Difference between revisions of "User:Corbis"
m |
|||
Line 8: | Line 8: | ||
Thank you very much for your time Engouku and Frozen Yellow Containers. | Thank you very much for your time Engouku and Frozen Yellow Containers. | ||
− | # '''(Done) | + | # '''(Done)''' Creating Photon Art pages for each weapon. |
# '''(Done)''' Rename PA pages to fit NGS page name schemes and for accuracy (New Genesis Swords Photon Arts -> Portal:New Genesis/Sword Photon Arts and Actions) | # '''(Done)''' Rename PA pages to fit NGS page name schemes and for accuracy (New Genesis Swords Photon Arts -> Portal:New Genesis/Sword Photon Arts and Actions) | ||
# '''(Done)''' Including additional information to each weapon's PA (guard, inv. frames, PA cancel opportunities, any extra quirks) | # '''(Done)''' Including additional information to each weapon's PA (guard, inv. frames, PA cancel opportunities, any extra quirks) | ||
Line 20: | Line 20: | ||
=Overview= | =Overview= | ||
− | The [[Portal:New Genesis/ | + | The [[Portal:New Genesis/Fighter|Fighter's]] Twin Daggers have fast attacks across the board and provides numerous tools that help you stay close to the enemy, even if they're in the air. However, the Twin Daggers deals less damage overall than the Double Saber or Knuckles. Similar to those weapons, you can counter after using the Guard Weapon Action, which can be used to cancel most of Twin Daggers' PAs. |
− | |||
− | |||
The Partisan exclusively has additional options with Weapon Action, besides Guard. If learned, they can use '''Assault Charge''' for additional damage or gap closing, '''Volkraptor''' for additional damage and a large amount of Physical Down buildup, and '''Partisan Quick Assault''' to reach enemies vertically. Assault Charge can have its damage increased after an Avenger'd PA with '''Assault Charge Avenger''' if learned, which stacks with '''Partisan Parry Alternate Assault''' if an attack was guarded with Weapon Action. | The Partisan exclusively has additional options with Weapon Action, besides Guard. If learned, they can use '''Assault Charge''' for additional damage or gap closing, '''Volkraptor''' for additional damage and a large amount of Physical Down buildup, and '''Partisan Quick Assault''' to reach enemies vertically. Assault Charge can have its damage increased after an Avenger'd PA with '''Assault Charge Avenger''' if learned, which stacks with '''Partisan Parry Alternate Assault''' if an attack was guarded with Weapon Action. | ||
==Features of Partisan== | ==Features of Partisan== | ||
=== Normal Attacks === | === Normal Attacks === | ||
− | + | <div class="mx-auto table-responsive-md"> | |
+ | {| class="prettytable" | ||
! style="width: 80px;text-align:center"| Icon | ! style="width: 80px;text-align:center"| Icon | ||
! style="width: 100px;text-align:center"| Stat | ! style="width: 100px;text-align:center"| Stat | ||
Line 36: | Line 35: | ||
|- style="text-align:center" | |- style="text-align:center" | ||
| rowspan="2" | [[File:UINGSNormalAttackPartisan.png|link=]] | | rowspan="2" | [[File:UINGSNormalAttackPartisan.png|link=]] | ||
− | | | + | | Power || 95 x 2 || 75 x 3 || 135 x 3 || 510 |
|- style="text-align:center" | |- style="text-align:center" | ||
| PP Recovery || 5 x 2 || 4 x 3 || 9 x 3 || 18 | | PP Recovery || 5 x 2 || 4 x 3 || 9 x 3 || 18 | ||
|} | |} | ||
+ | </div> | ||
Swing the Partisan multiple times within 3 Normal Attacks to hit enemies in front of you. '''Partisan Attack Extra''' adds the 4th swing. '''Same Arts Skip''' and '''Another Arts Skip''' allows you to skip to the 3rd and 4th Normal Attacks, respectively. | Swing the Partisan multiple times within 3 Normal Attacks to hit enemies in front of you. '''Partisan Attack Extra''' adds the 4th swing. '''Same Arts Skip''' and '''Another Arts Skip''' allows you to skip to the 3rd and 4th Normal Attacks, respectively. | ||
− | |||
− | |||
− | |||
=== Weapon Action === | === Weapon Action === | ||
− | + | <div class="mx-auto table-responsive-md"> | |
+ | {| class="prettytable" | ||
! style="width: 80px;text-align:center"| Icon | ! style="width: 80px;text-align:center"| Icon | ||
|- style="text-align:center" | |- style="text-align:center" | ||
| rowspan="1" | [[File:UINGSWeaponActionPartisan.png|link=]] | | rowspan="1" | [[File:UINGSWeaponActionPartisan.png|link=]] | ||
|} | |} | ||
− | + | </div> | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
=== Universal Actions === | === Universal Actions === | ||
− | + | <div class="mx-auto table-responsive-md"> | |
− | ! style="width: 100px;| Action !! style="width: 80px;| | + | {| class="prettytable" |
+ | ! style="width: 100px;| Action !! style="width: 80px;| Power !! style="width: 100px;| PP Recovery | ||
|- style="text-align:center" | |- style="text-align:center" | ||
− | | Step Attack || | + | | Step Attack || 170 || 5.5 |
|- style="text-align:center" | |- style="text-align:center" | ||
