Difference between revisions of "User:Hitakashi/sandbox/Tech Arts Customization"

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(Braver Tech Arts)
(Bouncer Tech Arts)
Line 934: Line 934:
  
 
===Bouncer===
 
===Bouncer===
 +
 +
{| class="wikitable table-bordered table-responsive-md"
 +
! rowspan="5" colspan="1" | [[File:UINGSPhotonArtFierceWave.png|link=]]<br>{{icons|NGS Jet Boots}} [[Portal:New_Genesis/Jet_Boots_Photon_Arts_and_Actions#Fierce_Wave|Fierce Wave]]
 +
|-
 +
! rowspan="1" colspan="2" | Potency
 +
| rowspan="5" colspan="8" | Jet Boots Photon Art.<br>Unleashes a shockwave in front of you as you spin<br>vertically.<br>Pressing and holding the PA button will change the attack<br>in exchange of consuming additional PP.
 +
|-
 +
| colspan="2" style="text-align: center;" | 550
 +
|-
 +
! rowspan="1" colspan="2" | PP Cost
 +
|-
 +
| colspan="2" style="text-align: center;" | 12
 +
|-
 +
! rowspan="6" | Type 1
 +
|-
 +
! colspan="10" | Increase Attack Range
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | PP Cost
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 +
|-
 +
! rowspan="8" | Type 2
 +
|-
 +
! colspan="10" | Increase Shockwave Attack Duration
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | Potency Per Shockwave Hit
 +
|-
 +
| colspan="10" style="text-align: center;" | -40%
 +
|-
 +
! colspan="10" | PP Cost
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 +
|-
 +
! rowspan="8" | Type 3
 +
|-
 +
! colspan="10" | Activate Thrust Drive by pressing the normal attack button after activating this PA
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | PP Cost
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0%
 +
|-
 +
|}
 +
 +
{| class="wikitable table-bordered table-responsive-md"
 +
! rowspan="5" colspan="1" | [[File:UINGSPhotonArtRampagingHarrier.png|link=]]<br>{{icons|NGS Soaring Blades}} [[Portal:New_Genesis/Soaring_Blades_Photon_Arts_and_Actions#Rampaging_Harrier|Rampaging Harrier]]
 +
|-
 +
! rowspan="1" colspan="2" | Potency
 +
| rowspan="5" colspan="8" | Soaring Blades Photon Art.<br>Unleashes a combo slash attack and then causes numerous<br>Photon Blades to rain down on the enemy. Pressing the PA<br>button again during the attack will change it.
 +
|-
 +
| colspan="2" style="text-align: center;" | 1340
 +
|-
 +
! rowspan="1" colspan="2" | PP Cost
 +
|-
 +
| colspan="2" style="text-align: center;" | 35
 +
|-
 +
! rowspan="8" | Type 1
 +
|-
 +
! colspan="10" | Immune to being launched or knocked back during PA
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | Pinion Blade Gauge Accumulation
 +
|-
 +
| colspan="10" style="text-align: center;" | +10%
 +
|-
 +
! colspan="10" | PP Cost
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 +
|-
 +
! rowspan="10" | Type 2
 +
|-
 +
! colspan="10" | Potency to Downed Enemies
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +5% || +6% || +7% || +8% || +9% || colspan="5" style="text-align: center;" | +10%
 +
|-
 +
! colspan="10" | Potency to Non-Downed Enemies
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="6" style="text-align: center;" | -50% || -25% || -20% || -15% || -10%
 +
|-
 +
! colspan="10" | PP Cost
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 +
|-
 +
! rowspan="8" | Type 3
 +
|-
 +
! colspan="10" | Increase Attack Speed Before Variant Attack
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | Potency before Variant Attack
 +
|-
 +
| colspan="10" style="text-align: center;" | -10%
 +
|-
 +
! colspan="10" | PP Cost
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 +
|-
 +
|}
  
 
===Waker===
 
===Waker===

Revision as of 23:21, 11 December 2023

Overview

A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter.

