Difference between revisions of "Mag List"

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m (added Mag evolution tables)
m (added additional information on support actions)
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==List of Normal Evolution Forms==
 
==List of Normal Evolution Forms==
 
The standard Mag can be color changed, including the Evolution Mag Device "Mag R". <br> <br>
 
The standard Mag can be color changed, including the Evolution Mag Device "Mag R". <br> <br>
'''Mag Lv1 ~ First Stage (Initial)'''
+
==='''Mag Lv1 ~ First Stage (Initial)'''===
 
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 
! Name !! style="width:100px;" | Icon !! colspan="2" | Photon Blast !! colspan="2" | Trigger Action !! Notes
 
! Name !! style="width:100px;" | Icon !! colspan="2" | Photon Blast !! colspan="2" | Trigger Action !! Notes
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|}
 
|}
 
<br>
 
<br>
'''Mag Lv30 ~ Second Stage '''
+
==='''Mag Lv30 ~ Second Stage '''===
 
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 
! Name !! style="width:100px;" | Icon !! colspan="2" | Photon Blast !! Additional Trigger Action !! Notes
 
! Name !! style="width:100px;" | Icon !! colspan="2" | Photon Blast !! Additional Trigger Action !! Notes
Line 65: Line 65:
 
| style="text-align:left;" | RNG/Piercing Fire Rounds
 
| style="text-align:left;" | RNG/Piercing Fire Rounds
 
|}
 
|}
<br>
+
* Based on the highest level of support at the time of form change at level 30 or higher, the form to evolve to in the 2nd stage is selected.
'''Mag Lv100 ~ Third Stage '''
+
* Even after evolving to the 2nd Stage, the Mag can change forms every 5 levels based on the highest support level.
 +
* If there are more than 1 support levels that are tied to be the highest, the form is carried over.
 +
* Additional Trigger Actions are only added on evolution, not from subsequent form changes.
 +
 
 +
==='''Mag Lv100 ~ Third Stage '''===
 
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 
! Name !! style="width:100px;" | Icon !! colspan="2" | Photon Blast !! Additional Trigger Action !! Notes
 
! Name !! style="width:100px;" | Icon !! colspan="2" | Photon Blast !! Additional Trigger Action !! Notes
Line 200: Line 204:
 
| style="text-align:left;" | TEC/Barta
 
| style="text-align:left;" | TEC/Barta
 
|}
 
|}
<br>
+
* Based on the form at Lv95 and the Support Levels at Lv100 and above, the form that the Mag evolves to at the 3rd Stage is selected.
 +
* Even after evolving to the 3nd Stage, the Mag can change forms every 5 levels based on the highest support level within the same category of Mag forms.
 +
* If the Support Levels corresponding to the evolution condition is uniform, it will be carried over.
 +
* Additional Trigger Actions are only added on evolution, not from subsequent form changes.
 +
 
 
== Evolution Mag Devices ==
 
== Evolution Mag Devices ==
 
These devices add ZERO stats and are purely cosmetic additions. (You can click the image to enlarge them.) <br>
 
These devices add ZERO stats and are purely cosmetic additions. (You can click the image to enlarge them.) <br>
Line 703: Line 711:
 
