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'''Next up are Techniques and Compound Techniques.''' I don't expect this to take as long. '''Slayer and Gunblade''' will probably have some additional info up, but as of the day of writing this (4/7) I'd rather wait at this point for release. | '''Next up are Techniques and Compound Techniques.''' I don't expect this to take as long. '''Slayer and Gunblade''' will probably have some additional info up, but as of the day of writing this (4/7) I'd rather wait at this point for release. | ||
+ | Learning [[#hmp|Hot Marmelo Parry]] | ||
# '''(Done)''' Creating Photon Art pages for each weapon. | # '''(Done)''' Creating Photon Art pages for each weapon. |
Revision as of 01:39, 11 April 2023
Hello, simple user page for now. I often use this wiki and see missing information every so often, so I decided to step in to help out during my free time. Please let me know if you have any concerns about my editing; I've edited on Fandom/Wikia before so I will not be surprised or offended by any edits you may make to my own.
Played a little PSO2 JP in 2018 and stopped until Global came out in 2020, and I've continuing playing ever since. I've played and maxed all of the classes in PSO2 and NGS, but I mostly know what I'm doing for all of NGS's classes, so I have some reasonable knowledge about them. I'm on Global's Ship 2, as catetaro. On Discord, you can find me on the Fleet and Official servers as cate#4502.
Thanks for reading!
Priority List
It's finally done! The weapon PA and Action pages more or less have an analysis on each weapon's kit. There may be some inconsistencies between each page for stuff like game terms, so I'll still be combing through them. Ultra Evolution will be the next update for these pages if additional class skills modify part of a weapon's kit at a glance.
I am considering formatting each class's skills so I can put them similarly to Swiki's format of linking to related class skills, as I find they sort of bloat NAs and Weapon Action sections. In addition, class skills like counterattacks may benefit with additional info on their specific sections. At the moment, I'm a little exhausted with looking at numbers, so the current format will suffice for now.
Next up are Techniques and Compound Techniques. I don't expect this to take as long. Slayer and Gunblade will probably have some additional info up, but as of the day of writing this (4/7) I'd rather wait at this point for release.
Learning Hot Marmelo Parry
- (Done) Creating Photon Art pages for each weapon.
- (Done) Rename PA pages to fit NGS page name schemes and for accuracy (New Genesis Swords Photon Arts -> Portal:New Genesis/Sword Photon Arts and Actions)
- (Done) Including additional information to each weapon's PA (guard, inv. frames, PA cancel opportunities, any extra quirks)
- (Done) Updating NGSEquipment template to properly link respective weapons' PA pages.
- (Done) Weapon Action, Normal Attacks, and Photon Blast info on PA pages
- (WIP) Creating Technique pages for each type of technique.
- (WIP) Additional information for techniques.
- (WIP) Slayer and Gunblade info and analysis.
- Dark Falz Aegis/Battle of Halphia Lake strategy and attack patterns.
Test stuff
New Genesis: Photon Arts and Actions | |||
---|---|---|---|
Hunter | Sword | Wired Lance | Partisan |
Fighter | Twin Daggers | Double Saber | Knuckles |
Ranger | Assault Rifle | Launcher | |
Gunner | Twin Machine Guns | ||
Force | Rod | Talis | |
Techter | Wand | ||
Braver | Katana | Bow | |
Bouncer | Soaring Blades | Jet Boots | |
Waker | Harmonizer | ||
Slayer | Gunblade |
Crawford: Okay, everyone. We've detected Dark Falz in the immediate vicinity of Halphia Lake.
We'll commence our assault once it materializes.
We need you to keep it tied up while we get Central Cannon online and ready.
Support units will be deployed to the rear.
Give this everything you've got.
Aina: Can you hear me? I guess we'll be fighting separately this time...
Manon: We'll be here providing support.
Aina: We'll provide the best support anyone's ever seen. Good luck.
Ran: High energy signal! Incoming!
Ran: Dark Falz sighted!
Crawford: Now, commence the assault!
Ran: It's surrounded numerous other enemies!
Please engage them while keeping sight of the target.
Ran: High energy reading from Dark Falz detected!
Aim for all targets deployed in the area!
Ran: Special equipment now available!
Summon what you need from the teleporter!
Ran: Central Cannon final launch sequence commencing.
Crawford: Just a little bit longer, everyone!
Ran: Central Cannon launch sequence complete!
Ilma: It's ready, Crawford!
Crawford: Roger! Prepare to fire!
Ran: Direct hit! Dark Falz is incapacitated.
Crawford: Prepare to fire!
Ilma: Huh...? The output is unstable. Hold on. I'll make some adjustments.
Crawford: Hurry! All ARKS defenders, do not let up!
Ran: Dark Falz has recovered!
High energy reading from Dark Falz detected! Powerful attack incoming! Take cover now!
Ran: Special equipment unavailable! I'm working on it...
Crawford: All rear guard units, I need you to support as soon as possible.
Glen: I'm moving to support.
Hit it once for us, too.
Nadareh: Time for me to make my appearance.
Ilma: I'm moving out!
We've never tested it, but it should be okay...
Aina: This is Aina. Moving to support!
Manon: You got it worked out just in time.
Features of Sword
- Normal Attacks:
Icon | Step | NA1 | NA2 | NA3 | NA4 | NA5 | Alt. |
---|---|---|---|---|---|---|---|
Potency | 135 | 145 | 135 | 160 | 500 | 480 | |
PP Recovery | 7 | 7 | 8 | 15 | 3 | 15 |
Photon Arts
Spiral Edge
Icon | Name | Stat | Lv.1 |
---|---|---|---|
Spiral Edge | Power | 800 | |
PP | 25 | ||
Description | |||
Sword Photon Art. Rise in a vertical slashing, spiral ascent. Charging increases the potency. |
- Performs two vertical slashes while moving upwards that can hit enemies above you and somewhat below you. Can be charged for 0.7 seconds to increase damage and amount of hits, causing a hitstop effect and "grinding" sound effect on initial hit.
- Provides super armor.
- Can be canceled with Weapon Action at any time.
- If charged and hitting an enemy, you cannot Guard for a moment the "grinding" effect occurs.
- Power Notation: If uncharged, the first slash deals 22%, second 28% of noted power. If charged, the first slash deals 6% over 12 hits, and 28% for the second slash.