There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both.

Each customization effect is saved separately and is freely changeable at the class counter without losing levels. Note that classes that share weapons or can use techniques share the set customization and level. For example if you unlock Technique "Grants" as Type 1 and upgrade it to Level 5, this is shared with all other classes that can use techniques. The same applies to Photon Arts.

Tech Arts Customization Costs

Material Level Cost Total Cost
1 2 3 4 5 6 7 8 9 10
NGS Tool Icon N-EX Cube 1 2 3 4 5 10 15 30 50 - 120
NGS Tool Icon TA Customization Disc A/Melee
NGS Tool Icon TA Customization Disc A/Ranged
NGS Tool Icon TA Customization Disc A/Technique
5 10 15 20 25 40 50 100 150 - 415
NGS Tool Icon TA Customization Disc B/Melee
NGS Tool Icon TA Customization Disc B/Ranged
NGS Tool Icon TA Customization Disc B/Technique
- - - - - 1 3 10 30 - 44
NGS Tool Icon TA Customization Disc X/Omni - - - - - - - - - 1 1
N-Meseta N-Meseta 2,000 3,000 5,000 10,000 20,000 60,000 100,000 150,000 200,000 300,000 850,000

Photon Arts

Hunter

UINGSPhotonArtSpiralEdge.png
Sword (NGS) Spiral Edge
Potency Sword Photon Art.
Rise in a vertical slashing, spiral ascent.
Charging increases the potency.
800
PP Cost
25
Type 1
Increase Attack Range
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Charged Potency
1 2 3 4 5 6 7 8 9 10
+20% +23% +26% +28% +30% +31% +32% +33% +34% +35%
Charge Time
100%
Type 3
Hunter Arts Avenger Activation Potency
1 2 3 4 5 6 7 8 9 10
+5% +6% +7% +8% +9% +10% +10%
Hunter Arts Avenger Non-Activation Potency
1 2 3 4 5 6 7 8 9 10
-50% -25% -20% -15% -10%
UINGSPhotonArtTurbulentTrain.png
Wired Lance (NGS) Turbulent Train
Potency Wired Lance Photon Art.
Launch a vertical slash while spinning aggressively.
555
PP Cost
20
Type 1
Increase Attack Speed
+25%
PA Potency
-20%
PP Cost
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 2
Increase Attack Range
+100%
Always maximizes potency increase based on distance
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Hunter Arts Avenger Activation Potency
1 2 3 4 5 6 7 8 9 10
+5% +6% +7% +8% +9% +10% +10%
Hunter Arts Avenger Non-Activation Potency
1 2 3 4 5 6 7 8 9 10
-50% -25% -20% -15% -10%
UINGSPhotonArtThrustingJavelin.png
Partizan (NGS) Thrusting Javelin
Potency Partisan Photon Art.
Launch the weapon at a target after thrust.
Press and hold the PA button to thrust until your PP is depleted and throw.
800
PP Cost
25
Type 1
Increase Attack Speed
?
PA Potency
-20%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase Finishing Blow Potency and Attack Range
+300%
PA Potency
-80%
PP Cost
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 3
Hold down the PA button to increase potency and attack speed
+20%
PA Potency
-10%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Fighter