|-
 
|-
 
|}
 
|}
 +
 +
==List of Trigger Actions==
 +
An action that is triggered by a specific condition. It is set from the initial state of a Mag and additional actions are added as it evolves. You can change the priority of the Trigger Actions with the lower number on the list having higher priority in activating. You can expand the number of Trigger Action slots your Mag has with the use of a "'''Mag Support Expansion Kit'''". <br>
 +
* Some Trigger Actions are added only through evolution, and some can be added through devices.
 +
* You cannot delete the Trigger Action, but you can use a Support Device to overwrite it.
 +
* Trigger Actions are activated by consuming 5% of the Mag's Energy. If the Mag has less than 5% Energy, some Trigger Actions will not activate.
 +
 +
{| class="wikitable table-responsive-md" style="margin-left: 0px; margin-right: auto; text-align:center;"
 +
! Name !! Activation Condition !! Trigger Probability !! Cooldown Interval !! Effect !! Description !! Evolution Added At
 +
|- style="text-align:left;"
 +
| Support/HP Recovery A || HP50% || 50% || 4 Min || 33% HP Recovery
 +
| Gives a high chance to recover a small amount of HP when the owner's health is low.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/HP Recovery B || HP50% || 25% || 4 Min || 66% HP Recovery
 +
| Gives a high chance to recover a small amount of HP when the owner's health is low.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/HP Recovery J || ? Elapsed Seconds || 100% || 9 Min || 33% HP Recovery
 +
| Restores a small amount of HP at short, regular intervals.
 +
| Lyra
 +
|- style="text-align:left;"
 +
| Support/HP Recovery K || ~16 Elapsed Seconds || 100% || 12 Min || 66% HP Recovery
 +
| Restores a moderate amount of HP at moderate, regular intervals.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/Stat Boost A || Changing Areas || 12% || 9 Min || 15 Seconds *1 *2
 +
| Gives a low chance to boost stats when changing areas, with a short cooldown period.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/Stat Boost B || Changing Areas || 25% || 12 Min || 15 Seconds *2
 +
| Gives a moderate chance to boost stats when changing areas, with a moderate cooldown period.
 +
| Tucana
 +
|- style="text-align:left;"
 +
| Support/Stat Boost E || PB Gauge Full || 100% || 5 Min || 15 Seconds *1 *2
 +
| Boosts stats when PB Gauge maxes out, with a moderate cooldown period.
 +
| Leo
 +
|- style="text-align:left;"
 +
| Support/Stat Boost G || E-Trial || 12% || 9 Min || 15 Seconds *1 *2
 +
| Gives a low chance to boost stats during Emergency Trials, with a short cooldown.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/Stat Boost H || E-Trial || 25% || 12 Min || 15 Seconds *2
 +
| Gives a moderate chance to boost stats during Emergency Trials, with a moderate cooldown.
 +
| Libra <br> Carina
 +
|- style="text-align:left;"
 +
| Support/Stat Boost J || ? Elapsed Seconds || 100% || 15 Min || 15 Seconds *2
 +
| Boost stats at long, regular intervals.
 +
| Fornax
 +
|- style="text-align:left;"
 +
| Support/Stat Boost K || ~16 Elapsed Seconds || 100% || 12 Min || 15 Seconds *2
 +
| Boost stats at moderate, regular intervals.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/PP Recovery A || Changing Areas || 50% || ?? Min || PP Recovery 10 Seconds *1 *3
 +
| Gives a high chance to aid PP recovery when changing areas, with a short duration.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/PP Recovery B || Changing Areas || 25% || ?? Min || PP Recovery 15 Seconds *1 *3
 +
| Gives a moderate chance to aid PP recovery when changing areas, with a moderate duration.
 +
| Caelum
 +
|- style="text-align:left;"
 +
| Support/PP Recovery E || PB Gauge Full || 100% || 5 Min || PP Recovery 15 Seconds *1 *3
 +
| Aids PP recovery when PB Gauge maxes out, with a moderate cooldown period.
 +
| Corvus
 +
|- style="text-align:left;"
 +
| Support/PP Recovery H || E-Trial || 25% || ?? Min || PP Recovery 15 Seconds *1 *3
 +
| Gives a moderate chance to aid PP recovery during Emergency Trials, with a moderate cooldown.
 +
| Cygnus <br> Orion
 +
|- style="text-align:left;"
 +
| Support/PP Recovery J || ?? Elapsed Seconds || 100% || 9 Min || PP Recovery 10 Seconds *3
 +
| Aids PP recovery for a brief duration at short, regular intervals.
 +
| Lepus
 +
|- style="text-align:left;"
 +
| Support/Status Recovery A || Status Afflicted || 12% || 9 Min || Anti
 +
| Gives a low chance to lift status ailments when owner is afflicted, with short cooldown.
 +
| Antlia
 +
|- style="text-align:left;"
 +
| Support/Status Recovery B || Status Afflicted || 25% || 12 Min || Anti
 +
| Gives a moderate chance to lift status ailments when owner is afflicted, with moderate cooldown.
 +
| -
 +
|- style="text-align:left;"
 +
| Support/Invulnerability A || PB Gauge Full || 100% || 5 Min || Invulnerable 20 Seconds *1
 +
| Grants invulnerability for a short duration when PB Gauge maxes out.
 +
| Delphinus <br> Cepheus <br> Monoceros <br> Apus
 +
|- style="text-align:left;"
 +
| Support/Revive A || Incapcitation || ??% || - || Revival *1
 +
| Gives an extremely rare chance to revive the owner when incapactitated.
 +
| Crux
 +
|- style="text-align:left;"
 +
| Production/HP Recovery || ?? Elapsed Seconds || - || 10 Mins || Drops one: <br> Monomate <br> Dimate <br> Trimate
 +
| Produces consumable items such as Monomates at regular intervals.
 +
| -
 +
|- style="text-align:left;"
 +
| Production/AoE Recovery || ?? Elapsed Seconds || - || 10 Mins || Drops one: <br> Sol Atomizer <br> Moon Atomizer <br> Star Atomizer
 +
| Produces consumable items such as Sol Atomizers at regular intervals
 +
| -
 +
|}
 +
 +
* 1 Even if the Mag has 0% Energy, energy is not consumed when the Trigger Action is being activated.
 +
* 2 Grants Lv1 Shifta/Deband for 15 seconds. If Shifta/Deband is already applied, the time is extended.
 +
* 3 PP Recovery support is an effect that increases the natural amount of recovery, such as PP Conversion.
 +
* When multiple Support Actions with the same activation conditions meet the condition at the same time, only the Support Action with the highest priority is activated.
 +
* Support/Revive A is activated the moment you become incapacitated, no effect will occur for waiting after being incapacitated.
 +
** Similarly, the probability of Support/HP Recovery A is also determined at the moment your HP falls below 50%, and at the moment you are inflicted with status ailment with Support/Status Recovery A
 +
* It is possible to set multiple Production Devices to allow multiple item drops at the same time.
 +
* If all support slots are filled with Support/Recovery B, etc., the probability success/failure is determined in the order of priority when the activation conditions are met. When the action succeeds to activate, the determination ends. Whether or not the action succeeds, once it was determined, it goes into cooldown. <br> For example: from top to bottom <br> 1. Action fails to pass <br> 2. Action fails to pass <br> 3. Action succeeds and activates <br> The third action from the top will be put into cooldown only.
 +
* Regarding the priority of Auto-Mate Half and the trigger condition being put to less than 50% HP, the skill of Auto-Mate Half goes off first, and if the HP is still 50% or less, then the Trigger Action is determined.

