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- ...10%, or if you switch from another weapon to this weapon, the effect will not trigger immediately. You will have to consume PP in some way.3 KB (332 words) - 23:21, 16 August 2023
- * You will be briefly invincible when pressing the Weapon Action, but not for the entire slide animation. ...and indicates when it's finished with a blue circle around your character. Not affected by ideal range.12 KB (1,733 words) - 02:31, 9 August 2023
- ...ed to the Assault Rifle, the Launcher also lacks against aggressive bosses not only due to its slow attack speed, but its lack of a strong counter attack. * Though the bomb is a relatively fast projectile, missing the bomb will not refund the cooldown.12 KB (1,706 words) - 19:40, 12 June 2023
- | Not Allowed4 KB (541 words) - 14:11, 10 September 2024
- ...the initial hit if you accidentally damage/pierce a target or part you did not intend to hit (such as when aiming for a specific enemy weakpoint) ** Arrow rain will disappear if you swap to a different weapon that is not multi-weapon'd with the Bow.13 KB (1,923 words) - 10:23, 4 November 2023
- ...10%, or if you switch from another weapon to this weapon, the effect will not trigger immediately. You will have to consume PP in some way.3 KB (337 words) - 23:21, 16 August 2023
- ...dealt is reset every time the weapon is sheathed, regardless of whether or not you've recovered.1 KB (184 words) - 16:33, 1 April 2024
- Something to take note of is that this weapon camo does not show up when sheathed. Only way to have it show up sheathed is by using Rev3 KB (358 words) - 03:52, 31 December 2023
- ...dealt is reset every time the weapon is sheathed, regardless of whether or not you've recovered.1 KB (186 words) - 16:34, 1 April 2024
- *** Dodge Attacks and Derivative Attacks do not count for activating this effect. ** The count will not increase unless the weapon is equipped.3 KB (357 words) - 20:23, 7 September 2023
- | Not Allowed5 KB (695 words) - 04:49, 24 May 2022
- Unlike giving the Mag items, giving the Mag Food Devices will not increase the Energy, allowing you to give the Mag as many Food Devices as y ...ny you see fit. This device does not work on Mags with "Changing Mag Color Not Supported" on their Mag Information Screen.27 KB (3,723 words) - 02:54, 6 July 2021
- | Not Allowed2 KB (337 words) - 17:06, 19 April 2023
- ...icated on the minimap by a red enemy symbol, even if the area it is in has not been explored by the party yet. The emergency quest activates when one of t ...1000 points, then the quest will be completed: in this case, the boss will not appear if the party enters the second area.11 KB (1,487 words) - 21:30, 14 September 2024
- | Not Allowed | Not Allowed6 KB (850 words) - 18:09, 11 August 2024
- ...ive skill is interfered by an attack during the activation motion, it will not activate and will go into cooldown time.<br> ...“Add Skill Tree” at the class counter. <br> Resetting the skill tree does not reduce or increase the total amount of skill points accumulated so far.19 KB (2,971 words) - 02:55, 6 July 2021
- ...r, there is not a new LTQ associated with this route change (e.g. there is not another first-time clear reward). ...ate ARKS defenders' overall combat ability.<br>Give this training a try if you're confident in your skills.6 KB (881 words) - 00:54, 29 May 2024
- | Not Allowed ...imum damage limited to 999,999.<br>You will fail if mission objectives are not fulfilled or time limit is exceeded.4 KB (594 words) - 19:25, 14 April 2023
- ...dealt is reset every time the weapon is sheathed, regardless of whether or not you've recovered.2 KB (204 words) - 16:34, 1 April 2024
- ...g a gauge built up via attacking. Chain Finish and Chain Boost effects are not added to this attack.<br>'''Can only be used with Twin Machine Guns.''' {{I | colspan="2"| Increases PA damage to boss enemies that are not targetting you.<br>'''Main Class/Gunner Weapons only.''' {{Icons|NGS Main C22 KB (2,977 words) - 14:18, 30 November 2023