UINGSPhotonArtHelzeusCoat.png
Daggers (NGS) Helzeus Coat
Potency Twin Daggers Photon Art.
Unleash a shock wave after leaping forward.
510
PP Cost
16
Type 1
Increase Attack Range
?
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
First Half of PA: Increase Distance Forward
Second Half of PA: No Retreat/Increase Shockwave Range
-
PP Cost
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Potency of Acceleration Drive when activated immediately after
1 2 3 4 5 6 7 8 9 10
+15% +18% +21% +23% +25% +26% +27% +28% +29% +30%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
UINGSPhotonArtQuickGash.png
Double Saber (NGS) Quick Gash
Potency Double Saber Photon Art.
Spawn a tornado while moving backwards after a quick sideway sweap.
Generates a whirlwind when used.
700
PP Cost
20
Type 1
Increase Attack Range
?
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase Attack Speed
-
PA Potency
-12%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Increase Tornado Attack Duration
-
Potency Per Tornado Hit
-30%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
UINGSPhotonArtThousandBlows.png
Knuckles (NGS) Thousand Blows
Potency Knuckles Photon Art.
Pummel an enemy with countless blows before unleashing a powerful upper cut.
1350
PP Cost
32
Type 1
Increase Attack Range
?
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Potency to Downed Enemies
1 2 3 4 5 6 7 8 9 10
+5% +6% +7% +8% +9% +10%
Potency to Non-Downed Enemies
1 2 3 4 5 6 7 8 9 10
-50% -25% -20% -15% -10%
PP Cost
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Immune to being launched or knocked back while using PA
-
Damage Taken
-50%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Ranger

UINGSPhotonArtBlazeShot.png
Rifle (NGS) Blaze Shot
Potency Assault Rifle Photon Art.
Fire high-speed volley after a dodge.
By pressing and holding down on the PA button, it will continue to fire until PP is depleted.
310
PP Cost
20
Type 1
Spread Shot Gauge Accumulation
+100%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase potency while holding down PA button/tracking bullets
-
PA Potency
-35%
PP Cost
+30% +26% +22% +18% +15% +14% +13% +12% +11% +10%
Type 3
Increase Finishing Blow Potency and Attack Range
-
PA Potency
-30%
PP Cost
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
UINGSPhotonArtFallenImpact.png
Launcher (NGS) Fallen Impact
Potency Launcher Photon Art.
Drop down an explosive shell in front of you.
530
PP Cost
25
Type 1
Increase Attack Speed
-
PA Potency
-20%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increased Number of Explosive Shells
?
Potency Per Explosive Shell Hit
-28%
PP Cost
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Launcher PA potency to enemies being hit with Explosive Shells -
Increase Fall Interval of Explosive Shells
+20%
PA Potency
-25%
PP Cost
1 2 3 4 5 6 7 8 9 10
+30% +26% +22% +18% +15% +14% +13% +12% +11% +10%

Gunner

UINGSPhotonArtAimlessRain.png
Twin Machineguns (NGS) Aimless Rain
Potency Twin Machine Guns Photon Art.
Pelt the surrounding enemies with a hail of bullets as you spin round and round.
Charging increases the potency.
680
PP Cost
25
Type 1
Increase Attack Range
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase Attack Speed
-
PA Potency
-20%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Hail of Bullets Gauge Accumulation
+50%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
UINGSPhotonArtBlazeShot.png
Rifle (NGS) Blaze Shot
Potency Assault Rifle Photon Art.
Fire high-speed volley after a dodge.
By pressing and holding down on the PA button, it will continue to fire until PP is depleted.
310
PP Cost
20
Type 1
Spread Shot Gauge Accumulation
+100%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase potency while holding down PA button/tracking bullets
-
PA Potency
-35%
PP Cost
+30% +26% +22% +18% +15% +14% +13% +12% +11% +10%
Type 3
Increase Finishing Blow Potency and Attack Range
-
PA Potency
-30%
PP Cost
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%

Force

UINGSPhotonArtConvergenceShot.png
Talis (NGS) Convergence Shot
Potency Talis Photon Art.
Unleash photons in your path and deploy the Talis.
Techniques will be altered during Talis deployment.
160
PP Cost
15
Type 1
Technique Potency - - seconds after Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% / 20 seconds
Talis deployment duration
1 2 3 4 5 6 7 8 9 10
+100%
Technique PP Cost while Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +15% +10% +5% +0% -2% -4% -6% -8% -10%
Type 2
Techniques attack target location when Talis is deployed
1 2 3 4 5 6 7 8 9 10
-
Techniques Elemental Down factor when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% +20% +30% +40% +50% +60% +70% +80% +90% +100%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 3
Tricky Capacitor Gauge Accumulation when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+50%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Techter