Revision as of 18:33, 27 August 2020

Mags
Mag List Photon Blast List Mag Feed List Mag Device List

List of Normal Evolution Forms

The standard Mag can be color changed, including the Evolution Mag Device "Mag R".

Mag Lv1 ~ First Stage (Initial)

Name Icon Photon Blast Trigger Action Notes
Mag
UIItemMagDeviceMagR.png
None 1 Support/HP Recovery A Reward from Cofy's Client Order "Mag License Trial"
2nd and more can be purchased from the AC shop for 300AC.
2 None
3 None
Auto Action None


Mag Lv30 ~ Second Stage

Name Icon Photon Blast Additional Trigger Action Notes
Lyra
(Melee)
UIItemMagDeviceLyraR.png
Helix Proi UIIconHelixProi.png Support/HP Recovery J (Melee > Ranged, Technique, Dexterity)
Evolves into Delphinus, Cygnus, and Libra.
Auto Action MEL/Knockdown
Fornax
(Ranged)
UIItemMagDeviceFornaR.png
Ajax Proi UIIconAjaxProi.png Support/Ability UP J (Ranged > Melee, Technique, Dexterity)
Evolves into Cepheus, Tucana, and Caelum.
Auto Action RNG/Normal Fire Rounds
Lepus
(Technique)
UIItemMagDeviceLepusR.png
Cetus Proi UIIconCetusProi.png Support/PP Recovery J (Technique > Melee, Ranged, Dexterity)
Evolves into Monoceros, Carina, and Orion.
Auto Action TEC/Foie
Antlia
(Dexterity)
UIItemMagDeviceAntliaR.png
Julius Proi UIIconJuliusProi.png Support/Status Ailment A (Dexterity > Melee, Ranged, Technique)
Evolves into Crux, Leo, and Corvus, Apus.
Auto Action RNG/Piercing Fire Rounds
  • Based on the highest level of support at the time of form change at level 30 or higher, the form to evolve to in the 2nd stage is selected.
  • Even after evolving to the 2nd Stage, the Mag can change forms every 5 levels based on the highest support level.
  • If there are more than 1 support levels that are tied to be the highest, the form is carried over.
  • Additional Trigger Actions are only added on evolution, not from subsequent form changes.