− | | Step Counter || | + | | Step Counter || 520 || 16 |
|- style="text-align:center" | |- style="text-align:center" | ||
| Dash Attack || 280 || 15 | | Dash Attack || 280 || 15 | ||
|- style="text-align:center" | |- style="text-align:center" | ||
| Dive Attack || 200 || 0 | | Dive Attack || 200 || 0 | ||
− | |} | + | |} |
− | * '''Step Attack/Counter:''' After a Step, press Normal Attack to perform | + | </div> |
− | * '''Dash Attack:''' | + | * '''Step Attack/Counter:''' After a Step, press Normal Attack to perform a diagonal slash. If you dodge an enemy's attack with Step, the damage is increased. |
+ | * '''Dash Attack:''' Swing the Partisan in front of you. | ||
* '''Dive Attack:''' Nearly the same across all weapons. Dive deals damage to nearby enemies and restores no PP, and is mainly used to reach the ground faster. | * '''Dive Attack:''' Nearly the same across all weapons. Dive deals damage to nearby enemies and restores no PP, and is mainly used to reach the ground faster. | ||
=== Photon Blast === | === Photon Blast === | ||
− | + | Enhance your Partisan with photons to perform 3 slashes, then charge up to perform a devastating thrust that creates shockwaves. | |
− | * | + | * The Photon Blast hits slightly in front of you, so it is recommended you space yourself (roughly a Step) from the enemy before performing it. |
− | * '''Power Notation: Measured in | + | * The thrust will make you go through the enemy. As a result, the shockwaves may not hit where you want it to. |
+ | * Displaces you somewhat after the thrust, roughly the distance of an uncharged Assault Charge. Using Partisan Quick Assault after the Photon Blast can help return you to your original position. | ||
+ | * '''Power Notation: Measured in Power, deals 360 x 3 hits (slashes), 2400 (thrust), then 600 x 5 hits (shockwaves).''' | ||
Revision as of 09:22, 15 February 2023
Hello, simple user page for now. I often use this wiki and see missing information every so often, so I decided to step in to help out during my free time. Please let me know if you have any concerns about my editing; I've edited on Fandom/Wikia before so I will not be surprised or offended by any edits you may make to my own.
Played a little PSO2 JP in 2018 and stopped until Global came out in 2020, and I've continuing playing ever since. I've played and maxed all of the classes in PSO2 and NGS, but I mostly know what I'm doing for all of NGS's classes, so I have some reasonable knowledge about them. I'm on Global's Ship 2, as catetaro. On Discord, you can find me on the Fleet and Official servers as cate#4502.
Thanks for reading!
Priority List
At the moment, I'm adding details to the PA pages. Even though I take details from the Swiki, I make sure to verify things in-game, as I've already encountered some lost-in-translation specifics using DeepL. Thank you very much for your time Engouku and Frozen Yellow Containers.
- (Done) Creating Photon Art pages for each weapon.
- (Done) Rename PA pages to fit NGS page name schemes and for accuracy (New Genesis Swords Photon Arts -> Portal:New Genesis/Sword Photon Arts and Actions)
- (Done) Including additional information to each weapon's PA (guard, inv. frames, PA cancel opportunities, any extra quirks)
- (Done) Updating NGSEquipment template to properly link respective weapons' PA pages.
- (WIP) Weapon Action, Normal Attacks, and Photon Blast info on PA pages
- Creating Technique pages for each type of technique.
- Additional information for techniques.
- Dark Falz Aegis/Battle of Halphia Lake strategy and attack patterns.
Test stuff
New Genesis: Photon Arts and Actions | |||
---|---|---|---|
Hunter | Sword | Wired Lance | Partisan |
Fighter | Twin Daggers | Double Saber | Knuckles |
Ranger | Assault Rifle | Launcher | |
Gunner | Twin Machine Guns | ||
Force | Rod | Talis | |
Techter | Wand | ||
Braver | Katana | Bow | |
Bouncer | Soaring Blades | Jet Boots | |
Waker | Harmonizer | ||
Slayer | Gunblade |
Overview
The Fighter's Twin Daggers have fast attacks across the board and provides numerous tools that help you stay close to the enemy, even if they're in the air. However, the Twin Daggers deals less damage overall than the Double Saber or Knuckles. Similar to those weapons, you can counter after using the Guard Weapon Action, which can be used to cancel most of Twin Daggers' PAs.
The Partisan exclusively has additional options with Weapon Action, besides Guard. If learned, they can use Assault Charge for additional damage or gap closing, Volkraptor for additional damage and a large amount of Physical Down buildup, and Partisan Quick Assault to reach enemies vertically. Assault Charge can have its damage increased after an Avenger'd PA with Assault Charge Avenger if learned, which stacks with Partisan Parry Alternate Assault if an attack was guarded with Weapon Action.
