Machine Guns | Talis |
Phantom | Katanas | Rifles | Rods |
Etoile | Double Sabers | Soaring Blades | Wands |
Luster | Gunblades | ||
All Class | Gunblades | ||
Buildup Photon Arts |
Twin Machine Guns
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