Mag Lv100 ~ Third Stage

Name Icon Photon Blast Additional Trigger Action Notes
Delphinus
(Melee)
UIItemMagDeviceDelphR.png
Helix Proi UIIconHelixProi.png Support/Invulnerability A Evolves from Lyra
Can change into Cygnus and Libra
(Melee > Dex + (Ranged / Technique))
Auto Action MEL/Uppercut
Cygnus
(Melee)
UIItemMagDeviceCygnusR.png
Helix Imera UIIconHelixImera.png Support/PP Recovery H Evolves from Lyra
Can change into Delphinus and Libra
(Dex + Ranged > Melee)
Auto Action RNG/Normal Fire Rounds
Libra
(Melee)
UIItemMagDeviceLibraR.png
Helix Nifta UIIconHelixNifta.png Support/Ability UP H Evolves from Lyra
Can change into Delphinus and Cygnus
(Dex + Technique > Melee)
Auto Action TEC/Zonde
Cepheus
(Ranged)
UIItemMagDeviceCepheusR.png
Ajax Proi UIIconAjaxProi.png Support/Invulnerability A Evolves from Fornax
Can change into Tucana and Caelum
(Ranged > Dex + (Melee / Technique))
Auto Action RNG/Fire Blast Rounds
Tucana
(Ranged)
UIItemMagDeviceTucanaR.png
Ajax Imera UIIconAjaxImera.png Support/Ability UP B Evolves from Fornax
Can change into Cepheus and Caelum
(Dex + Melee > Ranged)
Auto Action MEL/Knockdown
Caelum
(Ranged)
UIItemMagDeviceCaelumR.png
Ajax Nifta UIIconAjaxNifta.png Support/PP Recovery B Evolves from Fornax
Can change into Cepheus and Tucana
(Dex + Technique > Ranged)
Auto Action TEC/Megid
Monoceros
(Technique)
UIItemMagDeviceMonocerosR.png
Cetus Proi UIIconCetusProi.png Support/Invulnerability A Evolves from Lepus
Can change into Carina and Orion
(Technique > Dex + (Melee / Ranged))
Auto Action TEC/Grants
Carina
(Technique)
UIItemMagDeviceCarinaR.png
Cetus Imera UIIconCetusImera.png Support/Ability UP H Evolves from Lepus
Can change into Monoceros and Orion
(Dex + Melee > Technique)
Auto Action MEL/Attack
Orion
(Technique)
UIItemMagDeviceOrionR.png
Cetus Nifta UIIconCetusNifta.png Support/PP Recovery H Evolves from Lepus
Can change into Monoceros and Carina
(Dex + Ranged > Technique)
Auto Action RNG/Piercing Fire Rounds
Crux
(Dexterity)
UIItemMagDeviceCruxR.png
Julius Proi UIIconJuliusProi.png Support/Revival A Evolves from Antlia
Can change into Leo, Corvus and Apus
(Dex > Melee/Ranged/Technique)
Auto Action TEC/Foie
Leo
(Dexterity)
UIItemMagDeviceLeoR.png
Julius Proi UIIconJuliusProi.png Support/Ability UP E Evolves from Antlia
Can change into Crux, Corvus and Apus
(Melee > Dex)
Auto Action MEL/Knockdown
Corvus
(Dexterity)
UIItemMagDeviceCorvusR.png
Julius Imera UIIconJuliusImera.png Support/PP Recovery E Evolves from Antlia
Can change into Crux, Leo and Apus
(Ranged > Dex)
Auto Action RNG/Bolt Blast Rounds
Apus
(Dexterity)
UIItemMagDeviceApusR.png
Julius Nifta UIIconJuliusNifta.png Support/Invulnerability A Evolves from Antlia
Can change into Crux, Leo and Corvus
(Technique > Dex)
Auto Action TEC/Barta
  • Based on the form at Lv95 and the Support Levels at Lv100 and above, the form that the Mag evolves to at the 3rd Stage is selected.
  • Even after evolving to the 3nd Stage, the Mag can change forms every 5 levels based on the highest support level within the same category of Mag forms.
  • If the Support Levels corresponding to the evolution condition is uniform, it will be carried over.
  • Additional Trigger Actions are only added on evolution, not from subsequent form changes.

