Difference between revisions of "Augment Factors"
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| {{icons|Sword}}{{rarity|10}} [[Dragon Slayer]], [[Crusade Lore]]<br> | | {{icons|Sword}}{{rarity|10}} [[Dragon Slayer]], [[Crusade Lore]]<br> | ||
− | {icons|Gunblade}}{{rarity|10}} [[Emperor Axeon]], [[Cardestad]]<br> | + | {{icons|Gunblade}}{{rarity|10}} [[Emperor Axeon]], [[Cardestad]]<br> |
{{icons|Rifle}}{{rarity|10}} [[Holy Ray]], [[Arao Cylinder]] | {{icons|Rifle}}{{rarity|10}} [[Holy Ray]], [[Arao Cylinder]] | ||
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Revision as of 17:46, 13 April 2021
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General Information
Augment Factors are a special Affixing mechanic for Weapons. By enhancing a Weapon to its maximum Overgrind Limit (+35), the weapon's Augment Factor is unlocked. By then affixing the Weapon or using the Weapon as a component in Affixing, the Augment Factor can be Affixed to itself/a target weapon with a 100% base rate, even if the Augment isn't normally transferable.
Mechanics and Behavior
- Augment Factors are unlocked by grinding a Weapon to +35; different Weapons or Weapon series have different Augment Factors.
- The Augment Factor Weapon must have the same or higher number of Augments as the base in order for it to be used as a component.
- Augment Factors are still affected by the Extra Slot penalty.
- The Augment Factor can be affixed as many times as desired as long as the Weapon is intact.
- When applying an Augment Factor, the Augment Factor's Augment does not interact with pre-existing Abilities. For example, a weapon affixed with Precision III would not be able to synthesize Precision IV with a Precision III Augment Factor unless the Augment Factor is affixed first.
- Augment Factors function as normal Augments once affixed and follow their normal rules.
- An Augment Factor can't be affixed if another Augment Factor in the process shares the same Augment slot as it.
List of Augment Factors
and below weapons are excluded.
Stat Boost
Stat Boost (Special)
Name | Lv | Effect | Sources | ||||||||
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III | All Resistance +3 |
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III | All +15 |
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IV | All +20 |
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II | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 HP +15 |
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--- | DEX +30 PP +3 |
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--- | DEX +20 PP +5 |
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I | MEL Pwr +15 RNG Pwr +15 TEC Pwr +15 PP +2 |
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II | MEL Pwr +25 RNG Pwr +25 TEC Pwr +25 PP +3 |
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III | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 PP +4 |
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--- | MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 |
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--- | MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 |
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Lesser Stat Boost
Name | Lv | Effect | Sources |
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IV | HP +55 | ![]() ![]() |
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IV | PP +4 | ![]() ![]() |
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IV | MEL Pwr +30 | ![]() ![]() |
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IV | RNG Pwr +30 | ![]() ![]() |
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IV | TEC Pwr +30 | ![]() ![]() |
Status Ailments
Name | Lv | Effect | Sources |
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III | Inflicts Burn Level 3 |
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V | Inflicts Burn Level 5 |
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III | Inflicts Freeze Level 3 |
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V | Inflicts Freeze Level 5 |
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III | Inflicts Shock Level 3 |
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V | Inflicts Shock Level 5 |
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III | Inflicts Blind Level 3 |
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V | Inflicts Blind Level 5 |
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III | Inflicts Panic Level 3 |
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V | Inflicts Panic Level 5 |
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III | Inflicts Poison Level 3 |
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V | Inflicts Poison Level 5 |
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Souls
Name | Effect | Sources | ||||
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MEL Pwr +35 DEX +5 HP +20 |
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RNG Pwr +35 DEX +5 PP +3 |
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TEC Pwr +35 DEX +5 HP+20 PP +1 |
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All +15 HP +15 PP +2 |
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All +35 HP +35 PP +5 |
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MEL Pwr +35 PP +3 |
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RNG Pwr +35 PP +3 |
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TEC Pwr +35 PP +3 |
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Factors
Name | Effect | Sources | ||
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All +30 HP +10 PP +6 |
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Reveries
Name | Effect | Sources | ||
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MEL Pwr +40 RNG Pwr +40 TEC Pwr +40 MEL Def -20 RNG Def -20 TEC Def -20 |
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Glares
Name | Effect | Sources | ||
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MEL Pwr +20 RNG Pwr +20 TEC Pwr +20 MEL Def +50 RNG Def +50 TEC Def +50 |
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MEL Pwr +30 TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
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MEL Pwr +30 RNG Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
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RNG Pwr +30 TEC Pwr +30 MEL Def +20 RNG Def +20 TEC Def +20 HP +20 PP +2 |
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Alter/Flict
Name | Effect | Sources |
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MEL Pwr +20 HP +30 |
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RNG Pwr +20 HP +30 |
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TEC Pwr +20 HP +30 |
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MEL Pwr +20 PP +3 |
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RNG Pwr +20 PP +3 |
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TEC Pwr +20 PP +3 |
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Sentences
Name | Effect | Sources | ||||||
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MEL Pwr +20 PP +4 |
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RNG Pwr +20 PP +4 |
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TEC Pwr +20 PP +4 |
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MEL Pwr +30 RNG Pwr +30 TEC Pwr +30 |
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MEL Pwr +20 HP +20 PP +3 |
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RNG Pwr +20 HP +20 PP +3 |
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TEC Pwr +20 HP +20 PP +3 |
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Phrases
Name | Effect | Sources | ||||||||||
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Increases Natural PP Recovery by 5%. |
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Increases damage dealt by 2% when attacking elemental weakpoints. |
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Increases Active PP Recovery by 5%. |
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Reduces PP Consumption by 4%. |
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Increases damage dealt to enemies inflicted with Jellen by 5%. |
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Catalysts
Name | Effect | Sources | ||||
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Collect 4 to enable Synthesis with Soul of Darkness HP +10 PP +1 |
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Collect 4 to enable Synthesis with Aether Soul HP +10 PP +1 |
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Collect 4 to enable Synthesis with Omega Memoria HP +10 PP +1 |
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Other
Name | Effect | Sources | ||||||
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Increases damage dealt to Supernaturals by 3%. |
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Experience Gained +10% | ![]() ![]()
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Increases the probability of Augments successfully affixed to equipment by 5%. |
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Significantly increases Soul success rate during affixing. All +10 |
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