UINGSPhotonArtConvergenceShot.png
Talis (NGS) Convergence Shot
Potency Talis Photon Art.
Unleash photons in your path and deploy the Talis.
Techniques will be altered during Talis deployment.
160
PP Cost
15
Type 1
Technique Potency - - seconds after Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% / 20 seconds
Talis deployment duration
1 2 3 4 5 6 7 8 9 10
+100%
Technique PP Cost while Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +15% +10% +5% +0% -2% -4% -6% -8% -10%
Type 2
Techniques attack target location when Talis is deployed
1 2 3 4 5 6 7 8 9 10
-
Techniques Elemental Down factor when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% +20% +30% +40% +50% +60% +70% +80% +90% +100%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 3
Tricky Capacitor Gauge Accumulation when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+50%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
UINGSPhotonArtRapidSmash.png
Wand (NGS) Swift Smash
Potency Wand Photon Art.
Quickly close in on an enemy to deal a devastating blow.
Charging increases the potency.
710
PP Cost
25
Type 1
Charged Potency
1 2 3 4 5 6 7 8 9 10
+50% +60% +70% +75% +80% +84% +88% +92% +96% +100%
Charge Time
200%
Type 2
Change to a shockwave projectile
Increase Attack Speed
No forward movement during attack
-
PA Potency
1 2 3 4 5 6 7 8 9 10
-20%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 3
Wand Element Pursuit Gauge Accumulation Added
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Braver

UINGSPhotonArtLotusLightning.png
Katana (NGS) Lotus Lightning
Potency Katana Photon Art.
Releases manifold shockwaves in a straight line after charging your sword.
Multiple uses release alternate attacks.
400
PP Cost
18
Type 1
Increase Attack Range
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase Attack Speed during Brave Combat
-
PA Potency
-5%
Number of Final Bonus Hits
+300%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
PA 1st Stage Potency
+10%
PA 2nd Stage Potency
+5%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
UINGSPhotonArtDimensionalRay.png
Bow (NGS) Dimensional Ray
Potency Bow Photon Art.
A bow from an alternate dimension fires arrows down
on enemies. Charging and release will stock up to
5 homing attacks which will be unleashed one at a time
after you land hits with other Photon Arts.
580
PP Cost
27
Type 1
Increase Area of Effect When Uncharged
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase Attack Duration When Uncharged
-
Potency Per Hit When Uncharged
-28%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
No. of Arrows Stocked when Charged
+3
Potency Per Hit When Charged
-30%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Bouncer

UINGSPhotonArtFierceWave.png
Jet Boots (NGS) Fierce Wave
Potency Jet Boots Photon Art.
Unleashes a shockwave in front of you as you spin
vertically.
Pressing and holding the PA button will change the attack
in exchange of consuming additional PP.
550
PP Cost
12
Type 1
Increase Attack Range
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Increase Shockwave Attack Duration
-
Potency Per Shockwave Hit
-40%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Activate Thrust Drive by pressing the normal attack button after activating this PA
-
PP Cost
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
UINGSPhotonArtRampagingHarrier.png
Soaring Blades (NGS) Rampaging Harrier
Potency Soaring Blades Photon Art.
Unleashes a combo slash attack and then causes numerous
Photon Blades to rain down on the enemy. Pressing the PA
button again during the attack will change it.
1340
PP Cost
35
Type 1
Immune to being launched or knocked back during PA
-
Pinion Blade Gauge Accumulation
+10%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Potency to Downed Enemies
1 2 3 4 5 6 7 8 9 10
+5% +6% +7% +8% +9% +10%
Potency to Non-Downed Enemies
1 2 3 4 5 6 7 8 9 10
-50% -25% -20% -15% -10%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 3
Increase Attack Speed Before Variant Attack
-
Potency before Variant Attack
-10%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Waker

Slayer

Techniques

Fire

Wind

Light