Evolution Mag Devices

These devices add ZERO stats and are purely cosmetic additions. (You can click the image to enlarge them.)
When you register a Evolution Mag Device it is saved to your character even if you overwrite the current one. You can go back to an evolution device you previously had with a Mag Form Change Pass which can be bought from the Swap Shop for one Recyle Badge.

AC Scratch Mag Devices

AC Scratch Mag Devices are only available for a limited amount of time, but can be bought from the market.

Rarity Image Name Description Location Price Tradable
7
UIItemMagDeviceLynx.png
Evolution Device: Lynx This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Lynx. Recruit Line: AC Scratch N/A Yes
7
UIItemMagDeviceChamurai.png
Evolution Device: Chamurai This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Chamurai. Heroic Wanderer: AC Scratch N/A Yes
7
UIItemMagDeviceCancer.png
Evolution Device: Cancer This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Cancer. Crimson Dawn: AC Scratch N/A Yes
7
UIItemMagDeviceKitten.png
Evolution Device: Kitten This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Kitten. Dark Omen: AC Scratch N/A Yes
7
UIItemMagDeviceMikudayo.png
Evolution Device: Mikudayo- This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Mikudayo-. Virtual Stars: AC Scratch N/A Yes
7
UIItemMagDeviceWeddingBell.png
Evolution Device: Wedding Bell This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Wedding Bell. Oracle Celebration: AC Scratch N/A Yes
7
UIItemMagDeviceAcubens.png
Evolution Device: Acubens This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Acubens. Military Line: AC Scratch N/A Yes
7
UIItemMagDeviceSonicDoll.png
Evolution Device: Sonic Doll This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Sonic Doll. SEGA Legacy: AC Scratch N/A Yes
7
UIItemMagDeviceCarbuncle.png
Evolution Device: Carbuncle This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Carbuncle. SEGA Legacy: AC Scratch N/A Yes
7
UIItemMagDeviceTeruku.png
Evolution Device: Teruku This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Teruku. Silken Dreams: AC Scratch N/A Yes
7
UIItemMagDeviceMieze.png
Evolution Device: Mieze This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Mieze. Seaside Vacation: AC Scratch N/A Yes
7
UIItemMagDeviceKatze.png
Evolution Device: Katze This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Katze. Maestro Summoner: AC Scratch N/A Yes
7
UIItemMagDeviceMorgana.png
Evolution Device: Morgana This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Morgana. Persona Paradox: AC Scratch N/A Yes
7
UIItemMagDeviceJackFrost.png
Evolution Device: Jack Frost This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Jack Frost. Persona Paradox: AC Scratch N/A Yes

Seasonal / Mission Pass Mag Devices

Seasonal / Mission Mag Devices are only available for a limited amount of time, but SOME can be bought from the market.