Features of Partisan
Normal Attacks
Icon | Stat | NA1 | NA2 | NA3 | NA4 |
---|---|---|---|---|---|
Power | 95 x 2 | 75 x 3 | 135 x 3 | 510 | |
PP Recovery | 5 x 2 | 4 x 3 | 9 x 3 | 18 |
Swing the Partisan multiple times within 3 Normal Attacks to hit enemies in front of you. Partisan Attack Extra adds the 4th swing. Same Arts Skip and Another Arts Skip allows you to skip to the 3rd and 4th Normal Attacks, respectively.
Weapon Action
Icon |
---|
Universal Actions
Action | Power | PP Recovery |
---|---|---|
Step Attack | 170 | 5.5 |
Step Counter | 520 | 16 |
Dash Attack | 280 | 15 |
Dive Attack | 200 | 0 |
- Step Attack/Counter: After a Step, press Normal Attack to perform a diagonal slash. If you dodge an enemy's attack with Step, the damage is increased.
- Dash Attack: Swing the Partisan in front of you.
- Dive Attack: Nearly the same across all weapons. Dive deals damage to nearby enemies and restores no PP, and is mainly used to reach the ground faster.
Photon Blast
Enhance your Partisan with photons to perform 3 slashes, then charge up to perform a devastating thrust that creates shockwaves.
- The Photon Blast hits slightly in front of you, so it is recommended you space yourself (roughly a Step) from the enemy before performing it.
- The thrust will make you go through the enemy. As a result, the shockwaves may not hit where you want it to.
- Displaces you somewhat after the thrust, roughly the distance of an uncharged Assault Charge. Using Partisan Quick Assault after the Photon Blast can help return you to your original position.
- Power Notation: Measured in Power, deals 360 x 3 hits (slashes), 2400 (thrust), then 600 x 5 hits (shockwaves).
Crawford: Okay, everyone. We've detected Dark Falz in the immediate vicinity of Halphia Lake.
We'll commence our assault once it materializes.
We need you to keep it tied up while we get Central Cannon online and ready.
Support units will be deployed to the rear.
Give this everything you've got.
Aina: Can you hear me? I guess we'll be fighting separately this time...
Manon: We'll be here providing support.
Aina: We'll provide the best support anyone's ever seen. Good luck.
Ran: High energy signal! Incoming!
Ran: Dark Falz sighted!
Crawford: Now, commence the assault!
Ran: It's surrounded numerous other enemies!
Please engage them while keeping sight of the target.
Ran: High energy reading from Dark Falz detected!
Aim for all targets deployed in the area!
Ran: Special equipment now available!
Summon what you need from the teleporter!
Ran: Central Cannon final launch sequence commencing.
Crawford: Just a little bit longer, everyone!
Ran: Central Cannon launch sequence complete!
Ilma: It's ready, Crawford!
Crawford: Roger! Prepare to fire!
Ran: Direct hit! Dark Falz is incapacitated.
Crawford: Prepare to fire!
Ilma: Huh...? The output is unstable. Hold on. I'll make some adjustments.
Crawford: Hurry! All ARKS defenders, do not let up!
Ran: Dark Falz has recovered!
High energy reading from Dark Falz detected! Powerful attack incoming! Take cover now!
Ran: Special equipment unavailable! I'm working on it...
Crawford: All rear guard units, I need you to support as soon as possible.
Glen: I'm moving to support.
Hit it once for us, too.
Nadareh: Time for me to make my appearance.
Ilma: I'm moving out!
We've never tested it, but it should be okay...
Aina: This is Aina. Moving to support!
Manon: You got it worked out just in time.
Features of Sword
- Normal Attacks:
Icon | Step | NA1 | NA2 | NA3 | NA4 | NA5 | Alt. |
---|---|---|---|---|---|---|---|
Potency | 135 | 145 | 135 | 160 | 500 | 480 | |
PP Recovery | 7 | 7 | 8 | 15 | 3 | 15 |
Photon Arts
Spiral Edge
Icon | Name | Stat | Lv.1 |
---|---|---|---|
Spiral Edge | Power | 800 | |
PP | 25 | ||
Description | |||
Sword Photon Art. Rise in a vertical slashing, spiral ascent. Charging increases the potency. |
- Performs two vertical slashes while moving upwards that can hit enemies above you and somewhat below you. Can be charged for 0.7 seconds to increase damage and amount of hits, causing a hitstop effect and "grinding" sound effect on initial hit.
- Provides super armor.
- Can be canceled with Weapon Action at any time.
- If charged and hitting an enemy, you cannot Guard for a moment the "grinding" effect occurs.
- Power Notation: If uncharged, the first slash deals 22%, second 28% of noted power. If charged, the first slash deals 6% over 12 hits, and 28% for the second slash.