Rarity Image Name Description Location Price Tradable
7
UIItemMagDeviceDreamcast.png
Evolution Device: Dreamcast This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Dreamcast. Closed Beta Reward
7/8 Story Quest Campaign 3
N/A No
7
UIItemMagDeviceGreenPuyo.png
Evolution Device: Green Puyo This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Green Puyo. Group Chat Event 1 N/A Yes
7
UIItemMagDeviceEatster.png
Evolution Device: Eat-ster This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Eat-ster. Mission Pass Season 2: Tier 24 N/A No
7
UIItemMagDeviceFroggyRappy.png
Evolution Device: Froggy Rappy This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Froggy Rappy. Wedding Event - Bingo N/A Yes
7
UIItemRainyan.png
Evolution Device: Rainyan This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Rainyan. Wedding Event - Bingo N/A Yes
7
UIItemMagDeviceRainyDayRappy.png
Evolution Device: Teru Teru Rappy This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Rainy Day Rappy. Wedding Event - Bingo N/A Yes
7
UIItemMagDeviceSegaGenesis.png
Evolution Device: Sega Genesis This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Sega Genesis. Group Chat Event N/A ??
7
UIItemMagDeviceMiniAnga.png
Evolution Device: Mini-Anga This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Mini-Anga. Arks Boost Rally N/A ??
7
UIItemMagDeviceEtoile.png
Evolution Device: Etoile This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Eat-ster. Mission Pass Season 5: Tier 24 N/A No
7
UIItemMagDeviceRedPuyo.png
Evolution Device: Red Puyo This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Red Puyo. 6/17 Enhance Campaign Reward 2 N/A No
7
UIItemMagDeviceWheatley.png
Evolution Device: Wheatley This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Wheatley. PSO2 Steam Launch Reward N/A No
7
UIItemMagDeviceChark.png
Evolution Device: Chark This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Chark. Fresh Finds {SG} 100 N/A No
7
UIItemMagDeviceLuthy.png
Evolution Device: Luthy This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Luthy. Mission Pass Season 6: Tier 24 N/A No
7
UIItemMagDeviceSurferNyau.png
Evolution Device: Surfer Nyau This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Surfer Nyau. Summer Event Bingo Card N/A No

Ragol Memory Shop

The Ragol Memory Shop is located on the West side of the shopping plaza on the second floor. Talk to Nanon the "Badge & Memory Exchanger" then click "Exchange memory" then "Exchange Ragol Memories".

Rarity Image Name Description Location Price Tradable
8
UIItemMagDevicePushan.png
Evolution Device: Pushan This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Pushan. Ragol Memory Shop Ragol Memory x2 Yes
8
UIItemMagDeviceNeedler.png
Evolution Device: Needler This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Needler. This Mag was originally known as Nidra. Ragol Memory Shop Ragol Memory x2 No
8
UIItemMagDeviceChat.png
Evolution Device: Chat This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Chat. This Mag was originally known as Sato. Ragol Memory Shop Ragol Memory x2 Yes
8
UIItemMagDeviceSoniti.png
Evolution Device: Soniti This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Soniti. Ragol Memory Shop Ragol Memory x2 Yes
8
UIItemMagDeviceOpa-Opa.png
Evolution Device: Opa-Opa This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Opa-Opa. Ragol Memory Shop Ragol Memory x2 No
8
UIItemMagDeviceRukmin.png
Evolution Device: Rukmin This device allows you to evolve the form of a Mag that has reached level 100 or above. Evolves into Rukmin. Ragol Memory Shop Ragol Memory x2 Yes

Swap Shop

These Mag Devices can be purchased from Kameo the "Swap Shop Specialist". He is located under the Franca's Cafe entrance. If you don't know where Franca's cafe you can find the "Swap Shop Specialist" in southeast corner of the shopping plaza.

Rarity Image Name Description Location Price Tradable
7
UIItemMagDeviceRappy.png
Evolution Device: Rappy This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Rappy. Swap Shop 2 AC Scratch Tickets / Recycle Badges x20 Yes
7
UIItemMagDeviceTamahime.png
Evolution Device: Tamahime This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Tamahime. Swap Shop 2 AC Scratch Tickets / Recycle Badges x20 Yes
7
UIItemMagDeviceUmbra.png
Evolution Device: Umbra This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Umbra. Swap Shop 2 AC Scratch Tickets / Recycle Badges x20 Yes
7
UIItemMagDeviceStealthed.png
Evolution Device: Stealthed This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Steathled. (Hides your Mag) Swap Shop 2 AC Scratch Tickets / Recycle Badges x10 Yes
7
UIItemMagDeviceClarita.png
Evolution Device: Clarita This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Clarita. Mission Badge Swap Shop Mission Badges x25 Yes


Casino Shop

This Mag Device can be purchased from Chip the "Prize Purveyor" under the Normal Prize category.

Rarity Image Name Description Location Price Tradable
7
UIItemMagDeviceNyau.png
Evolution Device: Nyau This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into Nyau. Normal Prizes Casino Shop Casino Coins x10,000 No

Mileage Master Shop

These Mag Devices can be purchased from Mutan the "Mileage Master". He is located under the Franca's Cafe entrance. If you don't know where Franca's cafe you can find the "Mileage Master" in southeast corner of the shopping plaza.

Rarity Image Name Description Location Price Tradable
8
UIItemMagDeviceMagR.png
Evolution Device: Mag R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Mag R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceLyraR.png
Evolution Device: Lyra R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Lyra R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceFornaR.png
Evolution Device: Forna R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Forna R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceLepusR.png
Evolution Device: Lepus R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Lepus R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceAntliaR.png
Evolution Device: Antlia R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Antlia R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceLibraR.png
Evolution Device: Libra R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Libra R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceDelphR.png
Evolution Device: Delph R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Delph R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceCygnusR.png
Evolution Device: Cygnus R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Cygnus R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceCaelumR.png
Evolution Device: Caelum R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Caelum R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceCepheusR.png
Evolution Device: Cepheus R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Cepheus R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceTucanaR.png
Evolution Device: Tucana R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Tucana R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceCarinaR.png
Evolution Device: Carina R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Carina R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceMonocerosR.png
Evolution Device: Monoceros R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Monoceros R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceOrionR.png
Evolution Device: Orion R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Orion R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceApusR.png
Evolution Device: Apus R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Apus R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceCorvusR.png
Evolution Device: Corvus R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Corvus R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceLeoR.png
Evolution Device: Leo R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Leo R. Mileage Master - Shop 2 3000 CM No
8
UIItemMagDeviceCruxR.png
Evolution Device: Crux R This Device allows you to evolve the form of a Mag that has reached Level 100 or above. Evolves into a Crux R. Mileage Master - Shop 2 3000 CM No

List of Trigger Actions

An action that is triggered by a specific condition. It is set from the initial state of a Mag and additional actions are added as it evolves. You can change the priority of the Trigger Actions with the lower number on the list having higher priority in activating. You can expand the number of Trigger Action slots your Mag has with the use of a "Mag Support Expansion Kit".

  • Some Trigger Actions are added only through evolution, and some can be added through devices.
  • You cannot delete the Trigger Action, but you can use a Support Device to overwrite it.
  • Trigger Actions are activated by consuming 5% of the Mag's Energy. If the Mag has less than 5% Energy, some Trigger Actions will not activate.
Name Activation Condition Trigger Probability Cooldown Interval Effect Description Evolution Added At
Support/HP Recovery A HP50% 50% 4 Min 33% HP Recovery Gives a high chance to recover a small amount of HP when the owner's health is low. -
Support/HP Recovery B HP50% 25% 4 Min 66% HP Recovery Gives a high chance to recover a small amount of HP when the owner's health is low. -
Support/HP Recovery J ? Elapsed Seconds 100% 9 Min 33% HP Recovery Restores a small amount of HP at short, regular intervals. Lyra
Support/HP Recovery K ~16 Elapsed Seconds 100% 12 Min 66% HP Recovery Restores a moderate amount of HP at moderate, regular intervals. -
Support/Stat Boost A Changing Areas 12% 9 Min 15 Seconds *1 *2 Gives a low chance to boost stats when changing areas, with a short cooldown period. -
Support/Stat Boost B Changing Areas 25% 12 Min 15 Seconds *2 Gives a moderate chance to boost stats when changing areas, with a moderate cooldown period. Tucana
Support/Stat Boost E PB Gauge Full 100% 5 Min 15 Seconds *1 *2 Boosts stats when PB Gauge maxes out, with a moderate cooldown period. Leo
Support/Stat Boost G E-Trial 12% 9 Min 15 Seconds *1 *2 Gives a low chance to boost stats during Emergency Trials, with a short cooldown. -
Support/Stat Boost H E-Trial 25% 12 Min 15 Seconds *2 Gives a moderate chance to boost stats during Emergency Trials, with a moderate cooldown. Libra
Carina
Support/Stat Boost J ? Elapsed Seconds 100% 15 Min 15 Seconds *2 Boost stats at long, regular intervals. Fornax
Support/Stat Boost K ~16 Elapsed Seconds 100% 12 Min 15 Seconds *2 Boost stats at moderate, regular intervals. -
Support/PP Recovery A Changing Areas 50% ?? Min PP Recovery 10 Seconds *1 *3 Gives a high chance to aid PP recovery when changing areas, with a short duration. -
Support/PP Recovery B Changing Areas 25% ?? Min PP Recovery 15 Seconds *1 *3 Gives a moderate chance to aid PP recovery when changing areas, with a moderate duration. Caelum
Support/PP Recovery E PB Gauge Full 100% 5 Min PP Recovery 15 Seconds *1 *3 Aids PP recovery when PB Gauge maxes out, with a moderate cooldown period. Corvus
Support/PP Recovery H E-Trial 25% ?? Min PP Recovery 15 Seconds *1 *3 Gives a moderate chance to aid PP recovery during Emergency Trials, with a moderate cooldown. Cygnus
Orion
Support/PP Recovery J ?? Elapsed Seconds 100% 9 Min PP Recovery 10 Seconds *3 Aids PP recovery for a brief duration at short, regular intervals. Lepus
Support/Status Recovery A Status Afflicted 12% 9 Min Anti Gives a low chance to lift status ailments when owner is afflicted, with short cooldown. Antlia
Support/Status Recovery B Status Afflicted 25% 12 Min Anti Gives a moderate chance to lift status ailments when owner is afflicted, with moderate cooldown. -
Support/Invulnerability A PB Gauge Full 100% 5 Min Invulnerable 20 Seconds *1 Grants invulnerability for a short duration when PB Gauge maxes out. Delphinus
Cepheus
Monoceros
Apus
Support/Revive A Incapcitation ??% - Revival *1 Gives an extremely rare chance to revive the owner when incapactitated. Crux
Production/HP Recovery ?? Elapsed Seconds - 10 Mins Drops one:
Monomate
Dimate
Trimate
Produces consumable items such as Monomates at regular intervals. -
Production/AoE Recovery ?? Elapsed Seconds - 10 Mins Drops one:
Sol Atomizer
Moon Atomizer
Star Atomizer
Produces consumable items such as Sol Atomizers at regular intervals -
  • 1 Even if the Mag has 0% Energy, energy is not consumed when the Trigger Action is being activated.
  • 2 Grants Lv1 Shifta/Deband for 15 seconds. If Shifta/Deband is already applied, the time is extended.
  • 3 PP Recovery support is an effect that increases the natural amount of recovery, such as PP Conversion.
  • When multiple Support Actions with the same activation conditions meet the condition at the same time, only the Support Action with the highest priority is activated.
  • Support/Revive A is activated the moment you become incapacitated, no effect will occur for waiting after being incapacitated.
    • Similarly, the probability of Support/HP Recovery A is also determined at the moment your HP falls below 50%, and at the moment you are inflicted with status ailment with Support/Status Recovery A
  • It is possible to set multiple Production Devices to allow multiple item drops at the same time.
  • If all support slots are filled with Support/Recovery B, etc., the probability success/failure is determined in the order of priority when the activation conditions are met. When the action succeeds to activate, the determination ends. Whether or not the action succeeds, once it was determined, it goes into cooldown.
    For example: from top to bottom
    1. Action fails to pass
    2. Action fails to pass
    3. Action succeeds and activates
    The third action from the top will be put into cooldown only.
  • Regarding the priority of Auto-Mate Half and the trigger condition being put to less than 50% HP, the skill of Auto-Mate Half goes off first, and if the HP is still 50% or less, then the Trigger Action is determined.